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have Bioware shot themselves in the foot for Mass Effect 3?


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#26
tango jack

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Corporal Quarian wrote...

tango jack wrote...

Bioware would have already thought of character transition from ME2 to ME3 for sure and as I just mentioned in another thread It was probably the plan to immerse us in the current squadmates as we will be fighting alongside them in ME3.

I would also hazard a guess that planning for ME3 and all the possible plot eventualities where already well under way even before ME2 was released.


I'd even go as far as to say that they had it planned out before cementing the suicide mission into ME2


I agree!

Besides from what people are saying on threads here on the forum it seems as though most players are getting through the suicide mission with most if not all the team intact and bioware would have accounted for that with contingency plans for the minority who dont.

Modifié par tango jack, 19 février 2010 - 02:40 .


#27
superimposed

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Skilled Seeker wrote...

superimposed wrote...

Mass Effect 3 won't have to worry about a 'save game transfer' which means they can add a lot more of the 'choice/consequence' from the previous games. Losing your entire squad could affect Shepard's attitude depending on alignment, for example - a Paragon shepard who lost his entire squad might start the game at a disadvantage, "unmotivated" and therefore unprepared - fewer defences and allies, while a renegade Shepard might be more reckless, deeper in to enemy territory without any allies bent on getting revenge.

One thing they do need to add is a 'history modifier' for either new games or loading ME2 saves. I don't like the idea of having ME1 choices affect ME2 options and then both affecting ME3 - far too many combinations to play the previous two games over and over to get the combinations.


Wait so basically you don't like the idea of your choices having consequences? Go play HALO.

Learn to read, and then read it again.
What I said was there are far too many combinations to play the games over and over to get them all.
And what's with the Halo? Nobody even brought that up, not to mention it's an entirely different genre.
If you like choices so much, go play Sim City.

#28
mundus66

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superimposed wrote...


One thing they do need to add is a 'history modifier' for either new games or loading ME2 saves. I don't like the idea of having ME1 choices affect ME2 options and then both affecting ME3 - far too many combinations to play the previous two games over and over to get the combinations.

If they are smart they add this for new game plus in ME3. So that you can create a save with all the choices from ME1 and 2 you want without having to replay those games. It should only be after you completed it once though.

#29
Gill Kaiser

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You can already practically do that on the PC with 3rd party save editors.

#30
Alamar2078

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IIRC Garrus didn't have to be recruited in ME1. If not the logical assumption would be that he would have died in the attack on the Citadel. I'm not sure but I think you can play the alien card and you might not "have" to recruit Tali.



This didn't keep either of them from showing up in ME2 though.



****************************************



For example:

-- If you need a Quarian and Tali dies there's always Kal Reager [sp?] or a generic Quarian Marine if Kal also died. Maybe even Veetor??

-- You could always recruit the Krogan female [that had the Shep breeding request] if Grunt dies

-- Someone could stand in for Mordin [one of the other Genophage developers]

-- Jack could be replaced by "random Biotics expert"

-- Samara / Morinth are quite possibly replaced by Liara

-- Zaeed is just a hired gun ... any replacement will do

-- Miranda has a built-in twin sister [esp. if there is a few years game gap]

-- Jacob could likely be replaced by "generic Cerberus OP"

-- An archived copy of Legion could be redownloaded to another mobile platform

-- Garrus [token Turien / CSec] practically didn't exist in my game. I should have told him to forget the forward batteries and come play poker with the Engineering staff more often. Maybe he'll have more to say to my FemShep that I'm currently playing through

-- Thane ... A Salurian may be able to replace him as far as stealth skills and intel go. Heck Liara could also help in the intel department



Now on the other hand if the characters [Tali and Garrus] from ME1 that made it to ME2 are just "throw away" characters then I'm all for gathering torches and pitchforks :) I don't mind losing these characters during a playthrough -- Tali as a Quarian rep coordinating war efforts with other species [or an Admiral?] or putting Garrus on a new council after the "Reapers" take care of the old council would be perfectly fine by me [at least it's MY decision]. As long as the Epilogue is very long, detailed, thorough then I'd be happy with losing these characters as long as I felt that I was in control.

#31
ravynwriter

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Yeah, I never understood that 'they can die in one game so naturally they can't be included beyond a potential cameo in the second game'. Why not? You don't even HAVE to take Garrus or Wrex along in the first game, yet they created the game so that if you DID, you have entire dialogues, side quests, and scenes. AND they appear in the second game. If they can put people who can potentially die (Kaiden, Wrex and Ashley) into a five minute cameo, they can put them into the rest of the game...whether any particular player access those scenes and dialogue or not.



Main chars aside, there are entire side quests you don't even have to DO or even SEE, but if you DO them they show up as results in the second game. There's potentially a ton of game play a single player may never see, yet its there.



So Garrus may die on your suicide mission. If he is, then your char doesn't see him in ME3. If he doesn't, he can be an integral part of the ME3 plotline. One does not negate the other.

#32
Skilled Seeker

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You know the only party character that can't die is Liara. She must be destined for greatness in ME3...

#33
SmokePants

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The Garrus and Wrex thing was a loophole -- a flaw in the design of the original game. They didn't have to respect that obscure scenario, because they didn't intend it. The suicide mission, on the other hand,  is explicitly designed the way it is.

The fact that you can romance and break up with everyone in ME 2 in a single playthrough will most likely be ignored in the same way that the non-recruitment of Garrus/Wrex. Instead of treating everyone as former lovers/lovers, they will most likely only respect the last choice you made and ignore the fact that you were intimate with the other two.

Modifié par SmokePants, 19 février 2010 - 03:15 .


#34
Ehlisuun

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Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

#35
Madecologist

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I disagree with the whole if they can die, they will die and thus imported games will see them in a reduced roll. Here is the catch, most people want the No one is Left Behind achievement. Just go to you tube (yeah not a gaming sight) people are giving tips how to survive the suicide mission. This means that though some players have trouble getting all to live, they strive to and most likely do so before they get bored of the game. This means, by Mass Effect 3 most players if not all will have all the Squadmates alive and an import as such.

Now you have people who are like "Tali sucks.. me kill her.. dur dur dur" but overall the average gamer does not give a big fat rat's ass and will have his full team import ready. Point is, if Bioware goes to the trouble of program in the characters of ME2, almost all players will get to see them. Which means you can give them major roles.

#36
SmokePants

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Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

And all the ME1 squadmates "returned" in ME2. What is your point?

#37
Eshaye

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Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.


Got a link? Would like to read that!  ^_^

#38
Guest_Littledoom_*

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Nozybidaj wrote...

I appreciate that folks really like some of these characters and that they want them to return in ME3.  That said I think BW has already shown us how these characters will be handled in the next installment.  Look at the characters that can die in ME1 and how they were handled in ME2.

You have Wrex, squadmate in ME1 that is a non LI, can die at Virmire.  His role in ME2 is that of a NPC in which he has some specific, yet generic and not far reaching story elements tied to him if a player saved him in the previous game.  If he did not survive the previous game his role is easily replaced by a stand in.

You have Ashley/Kaidain, squadmates in ME1 and a possible LI, can die at Virmire.  Their role in ME2 is that of a NPC in which they have some specific, yet generic and not far reaching story elements tied to them that are completely interchangeable depending on which one a player saved in the previous game.  There may or may not be additional dialogue attached to them if they were also an LI.

Let's face it, BW likes to "copy/paste" where they can.  I wouldn't expect them to change something that worked for them already.  

ME2 squadmates that were not LI's I would expect to follow similar roles to Wrex where appropriate.  They may have some specific yet generic story elements attached to them, but nothing that is going to be impactful to the overall story of ME3.  Maybe Mordin's role in ME3 ties into recruiting the Salarians or the STG to fight the reapers, if he is alive you get to see him again and have a short "reunion" with him before this particular story element reverts back to the generic line that can be filled by any Salarain that is still capable of completing Shepard's mission.  Mordin's role could easily be filled in by a student or colleague of Mordin's or possibly one of the Salarains that survived Virmire in ME1, or just any generic Salarain that has "heard" of Shepard because of his association to these previous characters.

ME2 squadmates that were LI's will all serve a basic generic role in ME3 that can be interchangable amongst them.  Whoever your LI in ME2 was will appear in this role.  Aside from some romance specific dialogue it will basically be the same as a non LI ME2 retruning squadmate.

Same wil be applied to ME1 LI returns, though from what BW has indicated it seems that their ME3 role will be slightly less generic in the overall story.  

I would not expect many if any of them to return as "full" squad mates.  I would assume that once again there will be new characters introduced that will serve as your "base" squad.  That's just what BW does, introduce new characters, which more than likely will include new LI options as well, while keeping actual progression for old characters to a minimum.


No matter how much I hate to say it but I think you are right and it's depressing. I will keep a close eye on ME3 to see what they will do. I hope for the best but I think there is a big chance they will do things that will make me end the ME experience with ME2.

#39
RinpocheSchnozberry

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There's a point in many stories where the good guys scatter to the winds and each does their own thing to contribute to the big win at the end. Mass Effect 2 was about bring them together. Between ME2 and ME3, I think we're going to see all the companions scatter. I'm guessing ME3 will look a lot, in quest structure, like DAO.



Shepard will need a lot of buddies to face the Reapers. To do that, he has to help:



Liara unite the underworld, replacing or supplanting the Shadow Broker.

Samara rally the Asari to Shepard's banner.

Wrex and his champion, Grunt, rally the Krogan.

Tali bring peace to the Quarians and bring them to the fight.

Garrus win the support of the Turians.

Moridin convince the Salarians to support Shepard.

Jacob, Miranda, and Anderson bring the Alliance and Cerberus to terms.



Zaeed and Thane will probably just kind of tag along, assuming they don't die or move on between titles.





/guessing over




#40
Madecologist

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SmokePants wrote...

Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

And all the ME1 squadmates "returned" in ME2. What is your point?

So they pulled a fast one on your once. It does not mean they will do so again. Actually lets argue from the logic they screwed over the ME1 characters in favour for the ME2 characters. So by that logic the ME2 characters have even more reason to be in ME3 since it will follow their MO that they ditched ME1 in favour of ME2.

At no point a sample size of one proves anything.. you can not even do any statistics on it either. Since a sample size of one is an n of 0. Since everything is divided by n. Is impossible to factor. Which makes sense. You see me punch someone once proves nothing about my punching abilities.

I be more worried about ME1 characters than ME2 characters for ME3. I hope I am wrong and the ME1 peeps will make a come back, they need to come back.

Modifié par Madecologist, 19 février 2010 - 03:23 .


#41
Madecologist

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KujiMuji wrote...

I'm not exactly worried by all this. I can bet that they won't pull a "Lost" and totally scramble our brains in terms of the story (Like reviving the fallen teammate from Virmire).
I'm sure they know what they are doing and our following the storylines they made.


Aye, my only beef is I hate the responses they give at interviews. They almost try to cater to our fears. Not realising they just get a bunch of worried fans running around. So they should show more discretion during their interviews. That said, I expect they know what they are doing. If they failed at anything is accidentally not realising we won't pick up on clues and thus missed their points. The risk in any storytelling medium.

#42
SmokePants

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How does one argue with people that lack basic alalytical, pattern-recognition skills and don't have the first clue how games -- Bioware games in particular -- are actually made? It's hopeless.

I wonder how the Dragon Age community is handling the fact that every character but your dog has been replaced in Awakening. And a few of those missing squadies can't even die or be romanced in DA:O. That fanbase must be losing its **** over not being able to continue banging Leliana. Or maybe they just understand better about why Bioware does it that way.

I've said it before and I'll say it again, we're ****g lucky that we can carry over our main characters (Sheperd and the Warden) AT ALL. Everyone else is expendable.

#43
Madecologist

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SmokePants wrote...

How does one argue with people that lack basic alalytical, pattern-recognition skills and don't have the first clue how games -- Bioware games in particular -- are actually made? It's hopeless.

I wonder how the Dragon Age community is handling the fact that every character but your dog has been replaced in Awakening. And a few of those missing squadies can't even die or be romanced in DA:O. That fanbase must be losing its **** over not being able to continue banging Leliana. Or maybe they just understand better about why Bioware does it that way.

I've said it before and I'll say it again, we're ****g lucky that we can carry over our main characters (Sheperd and the Warden) AT ALL. Everyone else is expendable.

First of all, be very VERY careful who you claim to have a lack of basic analyical pattern-recogonition skills. As far as you know I can just be a janitor, or an actualy Ph.D graduate with published works. Never acusse anyone of being stupid or lacking in skill or profieciency without solid proof. Someone disagreeing with you does not suddenly mean they are some "newb".

Also, you know how Bioware makes their games? How, you are an employee? Casey.. is that you? No really. And for someone that does claim to know (because I am in the right to assume so since you accuse others of not) not understand why they did what they did with DA:O. Using it as proof to back up your claim.

So they screwed over Liara, Kaiden and Ashley (which is something I do agree with, they got screwed over) and did something in another game line that has a different staff team working on it, proves how things will go down and that you know how they operate. The thought is laughable at best.

Modifié par Madecologist, 19 février 2010 - 03:58 .


#44
Nozybidaj

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Littledoom wrote...

Nozybidaj wrote...
...snip...

I would not expect many if any of them to return as "full" squad mates.  I would assume that once again there will be new characters introduced that will serve as your "base" squad.  That's just what BW does, introduce new characters, which more than likely will include new LI options as well, while keeping actual progression for old characters to a minimum.


No matter how much I hate to say it but I think you are right and it's depressing. I will keep a close eye on ME3 to see what they will do. I hope for the best but I think there is a big chance they will do things that will make me end the ME experience with ME2.


Mine ended with ME1 sadly. :blush:

Madecologist wrote...
I be more worried about ME1 characters
than ME2 characters for ME3. I hope I am wrong and the ME1 peeps will
make a come back, they need to come back.


They needed to come back in ME2, we know how that turned out. <_<

SmokePants wrote...

How does one argue with people that
lack basic alalytical, pattern-recognition skills and don't have the
first clue how games -- Bioware games in particular -- are actually
made? It's hopeless.

I wonder how the Dragon Age community is
handling the fact that every character but your dog has been replaced
in Awakening. And a few of those missing squadies can't even die or be
romanced in DA:O. That fanbase must be losing its **** over not being
able to continue banging Leliana. Or maybe they just understand better
about why Bioware does it that way.

I've said it before and I'll
say it again, we're ****g lucky that we can carry over our main
characters (Sheperd and the Warden) AT ALL. Everyone else is expendable.


Agreed.  BW is all about introducing new characters not progressing existing ones. 

#45
BattleVisor

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I say punish all the players that let certain characters die.



Why should the people who put effort in saving their character suffer.



Also the default ME3, should have virtually all surviving.

#46
Dinkamus_Littlelog

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Nozybidaj wrote...

Agreed.  BW is all about introducing new characters not progressing existing ones. 


Yeah, it certainly does look that way.

All I can say is if Liaras "important role" in ME3 is an "easily handled cameo/sideline NPC role", I wont be buying ME3. I dont buy games from companies who make games I dont like, and after a decade that would finally prove Bioware isnt putting enough effort into to the aspect of the game I care about most, and therefore I dont like them anymore.

#47
Guest_Littledoom_*

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Nozybidaj wrote...

Littledoom wrote...

Nozybidaj wrote...
...snip...

I would not expect many if any of them to return as "full" squad mates.  I would assume that once again there will be new characters introduced that will serve as your "base" squad.  That's just what BW does, introduce new characters, which more than likely will include new LI options as well, while keeping actual progression for old characters to a minimum.


No matter how much I hate to say it but I think you are right and it's depressing. I will keep a close eye on ME3 to see what they will do. I hope for the best but I think there is a big chance they will do things that will make me end the ME experience with ME2.


Mine ended with ME1 sadly. :blush:


Well it all depends on how you see it, you did play ME2 after all ;) If we go with enoying the experianc then yes it ends with ME1.

#48
this isnt my name

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Alamar2078 wrote...

-- An archived copy of Legion could be redownloaded to another mobile platform

I tought when he died he tried to upload to the archive, but couldnt and as a result he was deleted.

Anyway, they should bring back characters, why have the import feature if your not going to flesh out any choices, and you cant have some of these interesting characters and then decide in ME3 to give them a role like Ash/liara in the final part of the game.

#49
Madecologist

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They did come back, just in a ****** poor and tragic way that upset the fans. It is one thing to be mad or sad, or think BW is full of pricks to have done that. It is something else to claim that it will happen again, worst. People here are acting less than critics or someone displeased with a turn of event, and more like jaded and abused lovers that were just cheated upon. The level of emotional attachement to this product is a cause for concern.

I sometimes think maybe I just don't care about this game and only here because I am bored. How much of a Tali fan I am if I am very willing to accept seeing her killed in the first 5 minutes of the game. I will go "man... that is sad.. I guess my Shepard is going to cry this one up" and then keep playing the game and probably.. oh my.. enjoy it if it is good.

Modifié par Madecologist, 19 février 2010 - 04:00 .


#50
Nozybidaj

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Littledoom wrote...

Well it all depends on how you see it, you did play ME2 after all ;) If we go with enoying the experianc then yes it ends with ME1.


Yes that is what I meant.  I'm going to try and do what I did when Superman IV was released ....... forget that it ever happened.

Modifié par Nozybidaj, 19 février 2010 - 04:00 .