Aller au contenu

Photo

have Bioware shot themselves in the foot for Mass Effect 3?


  • Veuillez vous connecter pour répondre
129 réponses à ce sujet

#76
spernus

spernus
  • Members
  • 334 messages

R34P3RR3D33M3R wrote...

Since it's apparently impossible to kill everyone off, and you can't avoid having 2 squadmembers left alive... and since 2 squadmembers is all you ever take with you on missions anyways... Perhaps we'll just be stuck with the survivors in ME3.
I'd be happy with that. It's not like it's so difficult to keep everyone, or at least most people alive.


I think there will definitively be returning characters,but not all of them.

Grunt should be back if you didn't kill him.Miranda is a loyalist and should follow you.Subject zero doesn't really have anywhere else to go given her past,so I think she should be back.Garrus and Tali will surely be back as well.

Everyone else is up in the air and I'm sure that some of these won't be back.

I honestly think Mass effect 3 will be a mix of old squad members from ME 1 (Tali,Garrus and your old LI if you had one),survivors from ME 2 and a couple of new members specific to ME 3.

#77
Daeion

Daeion
  • Members
  • 1 896 messages

Madecologist wrote...

SmokePants wrote...

Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

And all the ME1 squadmates "returned" in ME2. What is your point?

So they pulled a fast one on your once. It does not mean they will do so again. Actually lets argue from the logic they screwed over the ME1 characters in favour for the ME2 characters. So by that logic the ME2 characters have even more reason to be in ME3 since it will follow their MO that they ditched ME1 in favour of ME2.

At no point a sample size of one proves anything.. you can not even do any statistics on it either. Since a sample size of one is an n of 0. Since everything is divided by n. Is impossible to factor. Which makes sense. You see me punch someone once proves nothing about my punching abilities.

I be more worried about ME1 characters than ME2 characters for ME3. I hope I am wrong and the ME1 peeps will make a come back, they need to come back.


You're right, a sample of one can't be used to prove anything, but it's all we haev to go with and it sets the tone of a possible trend.  I'd agree that if anything the ME2 cast will probably play a bigger role then the ME1 crew, however as they've already said they are working on new squad mates I just don't feel confident that both crews will get the justice the deserve alongside another new cast.  We already have 16 potential crew members, howmany more do we need?

#78
KainrycKarr

KainrycKarr
  • Members
  • 4 819 messages

Daeion wrote...

Madecologist wrote...

SmokePants wrote...

Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

And all the ME1 squadmates "returned" in ME2. What is your point?

So they pulled a fast one on your once. It does not mean they will do so again. Actually lets argue from the logic they screwed over the ME1 characters in favour for the ME2 characters. So by that logic the ME2 characters have even more reason to be in ME3 since it will follow their MO that they ditched ME1 in favour of ME2.

At no point a sample size of one proves anything.. you can not even do any statistics on it either. Since a sample size of one is an n of 0. Since everything is divided by n. Is impossible to factor. Which makes sense. You see me punch someone once proves nothing about my punching abilities.

I be more worried about ME1 characters than ME2 characters for ME3. I hope I am wrong and the ME1 peeps will make a come back, they need to come back.


You're right, a sample of one can't be used to prove anything, but it's all we haev to go with and it sets the tone of a possible trend.  I'd agree that if anything the ME2 cast will probably play a bigger role then the ME1 crew, however as they've already said they are working on new squad mates I just don't feel confident that both crews will get the justice the deserve alongside another new cast.  We already have 16 potential crew members, howmany more do we need?


Got a link? This interests and worries me.

#79
Nozybidaj

Nozybidaj
  • Members
  • 3 487 messages

Madecologist wrote...

I think the ME1 characters should have had a larger role in ME2. But I agree having them not join you and "leave you" was to immunise them from the effects of ME2. As in what you do there will not effect them. But I noticed something, no matter what they would have done to the ME1 characters will not please everyone.
They give us 3 Ashley Kaiden scenes, people will complain they are not recruitable. People would have wanted them so involved in the story they won't be under the immunisation from the plot of ME2.


Sure they could have made us happy.  Include them in ME2, give them the character progression they deserved, and have them get taken during the Collector attack on the Normandy.  If I had seen Liara getting dragged into that elevator instead of Kelly I would have been jumping out of my chair screaming at my monitor instead of shrugging my shoulders and going to get a drink once the next load screen appeared.  Then no matter how long it takes to get to the Collector base they still live just like Dr. Chakwas. 

Viola, they can now be a complete part of ME2 and still alive for ME3.  I'm not even a proffessional writer and I thought that up in all of 5 seconds.

#80
Gill Kaiser

Gill Kaiser
  • Members
  • 6 061 messages

KainrycKarr wrote...

Got a link? This interests and worries me.

One or two new squadmates are to be expected. If there are more at the expense of established characters, that's when it starts to be worrisome.

#81
Daeion

Daeion
  • Members
  • 1 896 messages

KainrycKarr wrote...

Daeion wrote...

superimposed wrote...

Mass Effect 3 won't have to worry about a 'save game transfer' which means they can add a lot more of the 'choice/consequence' from the previous games. Losing your entire squad could affect Shepard's attitude depending on alignment, for example - a Paragon shepard who lost his entire squad might start the game at a disadvantage, "unmotivated" and therefore unprepared - fewer defences and allies, while a renegade Shepard might be more reckless, deeper in to enemy territory without any allies bent on getting revenge.

One thing they do need to add is a 'history modifier' for either new games or loading ME2 saves. I don't like the idea of having ME1 choices affect ME2 options and then both affecting ME3 - far too many combinations to play the previous two games over and over to get the combinations.


How does ME3 not have to worry about save gam transfers?

I'm against a history modifier, you made the choices, now you live with them, that's one of the big draws of this series.


Because they don't have to worry about continuation into ME4.


Ah, I was thinking about importing saves from ME2.

#82
Daeion

Daeion
  • Members
  • 1 896 messages

KainrycKarr wrote...

Daeion wrote...

Madecologist wrote...

SmokePants wrote...

Ehlisuun wrote...

Again Casey Hudson said players can expect the ME2 squadmates to return in ME3.

And all the ME1 squadmates "returned" in ME2. What is your point?

So they pulled a fast one on your once. It does not mean they will do so again. Actually lets argue from the logic they screwed over the ME1 characters in favour for the ME2 characters. So by that logic the ME2 characters have even more reason to be in ME3 since it will follow their MO that they ditched ME1 in favour of ME2.

At no point a sample size of one proves anything.. you can not even do any statistics on it either. Since a sample size of one is an n of 0. Since everything is divided by n. Is impossible to factor. Which makes sense. You see me punch someone once proves nothing about my punching abilities.

I be more worried about ME1 characters than ME2 characters for ME3. I hope I am wrong and the ME1 peeps will make a come back, they need to come back.


You're right, a sample of one can't be used to prove anything, but it's all we haev to go with and it sets the tone of a possible trend.  I'd agree that if anything the ME2 cast will probably play a bigger role then the ME1 crew, however as they've already said they are working on new squad mates I just don't feel confident that both crews will get the justice the deserve alongside another new cast.  We already have 16 potential crew members, howmany more do we need?


Got a link? This interests and worries me.


I'll see if I can find it, I think it was barried in some random interview, might have been on joystiq as that's really the only gaming sight I usually visit.

#83
Ulicus

Ulicus
  • Members
  • 2 233 messages
I don't see how BioWare have shot themselves in the foot.

If you import a game where most of your squadmates died in ME2, you'll probably just end up with far fewer squadmates in ME3. You'll likely need to still have at least one of each class to choose from but, other than that, BioWare don't have to ensure anything else. Assuming Liara/Ashley/Kaidan return, that's "only" four/five new characters BioWare need to add.

Sure, this means less content, but I imagine the "fresh default" ME3 start will involve several ME2 squaddies having survived, so for new players it's not an issue at all.

I'm guessing BioWare are expecting people to import ME2 games in which most of their squad died when they want a challenge, or at least a different kind of story experience. Not when they want the most content they can possibly get out of ME3.

#84
Madecologist

Madecologist
  • Members
  • 1 452 messages
Guys.. guys.. we seem to forget something. All of the cast of ME 1 and ME 2 will be back. And like 20 new Squadmates.. you heard me.

ME 3 is going to be a tactics game. META.

Sorry, I had to toss in a bit of obnoxious Canadian Humour into this thread.

#85
contown

contown
  • Members
  • 252 messages
If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

#86
OH-UP-THIS!

OH-UP-THIS!
  • Members
  • 2 399 messages

PingoBlack wrote...

I'd say the players that didn't try to keep most of the crew alive shot themselves in the foot.

Like starting ME2 without a good import from ME1, you will end up with less of a game in ME3. There will be characters and script that will never activate. Assignments not available. Stuff like that.



^^^ This, not to mention, the few who figured it would be a GREAT idea to have Shep "bite it". Posted Image

Just have to wait and see, huh? Posted Image

#87
Ulicus

Ulicus
  • Members
  • 2 233 messages

contown wrote...

If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

Surely you WANT them to recycle the cast? What you don't want is for them to DISCARD the cast.

Unless you do. I don't know, maybe you're like that. :o

#88
Madecologist

Madecologist
  • Members
  • 1 452 messages

contown wrote...

If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

How is it a sensless move.

I mean Shepard picking up people and dropping them, and getting even more people is gonna make him look look like some sort of space jiggalo. Casts are recycled in movies and novels for sequals. The giant reboot that ME2 got took specific story elements to pull of. Two years in a coma, from being actually dead. Everyone moved on with their life. Working for the 'enemy'. You can only pull that off so many times before it comes off contrived.

Why would Shepard get a whole new team of complete strangers? It is like if Captain Kirk dumps off the crew of the Enterpise and gets a new group every movie. Who wants to see Spock, McCoy, Scotty, Chekov, and Sulu again. Definately bad writing to have them always coming back.

Modifié par Madecologist, 19 février 2010 - 06:37 .


#89
Seraphael

Seraphael
  • Members
  • 353 messages
I prefer ME2 teammembers over ME1 counterparts. Much more compelling characters I thought.



If I can't have Jack - I may not come back!

#90
Johannicus

Johannicus
  • Members
  • 57 messages
I think the best sollution would be to have them as a pool of characters you can recruit your team from but you cant recruit them all! Lets say there are a total of 24 characters, 8 of them die and you have 16 left to pick a 12man team from. Wich ones die depend on how you played ME1 and 2. If you play so none dies 8 will become NPC's or something. I think if you load a ME2 save in ME3 your romance will be part of your team. That way each player can pick his "ultimate" team.

#91
contown

contown
  • Members
  • 252 messages

Madecologist wrote...

contown wrote...

If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

How is it a sensless move.

I mean Shepard picking up people and dropping them, and getting even more people is gonna make him look look like some sort of space jiggalo. Casts are recycled in movies and novels for sequals. The giant reboot that ME2 got took specific story elements to pull of. Two years in a coma, from being actually dead. Everyone moved on with their life. Working for the 'enemy'. You can only pull that off so many times before it comes off contrived.

Why would Shepard get a whole new team of complete strangers? It is like if Captain Kirk dumps off the crew of the Enterpise and gets a new group every movie. Who wants to see Spock, McCoy, Scotty, Chekov, and Sulu again. Definately bad writing to have them always coming back.


Wait.... I'm saying that I WANT the next squad to be composed of ME1 and 2 characters. I don't want a cast of all new characters. What are you saying? "Definately bad writing to have them always coming back" sounds like you disagree with me, but the rest of your post seems like you agree with me.... I'm confused. Or I'm just stupid.

#92
Madecologist

Madecologist
  • Members
  • 1 452 messages

contown wrote...

Madecologist wrote...

contown wrote...

If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

How is it a sensless move.

I mean Shepard picking up people and dropping them, and getting even more people is gonna make him look look like some sort of space jiggalo. Casts are recycled in movies and novels for sequals. The giant reboot that ME2 got took specific story elements to pull of. Two years in a coma, from being actually dead. Everyone moved on with their life. Working for the 'enemy'. You can only pull that off so many times before it comes off contrived.

Why would Shepard get a whole new team of complete strangers? It is like if Captain Kirk dumps off the crew of the Enterpise and gets a new group every movie. Who wants to see Spock, McCoy, Scotty, Chekov, and Sulu again. Definately bad writing to have them always coming back.


Wait.... I'm saying that I WANT the next squad to be composed of ME1 and 2 characters. I don't want a cast of all new characters. What are you saying? "Definately bad writing to have them always coming back" sounds like you disagree with me, but the rest of your post seems like you agree with me.... I'm confused. Or I'm just stupid.


Don't worry.... I figured out where we messed up.

Recycle. You meant it as they redo. Make a new team. Cycle through a new one again, Re-cycle.
I understood Recycle, as to reuse. To recycle the same product. The burden of error is on me, since you used the word again. Which is, well.. should of tipped me off that you meant to do the reset again. Because that is what they did once and it is the only thing they can do again.

Sorry for the misunderstanding.

#93
Daeion

Daeion
  • Members
  • 1 896 messages

Johannicus wrote...

I think the best sollution would be to have them as a pool of characters you can recruit your team from but you cant recruit them all! Lets say there are a total of 24 characters, 8 of them die and you have 16 left to pick a 12man team from. Wich ones die depend on how you played ME1 and 2. If you play so none dies 8 will become NPC's or something. I think if you load a ME2 save in ME3 your romance will be part of your team. That way each player can pick his "ultimate" team.


I think they will also take into effect if someone was loyal to you or not.  If Miranda wasn't loyal to you and you told TIM to stfu, she's probably still loayl to cerberus and will return to them.  If Thane was loyal then perhaps you find a cure, otherwise he dies between games.  My personal view is that there shouldn't really be a new cast, just insert random red shirts into the crew and that's what you get for not keeping people alive.

#94
The Enkindler

The Enkindler
  • Members
  • 64 messages
I like the import old save games feature that carries your choices into the next game.

They probably haven't "shot themselves in the foot". There's nothing that says you need a huge squad in the next game. Maybe the focus on the next game will be on something other than nurturing your team.

Even if they add only two new characters in the third game (or just use Liara, Kaiden/Ash) and you can complete the whole game with just two squad members that will be interesting. If you managed to save your team in ME2 then maybe you can recruit all of them as well and have a huge team of 12 or something. I think the game is scaleable, as in ME2's ending you didn't need all the crew to survive to complete the game. It's just a cool bonus and a reflection on your awesomeness if they do survive.

Also, the divergence of choice is one of the reasons I love Mass Effect games! It's the kind of thing I think should have been in games like Deus Ex 2.

The only characters I want to know are definitely coming back are Dr. Chakwas and Joker because along with Shepard those three are the heart and soul of the Normandy!

Modifié par The Enkindler, 20 février 2010 - 12:06 .


#95
AzaZeLgaming

AzaZeLgaming
  • Members
  • 74 messages
... when it comes to RPG elements, then yes. Totally agree with alperez: "For the trilogy to work character continunity has to be involved, charactes who can be in the game should be despite whatever difficulties this involves." ... I personally find it sad, that despite BW:s early games, like BG ... why they had to switch ME storyline to certain character specific. Also it will be really interesting to see, how BW will cope with the fact, that if player chose to kill Shepard in the end. Will they dare to pull of Lazarus 2.0? I hope not.

Modifié par AzaZeLgaming, 20 février 2010 - 12:09 .


#96
KumoriOokami

KumoriOokami
  • Members
  • 142 messages

Talogrungi wrote...

It's been discussed six ways from Sunday, and probably will be for the next few months.

My view of what will happen:

Bioware will establish a canon of people who survive the suicide mission for fresh ME3 games.
Some canon survivors will stay as squadmates, some will "leave" or get cameos.
If someone non-canon survives your import, they'll get cameos too.
If a canon ME3 squadmate dies in your import, you'll miss out on their story arcs in ME3.
Liara and the Virmire survivor will return as squadmates.
Several new characters will be added, to ensure a viable pool of squadmates.
No returning ME2 character will be uniquely integral to the main story plot.

Only way I can think of Bioware handling it.


I hope that this is how it works out.  It is the only thing that really makes sense to me as well.  They could deviate from this a little bit I guess, but if they did too much I think even they could see it would land them with a lot of very unhappy campers.  :huh:

#97
MassEffect762

MassEffect762
  • Members
  • 2 193 messages
Essentially yes.

The only thing about ME3 that has a chance at being better than decent might be the story.

Everything else will dissappoint the "shooters" or "rpgers".

#98
jstne

jstne
  • Members
  • 49 messages
Bioware just shot themselves in the foot.



I don't know how much the rest of you know about Mass Effect's culture (I'm an expert), but characters living for the next game and shame are huge parts of it. It's not like it is in Metal Gear Solid where you can become successful by being a dead character. If you are a dead character, you bring shame to yourself, and the only way to get rid of that shame is repentance.



What this means is the Mass Effect fanbase, after hearing about this, is not going to want to purchase Mass Effect 3, nor will they purchase any of Bioware's games. This is HUGE. You can laugh all you want, but Bioware has alienated an entire market with this move.



Bioware, publicly apologize and bring all ME2 characters back to life somehow or you can kiss your business goodbye.

#99
Serevir

Serevir
  • Members
  • 51 messages
I have a feeling that most of the new folks will go bye-bye in ME3 which, when you consider the nature of their agreements, makes sense.

Help me on this mission
K.
Now we're done.
K later.

My money is on everyone except Garrus and Tali leaving. Miranda seems like a possible candidate to stay but who knows.

Modifié par Serevir, 20 février 2010 - 12:15 .


#100
ILALQ

ILALQ
  • Members
  • 81 messages
 If they took the time to have every squad member have dialog in ME2, they can do it again in ME3, put the save game import to good use and edit out those who died. 

They don't need to worry about Zaeed, because he's DLC, they could write Thane out, since he's dying, Mordin is also a really easy write out, as well as Legion (although I hope not).

So that's already 4 gone. Bring back Kaiden/Willaims and Liara and you have a squad of at least 3 and whoever survived. I don't believe it's possible to lose more than half your squad in ME2 and still live yourself, so I see no problems with squad size. 

Modifié par ILALQ, 20 février 2010 - 12:18 .