So essentially....
#1
Posté 19 février 2010 - 02:20
#2
Posté 19 février 2010 - 02:27
The Dog - How do you know there is no explanation for why Dog is not there?
Sacrifice Ending - Fair enough
Most of the OC's party members gone - How do you know they won't be acknowledged? How do you know they aren't off doing their own thing?
DLC - Fair enough, though not a deal breaker for me personally
Modifié par Challseus, 19 février 2010 - 02:27 .
#3
Posté 19 février 2010 - 02:34
Modifié par bluewolv1970, 19 février 2010 - 02:36 .
#4
Posté 19 février 2010 - 02:36
#5
Posté 19 février 2010 - 02:44
bluewolv1970 wrote...
well in the case of the dog he has a 100% permanent loyalty, is a killing machine, and cleans up gore - in a way not having him is counter intuitive to the not having romances - if the threat is so dangerous as to not have romances why would you Not have your beloved killing machine next to you -...
Yeah, I hear you. All we can do is wait and see what the explanation is. Maybe something "bad" happens to him between the games...
#6
Posté 19 février 2010 - 02:52
#7
Posté 19 février 2010 - 02:55
KnightofPhoenix wrote...
Even T3M4 had more personality than dog.
Nice. I have to agree, Dog doesn't really add anything to the game for me.
#8
Posté 19 février 2010 - 03:05
It's a game......a....GAME!
I bet some of these people spend more time working on their DA romances then they do with their RL romances.....if they can squeeze out of their doorway to have one that is.
#9
Posté 19 février 2010 - 03:10
andcus wrote...
its an expansion... not a continuation....it expands on the world and the scenario where your character survives.
excpet that bioware already has stated that decsions you make were going to carry over in future games and regardless of that if you DO carry over a character it should feel as though are acutally still playing that character particularly given that only a half year at best has past - unless we are lead to believe that in six months all friends moved on (including the ones traveling with us), our romantic partner dumped us, anora/alistair divorced us (human noble), our dog died, and nothing we did or people we helped along the way acknowledges us - if they wanted to make an expansion that had nothing to do with the first game then simply make it a new character like the firist neverwinter nights expansion
Modifié par bluewolv1970, 19 février 2010 - 03:13 .
#10
Posté 19 février 2010 - 03:17
bluewolv1970 wrote...
andcus wrote...
its an expansion... not a continuation....it expands on the world and the scenario where your character survives.
excpet that bioware already has stated that decsions you make were going to carry over in future games and regardless of that if you DO carry over a character it should feel as though are acutally still playing that character particularly given that only a half year at best has past - unless we are lead to believe that in six months all friends moved on (including the ones traveling with us), our romantic partner dumped us, anora/alistair divorced us (human noble), our dog died, and nothing we did or people we helped along the way acknowledges us - if they wanted to make an expansion that had nothing to do with the first game then simply make it a new character like the firist neverwinter nights expansion
The romance dissention is just unfounded, in my opinion. I stated elseware that you are at war in this game...if you think about crusader knights in the middle ages, they left their lives and familes behind to go to the Middle East, sometimes for years....essentially putting their lives on hold to fight. Awakenings comes across like that for me. You are "crusading" against the blight. And it isn't like you can Skype with Leliana...
#11
Posté 19 février 2010 - 03:20
bluewolv1970 wrote...
andcus wrote...
its an expansion... not a continuation....it expands on the world and the scenario where your character survives.
excpet that bioware already has stated that decsions you make were going to carry over in future games...
And this is still true. While not *all* decision will carry over (this is a video game still!), a lot do. Perhaps not the ones that some people care about, but they do. I think people are focusing too much on what they know won't carry over, and not what potentially will.
Have faith, people!
#12
Posté 19 février 2010 - 03:20
#13
Posté 19 février 2010 - 03:21
Proposition_Joe wrote...
cop out, Leilana is out adventuring with me , even DAO states that. so where is she?
Maybe wait until the game is released to find out? *shrug*
#14
Posté 19 février 2010 - 03:22
#15
Posté 19 février 2010 - 03:23
Hammer6767 wrote...
bluewolv1970 wrote...
andcus wrote...
its an expansion... not a continuation....it expands on the world and the scenario where your character survives.
excpet that bioware already has stated that decsions you make were going to carry over in future games and regardless of that if you DO carry over a character it should feel as though are acutally still playing that character particularly given that only a half year at best has past - unless we are lead to believe that in six months all friends moved on (including the ones traveling with us), our romantic partner dumped us, anora/alistair divorced us (human noble), our dog died, and nothing we did or people we helped along the way acknowledges us - if they wanted to make an expansion that had nothing to do with the first game then simply make it a new character like the firist neverwinter nights expansion
I
The romance dissention is just unfounded, in my opinion. I stated elseware that you are at war in this game...if you think about crusader knights in the middle ages, they left their lives and familes behind to go to the Middle East, sometimes for years....essentially putting their lives on hold to fight. Awakenings comes across like that for me. You are "crusading" against the blight. And it isn't like you can Skype with Leliana...
I do not necessarily disagree with that, but again why would you NOT have your mabari with you under those circumstances given that they are bred specifically for war - and in the case of the human noble origin is also your family dog. My overall point is that a thing like that just makes it feel like you are playing the same character in name only - which if that is the case then simply make the expansion a new character only
Modifié par bluewolv1970, 19 février 2010 - 03:24 .
#16
Posté 19 février 2010 - 03:26
#17
Posté 19 février 2010 - 03:55
The warden's chest issue isn't a biggie IMO... if for some reason we absolutely can't go back to the warden's keep ever again (and hopefully there IS a reason given for that), it's certainly forgivable. But if we're allowed to take any/all items from our origin characters EXCEPT for the DLC items, that's just utter laziness. And like others have said regarding this issue in other topics here, this only tell us consumers how utterly pointless buying your DLC is if you drop all support for it in the next expansion. Come on BioWare, you're better than that... hopefully you'll end up fixing this glaring error.
As far as suddenly missing companions, since we haven't been told why most of them have gone missing, it's too soon to react to this news. Although if I hear it's not explained whatsoever in-game, or comes across as an obvious cop-out, I may not be purchasing this expansion. It's the same storyline, not far away, not much later. There's simply been far too much time dedicated on my characters like Sten and Leliana (especially Leliana) to simply drop them if there isn't a very good reason for it. I'd rather just stop playing altogther.
Modifié par Uberdubie, 19 février 2010 - 03:58 .
#18
Posté 19 février 2010 - 03:56
1. He isnt the DAO warden so the dlc content thing panes out.
2. A lone warrior dedicated to rebuilding his order, so romances shouldnt come into question.
3. The Ending of Origins can easily fit into the story no matter what the choices were.
#19
Posté 19 février 2010 - 04:01
Uberdubie wrote...
...this only tell us consumers how utterly pointless buying your DLC is if you drop all support for it in the next expansion...
I understand people are attached to their DLC items, just wanted to point out that not all people bought the DLC for the items... I for one did it for the story, and enjoyed it very much.
#20
Posté 19 février 2010 - 04:03
Modifié par Uberdubie, 19 février 2010 - 04:34 .
#21
Posté 19 février 2010 - 05:15
_LordKain_ wrote...
All this complaining about romances.....who friggin' cares!
It's a game......a....GAME!
I bet some of these people spend more time working on their DA romances then they do with their RL romances.....if they can squeeze out of their doorway to have one that is.
Thank you for making me laugh. Watching some of these people have toddler tantrums over something they haven't even seen yet makes me wonder what kind of people they are.
#22
Posté 19 février 2010 - 05:35
Hammer6767 wrote...
bluewolv1970 wrote...
andcus wrote...
its an expansion... not a continuation....it expands on the world and the scenario where your character survives.
excpet that bioware already has stated that decsions you make were going to carry over in future games and regardless of that if you DO carry over a character it should feel as though are acutally still playing that character particularly given that only a half year at best has past - unless we are lead to believe that in six months all friends moved on (including the ones traveling with us), our romantic partner dumped us, anora/alistair divorced us (human noble), our dog died, and nothing we did or people we helped along the way acknowledges us - if they wanted to make an expansion that had nothing to do with the first game then simply make it a new character like the firist neverwinter nights expansion
The romance dissention is just unfounded, in my opinion. I stated elseware that you are at war in this game...if you think about crusader knights in the middle ages, they left their lives and familes behind to go to the Middle East, sometimes for years....essentially putting their lives on hold to fight. Awakenings comes across like that for me. You are "crusading" against the blight. And it isn't like you can Skype with Leliana...
And Leliana doesn't strike me as a housewife who would just sit at home while the Warden goes off to fight. Oh that's right! In the DA:O she was a terrific warrior who was able to fight on the front lines along side the Warden! Did she suddenly lose her ability to fight in between games?
#23
Posté 19 février 2010 - 05:38
_LordKain_ wrote...
All this complaining about romances.....who friggin' cares!
It's a game......a....GAME!
I bet some of these people spend more time working on their DA romances then they do with their RL romances.....if they can squeeze out of their doorway to have one that is.
I usually don't respond to these types of rants, but frankly I'm tired of being pigeon holed. As an older woman who has been married more than a decade, I like the romance. Once a person is as "settled in" to a long standing relationship, often romance gets set aside for expedience sake. (A roll in the hay becomes simply a roll in the hay and then we're off to our busy lives.) So this game gives me a chance to enjoy romance and inspires me to pursue this type of encounter with my beloved. Oh, and just to so you know that my husband isn't a gaming widower, he often works late hours and weekends. So, I have plenty of time on my hands.
Second, as for being fat, I've lost an entire size since I started playing this game. My husband is also enjoying the new, fit me; and is looking forward to the new fitter me in that will appear in the months to come.
So, Lord Kain and any other broad spectrum persona out there, please stop making these axxenine statements that all gamers are fat, non-social losers with nothing better to do than drool over pixelated love interests. We are a extremely diverse demographic who share a common enjoyment of well rounded, well told, interactive stories.
#24
Posté 19 février 2010 - 06:07
#25
Posté 19 février 2010 - 06:14





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