I will be mega peeved if they still have those cheesy porno lines and Shep talking in that skanky voice even to Kaidanfortunesque wrote...
Collider wrote...
DA:O is a different case than ME. ME is a trilogy, DA:O was a single game. To end a romance spanning two or three games tragically would be a slap in the face. I don't expect them to do it, but I will criticize them heavily if they do. Having tragedy for the romance invariably at the end of a trilogy is like giving the middle finger to the fans.sesheta255 wrote...
Yeah the whole sleep with the skanky witch & have a demon baby really p'd me right off, but I do agree with Sapphy about the ending of "the last BW installment', it sucked big time - I'd rather get the demon baby, at least my warden could kill that.
Its hard to keep faith on a happy ending after those but I'm trying
You're right; having it end tragically doesn't seem feasible. What does seem feasible though is them not putting a strong effort into it, like the awful shared lines/stupid Shep responses of ME2. That is what has me concerned.
Kaidan Alenko Support Thread Part 2
#20301
Posté 24 mars 2010 - 09:55
#20302
Posté 24 mars 2010 - 09:56
When you put it into a certain context, all of the romances had strong effort put into them. Although not all were of the same quality (*cough* Jacob), a lot of effort was put into the camera angles, animating, models, textures, writing (most of the time), voice acting, storyboards...you get the picture. Though I understand and share your nervousness. I don't expect them to let us be that disappointed though. Before anyone reminds...yes, ME1 romances were not an ounce prominent in ME2. But with ME3 out, both ME1 and ME2 romances will have two games to them, the ME1 romances having 3 if you count the stuff in ME2.fortunesque wrote...
You're right; having it end tragically doesn't seem feasible. What does seem feasible though is them not putting a strong effort into it, like the awful shared lines/stupid Shep responses of ME2. That is what has me concerned.
#20303
Posté 24 mars 2010 - 09:57
sagequeen wrote...
sapphyreelf wrote...
The Angry One wrote...
Lately I can't help but feel certain Kaidan/Ashley fans are going to be screwed in the worst way possible in ME3.
Don't mean to be a black cloud on things but.. yeah.
After my ending I got in the last BW game installment, I've had a fairly pessismitic view of things to come, but I'm trying to let the positivenenss of the thread see me through.
Come on, it couldn't be worse than the Alistair ending to DAO...right? Right? (If it is, I will give up on bioware games forever. I am still scarred by the demon baby thing. Just thinking of it makes my brain cry.)
Nothing could be worse than the Alistair ending!!! I still get angry with having 5 backgrounds and not haveing 1 just 1 option where you can both survive together without sending him to have the demon baby. Brain cry - I am having explosions just thinking of it. I love BioWare games and this was a stab in the back.
I still prefer Kaidan for many reasons, but I liked Alistair. I also will give up on BioWare if they try something like this. I'm sure since this is a totally different story they would not do anything this stupid, something that would be out of character for Kaidan/Ash. I will be very depressed if they mess it up. <sigh> Going to go take an asprin now.
#20304
Posté 24 mars 2010 - 09:58
fortunesque wrote...
Collider wrote...
DA:O is a different case than ME. ME is a trilogy, DA:O was a single game. To end a romance spanning two or three games tragically would be a slap in the face. I don't expect them to do it, but I will criticize them heavily if they do. Having tragedy for the romance invariably at the end of a trilogy is like giving the middle finger to the fans.sesheta255 wrote...
Yeah the whole sleep with the skanky witch & have a demon baby really p'd me right off, but I do agree with Sapphy about the ending of "the last BW installment', it sucked big time - I'd rather get the demon baby, at least my warden could kill that.
Its hard to keep faith on a happy ending after those but I'm trying
You're right; having it end tragically doesn't seem feasible. What does seem feasible though is them not putting a strong effort into it, like the awful shared lines/stupid Shep responses of ME2. That is what has me concerned.
true...but given the game so far, as kaiden advocates, there has always been a way out. evidence:
you *could* lost kaiden on virmire, you just have to sacrifice ashley.
you *can* stay true to kaiden in ME2, you just have to endure his ranting and stay away from any other nookie.
What i worry is not that they'll kill him - or any other LI off outright (i feel like they might do that with liara - dunno why, but tha'ts my gut feeling here), but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
#20305
Posté 24 mars 2010 - 09:59
#20306
Posté 24 mars 2010 - 09:59
#20307
Posté 24 mars 2010 - 10:01
I'd HATE for this. I don't want a choice where Shepard has to be a selfish ****** in order to keep the romance interest alive. You might say, Ashley or Kaidan on Virmire, but that's a choice between two equally human people. I'd hate for Bioware to make us have a choice like this, especially sense I could see a lot of love interests hating you after choosing to let people die for them.sagequeen wrote...
but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
#20308
Posté 24 mars 2010 - 10:04
Collider wrote...
I'd HATE for this. I don't want a choice where Shepard has to be a selfish ****** in order to keep the romance interest alive. You might say, Ashley or Kaidan on Virmire, but that's a choice between two equally human people. I'd hate for Bioware to make us have a choice like this, especially sense I could see a lot of love interests hating you after choosing to let people die for them.sagequeen wrote...
but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
I too would hate for this to happen. It would be a pushiment for leting your character fall in love which will make me drop bioware. <_<
Modifié par RyrineaNara, 24 mars 2010 - 10:05 .
#20309
Posté 24 mars 2010 - 10:05
Collider wrote...
I'd HATE for this. I don't want a choice where Shepard has to be a selfish ****** in order to keep the romance interest alive. You might say, Ashley or Kaidan on Virmire, but that's a choice between two equally human people. I'd hate for Bioware to make us have a choice like this, especially sense I could see a lot of love interests hating you after choosing to let people die for them.sagequeen wrote...
but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
This.
Isn't the middle of the trilogy supposed to be the 'hard road'? Shouldn't the third one have a complete triumph of awesome?
/worriedface
#20310
Posté 24 mars 2010 - 10:06
RyrineaNara wrote...
Collider wrote...
I'd HATE for this. I don't want a choice where Shepard has to be a selfish ****** in order to keep the romance interest alive. You might say, Ashley or Kaidan on Virmire, but that's a choice between two equally human people. I'd hate for Bioware to make us have a choice like this, especially sense I could see a lot of love interests hating you after choosing to let people die for them.sagequeen wrote...
but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
I too would hate for this to happen. It would be a pushiment for leting your character fall in love which will make me drop bioware. <_<
Guys, I think you torture yourself too much...
#20311
Posté 24 mars 2010 - 10:09
#20312
Posté 24 mars 2010 - 10:20
That's the general formual of a trilogy, you could say. The first introduces the characters and the universe. The second is darker and may involve less triumphs and more struggles. The third ends with the catharsis of victory after so many hardships. Having the love interest die or Shepard die at the end of ME3 is like Luke dying in Episode 6 (i think that's the one) and the Han never getting the girl because she died or left him. As in, middle finger to the fans.fortunesque wrote...
Collider wrote...
I'd HATE for this. I don't want a choice where Shepard has to be a selfish ****** in order to keep the romance interest alive. You might say, Ashley or Kaidan on Virmire, but that's a choice between two equally human people. I'd hate for Bioware to make us have a choice like this, especially sense I could see a lot of love interests hating you after choosing to let people die for them.sagequeen wrote...
but that theyll pull some "oh, you can save him, but only if you let the batarian terrorist make off with a nuke, a handful of salarian eggs, and the cure for the genophage. choose wisely shep."
This.
Isn't the middle of the trilogy supposed to be the 'hard road'? Shouldn't the third one have a complete triumph of awesome?
/worriedface
#20313
Posté 24 mars 2010 - 10:21
Haha @picture 2 - "and this is how you cartwheel to safety!"
#20314
Posté 24 mars 2010 - 10:24
About the topic of having a bad feeling about Me3 and the romance. I really hope Bioware don't go down the tragedy route. I'm getting really tired of it (especially after Alistair in DAO).
I honestly don't think they will be cutting corners with Kaidan/Ash and Liara in Me3. Since they are the only characters that are alive for certain they can take on bigger parts in the plot. The biggest problem as I see it for Bioware is how they are going to solve the situation with all possible combinations of surviving squad mates. I think it's much easier to cut corner there (if Mordin survives he is sidelined and acts as a non squad mate on the ship for example). This is something that will be interesting to see how Bioware handle. My fear is that you get this really big squad and as a consequence they cut down on dialogue. I'd rather have few squad members and lots of character development and dialogue (i thought the size in ME1 was good).
#20315
Posté 24 mars 2010 - 10:26
@picture 4:
Kaidan: Oh good, the dancers are back!
Shepard: *CRACK!*
Kaidan: Sorry Mistress I'll be good Mistress!
#20316
Posté 24 mars 2010 - 10:29
To be honest, it's binary. 0 or 1. If the squad mates were interconnected and dependant on each other, I'd see it as a problem. But they're not. There's no difference between Grunt and Thane alive versus Jacob and Mordin alive, except that they're alive.taigin wrote...
Hey everyone.
About the topic of having a bad feeling about Me3 and the romance. I really hope Bioware don't go down the tragedy route. I'm getting really tired of it (especially after Alistair in DAO).
I honestly don't think they will be cutting corners with Kaidan/Ash and Liara in Me3. Since they are the only characters that are alive for certain they can take on bigger parts in the plot. The biggest problem as I see it for Bioware is how they are going to solve the situation with all possible combinations of surviving squad mates.
I've got a thread talking about this very subject if you'd like to take a look.I think it's much easier to cut corner there (if Mordin survives he is sidelined and acts as a non squad mate on the ship for example). This is something that will be interesting to see how Bioware handle. My fear is that you get this really big squad and as a consequence they cut down on dialogue. I'd rather have few squad members and lots of character development and dialogue (i thought the size in ME1 was good).
social.bioware.com/forum/1/topic/105/index/1715314
#20317
Posté 24 mars 2010 - 10:32
taigin wrote...
Hey everyone.
About the topic of having a bad feeling about Me3 and the romance. I really hope Bioware don't go down the tragedy route. I'm getting really tired of it (especially after Alistair in DAO).
I honestly don't think they will be cutting corners with Kaidan/Ash and Liara in Me3. Since they are the only characters that are alive for certain they can take on bigger parts in the plot. The biggest problem as I see it for Bioware is how they are going to solve the situation with all possible combinations of surviving squad mates. I think it's much easier to cut corner there (if Mordin survives he is sidelined and acts as a non squad mate on the ship for example). This is something that will be interesting to see how Bioware handle. My fear is that you get this really big squad and as a consequence they cut down on dialogue. I'd rather have few squad members and lots of character development and dialogue (i thought the size in ME1 was good).
Yeah, a lot of the characters are written in with blaring THIS CHARACTER WILL NOT BE APPEAING IN THE SEQUEL DO NOT GET TOO ATTACHED! signes over their heads. Mordin's around 140 by Mass Effect human years, Samara could stick around if you're a paragon but it seems pretty implied that she won't from the beginning, Zaeed and Kasumi have the double-whammy of being DLC and unlikely to stick around once the paychecks dry up, Thane's terminal, and Mordin freakin' tries to sex you to death. Some seem to be toss-ups, like Jacob. So while it may be cool to do something like "your surviving squad from 1&2 = your squad in 3" that seems kinda unlikely.
#20318
Posté 24 mars 2010 - 10:32
taigin wrote...
Hey everyone.
About the topic of having a bad feeling about Me3 and the romance. I really hope Bioware don't go down the tragedy route. I'm getting really tired of it (especially after Alistair in DAO).
I honestly don't think they will be cutting corners with Kaidan/Ash and Liara in Me3. Since they are the only characters that are alive for certain they can take on bigger parts in the plot. The biggest problem as I see it for Bioware is how they are going to solve the situation with all possible combinations of surviving squad mates. I think it's much easier to cut corner there (if Mordin survives he is sidelined and acts as a non squad mate on the ship for example). This is something that will be interesting to see how Bioware handle. My fear is that you get this really big squad and as a consequence they cut down on dialogue. I'd rather have few squad members and lots of character development and dialogue (i thought the size in ME1 was good).
The number of squadmates in ME2 was waaaay too much, IMO. I didn't care about half of them. People that say there was much more interaction with the new squad are fooling themselves; Bioware said that they did the math and have 30% more dialogue in ME2. That doesn't compute to more interaction with double the number if squadmates.
#20319
Posté 24 mars 2010 - 10:37
Mordins' 30, he's got another decade to live.archonambroseus wrote...
Mordin's around 140 by Mass Effect human years,
Oh my. I wasn't aware of this. Mordin, you sly thing.Mordin freakin' tries to sex you to death.
Jacob doesn't seem to have a reason to leave. He implies that he will stay if you destroy the base, anyway.Some seem to be toss-ups, like Jacob.
#20320
Posté 24 mars 2010 - 10:39
Collider wrote...
Mordins' 30, he's got another decade to live.archonambroseus wrote...
Mordin's around 140 by Mass Effect human years,
Actually Mordin is 50 ... which is 10 years longer than most Salarians live ...
Modifié par oreolover15, 24 mars 2010 - 10:41 .
#20321
Posté 24 mars 2010 - 10:40
or pic 3- Jenshep: MYYYYYYYYYYYYYYYYYYYY POST! MYYY POST!
And I agree, there were too many squadies and I only seemed to use some variation of Garrus, Tali or Miranda so I didn't really get attached to the others (except Jack, I had fun trying to fix her!) like I did in ME1. Saying that most of my game in ME1 up to Virmire was spent with Kaidan and Ash but it didn't stop me from actually getting to know and like the others. I'd rather less people more in-depth interaction again; Kaidan/Ash, Tali, Garrus, Miranda, Jack and Wrex + more Joker and Chakwas interaction would be fine for me.
#20322
Posté 24 mars 2010 - 10:41
oreolover15 wrote...
Collider wrote...
Mordins' 30, he's got another decade to live.archonambroseus wrote...
Mordin's around 140 by Mass Effect human years,
Actually Mordin in 50 ... which is 10 years longer than most Salarians live ...
The developers have stated that he is actually 30 and the 50 on the website is relative to human years. Just as the website says Grunt is 20, when in fact he's less than one year old. Mordin did say he had a decade left to live.
#20323
Posté 24 mars 2010 - 10:42
shotgun-shepard wrote...
*splashing round in gutter, resisting urge to photoshop Kaidan into picture 3*
or pic 3- Jenshep: MYYYYYYYYYYYYYYYYYYYY POST! MYYY POST!
Why are you resisting?! Do it and then share it with all of us.
#20324
Posté 24 mars 2010 - 10:43
Collider wrote...
oreolover15 wrote...
Collider wrote...
Mordins' 30, he's got another decade to live.archonambroseus wrote...
Mordin's around 140 by Mass Effect human years,
Actually Mordin in 50 ... which is 10 years longer than most Salarians live ...
The developers have stated that he is actually 30 and the 50 on the website is relative to human years. Just as the website says Grunt is 20, when in fact he's less than one year old. Mordin did say he had a decade left to live.
When? Why bother to write it this way?
#20325
Posté 24 mars 2010 - 10:46
Collider wrote...
I've got a thread talking about this very subject if you'd like to take a look.
social.bioware.com/forum/1/topic/105/index/1715314
Ah I think i've come across your thread when it was only some page long. Bookmarking for later read. Saving some thoughts about the subject for that thread instead.




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