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Why give us the Ultimate Sacrifice ending when it won't be supported further, Bioware?


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#1
Lord_Darkmoon

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Obviously the ultimate sacrifice ending of DAO will be ignored by future Dragon Age games, like in Awakening.
But then, why give us this choice in the first place? If you want to create a canon ending, why didn't you just leave out the ultimate sacrifice?
If you had the warden reject Morrigans offer only to have a bad dream about her an him having sex and after killing the Archdemon realize that something went wrong when the warden survives, everything would have been ok.
We would have the same set-up: Warden alive, Morrigan pregnant with evil god child.

But by giving us the US-ending and not supporting it in the future we feel a bit cheated. This is very disappointing.

#2
Aldaris951

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Bioware has got to understand even though they have an awesome story like a book, this is still a game and our choices should matter. This is an RPG

#3
Aldaris951

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Also, theres no point in sacrificing alistair of logain, or doing the ritual with morrigan because u can just sacrifice urself and ur back alive in the next game with no consquecences. (im a terrible speller)

#4
Feraele

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Well after 25 pages or so of being ignored in the other thread...I wish you guys better luck in getting a response.

#5
RurouniSaiya-jin

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Who said the Ultimate Sacrifice ending isn't supported further? I think people are just jumping the gun on this. Yes, it's proven that the ultimate sacrifice isn't going to have an affect on Awakening but there's no proof the Dark Ritual will either. In fact, with Morrigan all but confirmed to not be making an appearance, it's safe to say we won't be getting any reactivity from that ending either. The most likely case is that neither ending will matter at all as far as Awakening is concerned.



Most importantly, Bioware never said they wouldn't support the US ending in the future. Your origins save isn't going to implode just because you import it to Awakening. If Bioware intends to make an expansion or future Dragon Age game with reactivity to the US ending, they'll always have the original Origins save to work off. In fact, in terms of future content, you should always be presuming they are working off of the Origins saves first and foremost since expansions and DLC = optional.

#6
AntiChri5

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The only possible reason is arsehattery.

#7
YohkoOhno

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It's not BS or "arsehattery"
Maybe it would be extremely difficult for the engine to take the choices of a third party character without creating a huge effort. The engine appears designed for a single character, so creating dialog that takes into account a third-party character's saved game might be very difficult--at the very least requiring more time than was allocated to the original schedules.
It's quite possible if you choose US, you're choosing to end that story and that version of reality.  

Modifié par YohkoOhno, 19 février 2010 - 02:20 .


#8
Feraele

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I don't think anyone is talking about importing the entire "world state" of the former dead character, instead ..we are basically asking for a brief "honourable mention".....that connects the two stories, allows the dead warden to stay dead if one chooses, and the new Orlesian GW to take over..ie: the torch is passed to the Orlesian. That would create continuity and not this plot hole we are seeing.



And if the devs are willing to sacrifice "believeability" by allowing the dead warden to "take up his bed and walk " ala bible stories..why won't they allow this one small request?

#9
Feraele

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Here's something interesting from the Codex:

"There must always be another to take up arms against the Darkness. That is the core of true family beyond kin, and the unifying link that will bring day to night and allow the fallen to rest"


- codex entry for Topsider's Honour inscription

Modifié par Feraele, 19 février 2010 - 03:41 .


#10
darrenr22

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Lord_Darkmoon wrote...

Obviously the ultimate sacrifice ending of DAO will be ignored by future Dragon Age games, like in Awakening.
But then, why give us this choice in the first place? If you want to create a canon ending, why didn't you just leave out the ultimate sacrifice?
If you had the warden reject Morrigans offer only to have a bad dream about her an him having sex and after killing the Archdemon realize that something went wrong when the warden survives, everything would have been ok.
We would have the same set-up: Warden alive, Morrigan pregnant with evil god child.

But by giving us the US-ending and not supporting it in the future we feel a bit cheated. This is very disappointing.


I agree it is disappointing that the US ending will not be properly implemented in the expansion (given the information we currently have). However, I would like to make a number of points:

1. When Bioware made the first game they were concerned about making a great game; they were not making a game with the idea of all aspects of that game being compatible with an expansion but rather about making that game a great experience. And you have got to admit that the US ending is a great ending to a game.

2. This has nothing to do with creating canon, in my view. If Bioware were planning to create canon now they would just do it and there would be no decision-reflection in the expansion at all. The expansion doesn't create a canon, as far as we know, so they idea that failing to properly implement the US ending is part of creating canon does not stand up to scrutiny. The supposed connection between the failure to fully implement the US ending in the expansion (if this situation does occur, as seems likely) and creating canon is a total red herring as far as I am concerned.

3. By far the most likely reason for the disparity, with the US ending not being properly implemented in the expansion, is time and technical issues. Unfortunately. I would have liked to see them hold off and do it fully but it does not look like we are going to get that.

#11
darkmax1974

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okay... just because someone tells you to die to save everyone, doesn't mean you have to do it. Or that it is a guaranteed success.



Remember, it has been over 400 years since anyone had to make that decision. And when info like this gets passed around for such a long period of time, it bounds to get changed.

#12
Guest_Maviarab_*

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Bumping...as its a very valid question. Still, saves me another 60 hours doing that run through I guess.

#13
Feraele

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darkmax1974 wrote...

okay... just because someone tells you to die to save everyone, doesn't mean you have to do it. Or that it is a guaranteed success.

Remember, it has been over 400 years since anyone had to make that decision. And when info like this gets passed around for such a long period of time, it bounds to get changed.


Some folks got that ending unintentionally.   I remember my first couple run-throughs,  I guess I hadn't done the right things, and Alistair basically left me to do it on my own...curse him :D hehe

#14
q0rra

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Haha, I love this community. If BioWare would've made only the choices you made possible, could you imagine the hate that decision would have gotten?

Modifié par q0rra, 19 février 2010 - 04:08 .


#15
Feraele

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q0rra wrote...

Haha, I love this community. If BioWare would've made only the choices you made possible, could you imagine the hate that decision would have gotten?


I don't see this as a "hatefilled" discussion...it IS a discussion however.    If there was no discussion at all, then I suppose Bioware would wonder if something was wrong. :)

#16
Malhavoc Adhamar

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...If you're going to continue with your char in Awakening then the DP-ending/WC-ending/R-ending would have happened regardless. The US-ending simply means you roll up a new warden for Awakening.

#17
Feraele

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Malhavoc Adhamar wrote...

...If you're going to continue with your char in Awakening then the DP-ending/WC-ending/R-ending would have happened regardless. The US-ending simply means you roll up a new warden for Awakening.


It ALSO means you can waken the dead warden and pretend he didn't die. :P

#18
Behindyounow

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Does US ending just count as the PC dieing, or Alistair or Loghain too?



Because I really dont want the Dark ritual to be canon. I hate Morrigan.

#19
Lord_Darkmoon

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Just creating a new warden is not enough. For example I killed Loghain and made Alistair king. So when I start Awakening and create a new character I want my decisions to matter. I don't want to run into Loghain or have Alistair simply be a warden.

#20
Guest_distinguetraces_*

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Malhavoc Adhamar wrote...

...If you're going to continue with your char in Awakening then the DP-ending/WC-ending/R-ending would have happened regardless. The US-ending simply means you roll up a new warden for Awakening.


AAAAAAAAAAAAAAAAAARGH

I get that my concerns are not everyone's concerns.

However. If you are interested enough in the topic to reply to a thread, shouldn't you also be interested enough to at least find out what the problem is before you open your fool mouth and flap your nitwit tongue in the breeze?

Here, once again, is a clarification of the issue:

Every single ending other than the US allows choices you made in DA:O to influence the gameworld in Awakening.
 
This includes at least such central plot points as whether Alistair and Loghain are alive or dead and who is the ruler of Ferelden. It has not yet been revealed which other quest resolutions will have consequences -- will Anders dislike PCs who sided with the templars over the mages? Will Velanna dislike those who sided with the werewolves? -- but it is my belief and hope that there will be at least some callback to these smaller storylines.

This is a primary, central feature of DA -- that the choices of the player shape the outcome in the gameworld.

That is what I want for my sacrificed Warden -- the same thing that every other ending has. I do not want him to inexplicably come back from the dead -- that would destroy story continuity. I do not want a "default" setup for Ferelden -- that would also destroy continuity.

I want to play as the Orlesian Warden in the world shaped my my PC's choices. This is not a new, last-minute idea. It is a feature planned by the devs that turned out to be a little challenging to program.

Starting a new game is not an answer.

Resurrecting the sacrificed Warden is not an answer.

Modifié par distinguetraces, 19 février 2010 - 05:45 .


#21
grieferbastard

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So you can import your dead warden - some people have a PC who died they'd like to see continue. They left that option open - awesome sauce.

Yet you're far from required to keep your US dead warden. Do you know yet if or how the dead warden may or may not be included? Am I somehow confused as to the Awakenings released date? Perhaps someone here has a time machine that they used to travel back in time specifically to complain on the forums?

This isn't about less choices it's about more. Leave your US warden as well respected worm food and pick up a properly poncy Orlesian one. I would say it's reasonable to assume, given that every other choice seems to carry over, that there will be a reference.

Then again maybe something key to the story requires the main character to have been the one to stick it to the Archdemon. If so than you end up either in situation where you need to take that surviving the death of the Archdemon either via the shagging Morrigan method or by having some other poor sod take the killing blow is canon or where by choosing the ultimate sacrifice you end that characters storyline and to continue playing DA you need to flip back a few pages and pick a different adventure.

#22
1varangian

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There had better be a very believable explanation for the Warden's resurrection. If the ultimate sacrifice will be completely ignored there will be major disappointment. And hopefully he will only be brought back on borrowed time. Death needs meaning.

#23
Curlain

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grieferbastard wrote...

So you can import your dead warden - some people have a PC who died they'd like to see continue. They left that option open - awesome sauce.

Yet you're far from required to keep your US dead warden. Do you know yet if or how the dead warden may or may not be included? Am I somehow confused as to the Awakenings released date? Perhaps someone here has a time machine that they used to travel back in time specifically to complain on the forums?

This isn't about less choices it's about more. Leave your US warden as well respected worm food and pick up a properly poncy Orlesian one. I would say it's reasonable to assume, given that every other choice seems to carry over, that there will be a reference.

Then again maybe something key to the story requires the main character to have been the one to stick it to the Archdemon. If so than you end up either in situation where you need to take that surviving the death of the Archdemon either via the shagging Morrigan method or by having some other poor sod take the killing blow is canon or where by choosing the ultimate sacrifice you end that characters storyline and to continue playing DA you need to flip back a few pages and pick a different adventure.


Nope the Orlesian Warden will have a pre-set background (whatever that is) according to the FAQ so there won't be a reference to the US Warden (at least not one we played).  At best there will be a generic reference to a US Warden (again if a US Warden exists in the Orlesian Warden origin, and it's not defaulted to Alistair being the one who defeated the Archdemon).  So this means we don't have the option to leave our Warden dead as they should be and take up the Orlesian Warden with references being made to that Warden and the effects they had on the world.  That's exactly what some of us want, to take up the Orlesian Warden in a world where our US Warden lived and dead (similar to how we could take up the Exile in KOTOR 2 in a world where our Revan lived and effected the world).

And as suggested in the other thread if importing the data from a save and starting with the Orlesian Warden is to difficult then why not have a situation like KOTOR 2 when we can have a series of questions in an early convo such as they Exile had with Atton in KOTOR to set out certain details of the world (or galaxy in that case), like whether Loghain is alive or dead, Alistair or Anora is ruler of Ferelden or if they ruled together etc and so forth.

#24
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grieferbastard wrote...
I would say it's reasonable to assume, given that every other choice seems to carry over, that there will be a reference.


Yes. That is the same assumption that was made by the dev team. Until programming story carry-over between two different lead characters proved to be a challenge.

Will they overcome this challenge? Will they bother to try in the short time remaining before release? We don't yet know. We hope so.

#25
JKJEDIKNIGHT

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The US ending is not ignored entirely. It's ignored from the aspect of you bring in the guy who did it, and he's back alive. But you can still have Alistair or Loghain do it and it's not ignored. Obviously I know that isn't what you're all wanting. Just saying :-p