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Comprehensive Guide to all things without sense in ME2


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#351
unda647

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This is by far the most entertaining thread on the forums

#352
EverettCameron

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Because I'm kind enough to point it a person's follies...and threads like these annoy me by cluttering up the screen.

#353
ZennExile

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Ashkeldir wrote...

Turkeysock wrote...
Oh, hey Zenn, guess what, some of the things don't make sense, sure, but most of what you said DOES if you actually pay attention to the game.


See, the point here is that he has voiced his opinion, his feelings on what's wrong with the game, and you are trying to invalidate his feelings by telling him he's not allowed to feel what he feels.  Some things don't make sense for a lot of reasons.  But, anyone can justify anything they want if they spend enough time trying to come up with reasons...  You can't tell someone how to feel, and you're trying to do that.  You aren't going to change his mind - now you're playing ball with him, so I guess, if you're really that bored, keep playing - he's that bored (I can tell!)  


It's true.  Boredom has overwhelmed me....  But stupid people are mildly entertaining.  Especially stupid people that think they're smart.  That's like snickers to a fat guy.  I know I used to be a fat guy and gawdamn I loved me some snickers.

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#354
ZennExile

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unda647 wrote...

This is by far the most entertaining thread on the forums


/bow

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#355
OmegaWoman

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@  #15: There is no racism in Canada, Bioware is Canadian.  The end

B)B)B)

#356
Kerberus88

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Where exactly to I attack other people's opinions again and try to prove them invalid?  Oh yeah I don't.  I just make fun of crap I find fun worthy.


What in the hell is this sentence even supposed to mean?

I read your rant about the 'crappy' parts of the game. The only thing I would agree with is the ammo, it just doesn't fit. Other than that your rant is just nerd-rage. When you discovered that people didn't agree with you you proceeded to mask your original intents under a facade of satire.
I made fun of you, not to jump on the bandwagon, but to make a point of your over zealous attempt of belittling the bioware authors when you have no writting skills of your own.

I.E. You're an idiot, no one cares; cool story, bro, etc., etc., etc.

#357
Ashkeldir

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ZennExile wrote...

EverettCameron wrote...

I'll sum up this thread
Stop whining, we ( I ) don't care what you think. If you want to tear apart a game go find one deserving of it like Darksiders or other such crap.

p.s. We don't care.

That's a lot of effort for "not caring".  Seems like you care a great deal.  I mean if you really didn't care why would you post in such a worthless thread bumbing such a useless idea such as mine...

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:lol::wizard:

#358
Ashkeldir

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EverettCameron wrote...

Because I'm kind enough to point it a person's follies...and threads like these annoy me by cluttering up the screen.


Seriously?  Maybe you should tilt your monitor sideways and shake it until all the letters fall off - screen won't be cluttered anymore...  

It annoys you by cluttering up the screen - but you're the one who opened it - so you only have yourself to blame if you're annoyed.

#359
ZennExile

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@Johannicus: You don't seem like a jerkoff trying to start flamewars for the sake of being a jerkoff so I'll bite.

The point of the thread isn't to say there is no way to justify these things but to suggest that without imagination there is no sense in these things. All the things listed here require the player to "imagine" the justification. In some cases like Ammo the concept is a complete contradiction.

It's not about right and wrong or good and bad. It's about sense and "making" sense. There is a big difference between having sense and making sense.

Much of ME2 requires the player to make sense of things. Sometimes this can be a powerful story telling technique but in this context it just seems overly lazy in many cases.

#360
Serevir

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1. I agree that they're role shouldn't have been so severely downplayed

2. Nitpick

3. I'm not sure what you're referring to so no comment

4. The story is "Get some people to join you on a suicide mission" how does a ruthless merc not fit?

5. Again "Finding people to go on a suicide mission" how does a skilled assassin with little to lose not fit?

6. (See 4 and 5 and supplement "Devout Paladin")

7. no comment (see #3)

8. Nitpick- He's comic relief dude- take it easy.

9. I wish there could have been a more fun mechanic for this or maybe eliminate it all together and get a better way to do upgrades(LIKE JUST USING MONEY)

10. Agreed that they are kind of silly

11. (see 4, 5, and 6)

12. Needed for balancing. vindicator would be all anyone would use if there were no ammo

13. The mako portions of the first game were seen as the weakest by most people

14. Is it so unrealistic that they might know something about startships or have connections that might? and #2 despite these upgrades the Normandy barely survives the final encounter.

15. What a ****ty thing to say. The only reason you find it racist is because you already connect missing fathers with black people.

16. Agreed. Outside of the loyalty and story missions(they're practically 1 in the same) there isn't really much to do

17. She's human. Humans would know about cheerleaders.

Modifié par Serevir, 20 février 2010 - 12:07 .


#361
Guest_Luc0s_*

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Wow the OP is crazy. If you are THIS hateful towards a videogame why wasting any time on the game (including the forum) at all? Just go play some Hello Kitty Rainbow Adventures or something... <_<

#362
Ashkeldir

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ZennExile wrote...

@Johannicus: You don't seem like a jerkoff trying to start flamewars for the sake of being a jerkoff so I'll bite.
The point of the thread isn't to say there is no way to justify these things but to suggest that without imagination there is no sense in these things. All the things listed here require the player to "imagine" the justification. In some cases like Ammo the concept is a complete contradiction.
It's not about right and wrong or good and bad. It's about sense and "making" sense. There is a big difference between having sense and making sense.
Much of ME2 requires the player to make sense of things. Sometimes this can be a powerful story telling technique but in this context it just seems overly lazy in many cases.


:wizard:

#363
MajFauxPas

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 +1 to OP (that means I agree you morons!).

Took me four completions to see that there were little paths AROUND the mountains....

God I miss the elevators.

Modifié par MajFauxPas, 20 février 2010 - 12:10 .


#364
ZennExile

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OmegaWoman wrote...

@  #15: There is no racism in Canada, Bioware is Canadian.  The end

B)B)B)


Lol.  If there was no racism Jacob (the token black guy) wouldn't be searching for is long lost father (common black stereotype) and find him again hidden away surrounded by his slaves(seriously you don't see this?) and completely unable to recognize his own son (yeah that's just over the top).

Being racist doesn't mean you hate someone.  It means you make assumptions about them based on their race.  Good bad or indifferent.  Saying Japanese kids are good at math (while technically true based on global educational surveys) is still racist.

But yeah you have to look deep for it.  My roomate went off about it and he's got the only perspective on the matter I trust seeing as how he's a Missippi Funchez.

#365
ZennExile

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MajFauxPas wrote...

 +1

Took me four completions to see that there were little paths AROUND the mountains....

God I miss the elevators.

Finally someone who doesn't need me to make a damn video.

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#366
Ashkeldir

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Serevir wrote...
4. The story is "Get some people to join you on a suicide mission" how does a ruthless merc not fit?


It wasn't that Zaeed doesn't fit because he's a ruthless merc, it's that the way most of the loyalty missions were incorporated were done in a lazy manner, and not in the grand Bioware tradition. It was that the side stories shouldn't have had such a huge focus in the game, because that isn't Bioware, and because there was so much more that could have been done with the actual story, rather than with the side story characters.

#367
StingerSplash01

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Unintentional stab deleted

Modifié par StingerSplash01, 20 février 2010 - 12:32 .


#368
ZennExile

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Luc0s wrote...

Wow the OP is crazy. If you are THIS hateful towards a videogame why wasting any time on the game (including the forum) at all? Just go play some Hello Kitty Rainbow Adventures or something... <_<


I'll go play Hello Kitty and make a video documentary of my experiences there for you if you can quote me anywhere on these forums saying I don't like the game.  No joke.  I'll even wear a hello kitty costume (with the tiny backpack) while doing it.

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#369
StingerSplash01

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Here you go:

kinlopunim wrote...

i say we
change something simple, like get rid of the f***ing ammo. the first
game had it right with the lore and cooldown period. the second game is
like, "hey, that thing we invented so we didn't have to worry about
ammo...yea, we're getting rid of that in support of ammo."
i want to use my favorite guns to kill people, not whichever gun i have ammo on. seriously im always out of sniper rifle rounds.

another
thing to bring back is the equipment / inventory. some ppl feel that
this game is better without it, they are the ppl who juice all over
gear of war and spit on final fantasy. you made the game more appealing
to the general public and kicked the groin of your loyal RPG fanbase.

and
one last thing, F the books and F the comics, its great that you want
to keep your ME world growing and expanding, but worry about your game
before you create the random "side stories".


You
obvisously don't understand the reason behind it, and are bringing hate
into a civil thread. So I will instead explain both the game mechanical
reasons, and lore - based / physics based reasons as to why ammo was
added.

First the mechanical reasons: The main reason ammo was
added was for balancing reasons, In mass effect 1 the snipers for
example were unbalanced to your advantage, while it may be true
Infiltrators are a sniper class, if you could swing your doom stick all
day long, would you be challenged to put it away, no because it would
never fail, so for balanacing reasons ammo was added to make you put
away your cannon and fight your way to more rounds, this balances the
battle outs and means you have to earn progression on the battle field,
the same reasons can be said for any of the weapons, but since all
classes have accesss to the pistols, and you should never truely run
out ammo for all of your guns the pistols should have infinite ammo but
their damage would have be toned back for balancing reasons making the
pistols last resort weapons to hold a line or make a break for more
ammo.

Now for the lore/physics reasons: In mass effect you don't
actually have ammo persay and looking into your codex would lead you
this, the guns of mass effect, for all intensive purposes are
electromagnetic railguns that uses blocks of steel over old fashioned
bullets, when fired the guns targeting and physics processor calculates
the distance to your intended target, and most efficeint ballistic
tragectory to where you are aiming, and after factoring wind and local
gravitational factors among other things will shave off an
infinitetesimal(sp?) sliver from the afforementioned steel block and
fire it using a mass effect field (which in real life terms would be a
incredibally powerful em field) and propel it forward at incredible
speed using the electromagnets that run along the barrel. The block of
steel would last longer than any number missions, the equivelent of
millions of conventional bullets. where ammo comes from is in the form
of heat sinks which would be made of copper or any other naturally
occuring heat-transfering material. Now this is where the last game
actually was wrong, a railgun would generate an enormous amount of heat
with each round fired, the heat sink soaks the heat to pervent the guns
electronics and other components from melting, but in doing so and
after enoughs round are fired which is dependent on the size and muzzle
velocity of the round fired, shotguns firing many small rounds which in
weight are equivelent to or less then a single sniper round, and
pistols firing large bullets at less speeds, the smallest round being
that of the assualt rifle and or smg which will tend to be
significantlly to slightly smaller then the pistol round. Now this
where you say well if don't fire my gun for a while i should never need
a new heat sink and thus never need to "reload" my gun, in reality this
is wrong because everytime you fire a round the heat sink will be
slightly damaged and will eventually become useless due to it being
molecularly unfit as a heat sink, and a heat sink would only ever be
able to withstand a certain amount of rounds, the heat sinks in our
computers aren't prone to this because the amount of heat generated by
the computer never exceeds the melting point of the materials in the
heat sinks so they remain undamage, the heat generated by a railgun
will easily exceed the melting point of the materials it made from so
this becomes a factor, these still weigh something and so a person
would only be to carry so many heat sinks before they get in the way of
them doing their jobs, (your ammo limit).

hope anyone who reads
this will finally understand that an "ammo system" is actually need for
the game to make sense on top of the game making reasons.

#370
Guest_Luc0s_*

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ZennExile wrote...

Luc0s wrote...

Wow the OP is crazy. If you are THIS hateful towards a videogame why wasting any time on the game (including the forum) at all? Just go play some Hello Kitty Rainbow Adventures or something... <_<


I'll go play Hello Kitty and make a video documentary of my experiences there for you if you can quote me anywhere on these forums saying I don't like the game.  No joke.  I'll even wear a hello kitty costume (with the tiny backpack) while doing it.

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No you never said literally that you hated ME2, but you pretty much flamed well... EVERYTHING from ME2 in this topic... :?

#371
Ashkeldir

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ZennExile wrote...

Lol.  If there was no racism Jacob (the token black guy) wouldn't be searching for is long lost father (common black stereotype)


I have to clarify here - you did mention that this is a 'widely held stereotype in the US' but it is not the case in Canada, not from what I've seen, and I've been around a while (and around the block more than a few times).

The idea probably came from EA, cuz they have offices in the US... yea, that's the ticket!
 :bandit:

#372
ZennExile

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StingerSplash01 wrote...

I have in another topic why the "ammo" idea in me1 actually didn't make sense and that this one does in detail none the less give a minute to grab the text as i don't want to link this idiot to it.


Yeah but obviously no one care to discuss the issue in your topic because I'm sure you stomp over anything anyone else suggests aside from "you are right" or "I agree with you"  because you seem like the kind of idiot who would just randomly attack people because you think your ideas are better than theirs.

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#373
Kerberus88

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ZennExile wrote...

OmegaWoman wrote...

@  #15: There is no racism in Canada, Bioware is Canadian.  The end

B)B)B)


Lol.  If there was no racism Jacob (the token black guy) wouldn't be searching for is long lost father (common black stereotype) and find him again hidden away surrounded by his slaves(seriously you don't see this?) and completely unable to recognize his own son (yeah that's just over the top).

Being racist doesn't mean you hate someone.  It means you make assumptions about them based on their race.  Good bad or indifferent.  Saying Japanese kids are good at math (while technically true based on global educational surveys) is still racist.

But yeah you have to look deep for it.  My roomate went off about it and he's got the only perspective on the matter I trust seeing as how he's a Missippi Funchez.


Anderson isn't black?
Jack, Thane's son, Miranda,Grunt all have daddy issues as well. You're really reaching for that black sterotype.
Lord of the flies.

Saying Japanese kids are good at math isn't racist if they are. That's like saying black people have more pigment in their skin is racist. Or black people are more prone to sickle cell anemia. Norwegians are tall, Americans are prone to auto-immune diseases. None of these are racist, they are just facts.

#374
ZennExile

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Ashkeldir wrote...

ZennExile wrote...

Lol.  If there was no racism Jacob (the token black guy) wouldn't be searching for is long lost father (common black stereotype)


I have to clarify here - you did mention that this is a 'widely held stereotype in the US' but it is not the case in Canada, not from what I've seen, and I've been around a while (and around the block more than a few times).

The idea probably came from EA, cuz they have offices in the US... yea, that's the ticket!
 :bandit:

Indeed the bandwagon for blaiming EA is not yet full and will take on racisism as it's latest passenger.

#375
Awesome Helmet

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people are stupid. thats the bottom line.



poeple who said the mako sucks are stupid. the mako doesnt suck. trying to drive the mako straight up the teepee mountains on NPC planets sucks.



bioware devs who changed the way biotics are handled are stupid. biotics only function on people who are defenseless. why not just use a gun instead?



i really agree with everything the OP posted. some things like loyalty missions or the chearleader thing is fine by me. as far as planet scanning goes, i havent scanned a single planet since my first play through, and i still get all the upgrades i can realted to my class. so as stupid as scanning is, i dont need to do it. i like doing as much as i can in the ME universe so the more missions the better.