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OK, Collectors defeated. Was it really that important?


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#1
T0paze

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So, Shepard has defeated the Collectors. Why?

Because the Collectors were a threat to humanity.
How so?
The were conducting experiments to create a giant Human Reaper (and, in general, find ways in which the Reapers would develop in the future).
How did they do that?
By abducting human colonists and using them as test subjects.
What were their plans?
To attack Earth, since they would need many more humans.
Would they succeed alone?
No. Shepard and his team (11 people in total) destroyed a collector base, effectively ruining their plans. Collectors may have had superior technologies, but it's obvious that they wouldn't be able to attack any major power (e.g. the Human Alliance) on their own.
So, how would they do that?
With the help of the Reapers.
But the Reapers are still going to attack!

Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity? Actually, the only reason Shepard is needed is that the Alliance is (ridiculously) lazy.

Modifié par T0paze, 19 février 2010 - 06:39 .


#2
Koomaa

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<_<

#3
Gill Kaiser

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They wouldn't necessarily have needed to attack Earth to complete their Reaper. They might have just had all those pods ready to begin the harvest once the Human Reaper was complete. Presumably with a Reaper on side they'd be able to abduct a crapload more humans, and make another Human Reaper... then keep doing it until they had the firepower to attack Earth. At some point they'd probably attack the Citadel and turn on its relay, as well.

#4
CajunRexShepard

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Not lazy, but rather stubbornly shortsighted... I.E. the rest of the galaxy refuses to acknowledge the existence of the reapers and the collectors, and it's up to you to prove otherwise... The unsung hero is he (*or she) who puts his life upon the line for people who can't or don't appreciate it. Welcome to heroism.

#5
CrookedAsylum

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Because creating a new reaper is a bad, bad thing. And considering how powerful the Reapers already are, they don't need an entire ruthless race in their service, of which a Reaper could take control of at any time.



On top of that, if Shepard didn't stop the collectors, I imagine many more colonies would've been taken, if not Earth. Shepard's purpose is to be a galactic protector. If millions of colonists disappearing, on top of the threat of more to follow, isn't worth their time, then, well, that's one sh*tty protector.

#6
Nozybidaj

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T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,


Except he didn't.  All those human colonists? Jello-O city.

So basically all he really did was get 11 random people (potentially) killed.

#7
Lord Atlia

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You know history has shown that when an organization starts mass murdering people by the tens of thousands it is best to not look the other way because these people/aliens are not going to just stop.

#8
InvaderErl

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Human reaper = bad things.

#9
Biotic_Warlock

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i Think the collecters were innocent, they were possessed by the reapers... but they were released just as they were about to die, look at the general's expression, it was confused and bewildered and didnt know what was happening (i used wiki to give that clue anyway) but im pretty sure thats true from my perspective, Im also thinking they were making a human reaper because it would probably be like a human as well. The reapers know how formidable they can be, so they probably thought if they made a full human reaper it would be unstoppable. Know the enemies weakness sort of thing.

#10
Valmy

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T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity? Actually, the only reason Shepard is needed is that the Alliance is (ridiculously) lazy.


You are guessing.  You have no idea how the human reaper fit into the Reapers plans and why they were going to such lengths with the Collectors to do it.  We can only assume this was a major setback as the Reaper did say 'we will find another way'.

#11
KainrycKarr

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Nozybidaj wrote...

T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,


Except he didn't.  All those human colonists? Jello-O city.

So basically all he really did was get 11 random people (potentially) killed.


Yup. How ME3 handles your "elite crew" will probably determine, ultimately, how good a story ME2 was.

#12
SkywardDescent

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Its the middle act.

Think Empire Strikes Back.

#13
InvaderErl

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Biotic_Warlock wrote...

i Think the collecters were innocent, they were possessed by the reapers... but they were released just as they were about to die, look at the general's expression, it was confused and bewildered and didnt know what was happening (i used wiki to give that clue anyway) but im pretty sure thats true from my perspective, Im also thinking they were making a human reaper because it would probably be like a human as well. The reapers know how formidable they can be, so they probably thought if they made a full human reaper it would be unstoppable. Know the enemies weakness sort of thing.


I don't think they were released per se. The Collector's are a slave race, much like the Keepers. I think the General was more upset that Harbinger was leaving him than having been a pawn.

#14
cronshaw8

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Collecters : Reapers :: Bloomin' Onion: 24oz New York Strip

#15
SmokePants

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The collectors also created a bioweapon to take out every other sapient species, which Mordin conveniently cured, but they could have developed another one.

#16
tmp7704

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T0paze wrote...

Collectors may have had superior technologies, but it's obvious that they wouldn't be able to attack any major power (e.g. the Human Alliance) on their own.
So, how would they do that?
With the help of the Reapers.
But the Reapers are still going to attack!

Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity?

There's more humans present in the colonies overall than there is on Earth. These colonies aren't really protected from the hit-and-run attacks the Collectors specialized in due to Alliance military doctrine (keep fleets in reserve ready to counter-attack rather than defend) So a large number of them could be taken one by one in this manner, effectively meaning loss of large part of human race.

This would mean putting the Collector threat to end was way more than saving just "a few" human colonies.

Also, keep on mind the combined fleets weren't able to defeat even single Reaper until it lost the shields when its "avatar" Saren was killed. If the Collectors were able to complete whatever they were trying to build in the base, who knows if "any major power" could actually stand up to that.

Modifié par tmp7704, 19 février 2010 - 06:56 .


#17
JLocke37

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Creating a human reaper would have been awful and had to be stopped. Not to mention saving hundreds of thousands of colonists from future abductions is pretty important as well.



Never have I heard of a game where saving hundreds of thousands is not really that big of a deal.

#18
apk117

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If Mass Effect 2 is supposed to be The Empire Strikes Back, does that mean in Mass Effect 3 the Reapers will be cast down by some cute (but lethal!) teddy bear things?

#19
SurfaceBeneath

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ME2 wasn't about stopping the Collectors. Not really.



It was about Shepard evolving as a leader. At the end of beginning of ME2, we learn that despite Shepard's efforts, the Reapers are still unacknowledged at large and without a strong figurehead to lead the defense of the Galaxy, the Reapers will continue the cycle that has been perpetuated for millions of years. It's about gathering a crew of vastly differing talents and ideologies whom would never work together under any circumstances and whom don't owe Shepard a damn thing and gain their trust enough to get them to follow Shepard in to what is assumed to be certain death on a "Suicide Mission". Consider it a prologue to what Shepard is going to have to do in order to fight off the true Reaper threat. It's also about who Shepard is able to trust, what with Cerberus being the only group that is really set to help out Shepard at the beginning of the game. It's about the cost of trust. Unfortunately, we will not be able to see many of the consequences of that until ME3.

#20
tmp7704

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apk117 wrote...

If Mass Effect 2 is supposed to be The Empire Strikes Back, does that mean in Mass Effect 3 the Reapers will be cast down by some cute (but lethal!) teddy bear things?

The volus are actually all covered in fur in these suits of theirs. The final act of ME3 will involve attack on the Reaper base orbitting a moon in the volus home system, where they can run suit-free.

#21
RE0305

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But we only found out about the human reaper in the end, when the game starts we have only limited information to work with. In retrospect alot of the squad members were not needed aswell, but we don't know that going throught the Omega 4 relay.

In my mind the story is about getting ready to fight the unknown, finding out things in the end does not change the urgency of the mission in the begginging of the story.

#22
jklinders

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T0paze wrote...

So, Shepard has defeated the Collectors. Why?

Because the Collectors were a threat to humanity.
How so?
The were conducting experiments to create a giant Human Reaper (and, in general, find ways in which the Reapers would develop in the future).
How did they do that?
By abducting human colonists and using them as test subjects.
What were their plans?
To attack Earth, since they would need many more humans.
Would they succeed alone?
No. Shepard and his team (11 people in total) destroyed a collector base, effectively ruining their plans. Collectors may have had superior technologies, but it's obvious that they wouldn't be able to attack any major power (e.g. the Human Alliance) on their own.
So, how would they do that?
With the help of the Reapers.
But the Reapers are still going to attack!

Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity? Actually, the only reason Shepard is needed is that the Alliance is (ridiculously) lazy.


Horizon alone had 600,000 people living on it, by restricting the collectors to "only" getting a third of that colony you have saved 400,000 people, plus any future fringe colonies that may be hit. Sure it's not the whole galaxy but exactly what does it take to impress you?

#23
Sigma Tauri

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Modifié par monkeycamoran, 12 septembre 2010 - 03:03 .


#24
Nebok

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It's a shame the Collectors didn't have some kind of technology that would prevent people from fighting back, making harvesting humans easier. Maybe to put people in some kind of stasis... if only.

#25
Gill Kaiser

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apk117 wrote...

If Mass Effect 2 is supposed to be The
Empire Strikes Back, does that mean in Mass Effect 3 the Reapers will
be cast down by some cute (but lethal!) teddy bear things?

No, because George "Bat**** insane" Lucas isn't in charge this time.

Modifié par Gill Kaiser, 19 février 2010 - 07:05 .