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have Bioware shot themselves in the foot for Mass Effect 3?


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#101
epoch_

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Madecologist wrote...

contown wrote...

If they recycle the cast again, I will have absolutely no faith in bioware's ability to write sequels. It's a senseless move that adds absolutely nothing to the story.

How is it a sensless move.

I mean Shepard picking up people and dropping them, and getting even more people is gonna make him look look like some sort of space jiggalo. Casts are recycled in movies and novels for sequals. The giant reboot that ME2 got took specific story elements to pull of. Two years in a coma, from being actually dead. Everyone moved on with their life. Working for the 'enemy'. You can only pull that off so many times before it comes off contrived.

Why would Shepard get a whole new team of complete strangers? It is like if Captain Kirk dumps off the crew of the Enterpise and gets a new group every movie. Who wants to see Spock, McCoy, Scotty, Chekov, and Sulu again. Definately bad writing to have them always coming back.


I don't think he chose his words correctly.

#102
--Master of All--

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Qareen wrote...

So I wonder; has Bioware planned this all out intricately, with a new set of characters in the finale and the old characters skillfully woven into the backdrop? or have they messed themselves up by making all the characters kill-able, and have to make a whole new roster of crew members for ME3?
 


I think they know what they're doing. Do they know EXACTLY what they're doing? Probably not. But when you imply that Bioware might have messed up, you're essentially saying that the developers had no idea that making a character killable would make it difficult to give them a significant role in ME3. Personally, I think they knew in advance exactly who they wanted to bring back for the finale, and that decision was made when they first started working on ME2. The squad mates who are killable (with the exception of Ash/Kaiden) are the ones that they decided not to carry over, imo. Am I dissappointed by this? Maybe a little bit, but how can someone really be dissappointed about a game they know next to nothing about? :huh:

#103
tonnactus

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I dont know.If it was to expensive/complicated to keep wrex as a squadmember,why this should happen with the Mass Effect 2 crew.At best,Garrus and Tali come back.

#104
Johannicus

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I think Grunt will stay aswell as he states in his loyalty mission that he will follow Shepard. Samara needs to since she is sworn by her code to help against the reapers. But Im hoping for a pool of characters to choose from to make your ultimate 12 man team from. You want your old ME1 team, then recruit/unite with them. Want a ME2 based team, thats ok aswell. Wanna make a mixed team with members from all 3 parts, sure! But you dont have room for them all so choose wisely! That way fans will be happy, and they could introduce 3-4 new core chars wich are needed for the story(like Jacob, Miranda and Mordin always show up in the cutscenes etc). I would also like to see the female versions of some of the races. Turian and Krogan females would be cool as teammates aswell. Especially krogan female with Grunt around. Hearing him trying to impress her would be cool.

#105
Qareen

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I guess we'll just have to wait and see.



Having thought about it, I wouldn't mind if the ME2 crew aren't in your squad for ME3, so long as they play important parts in the story, or perhaps if their entire exclusion is the only way to properly further the narrative. Personally, I quite like the idea of the ME2 crew acting as your ambassadors, or something similar, to other races that you may have to recruit to fight the Reapers, ie. Grunt heading up the Krogan, Tali becoming an Admiral in the Migrant Fleet etc.

#106
Hatire

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My hope is that there is no more recruiting for squadmates in ME3. You get your "loyal" (those characters who were on the mission for more than just the mission) squadmates from ME2 + those from ME1. In this way, not only do we get to focus more on the story, but your actions actually will have had consequences.



And honestly, it has been designed so really unless you are just trying epicly hard to fail, most of your squad should survive the final mission. You practically need to do the loyalty missions in order to hit a good level before going through the Omege 4.

#107
Zhijn

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The internet will burn once everyone finds Tali will not be on the squad.
She will have joined the admiral board with a mission for Shepard to unit or war the geth. Heh!. =(

Modifié par Zhijn, 20 février 2010 - 08:33 .


#108
Madecologist

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Zhijn wrote...

The internet will burn once everyone finds Tali will not be on the squad.
She will have joined the admiral board with a mission for Shepard to unit or war the geth. Heh!. =(

I have this mental image now.... *does fuzzy dream sequence effect*

Casey Hudson unviels the intro FMV of ME3. In it the players see a random character die. He explains that it does change depending on your save file. Explaining they were using save that did not have Tali survive ME2. Shows a second one, where she does survive. To show the adaptive opening of ME3. You see Tali die. A person asks if Tali dies no matter what, and he responds yes.

The room goes silent.

The image pans out till we see the Earth from outer space, and the planet explodes.

Yes folks, that is how the world ends in 2012. Oh yeah.. I went there.

#109
ChampDude

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I don't think any of us can make any certain statements about how Bioware will handle Mass Effect 3. It would make sense (and probably be better) if the squad for ME3 was an amalgamation of the squads from ME1 and ME2, but ultimately, we do not know how difficult such a process would be. There would be so many variables of who lived and who died, not to mention that we don't even know what the plot of the next game is going to be. Shepard could die again for all we know and then we start over from scratch (which would be very stupid considering we would have to assemble an entirely new squad for the end of a trilogy). I hope that ME3 is a mosiac of everything you have done from the first two installments to make the Mass Effect trilogy feel truly cohesive, but that is really all I have: Hope. No proof, no say in the matter, just hope

#110
Elliptus

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Nizzemancer wrote...

I don't see a reason why their ability to die in ME2 would impact their availability in ME3 in any way beyond the whole "this character died"-thing...


Wouldnt be all that out of the way to do dialouge for all team characters in ME2 for ME3 and just not use whoever dies in your save. They'll likely reduce deaths in ME2 to a token mention of some sort. Speculation of course. Hopefully we'll know before 2011 is over. I surely hope theyve smopothed out most of the graphical style and would just basically create the sequences and dialouge recording at this point. And maybe put dual-wield handguns and hand to hand combat into the next one.

#111
cronosfire

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marshalleck wrote...

Of course they've got a plan. You don't spend tons of money and labor hours just flying blind.

Edit: maybe some companies do. But Bioware has been around for a long time as far as game development studios go. They'll use whatever characters they need to tell the story they want to tell. They know where they want the trilogy to go.


you are completely right. bioware has done a great job making games in the past and they know what they want for me3 the only thing they might change is the feedback from the customers (us) to see how to make gameplay better. other than that i believe they know what they are doing. or at least they should going into the third game lolPosted ImagePosted Image

#112
The Capital Gaultier

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I'm inclined to think they planned the next two games to a T.  To me, the most likely way to procede is to use most of the old squad, including Kaidan or Ashley, plus a few new recruits (Volus Biotic God!) with cameos from surviving ME2 squadmates as mercenaries or leaders with respect for Shepard.

#113
The Capital Gaultier

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Bonus!

Modifié par The Capital Gaultier, 20 février 2010 - 09:07 .


#114
chester013

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I'm just hoping for a big catfight between Ash and Miranda, that's all.

#115
scrappydoo555

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I assume Bioware know what their doing, but for a trilogy there are some continuity issues even between ME1 and 2. the whole collectors never getting a mention before now and Cerberus being not so evil also if you never recuit Garrus in ME1 he still treats you like a good friend in ME2.



As for what will happen in ME3, it's all purely speculation, some are saying they will be deeply disapointed if ME2 characters don't return and others are saying they want the original crew to return. All I can say about it is going by what they did with ME1 - ME2 transfers our choices will actually mean very little game wise and those that can die will either be replaced (such as Wrex and his brother) or have cameo appearances. so I doubt any of the ME2 chracters will return as squad mates in ME3, If ME1 characters do become squad mates, it seems a bit more likely but not absolute as they will have to account for Kaiden/ashley and it would probably mean no wrex. the continuation of a romance with any character for all we know could be an email or a quick visit home before the big battle.



If Bioware intend to just bring back a few ME2 squad mates then they should have either made these characters unkillable or perhaps let us know so we can be sure to have those characters alive for imports. .



what I think will happen though, just for simplicity, there will be new characters just nowhere near as many because the focus will be on the story not the characters.




#116
Jaron Oberyn

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Its so funny when game design illiterate people don't know how a company can implement a feature and therefore conclude that that feature cannot be implemented. Just because you don't know how Bioware will have all of the surviving crew in ME3, doesn't mean that they won't be in there. They will obviously use the same procedure they did with Wrex. Only, your ME2 surviving crew will be your crew instead of a cameo.



People think that just because some ME1 squadmates were sidelined, that that will happen to the ME2 squad mates. Well heres why your wrong: The 3 LI's had a reason to be gone. Liara, because she's protecting you from the Shadow Broker. Ashley/Kaiden because they don't trust Cerberus. Wrex because he's uniting the Krogan. The ME2 squad mates have absolutely no reason to leave shepard, besides Zaeed. Most of them have no where to go. Jacob, Miranda, Tali, Garrus, Thane, Samara. Grunt and Mordin kind of have excuses to leave, but there would be no point to leave on the eve of the final battle. Why would you expect the squad mates to leave after all you guys went through.



The developers said that Mass 2 is about the squad mates. Thats the focus of the story. Building up your team. Bioware wouldn't make a game that stresses character development just to discard the characters in the 3rd installment. They won't make you build up another crew when you have the galaxies' most dangerous, skillful operatives. If you really think about the whole thing, then you'd understand that your squad will be the same in ME2 with a few additions - possibly Liara and Ashley/Kaiden.



Just because the characters can die, doesn't mean that Bioware cannot include them into the 3rd game as squad mates. Thats irrational thinking right there.

#117
ChampDude

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PoliteAssasin wrote...

Its so funny when game design illiterate people don't know how a company can implement a feature and therefore conclude that that feature cannot be implemented. Just because you don't know how Bioware will have all of the surviving crew in ME3, doesn't mean that they won't be in there. They will obviously use the same procedure they did with Wrex. Only, your ME2 surviving crew will be your crew instead of a cameo.

People think that just because some ME1 squadmates were sidelined, that that will happen to the ME2 squad mates. Well heres why your wrong: The 3 LI's had a reason to be gone. Liara, because she's protecting you from the Shadow Broker. Ashley/Kaiden because they don't trust Cerberus. Wrex because he's uniting the Krogan. The ME2 squad mates have absolutely no reason to leave shepard, besides Zaeed. Most of them have no where to go. Jacob, Miranda, Tali, Garrus, Thane, Samara. Grunt and Mordin kind of have excuses to leave, but there would be no point to leave on the eve of the final battle. Why would you expect the squad mates to leave after all you guys went through.

The developers said that Mass 2 is about the squad mates. Thats the focus of the story. Building up your team. Bioware wouldn't make a game that stresses character development just to discard the characters in the 3rd installment. They won't make you build up another crew when you have the galaxies' most dangerous, skillful operatives. If you really think about the whole thing, then you'd understand that your squad will be the same in ME2 with a few additions - possibly Liara and Ashley/Kaiden.

Just because the characters can die, doesn't mean that Bioware cannot include them into the 3rd game as squad mates. Thats irrational thinking right there.


I hope you are right sir. It makes perfect sense to just reuse squad mates from ME1 and ME2 for ME3, as why the hell would you get new recruits for a final stand when you just scoured the galaxy for the best assassins, soldiers and killers? I hope it is as easy for Bioware as it sounds, as having to obtain another squad for ME3 and replacing all your old squad mates would surely ****** off a whole bunch of fans (not to mention not make any sense after you gained their loyalty/love/respect)

#118
Jaron Oberyn

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ChampDude wrote...

PoliteAssasin wrote...

Its so funny when game design illiterate people don't know how a company can implement a feature and therefore conclude that that feature cannot be implemented. Just because you don't know how Bioware will have all of the surviving crew in ME3, doesn't mean that they won't be in there. They will obviously use the same procedure they did with Wrex. Only, your ME2 surviving crew will be your crew instead of a cameo.

People think that just because some ME1 squadmates were sidelined, that that will happen to the ME2 squad mates. Well heres why your wrong: The 3 LI's had a reason to be gone. Liara, because she's protecting you from the Shadow Broker. Ashley/Kaiden because they don't trust Cerberus. Wrex because he's uniting the Krogan. The ME2 squad mates have absolutely no reason to leave shepard, besides Zaeed. Most of them have no where to go. Jacob, Miranda, Tali, Garrus, Thane, Samara. Grunt and Mordin kind of have excuses to leave, but there would be no point to leave on the eve of the final battle. Why would you expect the squad mates to leave after all you guys went through.

The developers said that Mass 2 is about the squad mates. Thats the focus of the story. Building up your team. Bioware wouldn't make a game that stresses character development just to discard the characters in the 3rd installment. They won't make you build up another crew when you have the galaxies' most dangerous, skillful operatives. If you really think about the whole thing, then you'd understand that your squad will be the same in ME2 with a few additions - possibly Liara and Ashley/Kaiden.

Just because the characters can die, doesn't mean that Bioware cannot include them into the 3rd game as squad mates. Thats irrational thinking right there.


I hope you are right sir. It makes perfect sense to just reuse squad mates from ME1 and ME2 for ME3, as why the hell would you get new recruits for a final stand when you just scoured the galaxy for the best assassins, soldiers and killers? I hope it is as easy for Bioware as it sounds, as having to obtain another squad for ME3 and replacing all your old squad mates would surely ****** off a whole bunch of fans (not to mention not make any sense after you gained their loyalty/love/respect)


I wouldn't say its entirely easy, but Bioware is certainly capable of doing it. Look at what they did to ME2. The different possibilities for each player. Nobody has the exact same experience. Everything is different. I don't understand why people worry so much about this. Bioware won't let us down. ;)

#119
QuadrupleThreat

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Regardless of what anyone thinks, the devs would be foolish not to allow players who haven't played the first two games not to take part in ME3's quest. If you started the game with no prior save imports there will probably be characters there to ask you questions on what kind of decisions you would have made earlier. Just like Miranda Lawson and Jacob questioning Shephard in the shuttle, to test how good his memory is; at the beginning of ME2.

#120
Jaron Oberyn

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QuadrupleThreat wrote...

Regardless of what anyone thinks, the devs would be foolish not to allow players who haven't played the first two games not to take part in ME3's quest. If you started the game with no prior save imports there will probably be characters there to ask you questions on what kind of decisions you would have made earlier. Just like Miranda Lawson and Jacob questioning Shephard in the shuttle, to test how good his memory is; at the beginning of ME2.


I wouldn't count on that. Jumping in the second act is one thing, thats understandable. But just going straight to the final act? Thats ridiculous. Nobody should be that lazy to do that. Don't expect Bioware to cater to people who haven't played the 2nd game. That not lilkely going to happen this time around.

#121
magnuskn

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Well, we got semi-confirmation already in an interview that they will include old squadmembers from ME2.



And to be quite honest, I think BW knows that most people will use an "everybody lives" save for their first playthrough and then experiment with other saves. So I think they will invest the resources.

#122
Nightwriter

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If the devs didn't want to get shot in the foot then they shouldn't have glitched the game so that they say I put a gun in their face in every playthrough even though I didn't.



Consequences, biotches.

#123
GuardianAngel470

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I think the devs often mention in their interviews with the press that ME3, much more so than ME2, will reflect past choices. I'm imagining alternate endings, alternate subplots, alternate romances, alternate squad makeup, alternate everything. They haven't dated it yet have they? For all we know they could decide to take an extra year of development in order to make the above happen. The reason they couldn't do that for ME2 is because then the possible permutations would be too numerous, making the final game impossibly impractical.



Having alternate everything would mean that introducing several new characters would be impractical, too much development time wasted. I figure whatever you have after the suicide mission plus Ash/kaiden would make up your whole squad, regardless of whether your whole team died. Tough Sh*t, fella, you let your team die, so now your stuck with an L2 biotic or a mostly useless soldier and Grunt (because I heard he is hard to kill off in the suicide mission). That makes a three man team, the typical number you take with you anyway.



That's just my opinion though, no need to go spreading it around.

#124
BlueEyes_Austin

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Here's one way they could include almost all the squadmates in a meaningful (e.g., party member) sense.



Imagine a large number of major quest arcs, say 12. Each quest arc has a tie in with one of the old (or new) squad mates. If you don't have that squad mate you still do the quest arc, but that characters story is not included.



Now, here's the clever part--you ensure that you have to leave some of those characters at the end of the quest line. Tali, for example, becomes an admiral and has to stay with her people. Samara dies gloriously. Etc. Over the course of the game the potential number of squadmates is systematically winnowed down.



When you go into Act 3, then, you have a small number of potential characters; maybe a couple of new ones, a couple of guaranteed old ones, and maybe some choice in who doesn't leave your squad (e.g., you can convince Tali to stay...with potentially significant consequences). In any event, that means that to fully include half or more of the old squad mates all you really need is a quest arc's worth of dialog and a few interjections in other quests as needed.

#125
JrayM16

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Well I guess thats the big challenge isnt it. However, something that does give em hope is that they probably wont rework the system again for ME3(well, hopefully thw inventory but thats another discussion)and really focus on characters and interparty dynamics, and giving everyone a role.