Option to abolish chantry in DA:2
#1
Posté 19 février 2010 - 03:06
#2
Posté 19 février 2010 - 03:09
#3
Posté 19 février 2010 - 03:10
#4
Posté 19 février 2010 - 03:14
#5
Posté 19 février 2010 - 03:15
#6
Posté 19 février 2010 - 03:30
Highdragonslayer wrote...
Cure the templars and free the mages imo
You can't really cure drug addiction and zealous devotion, the best you can hope for is they survive Lyrium withdrawl with all their wits intact (I got the impression that's a slim to none chance) and that they have the sense to realize the injustice done to them. However with Carrol (Templar at Dock at Lake Calenhad) and Alistair as examples of Templar intellect (I would throw in Cullen but he was driven mad so he can be forgiven) I wouldn't hold my breath.
As far as the mages they should be free, cause if the Circle taught us anything it's that nothing can ever go wrong when mages are involved.
I'm no fan of the Chantry and the way they run the Circle but given what we know of the game world they strike me as necessary evils.
#7
Posté 19 février 2010 - 03:37
TripLight wrote...
The Templars would need one hell of a wake up call to turn on the chantry. They are recruited for their zealous devotion to the Chant of Light.
1 easy way, find out that everything they've been taught from the chantry is a lie, that the chantry itself is a lie lol.
#8
Posté 19 février 2010 - 03:42
Thor Rand Al wrote...
TripLight wrote...
The Templars would need one hell of a wake up call to turn on the chantry. They are recruited for their zealous devotion to the Chant of Light.
1 easy way, find out that everything they've been taught from the chantry is a lie, that the chantry itself is a lie lol.
There are no absolutes in matters of faith. People will believe what they believe and gives them comfort.
#9
Posté 19 février 2010 - 04:01
#10
Posté 19 février 2010 - 04:03
Though if you were really interested in taking down the Chantry, you would essentially have to prove that the Chant of Light was a lie. And even then, that wouldn't do the whole job.
If Bioware did want to do this, I think a great way would be actually visiting the Black City in the Fade. That is where the Chant teaches that Darkspawn came from, and if it's true, likely to be the only place where there would be any proof.
Of course, things to do with the fade are all wibbly wobbly timey wimey. Who's to say what's truth in there?
#11
Posté 19 février 2010 - 04:34
Calum_M wrote...
The Chantry aren't any more evil than any organisation with over 1000 members. There's always going to be corruption, and on the whole, the Chantry seems to be at least necessary. Though, of course, I don't agree with a lot of their methods (Especially forcing the Templars into addiction. That is completely despicable).
Though if you were really interested in taking down the Chantry, you would essentially have to prove that the Chant of Light was a lie. And even then, that wouldn't do the whole job.
If Bioware did want to do this, I think a great way would be actually visiting the Black City in the Fade. That is where the Chant teaches that Darkspawn came from, and if it's true, likely to be the only place where there would be any proof.
Of course, things to do with the fade are all wibbly wobbly timey wimey. Who's to say what's truth in there?
You're right, going to the Black City would be a way to tell if the chantry was right or wrong but it would be hard to prove. It would be an interesting cause quest though, it would def answer some questions I have about the Chantry lol.
#12
Posté 19 février 2010 - 05:17
#13
Posté 19 février 2010 - 06:58
#14
Posté 19 février 2010 - 10:36
Some citizens might rise up, but with mages, elves and gray wardens on the side of the throne, they'll learn the value of 'live and let live' mighty quick.
I'd love to be able to play this scenario, in a sequil that picks up where we left off, if I have Alistair or my own HN as King. I'm sure Morrigan would use it as an oportunity to make a bid for power during the temporary chaos it would cause. Could be faccinating. Also, in my files, I intend to have Zevran at my warden's side as well, ready to do any necessary cloak and dagger work, as well as protect the king or queen from assassination.
I desperately want some way for Jowan to be alive and become a party member, too. Even if it would require paying extra for an expansion that gives you the option of conscription along with an amended version of the Redcliff and Circle quests or something. I want him to be romanceable character, too. Preferably bi, thanks.
I know I'm not the only one.
#15
Posté 19 février 2010 - 11:42
Calum_M wrote...
The Chantry aren't any more evil than any organisation with over 1000 members. There's always going to be corruption, and on the whole, the Chantry seems to be at least necessary. Though, of course, I don't agree with a lot of their methods (Especially forcing the Templars into addiction. That is completely despicable).
Though if you were really interested in taking down the Chantry, you would essentially have to prove that the Chant of Light was a lie. And even then, that wouldn't do the whole job.
If Bioware did want to do this, I think a great way would be actually visiting the Black City in the Fade. That is where the Chant teaches that Darkspawn came from, and if it's true, likely to be the only place where there would be any proof.
Of course, things to do with the fade are all wibbly wobbly timey wimey. Who's to say what's truth in there?
I see what you did there Doctor!
As for the topic at hand, abolishing a religion with such power? Beyond highly unlikely, in matters of faith there's little that can truly disprove anything, to quote a Christian counter-argument to why there's pain and suffering, "It's a test from God".
So, as much as I dislike the chantry I foresee that we'll have to make do with their ilk for some time.
Besides, I'm sure the chant and such is full of half-truths at least regarding the black city/old gods/darkspawn.
#16
Posté 19 février 2010 - 11:49
I'm so glad that someone got the reference
#17
Posté 19 février 2010 - 12:52
Indistinct_Void wrote...
It would be great to be able to go to the Black City and discover the ultimate truth of the universe, then return and never be able to ever convince anyone that you were actually there.
But we already know the answer to that. It's 42.
#18
Posté 19 février 2010 - 01:30
mousestalker wrote...
Indistinct_Void wrote...
It would be great to be able to go to the Black City and discover the ultimate truth of the universe, then return and never be able to ever convince anyone that you were actually there.
But we already know the answer to that. It's 42.
Win.
#19
Posté 19 février 2010 - 02:19
In terms of the Chantry, abolishing it will do more harm than good. The Chantry itself isn't bad, it's just that people misinterpret the teachings to oppress those they fear, which happens with any religion. Andraste doesn't say that magic is evil, she simply says that it shouldn't control man against his will. And the Tevinter magisters, while magisters, were evil, and anyone can be evil. I think the Chantry needs to change a bit, but that ultimately, it is good for Ferelden.
Plus, in the context of the game, there's got to be some truth there. After all, you do run through the Gauntlet and find Andraste's ashes.
#20
Posté 20 février 2010 - 03:49
Indistinct_Void wrote...
It would be great to be able to go to the Black City and discover the ultimate truth of the universe, then return and never be able to ever convince anyone that you were actually there.
Ah yes, "Old Gods"
#21
Posté 20 février 2010 - 03:51
RobinMichelleB wrote...
@Calum Doctor Who FTW! Love that show.
In terms of the Chantry, abolishing it will do more harm than good. The Chantry itself isn't bad, it's just that people misinterpret the teachings to oppress those they fear, which happens with any religion. Andraste doesn't say that magic is evil, she simply says that it shouldn't control man against his will. And the Tevinter magisters, while magisters, were evil, and anyone can be evil. I think the Chantry needs to change a bit, but that ultimately, it is good for Ferelden.
Plus, in the context of the game, there's got to be some truth there. After all, you do run through the Gauntlet and find Andraste's ashes.
Take Oghren with you the next time you do that.
#22
Posté 20 février 2010 - 04:02
Plus, in the context of the game, there's got to be some truth there. After all, you do run through the Gauntlet and find Andraste's ashes.
Andraste's ashes have healing properties for reasons different to the reason the chantry thinks they have
#23
Guest_bythebarricades_*
Posté 20 février 2010 - 04:03
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#24
Posté 20 février 2010 - 04:05
Modifié par Cuddlezarro, 20 février 2010 - 04:06 .
#25
Guest_bythebarricades_*
Posté 20 février 2010 - 04:06
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