Sialater wrote...
They really need to nail down the specifics of Biotic Shepard's exposure and explaine why we weren't at BAaT. I mean, is it really that difficult to add it to the background specific entry of THREE different Shepards, which is HALF the available skill sets?
i agree. while i think the reasons you come up with (late bloomer, not manifested yet) are good, the different shep backgrounds make it strange for shep's biotics. colonist makes sense: you could be off the grid enough not to get noticed right off or fitted for implants. spacer and earthborn are weirder. spacer could have reasonably gone to a different training, earthborn though doesn't enlist until 18. so you were running around w/o implants?
i guess this is where each shep gets to make up their own reasoning. still, the wiki/codex give conflicting info and little to go on.
re-writing geth:
i've been thinking a lot about this, that there are some decisions in the ME universe that just don't sit well with shep as i play her. i think this is one. geth creep her (and me) out. religious background = "legion" is just freaking her out. she'll use it, but still.
there are far too many moments where shep has to make the hard call apart from rules and i think that would eventually grind her down a little. as opposed to the way the game wants to set her up, i see her as someone who *does* wonder if the decisions she made are the right ones. she doesn't agonize over it, has to move forward, but over the years, those choices have to add up to a lot of "what ifs." i think if shep is the kind of person who is sensitive enough to care about her crew, she's going to occasionally wonder about how things might have been different. you know, not enough to break her, but enough to give her some sleepless nights.