have Bioware shot themselves in the foot for Mass Effect 3?
#1
Posté 19 février 2010 - 01:29
Bioware did an incredible job of making a crew of characters who were each different and likeable in their own ways. Many people, clearly, have also grown emotionally attatched to some of these characters, with the romance subplots making up a large part of that. Frankly, I believe that the depth and creativilty injected into the characters is what makes ME2 stand out the way it does.
However, the simple fact that any one of the characters can die, while adding significant weight to the final mission, surely means that not one of them can return in Mass Effect 3 as primary characters. At the most I'd imagine that some of them will show up in small secondary roles, like Wrex, or just have cameo appearances, like Liara and Ashley/Kaiden. In my case, where all my crew survived, I want to fight with them again. And whereas there was the satisfying inclusion of Garrus and Tali, characters who couldn't die in ME1, to the main crew in ME2, i don't see how there can be anything similar in ME3, since different players will have different surviving characters.
So I wonder; has Bioware planned this all out intricately, with a new set of characters in the finale and the old characters skillfully woven into the backdrop? or have they messed themselves up by making all the characters kill-able, and have to make a whole new roster of crew members for ME3? or will they just ignore their own rules and use the main ME2 crew again, regardless of whether they survived or not? and also, will there be a conclusion to the romances, such as a large payoff to anyone who stayed loyal to their ME1 or ME2 flings?
I'm inclined to believe that many of us will be dissapointed.
#2
Posté 19 février 2010 - 01:38
Im of a mixed mind on this. I had characters I liked in ME2, but none that I really cared about that much, not even Tali and Garrus due to having next to no dialogue. Part of me thinks that its just a case of tough ******. Its a suicide mission, not everyone will keep them all alive, and their role in ME3 needs to reflect that.
However, I can also appreciate that some of these characters did actually mean something to some players. Hopefully Bioware will make them optional squadmates in ME3 or something, since some definitely do deserve to have a second game in the spotlight, even if I dont personally care that much about it myself.
Bottom line for me though is simply that none of the ME2 squad are a concern for me in terms of being squadmates come ME3. I leave that to other folks. Im more interested in the ones who were left out of ME2 (mainly the LIs), and just how "important" the role that they have been "saved for" in ME3 turns out to be.
Modifié par Dinkamus_Littlelog, 19 février 2010 - 01:39 .
#3
Posté 19 février 2010 - 01:40
Personally I think Mass Effect 3 shouldn't have a default setting for newer players, why would anyone start the Mass Effect series with the third and final game? You've missed out on pretty much the whole story if you do that. You should only be able to play Mass Effect 3 if you have a Mass Effect 2 save IMO.
#4
Posté 19 février 2010 - 01:47
Like starting ME2 without a good import from ME1, you will end up with less of a game in ME3. There will be characters and script that will never activate. Assignments not available. Stuff like that.
#5
Posté 19 février 2010 - 01:47
#6
Posté 19 février 2010 - 01:47
I disagree... the option should still exist to play the game without import, but it mustn't be allowed to affect the development process in any way. No feature or plot development should be removed because it wouldn't make sense to new players. People who start with ME3 should be treated as second-class citizens in terms of development priority.SL22 wrote...
Bioware aren't focusing on graphical improvements which will give them more time to work on all the possible outcomes that can lead to Mass Effect 3, they'll sort it out.
Personally I think Mass Effect 3 shouldn't have a default setting for newer players, why would anyone start the Mass Effect series with the third and final game? You've missed out on pretty much the whole story if you do that. You should only be able to play Mass Effect 3 if you have a Mass Effect 2 save IMO.
#7
Posté 19 février 2010 - 01:47
#8
Posté 19 février 2010 - 01:57
My view of what will happen:
Bioware will establish a canon of people who survive the suicide mission for fresh ME3 games.
Some canon survivors will stay as squadmates, some will "leave" or get cameos.
If someone non-canon survives your import, they'll get cameos too.
If a canon ME3 squadmate dies in your import, you'll miss out on their story arcs in ME3.
Liara and the Virmire survivor will return as squadmates.
Several new characters will be added, to ensure a viable pool of squadmates.
No returning ME2 character will be uniquely integral to the main story plot.
Only way I can think of Bioware handling it.
#9
Posté 19 février 2010 - 01:59
Edit: maybe some companies do. But Bioware has been around for a long time as far as game development studios go. They'll use whatever characters they need to tell the story they want to tell. They know where they want the trilogy to go.
Modifié par marshalleck, 19 février 2010 - 02:12 .
#10
Posté 19 février 2010 - 02:06
#11
Posté 19 février 2010 - 02:08
I'm pretty confident they'll all be back. Certainly all the fan favorites.
#12
Posté 19 février 2010 - 02:10
I would also hazard a guess that planning for ME3 and all the possible plot eventualities where already well under way even before ME2 was released.
#13
Posté 19 février 2010 - 02:11
tango jack wrote...
Bioware would have already thought of character transition from ME2 to ME3 for sure and as I just mentioned in another thread It was probably the plan to immerse us in the current squadmates as we will be fighting alongside them in ME3.
I would also hazard a guess that planning for ME3 and all the possible plot eventualities where already well under way even before ME2 was released.
I'd even go as far as to say that they had it planned out before cementing the suicide mission into ME2
#14
Posté 19 février 2010 - 02:13
I'd be happy with that. It's not like it's so difficult to keep everyone, or at least most people alive.
#15
Posté 19 février 2010 - 02:15
epoch_ wrote...
I'm pretty confident they'll all be back. Certainly all the fan favorites.
I don't know...
We get Oghren in DA: Awakening. I think he is not exactly a fan favorite (but hard to kill).
Modifié par Barquiel, 19 février 2010 - 02:16 .
#16
Posté 19 février 2010 - 02:15
#17
Posté 19 février 2010 - 02:22
You have Wrex, squadmate in ME1 that is a non LI, can die at Virmire. His role in ME2 is that of a NPC in which he has some specific, yet generic and not far reaching story elements tied to him if a player saved him in the previous game. If he did not survive the previous game his role is easily replaced by a stand in.
You have Ashley/Kaidain, squadmates in ME1 and a possible LI, can die at Virmire. Their role in ME2 is that of a NPC in which they have some specific, yet generic and not far reaching story elements tied to them that are completely interchangeable depending on which one a player saved in the previous game. There may or may not be additional dialogue attached to them if they were also an LI.
Let's face it, BW likes to "copy/paste" where they can. I wouldn't expect them to change something that worked for them already.
ME2 squadmates that were not LI's I would expect to follow similar roles to Wrex where appropriate. They may have some specific yet generic story elements attached to them, but nothing that is going to be impactful to the overall story of ME3. Maybe Mordin's role in ME3 ties into recruiting the Salarians or the STG to fight the reapers, if he is alive you get to see him again and have a short "reunion" with him before this particular story element reverts back to the generic line that can be filled by any Salarain that is still capable of completing Shepard's mission. Mordin's role could easily be filled in by a student or colleague of Mordin's or possibly one of the Salarains that survived Virmire in ME1, or just any generic Salarain that has "heard" of Shepard because of his association to these previous characters.
ME2 squadmates that were LI's will all serve a basic generic role in ME3 that can be interchangable amongst them. Whoever your LI in ME2 was will appear in this role. Aside from some romance specific dialogue it will basically be the same as a non LI ME2 retruning squadmate.
Same wil be applied to ME1 LI returns, though from what BW has indicated it seems that their ME3 role will be slightly less generic in the overall story.
I would not expect many if any of them to return as "full" squad mates. I would assume that once again there will be new characters introduced that will serve as your "base" squad. That's just what BW does, introduce new characters, which more than likely will include new LI options as well, while keeping actual progression for old characters to a minimum.
#18
Posté 19 février 2010 - 02:23
One thing they do need to add is a 'history modifier' for either new games or loading ME2 saves. I don't like the idea of having ME1 choices affect ME2 options and then both affecting ME3 - far too many combinations to play the previous two games over and over to get the combinations.
#19
Posté 19 février 2010 - 02:26
that bioware call big decision impact .
#20
Posté 19 février 2010 - 02:28
#21
Posté 19 février 2010 - 02:31
If that means they are just squadmate for a short time (not like the first 20 minutes of the game ie. like Jenkins or Dr. Wilson), meaning like in intermittent parts of the game you are able to recruit Wrex or Liara into your squad to complete a certain task, I'd accept that.
Though, I have to say that it has been hinted that ME3 is the end of Shepherd's trilogy, not the end of the Mass Effect universe, so Shepherd may in fact die at the end of ME3 no matter what you do.
#22
Posté 19 février 2010 - 02:31
superimposed wrote...
Mass Effect 3 won't have to worry about a 'save game transfer' which means they can add a lot more of the 'choice/consequence' from the previous games. Losing your entire squad could affect Shepard's attitude depending on alignment, for example - a Paragon shepard who lost his entire squad might start the game at a disadvantage, "unmotivated" and therefore unprepared - fewer defences and allies, while a renegade Shepard might be more reckless, deeper in to enemy territory without any allies bent on getting revenge.
One thing they do need to add is a 'history modifier' for either new games or loading ME2 saves. I don't like the idea of having ME1 choices affect ME2 options and then both affecting ME3 - far too many combinations to play the previous two games over and over to get the combinations.
Wait so basically you don't like the idea of your choices having consequences? Go play HALO.
#23
Posté 19 février 2010 - 02:32
I'm sure they know what they are doing and our following the storylines they made.
#24
Posté 19 février 2010 - 02:33
#25
Posté 19 février 2010 - 02:35





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