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ME 2 a huge dissapointment compared to ME 1.


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#126
Guest_DrathanGervaise_*

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unda647 wrote...

This thread needs more waffles


The Waffle Brigade, pwnin' trolls one IHOP or Denny's at a time.

I'm making a social group for that now.

#127
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Axeface thanks for really reading what I wrote, I just realised the mistake I made :)

#128
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And I'm trying not to flame like other people are doing to me BUT I wrote a comment that I bought the game with points on PLAY2G so can we move on now ?!?
   
                                                                                               Thank you.

Modifié par K0braTh0r, 19 février 2010 - 07:05 .


#129
Cylinder2

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K0braTh0r wrote...

And I'm trying not to flame like other people are doing to me BUT I wrote a comment that I bought the game with points on PLAY2G so can we move on now ?!?
   
                                                                                               Thank you.


I bought the game with moon money on my way through the magical world of candy.

#130
Guest_K0braTh0r_*

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This is the site and no, I am still not angry http://www.g2play.net/store/



For all of you morons out there, keep tryin' ;)

#131
Flash_in_the_flesh

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K0braTh0r wrote...

OK for some people that think some of the reason's I wrote there aren't such a big issue, well let me tell you this, a true player likes to experience a game 100% and pays attention to ALL THE DETAILS especially the MINOR ones, because hey, nobody will buy a game with major flaws and the minor things are those that makes a game great in the end, the atmosphere, the experience great.


That's exactly what I do, how I play all games. There are people on this forum who finished their first ME2 playthrough in under 20h. I needed 52h to finish first playthrough ME2 and that's because I "pay attention to ALL THE DETAILS especially the MINOR ones". Still I don't agree with any of your arguments from first post. I could write a LOT about every single little detail in game that makes me happy while other players most likely wouldn't care about it.

K0braTh0r wrote...

About changing Shepard's face or ammo, if they really wanted that why wasn't ME 1 made with those changes? Why Toggle Helmet on and off in ME 1 or change armour for team mates, when in the second one is not available? Is a step backwards to progress in my opinion, in the worst scenario, ME 1 should have had these flaws that would be improved and repaired in the second one, but what they did it's not an improvement. It's a regressive thing.


People are always complaining. Change some features from first game in the sequel and people won't like it because they find first part to be perfect. Don't change the sequel and people won't like it because they get an "expansion pack" -> same game, just new story.

Introducing ammo is an improvement to gameplay and it's explained in the lore. Also it's perfectly reasonable and logical that mass accelerator guns need special cooling. Shooting slugs accelerated to >1 km/s would melt the barrel, not to mention internal hardware, processors, etc. Those weapons have plenty electronics inside.

Toggle helmet is one of very few things that are missing in ME2. Still no big deal, I can enjoy the game without it.
More outfits for teammates would also be nice but it's not really important. This applies to every aspect in all games. It would be nice to have more this and more that but we can't get everything and devs can't spend too many years making one game or it will become outdated at the day of release.

#132
AtreiyaN7

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Another EA-conspiracy theorist, and an unregistered one at that! Nobody gets posts deleted for criticizing the game. They get them deleted because they're trolling, the posts are spam or they're made by pirates, etc.
  • I disagree with what almost everything you say (except for the idea of a commodities market, which has been proposed as DLC).
  • I'm an actual registered owner of all the BioWare games you listed and played them all, and I was not disappointed by ME2.
  • What you call simplification, some of us look at as well thought out streamlining.
  • Go register the game, assuming you have a legal copy of it.
  • I do not miss omni-gel at all, nor the Mako.

Modifié par AtreiyaN7, 19 février 2010 - 07:33 .


#133
guise709

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Jade Empire had the least amount of rpg components of any Bioware game to date with ME2 coming at second place. That being said while ME2 is a fun game it wouldn't hurt if it had more rpg elements.

#134
ShuMaKisO

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I love ME1 and ME2. Hurray!

#135
Lonely_Fat_Guy

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EA didnt do anything with the game, stop the crying.



they do not handle there non sport games the same as there yearly sports games.

so now stop blaming EA (mirrors edge, Dark space) about not giving dev's a freedom to work in.

#136
Obara

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K0braTh0r wrote...

November Cousland, by your comment I recon that you are or very young, or not very familiar with BioWare's games. After you had played most if not all of their games then please tell me that my opinion "sucks a cheetah".


I understand your disapointment, kobra. I have played almost every bioware game since baldure's gate (except sonic :P and MDK), but I have to disagree with you about the "biggest disappointment of the year" part. They did try to wrangle more players by simplifying the game (a lot), but i think it was somewhat necessary. I knew people who got intimidated by ME1 after they saw the inventory screen and tossed the game saying "Too complicated". After i smacked him for being a cry baby, I understood what he meant. Most people are scared of menus and reading. This is a sign of how a userbase of a lower attentionspan can affect games. I was raised to adhere to the creed "can't run with the dogs? stay on the porch.", unfortunately the porch is untapped revenue to game developers. Considering the fact that it's hard to make a profit on titles this epic (due to production), they are forced to try and grow their fanbase so we can get ME3. I say run with it Bio-dudes (and dudets). You deserve that paycheck!

on a more agreeable note with kobra-kai (sweep the leg), There were a lot of things that made me say "I miss...blah". Scanning is something i thought was cool, until I did it for a couple hours, then I found myself wishing for a shortcut. Believe it or not, I also miss my mako. Changing the appearence of character's is sort of there, but only one alternative is weak. I was dissapointed in the lack of weapons as well. Final complaint, where is my volus crew member, and why can't I see tham outside a suit (quarians included)? Stick em in the cleanroom or pressure chamber, anything, just let me see them. I won't think less of them based on appearance. Another final complaint: What do female aliens look like? They teased the appearence of a female krogan (under a blanket :P), how about female turians or salarians. I'm not saying this because I want to sleep with them (not that i would say no), but these things do breed, right? prove it. I'm amazed that every turian, salarian, krogan, batarian ( I should have listed the races that had females, the list would have been shorter) in space are male. ME3 needs proof of sexes, or are aliens biggets and keep their women indoors?

Modifié par Obara, 19 février 2010 - 07:44 .


#137
newcomplex

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complaining about omni-gel.



sounds familiar.



oh wait your complaining about omni gel being removed.



uhhhh



uuuuuuuuh



lol irony,

#138
lukandroll

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K0braTh0r wrote...

Hello there dear Mass Effect fans. I have played Mass Effect mainly because it was signed by BioWare and I loved SW KOTOR and Jade Empire so I was sure it was going to be a very good game. I was wrong. It got me stunned so hard, that I couldn't let it go until I finished it. I think Mass Effect is one of the greatest games EVER made.

Due to the amazing experience and storyline from Mass Effect, incredible gameplay and great RPG structure, I had huge expectations from ME2, expected to ****** my pants at first launch ... But instead a bitter-sour taste came into my mouth...

There are a lot of stupid and badly implemented stuff in the game, if I can
remember them all, I'll edit my post, of course if it isn't deleted for
making a bad image to the game. I have a lot of PC-games playing
experience and as a devoted fan to BioWare's RPGs, to avoid future mistakes, especially
on ME3 I would like to tell you my point of view, even if you'd take notice of it or not.

So I got totally shocked when I saw AMMO on my weapons ... I was like "WTF?!?" I thought it's only for the moment, maybe the pistol was damaged or something, but as I advanced in the game I saw it was made this way and with all due respect BioWare, this was the biggest and idiotic thing EVER to see in a production with your signature. This leads to the major problem, you decided to make this game more of an FPS-Action Game than an RPG-Action Game, but then I thought, heck even in FPSs' you have bigger ammo limit to carry than in this game, even with upgrades. So what was the point for this ? Just another great idea ?

Various gameplay, I believe you would like to call, "improvements", right ? just blew this game's chances of being the best game of 2010 and destroyed the hearts (I'm pretty sure I am not the only one severely dissapointed) of BioWare fans.

Some of these are :

- extremely simplified RPG component;

- extremely simplified market (buying items without the possibility to sell them?!?);

- extremely simplified and even badly modified inventory and squad equip screen (I can't dress up my team anymore?);

- simplified romantic scenes (after what everybody saw in ME 1 it is clear they expected the same in the 2nd part, although this is not a critical dissapointment);

- the storyline...hey I didn't expected to continue the game with the council saved and the galaxy too but at least the obvious choice for most gamers would have been Captain Anderson for councilor not Udina (again not a critical dissapointment);

- what happened to omnigel? why can't I choose decoding using omnigel? you added planetary scanning...to make the game longer by boring players to death? couldn't an omnigel scan been easier? again I guess another great idea to take Omnigel out;

- you added fuel and probes to buy via fuel depots, great, but why can't we sell the minerals to the depots to make some credits? and the Normandy uses fuel only when it travels in the Nebula but not when it travels inside a Solar System or when it uses a Mass Relay?

I currently haven't finished the game, but I'm sure I'll be back with something more to say...

In conclusion, I don't know what you tried to do BioWare if it was EA's fault or you just felt it to make some "tests" with one of the most epic games you ever made but to be honest you made this game the biggest dissapointment of the year, and when I mean you, I'm sure the devs know who's responsible, who called the shots...

Please excuse me if my report is too harsh, but I'm sick and tired of seeing games with huge potential and great storyline going to the trashcan...I feel right now like I felt after playing Gothic 1 and 2, when I started the 3rd one...the same taste...bitter-taste...of a huge dissapointment, at least Piranha's Bytes excuse was that they were rushed by the producers, they had to work at least one more year on the Gothic 3 project.

So...what is YOUR excuse BIOWARE ?!?

P.S.: The first Mass Effect felt like playing a game in which you invested not only time and hard work but PASSION too, it had such an unique and thrilling experience that never got you bored not even on planet explorations when Mass Effect 2 makes the impression of just another superficial EA game made without passion or dedication, only to make some more profit, it has very little of the experience that the first one offered, often becoming a little boring.

Shame on you BioWare...shame on you...you've let EA Games get the better of you...


I agree with a lot of what you put there...
But, the truth is, BioWare never visioned this game as a true Action RPG like the first...
This game was INTENTIONALY designed to be a shooter. In not knowing that notion lies your disappoint.

#139
WelshKris

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I don't necessarily disagree with all of your complaints. However at the end of the day it's Bioware's decision if they want to change some of the game mechanics in order to streamline the game for a larger market (it makes the most financial sense in my opinion). As customers we are not entitled to dictate how their fictional universe plays out. Also from what I have seen on these threads most people appreciate the changes made to the gameplay as the combat was one the main gripes a lot of people had about ME1(I'm unsure myself I do miss some of the RPG elements)



p.s. Just so that you are aware I have played all of bioware's games (apart from jade empire) since I picked up Baldur's Gate when I was twelve.

#140
TornadoADV

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I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.

#141
lightfoxZ

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Understanding how someone who played and enjoyed ME1 before playing ME2 is beyond me. ME2 was the biggest disappointment i had in a video game in very long time. Such a waste.

#142
Unwise Wisdom

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I prefer ME2, I think it's much better than the first one. In fact, it took me more than a year of not touching the game to even go through a second playthrough. And as much as I want more characters to import to ME2, I don't think I can stand playing through the first game again.



So what if it's simpler? At least it feels like theres much more to do. When I was done with the first game, I thought I was only halfway through, I expected it to be longer. Oh, and the Mako.. Yeah I really prefer the mining in ME2. I agree about the ammo though, I like the whole overheating thing more, but meh.

#143
Darth Drago

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TornadoADV wrote...

I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.


-The way the franchise is going, Mass Effect 3 will be a first person shoot or a plat former game. To bad BioWare decided to screw over the RPG fan base that loved the first game and cater to the third person squad based shooter ones instead. Changing genres in the middle of a series of games is never a good idea.

Modifié par Darth Drago, 19 février 2010 - 09:22 .


#144
LoveAsThouWilt

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Disapointment? disapointment? It is an improvement on ME2. Some may complain that the RPG elements are gone but, I dont see where they get this idea. I would like some more customization with armor and weapons (considering there are too few upgrades in game for them and too few varieties). But when it comes to the different ways you can change your Shepard to play it is still an action-rpg-shooter. I did miss travelilng to other planets and actually traveling the surface, but, this actually WILL probably come with one of the dlc's they mentioned long ago (some shuttle of sorts). I don't see what other use it could have except the allowance to explore other planets more so. The first ME1 I wouldn't even call a true rpg because unlike ME2, playing as a different class is almost pointless because the recharge of abilities and how they worked didn't make them very feasible (at least for me it wasn't worth trying to play as anything other than a soldier in ME1). In me2 there is actually a difference between playing different classes.



ME2 is a true sequel to ME1, it may have some faults (glitches that I noticed, technical things) but in terms of content and plot and mechanics, it is a fantastic sequel. An improvement. Sure I would like more sidequests (seems to be too few in ME2, traveled the galaxy 100% and completed all the quests and the main game within 50 hours), so it is still in the same time frame as the first game. It is actually longer because the only way for allies to survive is to gain their loyalty whereas in ME1 you can breeze on through to the end of the game pretty much.




#145
LoveAsThouWilt

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Darth Drago wrote...

TornadoADV wrote...

I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.


-The way the franchise is going, Mass Effect 3 will be a first person shoot or a plat former game. To bad BioWare decided to screw over the RPG fan base that loved the first game and cater to the third person squad based shooter ones instead. Changing genres in the middle of a series of games is never a good idea.


What are is the so called actions that screwed over the RPG fans? This game is still an RPG in more ways than most are in that you can tell your Shepards story how you want it told. Your actions in quests have reactions and consequences through the series. This is the BIGGEST leap in RPGs in a long time: having events carry through one game into another based on the players decisions.

I've never been a fan of shooters, not really. When I got my 360 last march my first game was Resident Evil 5 which really introduced me into shooters. It was fun, I enjoyed it, but I play games primarily for the story. Most action games are SHOOTERS in some way or form because, what other weapons should they use? The medieval style of gameplay is growing old (in a manner of speaking) so it is not surprise that most games the primary weapon are guns.

I enjoyed Baldurs Gate (the console games) but never cared to play them more than once.  It got old.

Mass Effect 1 and 2 have been the first games in a long time that I actually don't mind playing multiple times. That I even continue to play after gaining all achievements simply because the gameplay and the great story.

It makes no sense to me the comments that the RPG elements are gone. I don't understand that, because it seems more or less the same game with gamplay improvements.

#146
Mendelevosa

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I don't understand why people are complaining about the ammo system. It's not hard at all to find ammo, and if you are constantly running out of ammo on a Normal difficulty playthrough, then you just suck at aiming. The ammo is there to give us more of a challenge in shooting. I think people are just mad that they can't spam endless bullets into their enemies, and that they actually have to touch their other wepaons, including the ....OMG....THE PISTOL!!! The horror.

Modifié par Mendelevosa, 19 février 2010 - 09:31 .


#147
TornadoADV

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LoveAsThouWilt wrote...

Darth Drago wrote...

TornadoADV wrote...

I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.


-The way the franchise is going, Mass Effect 3 will be a first person shoot or a plat former game. To bad BioWare decided to screw over the RPG fan base that loved the first game and cater to the third person squad based shooter ones instead. Changing genres in the middle of a series of games is never a good idea.


What are is the so called actions that screwed over the RPG fans? This game is still an RPG in more ways than most are in that you can tell your Shepards story how you want it told. Your actions in quests have reactions and consequences through the series. This is the BIGGEST leap in RPGs in a long time: having events carry through one game into another based on the players decisions.

I've never been a fan of shooters, not really. When I got my 360 last march my first game was Resident Evil 5 which really introduced me into shooters. It was fun, I enjoyed it, but I play games primarily for the story. Most action games are SHOOTERS in some way or form because, what other weapons should they use? The medieval style of gameplay is growing old (in a manner of speaking) so it is not surprise that most games the primary weapon are guns.

I enjoyed Baldurs Gate (the console games) but never cared to play them more than once.  It got old.

Mass Effect 1 and 2 have been the first games in a long time that I actually don't mind playing multiple times. That I even continue to play after gaining all achievements simply because the gameplay and the great story.

It makes no sense to me the comments that the RPG elements are gone. I don't understand that, because it seems more or less the same game with gamplay improvements.


Having a story does not an RPG make. Resident Evil 4 and 5 are more RPG then ME2 is and that's pretty damn scary for all the wrong reasons. We all know when we get the Hammerhead back, we'll finally be able to actually explore some planets for once instead of being inside a glorified corridor shooter.

#148
Unwise Wisdom

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TornadoADV wrote...

LoveAsThouWilt wrote...

Darth Drago wrote...

TornadoADV wrote...

I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.


-The way the franchise is going, Mass Effect 3 will be a first person shoot or a plat former game. To bad BioWare decided to screw over the RPG fan base that loved the first game and cater to the third person squad based shooter ones instead. Changing genres in the middle of a series of games is never a good idea.


What are is the so called actions that screwed over the RPG fans? This game is still an RPG in more ways than most are in that you can tell your Shepards story how you want it told. Your actions in quests have reactions and consequences through the series. This is the BIGGEST leap in RPGs in a long time: having events carry through one game into another based on the players decisions.

I've never been a fan of shooters, not really. When I got my 360 last march my first game was Resident Evil 5 which really introduced me into shooters. It was fun, I enjoyed it, but I play games primarily for the story. Most action games are SHOOTERS in some way or form because, what other weapons should they use? The medieval style of gameplay is growing old (in a manner of speaking) so it is not surprise that most games the primary weapon are guns.

I enjoyed Baldurs Gate (the console games) but never cared to play them more than once.  It got old.

Mass Effect 1 and 2 have been the first games in a long time that I actually don't mind playing multiple times. That I even continue to play after gaining all achievements simply because the gameplay and the great story.

It makes no sense to me the comments that the RPG elements are gone. I don't understand that, because it seems more or less the same game with gamplay improvements.


Having a story does not an RPG make. Resident Evil 4 and 5 are more RPG then ME2 is and that's pretty damn scary for all the wrong reasons. We all know when we get the Hammerhead back, we'll finally be able to actually explore some planets for once instead of being inside a glorified corridor shooter.


You people complain too much lol.  Just the fact that you can choose what to say during conversations makes ME2 much more of a RPG than Resident Evil 4/5 could ever be.    

And exploring the planets in ME1 wasn't that interesting imo, there wasn't exactly much to see.  And since you couldn't explore every planet, it felt even more useless to be able to explore anything at all. At least that's what I thought.

#149
TornadoADV

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Unwise Wisdom wrote...

TornadoADV wrote...

LoveAsThouWilt wrote...

Darth Drago wrote...

TornadoADV wrote...

I wouldn't call ME2 a huge dissapointment. But calling it an "RPG" is stretching it. ME1 was an RPG, ME2 is a TPS, it's more Uncharted 2 then KOTOR. Glad I held onto ME1 for when I want an RPG to play...and do crazy stunts in the Mako.


-The way the franchise is going, Mass Effect 3 will be a first person shoot or a plat former game. To bad BioWare decided to screw over the RPG fan base that loved the first game and cater to the third person squad based shooter ones instead. Changing genres in the middle of a series of games is never a good idea.


What are is the so called actions that screwed over the RPG fans? This game is still an RPG in more ways than most are in that you can tell your Shepards story how you want it told. Your actions in quests have reactions and consequences through the series. This is the BIGGEST leap in RPGs in a long time: having events carry through one game into another based on the players decisions.

I've never been a fan of shooters, not really. When I got my 360 last march my first game was Resident Evil 5 which really introduced me into shooters. It was fun, I enjoyed it, but I play games primarily for the story. Most action games are SHOOTERS in some way or form because, what other weapons should they use? The medieval style of gameplay is growing old (in a manner of speaking) so it is not surprise that most games the primary weapon are guns.

I enjoyed Baldurs Gate (the console games) but never cared to play them more than once.  It got old.

Mass Effect 1 and 2 have been the first games in a long time that I actually don't mind playing multiple times. That I even continue to play after gaining all achievements simply because the gameplay and the great story.

It makes no sense to me the comments that the RPG elements are gone. I don't understand that, because it seems more or less the same game with gamplay improvements.


Having a story does not an RPG make. Resident Evil 4 and 5 are more RPG then ME2 is and that's pretty damn scary for all the wrong reasons. We all know when we get the Hammerhead back, we'll finally be able to actually explore some planets for once instead of being inside a glorified corridor shooter.


You people complain too much lol.  Just the fact that you can choose what to say during conversations makes ME2 much more of a RPG than Resident Evil 4/5 could ever be.    

And exploring the planets in ME1 wasn't that interesting imo, there wasn't exactly much to see.  And since you couldn't explore every planet, it felt even more useless to be able to explore anything at all. At least that's what I thought.


What did I say about Story does not an RPG make? Also, I found the planet exploring very nice in ME1, perhaps if you looked up past the horizion sometime you'd see some pretty impressive vistas. And the planets you couldn't explore in ME1 were just flat out lethal, unlike ME2, where anything less then near Earth-like was avoided with a vengence.

#150
bjdbwea

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It's good to see that well written and constructive OPs such as this one come up regularly. Perhaps BioWare will yet recognize that they went too far this time with their "changes".