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Garrus Love and Adoration v.2


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#11001
Guest_Umanix_*

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Collider wrote...

Yikes, wall of text and only vaguely Garrus related so, umm, what kind of character arc do you think we could see for Garrus in ME3?  How do you think his alignment might shift depending on how we swayed him?  Or do you just think he'll stay the same regardless of what we do as he did in ME2?

I'm hoping Garrus is more influenced by how we mentored him than he was influenced in ME2. In ME2 we really only had a few lines change at most. I don't want Garrus to turn into Saren (not that I think he would even come close to that realistically) if we steered him renegade both times, though. That'd be pretty stupid.


I think he will. I mean, the only reason I can think of to explain why Shepard's influence wasn't more noticeable in Mass Effect 2 was to cater to new players who hadn't played Mass Effect 1 or people who hadn't recruited him in Mass Effect 1. EDIT: WAIT BETTER REASON. They'd be confused if other players (like people who carried a save file over who had recruited Garrus) got tons more dialogue with Garrus reflecting this influence than they did.

Maybe. Perhappen.

Modifié par Umanix, 15 avril 2010 - 11:57 .


#11002
siltsonata

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 OK.  I realize we have a hard time seeing ourselves correctly and everything....

But I'm preeeeetty sure I'm not chaotic evil.  :huh:

I reject the validity of this quiz. (And Garrus is so not lawful good.  He hates that the law gets in the way of getting his job done.)

Not related in any sense, but I'm sure this is how all of my friends feel about all the mass effect talk.

Modifié par siltsonata, 16 avril 2010 - 12:09 .


#11003
Nivenus

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Ragabul the Ontarah wrote...

I'm out of the loop on recent D&D alignments changes and that new stuff about lawful good.  Is that fourth edition?  If so I think it's silly.  (Not attacking you, just this "modern push" you describe.)  Unless by "code" they mean something really set in stone and external from my own moral compass like the code of Bushido or the code of chivalry or something.  Otherwise, I could just make up some code for the society of lawn ninjas or something and follow it, but that's not lawful good.  It's just chaotic neutral given a new name.  As chaotic neutral is the "do whatever you want because you feel like it" alignment.


3.5, actually. 4e alignments are one of the few things I can't stand about the new edition. Specifically, I'm referencing the Book of Exalted Deeds.

And by code, what I'm referring to is a set of structured rules, rather than, a "I'm doing what feels right to me." Someone who's truly lawful won't break this code except under the most extreme circumstances and, if they're smart and it's a well-developed code, they'll have wiggle-room for certain things. A paladin's code, for instance, usually provides some leeway for if local law conflicts with the inherent good.

Sorry about that. Wandering off topic a bit.

#11004
janeym27

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@Umanix. I was thinking the same thing, re: Archangel. I don't know if assuming it was entirly random is right (bioware has some clever peeps, and this game has layers a go go, man!) but it's more the degree to which this symbolism will be employed. Like you, I enjoy specualting. lol Shaded for people who get irked by idle specualtion.

The whole 'Lucifer thing' really popped into my head while thinking about this. Now, the whole 'Garrus as betrayer' train of thought really winds people up, which is why I never went into it, but if you follow this metephor, then it puts Garrus in a prime place to betray Shep in ME3. However, one of my fave Lucifer myths is the one where he is cast doen because god commanded the angels worship no one but him, then after he created man he commanded the angel to also bow to man, and Lucifer loved god too much and was too loayl to the earlier commandment to bring himself to do it. He was therefore condemmed to hell to suffer forever, seperated from the one he loved (god). Now, if you take this and apply it to Garrus, it gives you betrayal storylines which could actually make sense for the character. For example: Garrus 'betray's Shepard not by attempting or willingly screwing him/her over, but by acting in a way which is true to his own beliefs. Maybe he feels that a course of action that Shepard is taking is not something he agrees with, or he feels that Shepard is betraying him/herself through her actions, and acts to prevent this but it goes wrong/is misinterpreted. We know how loyal Garrus is to Shep to the point that his personality seems malleable to Shepard's but what if this apparent aligning with Shepard is a way of illustraing this, and then when the time comes where Garrus cannot align his beliefs with Shepard's actions, there is an overdue reaction.
Now, obviosuly, this is my random though train, and I hope this never comes to pass, but as I said, I enjoy specualtion. Also, I disagree with the people who say that Garrus could NEVER be a convincing betrayer. I think he'd be a poor choice on Bioware's part (and as has been pointed out, they do lvoe them some betrayal) but there are ways that it could work with his character, and following the Archangel line is one of them.
Also, Lucifer was 'the light bearer': Thanix Cannon lights up pretty good. ;)


In any case: feel better, Umanix.

The whole 'Why didn't Garrus change more after I paragon'd him in ME1' complaint puzzles me. I've heard people giving off about the fact that they had to 'paragon him twice' and this annoying thme because he should have learned his lesson the first time. Garrus is passionate, and lets his heart get in the way of his head spur of the moment. Nobody changes their personality overnight, after one mission. Shepard showed him a different way of resoolving things, but I'd hardly call the Dr Saleon event a lifechanginf one. After all, while Garrus took it personally, it wasn't quite the same as being personal. Now Sidonus, that's another story. Sidonus was about as personal as things get for Garrus, and Garrus is a man who carries his mistakes. It makes sense that the outcome of that will affect him more than the Saleon one.

Also, remember that between Shep helping Garrus with Saleon and meeting up with him on Omega, Garrus has been through a pretty tough two years. As I said, no one's outlook changes completely overnight, and Garrus does make the effort to follow the path Shep has set him on (Spectre or C-Sec). But then, Shepard dies. Garrus loses his anchor, so to speak, and once again is left to find his own way. He does this by following the path he knows best: fighting for justice regardless of the red tape. His single mindedness cloud his judgement on that sometimes, but he's always doing what he thinks is right. Now, after he feels like his actions get his squad killed, this changes comething in him, and he goes hell bent for leather to get the people responsible: justice for his men and pennance for himself. And can you blame him? This time, the problem Shepard his helping him solve is a life-changing one: it has already proved so once. The outcome of Shepards guidence this time will doubltless have a much more profound effect on him this time around, either way.

If ME2 had included a Garrus who was back at C-Sec, or Spectering around the galaxy happy as a clam, I'd have called OOC. I think this was a fantastic place to take Garrus for ME2, and I trust that in ME3 we'll get a much more varied Garrus experience. ME2 had to be fairly restrained in terms of hwo many differences in the story it could have, because it's all setting up for ME3. ME3 is a finalie, so the writers can go nuts with diverging pathways! :)

Wow - I typed too much. Not even sure how much of that makes sense at this point. lol

So, to wine and vanguarding!!! :D

EDIT: Why won't my post formatting and editing work tonight?!! :crying:

Sorry guys.

Modifié par janeym27, 16 avril 2010 - 12:21 .


#11005
Collider

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Bioware said that since this is the end of the trilogy, they can technically go all out and have plenty of branching paths and what not because they don't have to worry about that carrying over to another game. That seems to imply that Garrus changing more than he did in ME2 may be possible or even likely. Either way like Raga said, I want Garrus back first and foremost, but I would also like to see a difference.

#11006
janeym27

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WTF?! Sorry. For some reason, countless attmepts at reediting will not make my Ludicfer ramblings get shaded. :( Ssorry, guys. I really don't want ot open up the betrayer discussion again, 'cos people just get wound up. It's just this conversation with Umanix got me thinking, and then my brain went off on one. lol

Sigh. Seems even editing at the bbcode leve won't lwet me change text colour. What is the deal iweth that?

Garrus! Get in here and calibrate my computer!

Modifié par janeym27, 16 avril 2010 - 12:20 .


#11007
Collider

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Try removing all of the text in your post. Maybe going into BBcode mode may work.

#11008
janeym27

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I have been. It's really making me mad. Final try - bbcoding the entire post to be dark grey.

#11009
silentstephi

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Ummm, why put it under color text? Oo Did I miss something?


#11010
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Actually, if I can totally see where you are going with that janeym27. If Bioware lets Shepard make more extreme decisions say in ME3 than it's possible Garrus could refuse to go along with it. I don't know that I'd call that "betrayal" though. Betrayal is stabbing someone in the back. This would just be more like Carth in KotoR if you go Dark Side. He doesn't stab you in the back, but does chose to try to stop you. I can see Garrus doing something like that. In that context it might be more accurate to say that Shepard betrayed him, and he tries to stop her specifically because he thinks Shepard's worth saving. That could create some darn interesting scenarios in my book.

#11011
Flammie

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Been looking at Heavy Rain actually, and that's pretty amazing in terms of different endings and all sorts of effects and branches.

BBcode, as far as I know, uses (color=***)(/color) (square brackets instead of round).

Testing... testing... Wahey, this colour works, happy memories.

Oh, and, amazing, janeym27. I haven't seen the "paragon in ME1, why isn't there an effect in ME2" complaint, but I do disagree with that, too. You showed Garrus another way, and you let him think about it, but you didn't delve into his soul and twist all his morales and beliefs to your liking. He's still his own person, but he just has another view to take in.

As said, he became even more lost when Shepard died, and it wasn't as if the Council or the community were getting off their backsides to accept the Reapers before or after, and he was back to being miserable. After two years, it's entirely possible to see him being a Spectre or in C-Sec, but not happy, he'd be pretty much on the verge of breaking. But this position is better. He decided that he could make a difference, gave the finger to C-Sec and left, where he could actually help somebody. Shepard made a difference on his/her own, why couldn't he?

As for Sidonis, as said, Shepard may have Paragon'd him, but it doesn't stop clouding. Even with my excessive super-self-stupid-virtuous-Paragonnage, I could see something happening so bad that my judgement would be clouded, and I'm sure the betrayal and deaths of his squad hit home. Even with the lessons Shepard taught him, I think it'd be too much to expect of Garrus to not take up arms and swear revenge. He's still his own person, you can't expect Shepard to turn him into a turian mind-clone of him/her. For the ten or so years he's been in C-Sec, he's hated rules and paperwork, and wanted to do things his way, without anything in his way, Shepard may have caused him to reconsider, but you can't just throw away a personality like that.

Modifié par Flammie, 16 avril 2010 - 12:24 .


#11012
Collider

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Flammie wrote...

Been looking at Heavy Rain actually, and that's pretty amazing in terms of different endings and all sorts of effects and branches.

It's pretty good, but not perfect. I was wishing that the killer would change depending on how you played, but it's always the same.

#11013
janeym27

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silentstephi wrote...

Ummm, why put it under color text? Oo Did I miss something?


Well, taking the 'Garrus as betrayer' line sometimes harshes people's buzz, and it's a conversation we've had before. And umanix put their Garrus/Archangel text in grey.

At this point, it has become more of a battle of wills between me and the text editer. It is winning. lol

#11014
Kotori Ky

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Argh grah ragh raaaaaah!



I hate my job. XD FINALLY home and I have to go back at 5am tomorrow. No Garrus Happy Hour for me tonight. /SULK



I have discovered that I am, in the end, an Infiltrator first and foremost... I can't really get into Vanguard. I respect those that love'em... but it just is not my playstyle of choice. Garrus and I fight for headshots while someone else runs around getting in their face. Often Mordin or, as of late, Kasumi. I have to admit, I chickened out and decided to play my first Insanity play with my Soldier. >_>

#11015
Flammie

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Yeah, in BBCode you need colour brackets, instead of using the colour palette, I think,

Yeah, I guess I overstated Heavy Rain a bit. Still, it seems like a good game. Shame I haven't got a PS3.

Alright, I'll stop the colour.

Modifié par Flammie, 16 avril 2010 - 12:27 .


#11016
Collider

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Is it possible to change the size of the font too, flammie? I've been trying but it's never worked.

#11017
Flammie

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Hang on... testing... testing...

...Nope, those brackets are disabled for this forum, it appears.

Dammit, I want to keep posting in this colour, but I'll probably end up looking ridiculous in this thread.

Modifié par Flammie, 16 avril 2010 - 12:29 .


#11018
silentstephi

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janeym27 wrote...

silentstephi wrote...

Ummm, why put it under color text? Oo Did I miss something?


Well, taking the 'Garrus as betrayer' line sometimes harshes people's buzz, and it's a conversation we've had before. And umanix put their Garrus/Archangel text in grey.

At this point, it has become more of a battle of wills between me and the text editer. It is winning. lol

Haha ok, and meh, I'd say bugger them :P
I don't like thinking about it, but that's not gonna make it go away XD
Sticking my fingers in my ears might help...
or not. ^.^

#11019
janeym27

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Collider wrote...

Flammie wrote...

Been looking at Heavy Rain actually, and that's pretty amazing in terms of different endings and all sorts of effects and branches.

It's pretty good, but not perfect. I was wishing that the killer would change depending on how you played, but it's always the same.


Ah, but your experience of events is totally different, as is your perception. The killer has been opereating since before you start playing the main mish, so you'd be affecting plot elements outside the realm of your control. I think the devs on that said that ideally, everyone would play it once, and never again, and that would be their Heavy Rain experience. Interesting thought.  (also, I meant to say earlier: Norman? Really? They guy with the magic glasses? :blink: lol)

It's a pretty good game, but not one I'll replay. Also, the voice acting is... distracting in a lot of cases. They seem to have cast a lot of non-Americans as American characters, and some of the accents ans intonation are just off. Especially the kids (sounds like they are french kids, playing american kids, and it is weird!)

Thank the good lord for Mr Keener! And the entire ME cast!


EDIT: FLAMMIE! STOP SHOWING OFF!

(Did it work this time?)

Modifié par janeym27, 16 avril 2010 - 12:30 .


#11020
Collider

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Flammie wrote...

Yeah, in BBCode you need colour brackets, instead of using the colour palette, I think,

Yeah, I guess I overstated Heavy Rain a bit. Still, it seems like a good game. Shame I haven't got a PS3.

Alright, I'll stop the colour.

I watched the entire game on youtube :wizard: It was fairly good, even with obviousness of trying to sneak in nudity into the game.

#11021
Mr.BlazenGlazen

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So garrus updated his facebook todeh, saying that he is walking on the citadel and hes looking for something to drink =p

#11022
Flammie

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NO I WON'T STOP IT IF YOU YELL AT ME AND NO IT IS NOT WORKING GARAGAGAHGAGAGAGAGAUAUSJSUSSSS

Hang on, I'll see if I can track what BBCode colour makes it invisible.

I watched bits of it on youtube, and read up most of it.

Garrus, needed to say it.

Modifié par Flammie, 16 avril 2010 - 12:35 .


#11023
janeym27

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Collider wrote...

Flammie wrote...

Yeah, in BBCode you need colour brackets, instead of using the colour palette, I think,

Yeah, I guess I overstated Heavy Rain a bit. Still, it seems like a good game. Shame I haven't got a PS3.

Alright, I'll stop the colour.

I watched the entire game on youtube :wizard: It was fairly good, even with obviousness of trying to sneak in nudity into the game.


Playing it is a very interesting experience. Espcially when you get people killed (I didn't, but my mate did. It was heartbreaking and hilarious). And the nudity: let's just say that there is an interesting glitch concerning Maddison Paige and permemant nudity, and leave it at that. lol

Also, nope. It appears I haz no colorz. :crying:  (if the quote from Flammie shows up pink, Ima gonna be sad.)

Ah well, I'm taking stephi's advice: it's staying here, suckers! (ducks to avoid paper throen in anger!) lol


Edit: *sobbing*

Modifié par janeym27, 16 avril 2010 - 12:35 .


#11024
Collider

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janeym27 wrote...

Collider wrote...

Flammie wrote...

Been looking at Heavy Rain actually, and that's pretty amazing in terms of different endings and all sorts of effects and branches.

It's pretty good, but not perfect. I was wishing that the killer would change depending on how you played, but it's always the same.


Ah, but your experience of events is totally different, as is your perception. The killer has been opereating since before you start playing the main mish, so you'd be affecting plot elements outside the realm of your control. I think the devs on that said that ideally, everyone would play it once, and never again, and that would be their Heavy Rain experience. Interesting thought.  (also, I meant to say earlier: Norman? Really? They guy with the magic glasses? :blink: lol)

The game's fairly short. You'd think that because of that, they'd want you to replay the game.

It's a pretty good game, but not one I'll replay. Also, the voice acting is... distracting in a lot of cases. They seem to have cast a lot of non-Americans as American characters, and some of the accents ans intonation are just off. Especially the kids (sounds like they are french kids, playing american kids, and it is weird!)

It's pretty bad sometimes, yea. I also found it funny how some of them pronounced origami. I didn't like how they never revisited Ethan's blackouts and how he for no apparent reason would wake up from them with an origami piece in his hand.

#11025
Collider

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@Janey, I don't think you need to worry. You disagreed with Garrus acting that way, and think all of us do. It would be pretty lame if they went that route, it would feel like they did it only to be edgy or something.