Collider wrote...
Great conversation here. I have to say forcing tragedy unto us is slapping the fans in the face. Although I would genuinely preferred the Alistair and Morrigan romances in DA:O to be less tragic and dark, it's more excusable in Dragon Age than it would be in Mass Effect 3. Dragon Age is a single game, and we were alerted before hand that it would be a dark fantasy game. True, Mass Effect 3 can be marketed as another dark chapter in the series, but that doesn't make up for the fact that Mass Effect is a trilogy.
How do you think people would react if at the end of Episode 6 (I think that's the last one) in Star Wars, Luke died? And Vader/Emperor continued to rule over the galaxy with an iron fist as if nothing had happened and all the rebel's struggles were for naught? You'd feel like, that was lame.
While tragedy can make for good story telling the writers and developers also have to consider taste. We've grown attached to these characters over the course of two games. Would even be worse if the ME1 romances ended badly in ME3 considering how you all had to endure ME2 without them for the large part. And tragedy is not inherently good story telling, either. And the writers can conceivably just listen to the fans and give them what we want - which is not to be punished for our love interests. They've still got a lot of room to do just that.
And ending a few of the ME2 ones in that same tragic fashion would be just as bad.




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