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Kaidan Alenko Support Thread Part 2


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#41076
sapphyreelf

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Vanguards in ME2 are Jack and Jacob.

Technically in ME1, Wrex was the Vanguard. You got one of each character type as a squadmate.

#41077
sapphyreelf

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Sialater wrote...

sapphyreelf wrote...

A Sentinel and a Vanguard makes the most awesome team ever. Posted Image


Only if that Sentinel is Kaidan.  Miranda... not so much.


Would I speak of any other sentinel?

#41078
Jean

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RubyRed1975 wrote...

Good morning everyone...Happy B-day Night & Sapphy....I hope you both enjoy your day...I noticed that as I get older my b-day doesn't seem so important...but then again I usually work on my b-day :)


I think my birthday stopped being a deal when I turned 8 :o
Mine already passed way back in the beginning of January.
I also like the Infiltrator the most in the games. I like the tech an having a sniper from the get go! A sentinel playthrough was a lot of fun, and my adept is pretty fun too. I never got around to getting anywhere with a soldier player and never got that far with my vanguard.
Barrier is also quite the sexy move.

Happy Birthday/Father's Day to all the people who it applies too <3

Modifié par Batteries, 20 juin 2010 - 07:04 .


#41079
Sialater

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sapphyreelf wrote...

Sialater wrote...

sapphyreelf wrote...

A Sentinel and a Vanguard makes the most awesome team ever. Posted Image


Only if that Sentinel is Kaidan.  Miranda... not so much.


Would I speak of any other sentinel?


Just checking.  ;)

Vanguard + Sentinel + Infiltrator = Enemies as a fine paste.

#41080
NICKjnp

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Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


Max out everything on the adept except for pull and shockwave (one point in pull and no points in shockwave) then give the adept either Heavy Barrier (to be able to take hits) and a shotgun or Heavy Warp ammo (to be able to dish out major damage) and an AR.  That is how you turn a squishie adept in to a heavy weapon.

This is how I prefer Jorgen Shepard lvl 30 adept

Lvl 4 Heavy Warp
Lvl 4 Heavy Throw
Lvl 4 wide singularity
Lvl 1 pull
Lvl 0 shockwave
Lvl 4 Nemesis
Lvl 4 Heavy Warp ammo or Heavy Barrier (only after you get Jack* specialized in squad warp ammo)

*Max Jack's shockwave and warp ammo (leave pull alone).  Bring Samara with you to set up warp detonations.  This is how Jack and Samara should be set up.

Jack
Lvl 4 Heavy Shockwave
Lvl 0 pull
Lvl 4 Primal Adept
Lvl 4 Squad Warp ammo

Samara
Lvl 3 throw
Lvl 2 pull
Lvl 4 Sapiens-Justicar (the one with 25% power cool down)
Lvl 4 Heavy Reave (Area Reave for veteran and below)

Modifié par NICKjnp, 20 juin 2010 - 07:17 .


#41081
sagefic

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sapphyreelf wrote...

Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


I agree, so much.

Charge really emphasized this too. It's like my favorite skill ever.


you're saying kyrie is squishy:?

i do like vanguard - my original was a vanguard. i just want to be where i can see everybody - the baddies, my squaddies - the whole field. then we use whatever we've got to bring the baddies out of cover and bring them down.

barrier is sexy. i love it.:wub:

#41082
Jean

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I never could get around to liking the shotguns either.



Posted Image

#41083
sapphyreelf

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I found Adept to be very squishie, but I like my guns too much to be limited like I was when I played Adept

#41084
sagefic

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NICKjnp wrote...

Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


Max out everything on the adept except for pull and shockwave (one point in pull and no points in shockwave) then give the adept either Heavy Barrier (to be able to take hits) and a shotgun or Heavy Warp ammo (to be able to dish out major damage) and an AR.  That is how you turn a squishie adept in to a heavy weapon.

This is how I prefer Jorgen Shepard lvl 30 adept

Lvl 4 Heavy Warp
Lvl 4 Heavy Throw
Lvl 4 wide singularity
Lvl 1 pull
Lvl 0 shockwave
Lvl 4 Nemesis
Lvl 4 Heavy Warp ammo or Heavy Barrier (only after you get Jack* specialized in squad warp ammo)

*Max Jack's shockwave and warp ammo (leave pull alone).


thisssss:wizard:

i don't see adepts as squishy once they get their powers on. i see them... ummm... crane style to vanguard's tiger style - if we're using a kung fu metaphor. adepts are hella deadly, in a really unexpected way, but if they get overwhelmed, it goes downhill fast

that's my take.

and since that's getting far afield and i need to go make deviled eggs...

"Squishy, ma'am? I don't think of you like that...ah...*blush*... I mean... What has Joker been telling you I said?"

Posted Image

#41085
RubyRed1975

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@ Sia....Gosh that was angsty....But a good read. I'm trying to read everyones fan-fic but there are a lot of them :o)

#41086
Shenzi

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sapphyreelf wrote...

Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


I agree, so much.

Charge really emphasized this too. It's like my favorite skill ever.


Charge is my favorite toy too. Posted Image

#41087
NICKjnp

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Shenzi wrote...

sapphyreelf wrote...

Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


I agree, so much.

Charge really emphasized this too. It's like my favorite skil l ever.


Charge is my favorite toy too. Posted Image


This is how Nicholas Shepard lvl 30 vanguard is set up...

Lvl 1 incendiary ammo (I rely on squadmates for ammo types...even on hardcore and insanity)
Lvl 0 cryo ammo
Lvl 4 Heavy Charge
Lvl 4 Heavy Shockwave
Lvl 4 Pull field
Lvl 4 Champion
Lvl 4 Area Reave (I bring Samara for her area reave and we can spam it like crazy... it is gloriousPosted Image)
Weapon Spec: Assault Rifle
Weapon Loadout: AR (Vindicator), Shotgun (Scimitar), SMG (Tempest) and Heavy Pistol (Carnifax Hand Cannon)

I bring Jack and Samara or Jack and Thane for post horizon Collector Missions.  Otherwise I bring squadmates with squad ammo powers plus Miranda or Thane.  On the derelict reaper I bring Garrus and Samara (squad armor piercing rounds and area reave).

Modifié par NICKjnp, 20 juin 2010 - 07:26 .


#41088
Jean

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Speaking about biotics, I'm loling reading about people complaining about when they used Jacob for the biotic shield bit in the suicide mission.
You'd choose someone who's extent of biotic ability is to lift a clunky, scrawny mech into the hair and drop it 2 feet? B)

Modifié par Batteries, 20 juin 2010 - 07:27 .


#41089
Nightodie

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Good Morning Nick / I did wish Happy Father's day on the last page... you didn't see it?



Good Morning Sage,Sirus, Leg & Ako, and thank you!



Good Morning Dae, Fort, and Jaer!!!

#41090
NICKjnp

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Batteries wrote...

Speaking about biotics, I'm loling reading about people complaining about when they used Jacob for the biotic shield bit.
You'd choose someone who's extent of biotic ability is to lift a clunky, scrawny mech into the hair and drop it 2 feet? B)


Although I knew not to use him.. in their defense his loyalty power is barrier.  Did you know that Mordin was originaly planned on being a biotic and to be able to do the barrier run like Jack and Samara?  Here is the extracted sound files.

#41091
Jean

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NICKjnp wrote...

Batteries wrote...

Speaking about biotics, I'm loling reading about people complaining about when they used Jacob for the biotic shield bit.
You'd choose someone who's extent of biotic ability is to lift a clunky, scrawny mech into the hair and drop it 2 feet? B)


Although I knew not to use him.. in their defense his loyalty power is barrier.  Did you know that Mordin was originaly planned on being a biotic and to be able to do the barrier run like Jack and Samara?  Here is the extracted sound files.


That would of been awesome, a biotic scientist salarian. :o
But Mordin just needs to breathe to be awsome.


EDIT: And alas, I do not have the right player to play any of the files.

Modifié par Batteries, 20 juin 2010 - 07:56 .


#41092
NICKjnp

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Batteries wrote...

NICKjnp wrote...

Batteries wrote...

Speaking about biotics, I'm loling reading about people complaining about when they used Jacob for the biotic shield bit.
You'd choose someone who's extent of biotic ability is to lift a clunky, scrawny mech into the hair and drop it 2 feet? B)


Although I knew not to use him.. in their defense his loyalty power is barrier.  Did you know that Mordin was originaly planned on being a biotic and to be able to do the barrier run like Jack and Samara?  Here is the extracted sound files.


That would of been awesome, a biotic scientist salarian. :o
But Mordin just needs to breathe to be awsome.


My guess is that his original powers were probably throw and cryo freeze.  He was probably intended to be the second half of the sentinel arsenal to Miranda.  I wouldn't be surprised if Legion was supposed to have incinerate and AI hacking as well rather than the combat drone.... but instead they decided to give that to Mordin and make him more of an engineer.

#41093
Jean

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Wish I had PC versions of the game. It'd make screenshots that much easier.

I'm sure everyone would want to see my generic captain****ninja looking shepards :o

Modifié par Batteries, 20 juin 2010 - 08:20 .


#41094
Sialater

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RubyRed1975 wrote...

@ Sia....Gosh that was angsty....But a good read. I'm trying to read everyones fan-fic but there are a lot of them :o)


Thank you!  I'm glad you liked it. 


Meghan's angst is why aPoV is fluffy. 

#41095
AkodoRyu

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Looks like ME2 doesn't like the newest ATI catalyst drivers... Or is it 1.02?

#41096
sapphyreelf

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NICKjnp wrote...

Shenzi wrote...

sapphyreelf wrote...

Sialater wrote...

Vanguards are adrenaline junkies.

I see Adepts as being a little more tactically inclined, since they're the squishiest.


I agree, so much.

Charge really emphasized this too. It's like my favorite skil l ever.


Charge is my favorite toy too. Posted Image


This is how Nicholas Shepard lvl 30 vanguard is set up...

Lvl 1 incendiary ammo (I rely on squadmates for ammo types...even on hardcore and insanity)
Lvl 0 cryo ammo
Lvl 4 Heavy Charge
Lvl 4 Heavy Shockwave
Lvl 4 Pull field
Lvl 4 Champion
Lvl 4 Area Reave (I bring Samara for her area reave and we can spam it like crazy... it is gloriousPosted Image)
Weapon Spec: Assault Rifle
Weapon Loadout: AR (Vindicator), Shotgun (Scimitar), SMG (Tempest) and Heavy Pistol (Carnifax Hand Cannon)

I bring Jack and Samara or Jack and Thane for post horizon Collector Missions.  Otherwise I bring squadmates with squad ammo powers plus Miranda or Thane.  On the derelict reaper I bring Garrus and Samara (squad armor piercing rounds and area reave).


I'm not using Shockwave or Pull. I'm using Heavy Charge, Champion, and then I'm still working on Reave. Going to build up Incendinary Ammo before working up either Cryo or Shockwave.

I bring Miranda with me everywhere, and normally Garrus (tho I will likely rotate him out for Loyalty missions).

Miranda is a poor subsitute for Kaidan though. :(

#41097
sesheta255

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I abandoned my vanguard playthrough in ME2 cause I kept getting killed. I'll stick with assault rifle wielding adept or sentinel. Miranda is my very poor Kaidan substitute, but unlike him, she doesn't come everywhere with me and will be ditched the moment I get Kaidan back. My squad members tend to vary depending on the mission at the time, unlike ME1 where it was pretty much Kaidan and Garrus all the time.  the rest never left the ship, lol

Modifié par sesheta255, 20 juin 2010 - 09:57 .


#41098
Shenzi

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Sialater wrote...

sapphyreelf wrote...

Sialater wrote...

sapphyreelf wrote...

A Sentinel and a Vanguard makes the most awesome team ever. Posted Image


Only if that Sentinel is Kaidan.  Miranda... not so much.


Would I speak of any other sentinel?


Just checking.  ;)

Vanguard + Sentinel + Infiltrator = Enemies as a fine paste.

Kate better have Kaidan and Garrus to fill those roles in ME3.

#41099
chem light

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Vanguard got nerfed for a few reasons.



1) Far fewer biotic abilities. In ME1, especially with bonus powers, you could have all but 1 adept power or darn near the fire power of a soldier.



2) Abilities recharge as one. Whereas in ME1 you could lift a dangerous enemy, throw a horde, charge a barrier for protection, and then warp someone for funsies all before starting the cycle over, never leaving yourself without a power. As Kaidan would say, leaving yourself a way out.



The new power, charge, is interesting, but given its explanation I think you should be able to move in more than just one plane.



Reave, which isn't necessarily a vanguard power, is also an interesting new edition. It led to a great many debates in my house as to how it actually works. We finally came to the conclusion that since biotics manipulate gravity, and gravity is one of the forces, and at some point all forces, strong, weak, electromagnetic become the same force, that you are somehow stealing energy from your target.

#41100
Jean

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I think the Infiltrator was probably the best made class in Mass Effect 2 in my opinion.