A: All of the the Mass Effect titles standalone. The
beginning of Mass Effect 2 is really meant to let players experience
Mass Effect for the first time. We really want to look at Mass Effect 3
as a standalone title where the ending is going to feel satisfying.
Just got back for the night to find people worried about half a quote again. Well, actually this was a few pages ago, but still, everyone got worried and took this as proof of Casey admitting that he's screwing us faithful players over ...
But the quote continues:
The other thing, for people who played the first two games, is that
the third is really the fruition of all the choices you made. So in a
way, Mass Effect 2 was the most difficult to make because we had to not
only bring in things you've done before but think about what's coming
for the future. Now it's really about how things come to a conclusion.
Honestly, we can't expect Casey Hudson to make a game that is impossible for people who didn't play the first two games to enjoy, right? We
can expect him to make the game kinda suck for people just jumping in, though. (Remember how all of the crappy decisions are pre-made for the non-import ME2 player. I fully expect that to continue. And remember, crappy kisses are better than none. I've learned that for myself over the years...)
They're supposedly tracking a thousand decisions for us. They're trying (probably by mandate, possibly by choice) to build a game that'll satisfy both us AND the newbies and they probably know how scattered their success was with that aim this time around. I don't know if I want to applaud them for their resolve or slap them for their insanity.