General Stubbs wrote...
Not that I am trying to give BioWare a free pass or anything, but I still believe it was EA holding them back.
I am sure BioWare probably had other ideas for the scene, but once the publisher wants marketing to go a certain way, you bend over backwards to make it happen.
I have seen really weird requests like that in other companies (obviously, not exactly like this) it makes perfect sense to keep people wondering about Liara and not have Shep show any emotions, but it doesn't work that well in a video game. There needed to be at the very, vey least an "I love you" from Shepard when Liara says, "I couldn't let you go".
If EA was telling BioWare not to do anything, then what they put in the scene was the best they could do under the circumstances, the only route they would have to go at that point would be the subtle route.
They put too much into the scene for it to be an oversight or bad writing, they wrote Liara's dialogue well and showed her emotions perfectly, so why didn't Shepard react? The only answer I can see is EA didn't want them to do anything until after the comics.
Which isn't BioWare's fault, it was just the circumstances they were under.
@GamerFSS86: Yeah, the closest I have ever come to crying in a video game (never cried in any form of entertainment) was during the Liara reunion and when Shepard died. (I am sure Shepard was thinking about Liara when she was falling and we already know how Liara felt when Shepard died in the comics).
You have to admit, if it wasn't for EA, the reunion would have been the most emotional scene in any video game ever.
The emotions are still coming in the Liara DLC, we just had to wait longer, which usually means they will be better.
and what you said about Liara saying "I couldn't let you go" and then Shep says "I love you", I wished I could of said that, and I don't think anything else in the entire game hurt me any more than from that moment on
Modifié par GamerFSS86, 24 mars 2010 - 02:49 .




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