TeenZombie wrote...
Good morning all!
I appreciate ME2 as a fun game, and for what it is -- a cinematic, cover-based third person shooter with a story -- it's really good. It's just *not* an RPG anymore, nor is it a continuation of the story of the character I made in the first game. I can pretend, or make excuses, but I've been too disconnected from the ability to have meaningful choices and consequences in ME2 to really get into it. I can actually finish it, which is more than I can say for a lot of games that are not my style, but I'm not engaged or as enthusiastic as I was while playing ME1.
I did enjoy the characters, although they all needed more dialogue and development, and I can see why other people prefer it. It's just not my style of game, and I wouldn't have picked it up if it weren't a sequel of a game I loved.
As for the lack of Kaidan, I really don't mind going through games without love interests, since for the longest time I was a big detractor of Bioware's love interests for women, and rarely bothered with them. My problems with ME2 are more that because I chose not to get the Paramour achievement, I missed out on tons of dialogue and character development, because none of my teammates want to be "just friends". I hope that friendship paths are a priority in ME3.
Completely agree. Meghan, for instance has a lot in common with Jack (if it weren't for Anderson and the Alliance, she'd have been in cryo right next to her). But you can't befriend her. She's not interested in you if don't have ther right, er... equipment. You can't say, "Look, kid... I've been in your shoes, I've worn the soles out, get over yourself. I don't belong to the girls' club either, and you're not a certain L2 Staff Commander or a turian Gunnery Officer. Grow up. Now let's go get a beer."




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