JaylaClark wrote...
mrbeavis19 wrote...
JPfanner wrote...
Yeah, like bjdbwea said they seem to be spawning cutscene/dialogue specific lighting and shadows that override (or probably conflict with) the normal default environmental ones. Plus, shadows are just seriously just crazy in that game.mrbeavis19 wrote...
Did you notice that in some of the cutscenes, the shadows actually change when the camera angle does? Like, a straight shot of Shep's face, and only the left side is shadowed, but then when it cuts to a shot from the left to show whoever he's talking to as well and suddenly its like the light source is on the left and the right side of his face is shaded lol I know that sounds nit-picky, but it's noticeable if you watch for it.
Yeah, but you'd think a company as experienced as BW would have someone checking for stuff like that before it reaches us? But whatever, it's not that much of an issue.
Rough quote from, I think, either PCGamer of Game Informer -- "The engine is showing its age in a lot of places; sometimes we were wondering why the characters were crying oil slicks." It could be the engine needs work, though this is another reason why I wish we in this thread... or a related one of course ... were not only champing at the bit for the comic to end, but also for the game to come out for the first time. I think this is a game that could've used a little more time to polish it up.
Lol "oil slicks". That's true, they did look weird.




Ce sujet est fermé
Retour en haut





