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AR or Sniper for Sentinel?


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#26
padaE

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Graunt wrote...

I picked up the shotgun my first playthrough thinking it would be my answer to husk rushes or would help me rush into something and blow it's head off, but it just doesn't work out that way.  The AR is a much better multi purpose weapon and the Vindicator puts out about as much burst up close as a Claymore.  The Sniper is just too wobbly for my tastes without any dilation and you still have Warp to hit just about what you could have hit with the Sniper.

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I'm not saying the shotgun is better but for that dealing with husks it worked very well, I picked it + Assault Amor and agains husks I didn't have to worry about anything at all. I just let them beat my while I tryed to take down their amor untill my armor "exploded" and took down most husks around me. It was a easy ride in the Reaper.

#27
Awesome Helmet

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if you pick up the AR as a sentinel do you lose the SMG?



i took the sniper rifle with my sentinel. it makes sense. if im gonna be a jack of all trades, the sniper rifle completes that. i use the mantis though. i think its better then that rapid fire crapstick of a sniper rifle.

#28
JaegerBane

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SupidSeep wrote...

JaegerBane wrote...

The Tempest with Inferno Ammo seems to handle armour just fine.


Beg to differ; playing IFF Reaper on Insanity where you try to fend off waves of Armoured Husks has made me realise how much weaker the Tempest is against armour at any range past knife.

Technically, the Tempest have a higher raw DPS than the Avenger, but the Tempest doesn't have any bonus vs armour.  The Avenger starts with +25% dmg vs armour, plus another researchable +25%. Even if the bonuses are strictly addictive, the +50% dmg is enough to push the Avenger over the Tempest.
Also, the Avenger is already more accurate than the Tempest, and with the second accuracy bonus the Avenger becomes reliably accurate at mid range even on auto.  The Tempest's accuracy plumment after the first burst.

On IFF Reaper, my Sentinel with AP Ammo use weapon fire to "dearmour" husks before killing them with Throw.
Using the Avenger: I go burst-burst-burst-splatter
Using the Tempest: I go burst-pause-burst-pause-burst-splatter.  Time is crucial when you got a dozen husks charging in to club you to death.


I don't beieve I made any claim that the Tempest was good at long range. Your question centered on whether the Tempest can handle armour. By itself, no, it can't, but switching on inferno means that it does 160% damage to armour. That isn't poor by anyone's standards.

Yes, at beyond short range the Tempest is generally less capable than the Avenger. You'd expect that from an SMG.

#29
JaegerBane

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Awesome Helmet wrote...

if you pick up the AR as a sentinel do you lose the SMG?

i took the sniper rifle with my sentinel. it makes sense. if im gonna be a jack of all trades, the sniper rifle completes that. i use the mantis though. i think its better then that rapid fire crapstick of a sniper rifle.


No, you keep the SMG. Which is why the general recommendation for non-soldier AR users is to stick with the Vindicator.

And when you actually start having to use a Sniper Rifle in situations where it's the optimal weapon, i.e. more than 2 enemies at range and there isn't a sea of clips within easy reach, you'll find that 'rapid fire crapstick' to leave that pathetic 19th century era 10 shot relic in the dust.

The mantis isn't bad early on, but any time you miss you've just flushed 10% of your ammo down the toilet.

#30
Roxlimn

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JaegerBane:



Obviously, the solution for using the Mantis is NOT to miss. Ever. ;)

#31
SupidSeep

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JaegerBane wrote...

I don't beieve I made any claim that the Tempest was good at long range. Your question centered on whether the Tempest can handle armour. By itself, no, it can't, but switching on inferno means that it does 160% damage to armour. That isn't poor by anyone's standards.


If you want to use Inferno Ammo on the Tempest to make it good against armour, then I can put Inferno ammo on the Avenger to make it BETTER.  I shouldn't even need to put that down.

#32
coinop25

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Darnalak wrote...

if you're playing a jack of all trades Sentinel, and not an assault sentinel, I recommend the AR for the vindicator. It's a handy weapon to complement an already meaty list of skills... If you're going Assault, Shotgun all the way.


Agreed. 
Sniper has such long range that you miss out on blast effect of tech armor. Vindicator has comparably high damage and pinpoint accuracy of sniper, but you are more likely to use it at medium-long range, so your tech armor blast remains useful.

#33
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#34
SmilingMirror

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Avenger AR.

#35
willx143

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For hardcore or insanity - I'd say sniper rifle. Yes the sniper rifle has massive range, but the anti-material rifle packs a quite necessary punch. And the blast radius for tech armor is so big, that most times when you fight in medium-ish range, it'll still have a worthwhile affect on the overall outcome.

#36
JamesDBacon

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I prefer the Assault Rifle. I also grab ArPen Rounds, as it's the only variety of protection my Sentinel can't punch through on his own.



All of your biotic/tech powers are mid range, and so is the AR. You can strip their defenses and chew them up without too much trouble or movement.

#37
BanditGR

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Tried both of them on insanity and in my humble opinion, it's largely a matter of personal playstyle than optimality. There will be missions that heavily favor the sniper, this is true but unless time is a critical factor, it doesn't make much of a difference.

#38
Trenrade

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Get Shotty, shotty + tech armor = win, thats if if you aren't on hardcore or insane, trying to go into shotgun range on hardcore or insane is downright stupid and deadly. don't get AR because your smg is just as good just a bit more inaccurate. sniper would be preferable on higher difficulties.

Shotty would only be good on higher difficulties if people are charging in for melee and that hardly ever happens for me.

Modifié par Trenrade, 22 février 2010 - 12:22 .


#39
BanditGR

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Trenrade wrote...

Get Shotty, shotty + tech armor = win, thats if if you aren't on hardcore or insane, trying to go into shotgun range on hardcore or insane is downright stupid and deadly. don't get AR because your smg is just as good just a bit more inaccurate. sniper would be preferable on higher difficulties.

Shotty would only be good on higher difficulties if people are charging in for melee and that hardly ever happens for me.


An Eviscerator is actually viable in certains parts on Insanity, assuming you are (ab)using Assault Armor. As for AR vs SMG, assuming no upgrades, both the Vindicator and the Tempest are pretty close in terms of base DPS, with the Vindicator coming on top vs Armor, while the Tempest is more effective vs Barriers and Shields. When range becomes an issue, then the Vindicator clearly wins at mid-long range, due to its amazing accuracy. In CQC, it really depends on what you are fighting and what ammo you are using. Sniper is good for missions of attrition, where rushes/flanking is not much of an issue, yet its value is diminished in missions like let's say the IFF. All in all, I believe it evens out with the AR, both choices are very much viable.