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OK, Collectors defeated. Was it really that important?


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#26
jklinders

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Oh god no, what about the volus,they're kind of like ewoks right?



*Claws eyes out in disgust*



no no please no I could not stand that!

#27
Valmy

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jklinders wrote...

Oh god no, what about the volus,they're kind of like ewoks right?

*Claws eyes out in disgust*

no no please no I could not stand that!


The Volus would at least hire a legion of Krogan to do their fighting for them and not try to take down a legion of elite Reapers using sticks and stones.

#28
Taritu

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tmp7704 wrote...

T0paze wrote...

Collectors may have had superior technologies, but it's obvious that they wouldn't be able to attack any major power (e.g. the Human Alliance) on their own.
So, how would they do that?
With the help of the Reapers.
But the Reapers are still going to attack!

Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity?

There's more humans present in the colonies overall than there is on Earth. These colonies aren't really protected from the hit-and-run attacks the Collectors specialized in due to Alliance military doctrine (keep fleets in reserve ready to counter-attack rather than defend) So a large number of them could be taken one by one in this manner, effectively meaning loss of large part of human race.

This would mean putting the Collector threat to end was way more than saving just "a few" human colonies.

Also, keep on mind the combined fleets weren't able to defeat even single Reaper until it lost the shields when its "avatar" Saren was killed. If the Collectors were able to complete whatever they were trying to build in the base, who knows if "any major power" could actually stand up to that.


I really doubt there are more humans off-earth than on, given humanity has had Mass Effect technology for less than 30 years. It's always been one of the big holes in the background.  The major races, having been colonizing for a thousand years or more should have much much higher populations than humanity, meaning humanity should be nothing like a "sleeping giant".

#29
jklinders

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Valmy wrote...

jklinders wrote...

Oh god no, what about the volus,they're kind of like ewoks right?

*Claws eyes out in disgust*

no no please no I could not stand that!


The Volus would at least hire a legion of Krogan to do their fighting for them and not try to take down a legion of elite Reapers using sticks and stones.


Maybe, but if we had the absurd misfortune to have George Lucas write it, the volus would be bring the reapers down with their excessive breathing.

"You*hiss* will not *hiss* harm the galactic *hiss* senat-I mean *hiss* council!!*hiss*!

#30
Ulicus

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Nozybidaj wrote...

T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,


Except he didn't.  All those human colonists? Jello-O city.

So basically all he really did was get 11 random people (potentially) killed.

... and prevented all further Collector attacks on human colonies.

#31
tmp7704

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Taritu wrote...

I really doubt there are more humans off-earth than on, given humanity has had Mass Effect technology for less than 30 years.

The recent Valentine's Day blurb had this part: "industry insiders estimate over 2 billions Valentine messages will be sent this year on Earth and an additional 5 billion throughout human colonies" which would imply large size of population off-earth, even if they're for some reason much more active in this particular field than the earth-based humans. I agree it is odd but then lot of numbers in ME universe don't make much sense under scrutiny.

#32
T0paze

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If the Collectors were able to complete their Human Reaper project, things could indeed be worse for humanity. However, my point is that it's extremely unlikely.

First of all, as EDI says, they needed significantly more humans to complete even that one Human-Reaper. My impression is that they were going to attack Earth. First, it is suggested on the disabled Collector Ship. Second, the fact that there's (presumably) more humans in the colonies than on Earth is irrelevant, since the Collectors operate in the Terminus system only (perhaps in order to avoid drawing too much attention). Third, no matter how lazy is the Alliance, the Collectors wouldn't be able to continue their attacks indefinitely, even in the Terminus system. This whole 'Alliance is so lazy' story already borders on being a major plothole; stretch it a bir further, and it will become simply ridiculous. In fact, it's apparent that the Alliance is already concerned (Anderson tells you as much). A few more attacks, and there would be a major investigation/counter-measure/retaliation/whatever. That's why I said that Shepard basically just prevented attacks on a few more human colonies.

Modifié par T0paze, 19 février 2010 - 07:50 .


#33
bdawg3103

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SurfaceBeneath wrote...

ME2 wasn't about stopping the Collectors. Not really.

It was about Shepard evolving as a leader.


Yes yes and yes.  In my opinion this is EXACTLY what the game was about.  Seeing shep pondering the coffins when you lose people was a hugely emotional for me (as i've written elsewhere).  Through the whole ending scene, and especially when he's looking out at the stars, he looks markedly older than in ME1 and the rest of ME2... he's seen the tremendous risks and tough consequences that must be faced to succeed, and he's steeled himself to do whatever it takes to achieve victory.

#34
OmegaWoman

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Perhaps Shepard was also saving the Collectors in a way; freeing them from Reaper slavery after all these thousands of years. We can't know what they were thinking, especially with all the genetic modification, but I'm sure the original Protheans wouldn't have been too keen on being a mutant slave race for all eternity.

#35
Darth Garrus

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It´s always about choices. Shepard is the guy who can handle the tough choices. Or he is the guy who takes anything that can help achieve the final goal, or he is the guy who will always find a way to accomplish what is needed of him, but without doing what he feels is "selling his soul". So he gains loyalties by also making his companions see his way.

And remember that by ME2 Shep built powerful allies, with Wrex ruling the Krogan; the Rachni Queen; Liara as an information Broker (Shadow Broker as an ally); and all the races, planets, colonies, secret organizations that, one way or another, will help in the final push against whatever comes. His goal is to uncover this threat while building allies. And ultimately, convincing the council that action is needed.

ME2 is a typical middle chapter, with the struggle, the recruiting, and most important, the moral building and strengthening of the character, which is a foundation for his alliances.

Although it could have shed more light in the ultimate goal of "the bad guys", and I think it´s a pretty big mistake to not give more clues about their identities and goals, it is pretty tight as a good second chapter. It could have used a more deep story for the "goal", and not this trend of not even care to explain the "MacGuffin", just the ride. But with all it´s holes, it´s still a superior story than most movies and books these days. I just thought that they held so much that they could expand it to a "quadrilogy". The third chapter may seem rushed if they don´t take a lot of time and care to make the story happen.

Modifié par Darth Suetam, 19 février 2010 - 08:37 .


#36
Rayhaana

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They definitely are/were a threat to humanity. The better question is, what will the reapers do now, and how will Shephard convince the council that everythings about to hit the fan pretty damn soon. They can't ignore this threat until 1000+ reaper ships go ape **** on the galaxy.

#37
Guest_Guest12345_*

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so we don't have a big human reaper in the milky way attacking us and siezing the citadel while the rest of the reaper fleets are incoming.

it might not seem like a lot but stopping the construction of the reaper is just as pivotal as stopping sovereign.

Modifié par scyphozoa, 19 février 2010 - 08:52 .


#38
TyDurden13

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Nozybidaj wrote...

T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,


Except he didn't.  All those human colonists? Jello-O city.

So basically all he really did was get 11 random people (potentially) killed.


Well they saved millions of colonists who WOULD have been abducted if the Collector operation had continued.

#39
xSolclaim

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Sooo..... according to your logic, noone should have stopped Germany in WW2 and the concentration camps, just wait untill Germany attacked somewhere like earth(northamerica,) and stopped them. Bad refrence I know but im just putting it in simple terms

Aslo They won so easily with only 12 people because its  the galaxies best on a top of the line ship going where the collectors thought impossible. So the collectors were caught off guard aswell. They coulnt attack earth for a long time, but dose that mean we just let people die until then???

Modifié par xSolclaim, 19 février 2010 - 09:15 .


#40
SandTrout

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TIM put it quite well in his first conversation with Shepherd, "No one wants to admit it, but humanity is at war."

In war, you cannot expect to win with defensive action alone, but Cerberus still lacked the necessary intelligence and specialists to take the fight to the enemy. Hell, at the beginning, even TIM wasn't sure who was behind the attacks, but he knew he needed to go on the offensive, and such a dangerous mission was not something you hire mercenaries for, no matter how skilled they are.

TIM needed someone who could inspire enough faith in their followers to march straight into the mouth of hell with full knowledge that they probably weren't coming back out. Enter Shepherd, who is not only a great leader, but an icon for humanity to rally behind when the Reapers finally do arrive. First, though, he needs to take care of the immediate threat to humanity before it starts threatening the major part of Alliance space.

For all the billions that TIM spent reconstructing Shepherd, the SR2, and gathering the Team, they still managed to do what a large fleet would have failed at. Cruisers, Destroyers, and Dreadnoughts would have been either destroyed by the debris field or swarmed and destroyed by the Occulus on the far side of the Omega 4 relay. A team of mercenaries would have cut and run without ever entering the collector home base.

Shepherd destroyed/captured the collector base and eliminated a severe threat to humanity and the galaxy in general, along with learning huge amounts about how the Reapers operate and foiling their latest plan for galactic cleansing(or whatever).

#41
SandTrout

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Sorry, double post.

Modifié par SandTrout, 19 février 2010 - 09:36 .


#42
Dinkamus_Littlelog

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Huh, what a coincidence, I was just talking about this.



To OP: I agree completely.



Harbinger sums up ME2s main plot perfectly: "This changes nothing".



It really did feel like a bit of a time waste. Seems like ME2 is one half foreshadow, the other half sitting on what ME1 started.

#43
Mox Ruuga

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tmp7704 wrote...

The recent Valentine's Day blurb had this part: "industry insiders estimate over 2 billions Valentine messages will be sent this year on Earth and an additional 5 billion throughout human colonies" which would imply large size of population off-earth, even if they're for some reason much more active in this particular field than the earth-based humans. I agree it is odd but then lot of numbers in ME universe don't make much sense under scrutiny.


That's a pretty bad retcon if true.

Terra Nova and its population of four million was the largest human colony as of ME1. And most of the other colonies don't even reach 100k people. Earth has 11 - 12 billion people.

#44
babylonfreak

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In ANH Luke blows up a planet destroying superweapon. Epic. What was accomplished in TESB? Han Solo got carbonited, Luke Skywaker got amputated, Londo Calrissian got evicted, the Rebel Alliance got routed. Not epic. In conclusion: TESB sucks.

By this reasoning sure, ME2 sucks. We didn't blow up a Death Star, I mean Reaper, like we did in ME1.

Sorry, but this reasoning is balls.

Modifié par babylonfreak, 20 février 2010 - 01:48 .


#45
Louis deGuerre

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Shamus called it in his review. ME2 is made of win but they failed on the main plot.

I'll have to agree with op. Luckily it does not bother me that much but all the gaping holes do start to become apparent on your 3rd playtrough :)

#46
phatpat63

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Dinkamus_Littlelog wrote...

Huh, what a coincidence, I was just talking about this.

To OP: I agree completely.

Harbinger sums up ME2s main plot perfectly: "This changes nothing".

It really did feel like a bit of a time waste. Seems like ME2 is one half foreshadow, the other half sitting on what ME1 started.

/sign

#47
ruleonecardio

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Their vanguard is dead, so they still need someone to go open the citadel, and Reaper Tx-1000 is how they do that, in addition to liquifying the only race in quite some time to kill one of em and ****** em off. And Because it probably takes forever to fly in from darkspace, considering their epic viewscape of the galaxy.

Modifié par ruleonecardio, 20 février 2010 - 03:54 .


#48
Onyx Jaguar

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I guess a genocide isn't a big enough problem for people to solve in some games. They need all aliens accounted for!

#49
Edrick1976

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I agree the story did not seem and "epic" as the first, however still was a good game. I just wish they had more dialogue between Sheppard and his team.

#50
StingerSplash01

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Yeah but Harbinger, who I'm going to assume is the lead reaper, know that Shepard is still alive and still throwing wrenches where ever he can...