BoomOpCT wrote...
2. Not every ending is meant to continue on. A very good example is Mass Effect 2. ME is going to be a trilogy. However, you can have and "US" ending in ME2 on the suicide mission. Do you honestly think in ME3 they will write out an ENTIRELY new plot and main character to support the loss of Shepard in ME2? no, of course not. US was a noble ending never meant to continue beyond that choice.
This is not an analogous situation at all. In ME2 the ending where Shepard dies is more of an "undesirable ending", in that pretty much everything possible must go wrong before that can happen. Even in interviews and press, Casey Hudson repeatedly stressed that, though it is a suicide mission and the possibility of death is very real, it is in your (and Shepard's) best interest to survive, and in game the whole point is that Shepard is the only one capable of leading this suicide mission with any probability of survival. This is clearly a completely different scenario from the US ending in DA:O, where the US ending is one that requires a deliberate, difficult decision by the Warden (and player) in the endgame, as opposed to the "bad ending" you get if you weren't as successful as you could have been in combating the Blight. (Something more comparable, in my opinion, would be a hypothetical situation where you do defeat the Archdemon, but at the cost of the near-total destruction of Ferelden; the Blight is ended either way, but...)
Furthermore, the ME is a clear trilogy centering around Shepard, whereas yes, DA was never stated or intended to be a trilogy centering around one character, but it does not follow that you can't continue the world setting that you've been playing and influenced around you by your choices. Bioware offers you the chance to continue your game from Origins in three of the endings, or the chance to start anew in a default template setting as the Orlesian Warden, but the state of the US ending is still unresolved. If Bioware came out and explicitly said that yes, the US ending was meant to be a definitive ending to the game and series and was not meant to carry forward, that would be something else altogether, but as it stands, it's still a point of contention.
Also, saying that the US ending was never meant to continue beyond that choice suggests that it is the "undesirable" or inferior of the choices available to you, which I just can't accept as true given the context of the game and in light of Bioware's statements that our choices in DA:O matter and will carry forward in Awakening.