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Support Liara T'Soni for ME3 - Squadmate and LI


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#18676
Deturis90

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justinnstuff wrote...

 Well it's that time again, I made a new sig. This one is my first attempt at photoshop animation. I doubt many people wanted an animated sig but I really wanted one!! Without further adeu here it is :)

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If anyone wants certain pieces of the sig as a separate one, let me know, I have this saved frame by frame and can grab whatever you need.

Great job, Justin ! :]

#18677
Marcin K

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*rest of my post on prev page*

pic boom:

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#18678
Dinkamus_Littlelog

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I dont personally consider ME2 to be just as free (or at least offering the illusion of freedom).



It actively punishes players who dont fully pursue a paragon and renegade path (so you can only play "Captain Picard" or "Dirty Harry" as Yahtzee finely pointed out), and makes far less effort to disguise the necessary railroading in the plot, like how "Cerberus are the only ones that care, and thats final".



I think the only area where the game exceeds ME1 in terms of control and influence is the suicide mission and who you can get killed on it.



I also do feel this is the time and place to bring it up because nothing is certain, and Bioware could quite easily override the player once more and decide Liara has more important work elsewhere and take almost all the influence from the player in terms of Shepard and Liara, as they pretty much did in ME2.



Not to mention the ME2 cameo is ENTIRELY written from a romance neutral standpoint. Thats not debatable. Your own actions with Liara ultimately affect nothing with her in ME2.



I know so folks here have a low tolerance for negativity and a realistic outlook on what Bioware has and will do, but not everyone is this way. I think its important to always consider the outlook of the Liara fans who realise everything might not necessarily work out for those of us who enjoy this character and how it allows them to influence (or did allow them to influence) Shepard.

#18679
Jax Sparrow

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WoW... go hunting for Taylor Swift pics and two new pages pop up... ok 

Squid - More prevalently a term for a Submariner Sailor in the Navy.  I hadn't actually thought about the other connotation until I read the following posts.  *laugh*  But it was shortening of "Squadmate"...

I believe people are overreacting to the shaft that Liara ended up getting in ME2 release.  The fact that you built a relationship with Liara in ME1 is still in your save-game file.  I expect them to release a Liara DLC and/or have Liara as a major part of a future expansion.  Sales supposedly did very well and so I hope the expansion team is bigger and/or has more time to make it bigger/better than the Awakening expansion... I like Awakening but I want more.

Modifié par Jax Sparrow, 18 avril 2010 - 05:32 .


#18680
Sunnie

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@Dink
You are right, everyone has their own way of looking at things, some are more pessemistic than others, some are overly enthusiastic, some are firmly on the fence.
As far as Liara's cameo being written from a neutral stand point, that isn't true. If you romanced Liara in ME you get a kiss, if you didn't it's just a hug. I know it's not really much, but they did acknowledge the romance even if it was over in the blink of an eye and left even more puzzling questions.
And the optimist in me feels that BW is not going to murder our feelings when ME3 is done, they know how fans feel about all the ME LIs, and they know how upset we all are. I know it's hard to have faith right now, but I believe it anyway.

Modifié par Sunnie22, 18 avril 2010 - 05:32 .


#18681
Guest_Cartims_*

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Sunnie22 wrote...

@Dink
You are right, everyone has their own way of looking at things, some are more pessemistic than others, some are overly enthusiastic, some are firmly on the fence.
As far as Liara's cameo being written from a neutral stand point, that isn't true. If you romanced Liara in ME you get a kiss, if you didn't it's just a hug. I know it's not really much, but they did acknowledge the romance even if it was over in the blink of an eye and left even more puzzling questions.
And the optimist in me feels that BW is not going to murder our feelings when ME3 is done, they know how fans feel about all the ME LIs, and they know how upset we all are. I know it's hard to have faith right now, but I believe it anyway.


I guess that's why your name is SunnieImage IPB

#18682
bergerrz

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Dinkamus_Littlelog wrote...

I dont personally consider ME2 to be just as free (or at least offering the illusion of freedom).

It actively punishes players who dont fully pursue a paragon and renegade path (so you can only play "Captain Picard" or "Dirty Harry" as Yahtzee finely pointed out), and makes far less effort to disguise the necessary railroading in the plot, like how "Cerberus are the only ones that care, and thats final".

I think the only area where the game exceeds ME1 in terms of control and influence is the suicide mission and who you can get killed on it.

I also do feel this is the time and place to bring it up because nothing is certain, and Bioware could quite easily override the player once more and decide Liara has more important work elsewhere and take almost all the influence from the player in terms of Shepard and Liara, as they pretty much did in ME2.

Not to mention the ME2 cameo is ENTIRELY written from a romance neutral standpoint. Thats not debatable. Your own actions with Liara ultimately affect nothing with her in ME2.

I know so folks here have a low tolerance for negativity and a realistic outlook on what Bioware has and will do, but not everyone is this way. I think its important to always consider the outlook of the Liara fans who realise everything might not necessarily work out for those of us who enjoy this character and how it allows them to influence (or didi allow them to influence) Shepard.


If anything the suicide mission should of been of a surprise. But the crappy press they gave killed what could of made it more climactic.

Yea I'm pretty sure that rEAper will ensure any emotional reunion with the Li's will stay low key. Just to satisfy the ESRB.

Oh yea and more Emails you cant respond to.

#18683
Dinkamus_Littlelog

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Sunnie22 wrote...

@Dink
You are right, everyone has their own way of looking at things, some are more pessemistic than others, some are overly enthusiastic, some are firmly on the fence.
As far as Liara's cameo being written from a neutral stand point, that isn't true. If you romanced Liara in ME you get a kiss, if you didn't it's just a hug. I know it's not really much, but they did acknowledge the romance even if it was over in the blink of an eye and left even more puzzling questions.
And the optimist in me feels that BW is not going to murder our feeling when ME3 is done, they know how fans feel about all the ME LIs, and they know how upset we all are. I know it's hard to have faith right now, but I believe it anyway.


Thats not writing though, thats animation. I have serious doubts the writer said "READ: Hug MUST be replaced with kiss in the event of romance". In terms of what Liara says, its just like the comic book, all ambiguous so as to prevent newbs from feeling like they romanced her when they didnt, and as a side effect to make some old players feel like they hardly romanced her at all.

There was no "I couldnt let you go because I love you" or "because of what we shared". Its exactly what the non-romancers get.

Its just a neutral cameo really designed to be the same for all. People will say "thats a good thing, they clearly want her to be in ME3". Thats possible, but its also just as possible the negative reaction from a lot of folks might make them change their mind, nobody knows.

#18684
jlb524

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The thing is, ME2 feels the same and each player gets pretty much the same experience no matter who you romanced in ME2, no matter if you saved the council or not, saved the Rachni Queen, gave Tali the geth data or not, guided Garrus Paragon or not, etc. etc.

The thrust of the ME2 storyline is all the same (recruit people, help them with personal issues, fight Collectors) and is not influenced by ME1 at all. The fact that Ashley romancers get a hug from her and I don't, but I get a kiss from Liara and they don't isn't what I'd call a significantly or substantially different ME2 experience.

Thus, it doesn't feel like your Shepard's story, but a pre-defined one BW came up with (third-person narrative).

Modifié par jlb524, 18 avril 2010 - 05:39 .


#18685
bergerrz

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Sunnie22 wrote...

@Dink
You are right, everyone has their own way of looking at things, some are more pessemistic than others, some are overly enthusiastic, some are firmly on the fence.
As far as Liara's cameo being written from a neutral stand point, that isn't true. If you romanced Liara in ME you get a kiss, if you didn't it's just a hug. I know it's not really much, but they did acknowledge the romance even if it was over in the blink of an eye and left even more puzzling questions.
And the optimist in me feels that BW is not going to murder our feelings when ME3 is done, they know how fans feel about all the ME LIs, and they know how upset we all are. I know it's hard to have faith right now, but I believe it anyway.


We'll really the only difference was the kiss then a complete walk back (while shep just stands there with no expression at all) and then back to business as usual? Although I appreciate your optimism which is why I stay in this forum to begin with.

#18686
UFOash

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bergerrz wrote...

Dinkamus_Littlelog wrote...

I dont personally consider ME2 to be just as free (or at least offering the illusion of freedom).

It actively punishes players who dont fully pursue a paragon and renegade path (so you can only play "Captain Picard" or "Dirty Harry" as Yahtzee finely pointed out), and makes far less effort to disguise the necessary railroading in the plot, like how "Cerberus are the only ones that care, and thats final".

I think the only area where the game exceeds ME1 in terms of control and influence is the suicide mission and who you can get killed on it.

I also do feel this is the time and place to bring it up because nothing is certain, and Bioware could quite easily override the player once more and decide Liara has more important work elsewhere and take almost all the influence from the player in terms of Shepard and Liara, as they pretty much did in ME2.

Not to mention the ME2 cameo is ENTIRELY written from a romance neutral standpoint. Thats not debatable. Your own actions with Liara ultimately affect nothing with her in ME2.

I know so folks here have a low tolerance for negativity and a realistic outlook on what Bioware has and will do, but not everyone is this way. I think its important to always consider the outlook of the Liara fans who realise everything might not necessarily work out for those of us who enjoy this character and how it allows them to influence (or didi allow them to influence) Shepard.


If anything the suicide mission should of been of a surprise. But the crappy press they gave killed what could of made it more climactic.

Yea I'm pretty sure that rEAper will ensure any emotional reunion with the Li's will stay low key. Just to satisfy the ESRB.

Oh yea and more Emails you cant respond to.


I hate those damn E-mails /uploads_user/1070000/1069890/28014.gif
You can't respond to them & the people don't even mention them.
& I hate how you get ne from like every minor character from ME1, how the hell did they get Shepherds E-mail adress, I thought everyone thought he was dead!

#18687
bergerrz

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Dinkamus_Littlelog wrote...

Sunnie22 wrote...

@Dink
You are right, everyone has their own way of looking at things, some are more pessemistic than others, some are overly enthusiastic, some are firmly on the fence.
As far as Liara's cameo being written from a neutral stand point, that isn't true. If you romanced Liara in ME you get a kiss, if you didn't it's just a hug. I know it's not really much, but they did acknowledge the romance even if it was over in the blink of an eye and left even more puzzling questions.
And the optimist in me feels that BW is not going to murder our feeling when ME3 is done, they know how fans feel about all the ME LIs, and they know how upset we all are. I know it's hard to have faith right now, but I believe it anyway.


Thats not writing though, thats animation. I have serious doubts the writer said "READ: Hug MUST be replaced with kiss in the event of romance". In terms of what Liara says, its just like the comic book, all ambiguous so as to prevent newbs from feeling like they romanced her when they didnt, and as a side effect to make some old players feel like they hardly romanced her at all.

There was no "I couldnt let you go because I love you" or "because of what we shared". Its exactly what the non-romancers get.

Its just a neutral cameo really designed to be the same for all. People will say "thats a good thing, they clearly want her to be in ME3". Thats possible, but its also just as possible the negative reaction from a lot of folks might make them change their mind, nobody knows.


This

#18688
Dinkamus_Littlelog

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jlb524 wrote...

The thing is, ME2 feels the same and each player gets pretty much the same experience no matter who you romanced in ME2, no matter if you saved the council or not, saved the Rachni Queen, gave Tali the geth data or not, guided Garrus Paragon or not, etc. etc.

The thrust of the ME2 storyline is all the same (recruit people, help them with personal issues, fight Collectors) and is not influenced by ME1 at all. The fact that Ashley romancers get a hug from her and I don't, but I get a kiss from Liara and they don't isn't what I'd call a significantly or substantially different ME2 experience.

Thus, it doesn't feel like your Shepard's story, but a pre-defined one BW came up with (third-person narrative).


The annoying thing is, if you criticise the poor carryover and general railroading into one easy narrative in ME2, youre automatically asking for unrealistic changes.

People should realise, just because you say the carryover for saving the council or romancing liara was **** doesnt automatically mean you were expecting a completely different main plot.

Maybe Bioware should concentrate their "fat trimming skills" on the useless **** they carried over in ME2. Conrad Verner and Helena blake? An email about BDTS or Samesh Bhatia? I would gladly sacrifice these sort of things for less overall number, but more distinctive and in depth cameos or carryovers (ignoring the fact that there wasnt particularly large pool of carryovers anyway).

#18689
Guest_yorkj86_*

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Sunnie22 wrote...

@vigna
I believe that Liara is special. She is still very young and has been away from Asari culture for more than half her life when we find her stuck in a bubble. She hasn't had much influence from the Asari norm to really set those normal Asari values in stone. Shepard has been the only one to spark any attraction in her, and she makes her own decisions based on her feelings, not biased by Asari stigma. Were Shepard and Liara meat to be together? Nobody knows that for sure, but many will tell you, that from the heart, their love for each other is very deep and one can interprit that as being meant for each other.
We are only givien a small part of the story, and even fewer details about the most important parts. We all must fill in the blanks until the writers do it, so fill in those blanks with what your heart tells you, and don't let any of the anti-Liara naysayers convince you otherwise. It's your game, your story, build it the way you want, experience it the way you want, and enjoy what you create.


Liara did receive an education and archaeological training.  She wasn't born with a Munsell chart and trowel in-hand. We know that the Asari have universities, from the recent Cerberus Daily News report.  Her intelligence may be very precocious, but I think she has spent enough time among her own people to learn what they, as a whole, find to be important, in terms of values.

That having been said, I agree with everything else you said.

Modifié par yorkj86, 18 avril 2010 - 05:47 .


#18690
Sunnie

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Nope, it isnt J. When all the water boils away, ME2 was all about recruiting the new squad, nothing more. There were a few nods for past decisions, some small things were ther or not depending on what you di in ME, but none of it was really significant.
Dink, even though it is animation, it is still a form of telling the story and it had to be written before it could be animated, in the most literal sense.
We all know the game is not what we expected. Like I said in a previous post, ME set a really high level of expectation, and the direction ME2 went was a total fail because of that expectation. I am quite sure that anyone who did not play ME before hand would not have that level of expectation and thus would not have as many issues with it as we do.

edit:grammar

Modifié par Sunnie22, 18 avril 2010 - 05:55 .


#18691
morrie23

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Dinkamus_Littlelog wrote...

The annoying thing is, if you criticise the poor carryover and general railroading into one easy narrative in ME2, youre automatically asking for unrealistic changes.

People should realise, just because you say the carryover for saving the council or romancing liara was **** doesnt automatically mean you were expecting a completely different main plot.

Maybe Bioware should concentrate their "fat trimming skills" on the useless **** they carried over in ME2. Conrad Verner and Helena blake? An email about BDTS or Samesh Bhatia? I would gladly sacrifice these sort of things for less overall number, but more distinctive and in depth cameos or carryovers (ignoring the fact that there wasnt particularly large pool of carryovers anyway).


I agree with you wholeheartedly on this Dink, the old saying 'less is more' is definitely applicable to ME2. The number of squadmates is a prime example of this, I would of loved if all the squadmates had more to say, especially the romancable ones who stop talking to you after you reject them/or are an LI for the opposite sex *glares at Garrus and Miranda*.

#18692
jlb524

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Sunnie22 wrote...

 I am quite sure that anyone who did not play ME before hand would bnot have that level of expectation and thus would not have as many issues with it as we do.


That's right.  We played ME1 and then expected ME2 to truely continue our Shepard's story, as that is how most trilogies work (and this is how ME1 was advertised and hyped). 

If ME2 was just like Dragon Age, a stand alone BW game independent of the ME world, I wouldn't have nearly as much trouble with it as I do.  However, ME2, while it is a stand alone game,  is not independent of the ME world (it's the supposed 'sequel') and I find this terrible.

#18693
Dinkamus_Littlelog

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Sunnie22 wrote...

We all know the game is not what we expected. Like I said in a previous post, ME set a really high level of expectation, and the direction ME2 went was a total fail because of that expectation. I am quite sure that anyone who did not play ME before hand would bnot have that level of expectation and thus would not have as many issues with it as we do.


Yeah, and thats why ME2 aimed to meet the expectations of those who generally didnt play ME1, or generally didnt like ME1 by making it a bogstandard shooter before anything else.

Its amazing how many so called "improvements" are just Bioware taking stagnant shooter gameplay elements and adding them in as the centre piece of the game.

But I could bang on for far too long about what a let down ME2 is, but this thread is about Liara, so Ill give it a rest.

Modifié par Dinkamus_Littlelog, 18 avril 2010 - 06:00 .


#18694
Sunnie

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One of the biggest mistakes that BW is making with this series is they are making sequels and hacking in the past story.

They should be making the next chapter and hacking in summary story for new players coming in, in the middle. This is where they are failing in a big way.


#18695
bergerrz

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Sunnie22 wrote...

One of the biggest mistakes that BW is making with this series is they are making sequels and hacking in the past story.
They should be making the next chapter and hacking in summary story for new players coming in, in the middle. This is where they are failing in a big way.


YES

#18696
Guest_yorkj86_*

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Sunnie22 wrote...

One of the biggest mistakes that BW is making with this series is they are making sequels and hacking in the past story.
They should be making the next chapter and hacking in summary story for new players coming in, in the middle. This is where they are failing in a big way.


But...but...

New players!  PROFITS!

#18697
bergerrz

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My optimism of Bioware's projects have fallen low since they were acquired by EA.


#18698
Sunnie

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yorkj86 wrote...

Sunnie22 wrote...

One of the biggest mistakes that BW is making with this series is they are making sequels and hacking in the past story.
They should be making the next chapter and hacking in summary story for new players coming in, in the middle. This is where they are failing in a big way.


But...but...

New players!  PROFITS!

I think we all agree that there are better ways they could have accomplished that./uploads_user/1070000/1069890/28014.gif

#18699
Sunnie

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#18700
sumof all fear

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Sunnie22 wrote...

yorkj86 wrote...

Sunnie22 wrote...

One of the biggest mistakes that BW is making with this series is they are making sequels and hacking in the past story.
They should be making the next chapter and hacking in summary story for new players coming in, in the middle. This is where they are failing in a big way.


But...but...

New players!  PROFITS!

I think we all agree that there are better ways they could have accomplished that./uploads_user/1070000/1069890/28014.gif


Seems like every game company is toning down the stories and complexity and ultimately abandoning the hard core fan base in order to draw in new players and squeze more money out of the title.  I gotta say, its getting kinda annoying.