fortunesque wrote...
sapphyreelf wrote...
Fort, I don't think you'll ever find a video game company that won't do some level of fan service in their games. Honestly, that kind of stuff doesn't bother me. Bioware still has done a good job at trying to make their games appealing to the drooling masses as well as to those looking for something more refined.
The problem I have is that it feels like a gigantic swing in the direction of catering to that kind of crowd. It doesn't bother me so much as it makes me roll my eyes and go, "I thought this was different but it's turning out to be the same old stuff that everyone else does". It's not just the asstasticness of Miranda or that stuff. I'm part of the category that thinks that the game was seriously watered/dumbed down to appeal to a certain group.
Anyway, ME2 wasn't what I bargained for at all. I put it in the "meh" category.
Yeah, I'm a huge sci-fi nerd, and I feel like both games capture the feel very well, but there is a lot lacking for RPG fans in the second game. I loved the recruitment and loyalty missions, but they were way too short, and N7 missions were awful. Mining was the worst part of the game, and some how they made me miss elevators and the Mako. I have no idea how they achieved that.
I think they were stretching their resources too thin in ME2, by trying to be everything to everyone (except ME1 LI fans, of course). They had too many squad mates for meaningful interaction if you aren't romancing them, they made some great, but too short missions, they filled in the rest of the game with empty shooter levels that feel out of place, and gave us the silliest end game boss ever. So beyond love interests, I really wasn't satisfied with the end result.
What gets me is that I never intended to buy Mass Effect originally, but it ended up being one of my favorite Bioware games, with my favorite video game love interest ever. So it's sad that the sequel just makes me want to play the original, or impatient for the third game.