OK, Collectors defeated. Was it really that important?
#26
Posté 19 février 2010 - 07:08
*Claws eyes out in disgust*
no no please no I could not stand that!
#27
Posté 19 février 2010 - 07:11
jklinders wrote...
Oh god no, what about the volus,they're kind of like ewoks right?
*Claws eyes out in disgust*
no no please no I could not stand that!
The Volus would at least hire a legion of Krogan to do their fighting for them and not try to take down a legion of elite Reapers using sticks and stones.
#28
Posté 19 février 2010 - 07:15
tmp7704 wrote...
There's more humans present in the colonies overall than there is on Earth. These colonies aren't really protected from the hit-and-run attacks the Collectors specialized in due to Alliance military doctrine (keep fleets in reserve ready to counter-attack rather than defend) So a large number of them could be taken one by one in this manner, effectively meaning loss of large part of human race.T0paze wrote...
Collectors may have had superior technologies, but it's obvious that they wouldn't be able to attack any major power (e.g. the Human Alliance) on their own.
So, how would they do that?
With the help of the Reapers.
But the Reapers are still going to attack!
Which means that ME2 basically tells a story about saving a few human colonies, because everything else would still happen in ME3. A noble goal, certainly, but what's the deal with all that hype about saving humanity?
This would mean putting the Collector threat to end was way more than saving just "a few" human colonies.
Also, keep on mind the combined fleets weren't able to defeat even single Reaper until it lost the shields when its "avatar" Saren was killed. If the Collectors were able to complete whatever they were trying to build in the base, who knows if "any major power" could actually stand up to that.
I really doubt there are more humans off-earth than on, given humanity has had Mass Effect technology for less than 30 years. It's always been one of the big holes in the background. The major races, having been colonizing for a thousand years or more should have much much higher populations than humanity, meaning humanity should be nothing like a "sleeping giant".
#29
Posté 19 février 2010 - 07:17
Valmy wrote...
jklinders wrote...
Oh god no, what about the volus,they're kind of like ewoks right?
*Claws eyes out in disgust*
no no please no I could not stand that!
The Volus would at least hire a legion of Krogan to do their fighting for them and not try to take down a legion of elite Reapers using sticks and stones.
Maybe, but if we had the absurd misfortune to have George Lucas write it, the volus would be bring the reapers down with their excessive breathing.
"You*hiss* will not *hiss* harm the galactic *hiss* senat-I mean *hiss* council!!*hiss*!
#30
Posté 19 février 2010 - 07:18
... and prevented all further Collector attacks on human colonies.Nozybidaj wrote...
T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,
Except he didn't. All those human colonists? Jello-O city.
So basically all he really did was get 11 random people (potentially) killed.
#31
Posté 19 février 2010 - 07:28
The recent Valentine's Day blurb had this part: "industry insiders estimate over 2 billions Valentine messages will be sent this year on Earth and an additional 5 billion throughout human colonies" which would imply large size of population off-earth, even if they're for some reason much more active in this particular field than the earth-based humans. I agree it is odd but then lot of numbers in ME universe don't make much sense under scrutiny.Taritu wrote...
I really doubt there are more humans off-earth than on, given humanity has had Mass Effect technology for less than 30 years.
#32
Posté 19 février 2010 - 07:48
First of all, as EDI says, they needed significantly more humans to complete even that one Human-Reaper. My impression is that they were going to attack Earth. First, it is suggested on the disabled Collector Ship. Second, the fact that there's (presumably) more humans in the colonies than on Earth is irrelevant, since the Collectors operate in the Terminus system only (perhaps in order to avoid drawing too much attention). Third, no matter how lazy is the Alliance, the Collectors wouldn't be able to continue their attacks indefinitely, even in the Terminus system. This whole 'Alliance is so lazy' story already borders on being a major plothole; stretch it a bir further, and it will become simply ridiculous. In fact, it's apparent that the Alliance is already concerned (Anderson tells you as much). A few more attacks, and there would be a major investigation/counter-measure/retaliation/whatever. That's why I said that Shepard basically just prevented attacks on a few more human colonies.
Modifié par T0paze, 19 février 2010 - 07:50 .
#33
Posté 19 février 2010 - 07:49
SurfaceBeneath wrote...
ME2 wasn't about stopping the Collectors. Not really.
It was about Shepard evolving as a leader.
Yes yes and yes. In my opinion this is EXACTLY what the game was about. Seeing shep pondering the coffins when you lose people was a hugely emotional for me (as i've written elsewhere). Through the whole ending scene, and especially when he's looking out at the stars, he looks markedly older than in ME1 and the rest of ME2... he's seen the tremendous risks and tough consequences that must be faced to succeed, and he's steeled himself to do whatever it takes to achieve victory.
#34
Posté 19 février 2010 - 08:13
#35
Posté 19 février 2010 - 08:36
And remember that by ME2 Shep built powerful allies, with Wrex ruling the Krogan; the Rachni Queen; Liara as an information Broker (Shadow Broker as an ally); and all the races, planets, colonies, secret organizations that, one way or another, will help in the final push against whatever comes. His goal is to uncover this threat while building allies. And ultimately, convincing the council that action is needed.
ME2 is a typical middle chapter, with the struggle, the recruiting, and most important, the moral building and strengthening of the character, which is a foundation for his alliances.
Although it could have shed more light in the ultimate goal of "the bad guys", and I think it´s a pretty big mistake to not give more clues about their identities and goals, it is pretty tight as a good second chapter. It could have used a more deep story for the "goal", and not this trend of not even care to explain the "MacGuffin", just the ride. But with all it´s holes, it´s still a superior story than most movies and books these days. I just thought that they held so much that they could expand it to a "quadrilogy". The third chapter may seem rushed if they don´t take a lot of time and care to make the story happen.
Modifié par Darth Suetam, 19 février 2010 - 08:37 .
#36
Posté 19 février 2010 - 08:50
#37
Guest_Guest12345_*
Posté 19 février 2010 - 08:52
Guest_Guest12345_*
it might not seem like a lot but stopping the construction of the reaper is just as pivotal as stopping sovereign.
Modifié par scyphozoa, 19 février 2010 - 08:52 .
#38
Posté 19 février 2010 - 09:08
Nozybidaj wrote...
T0paze wrote...
Which means that ME2 basically tells a story about saving a few human colonies,
Except he didn't. All those human colonists? Jello-O city.
So basically all he really did was get 11 random people (potentially) killed.
Well they saved millions of colonists who WOULD have been abducted if the Collector operation had continued.
#39
Posté 19 février 2010 - 09:11
Aslo They won so easily with only 12 people because its the galaxies best on a top of the line ship going where the collectors thought impossible. So the collectors were caught off guard aswell. They coulnt attack earth for a long time, but dose that mean we just let people die until then???
Modifié par xSolclaim, 19 février 2010 - 09:15 .
#40
Posté 19 février 2010 - 09:36
In war, you cannot expect to win with defensive action alone, but Cerberus still lacked the necessary intelligence and specialists to take the fight to the enemy. Hell, at the beginning, even TIM wasn't sure who was behind the attacks, but he knew he needed to go on the offensive, and such a dangerous mission was not something you hire mercenaries for, no matter how skilled they are.
TIM needed someone who could inspire enough faith in their followers to march straight into the mouth of hell with full knowledge that they probably weren't coming back out. Enter Shepherd, who is not only a great leader, but an icon for humanity to rally behind when the Reapers finally do arrive. First, though, he needs to take care of the immediate threat to humanity before it starts threatening the major part of Alliance space.
For all the billions that TIM spent reconstructing Shepherd, the SR2, and gathering the Team, they still managed to do what a large fleet would have failed at. Cruisers, Destroyers, and Dreadnoughts would have been either destroyed by the debris field or swarmed and destroyed by the Occulus on the far side of the Omega 4 relay. A team of mercenaries would have cut and run without ever entering the collector home base.
Shepherd destroyed/captured the collector base and eliminated a severe threat to humanity and the galaxy in general, along with learning huge amounts about how the Reapers operate and foiling their latest plan for galactic cleansing(or whatever).
#41
Posté 19 février 2010 - 09:36
Modifié par SandTrout, 19 février 2010 - 09:36 .
#42
Posté 19 février 2010 - 09:38
To OP: I agree completely.
Harbinger sums up ME2s main plot perfectly: "This changes nothing".
It really did feel like a bit of a time waste. Seems like ME2 is one half foreshadow, the other half sitting on what ME1 started.
#43
Posté 19 février 2010 - 09:47
tmp7704 wrote...
The recent Valentine's Day blurb had this part: "industry insiders estimate over 2 billions Valentine messages will be sent this year on Earth and an additional 5 billion throughout human colonies" which would imply large size of population off-earth, even if they're for some reason much more active in this particular field than the earth-based humans. I agree it is odd but then lot of numbers in ME universe don't make much sense under scrutiny.
That's a pretty bad retcon if true.
Terra Nova and its population of four million was the largest human colony as of ME1. And most of the other colonies don't even reach 100k people. Earth has 11 - 12 billion people.
#44
Posté 20 février 2010 - 01:46
By this reasoning sure, ME2 sucks. We didn't blow up a Death Star, I mean Reaper, like we did in ME1.
Sorry, but this reasoning is balls.
Modifié par babylonfreak, 20 février 2010 - 01:48 .
#45
Posté 20 février 2010 - 03:15
I'll have to agree with op. Luckily it does not bother me that much but all the gaping holes do start to become apparent on your 3rd playtrough
#46
Posté 20 février 2010 - 03:37
/signDinkamus_Littlelog wrote...
Huh, what a coincidence, I was just talking about this.
To OP: I agree completely.
Harbinger sums up ME2s main plot perfectly: "This changes nothing".
It really did feel like a bit of a time waste. Seems like ME2 is one half foreshadow, the other half sitting on what ME1 started.
#47
Posté 20 février 2010 - 03:53
Modifié par ruleonecardio, 20 février 2010 - 03:54 .
#48
Posté 20 février 2010 - 03:59
#49
Posté 20 février 2010 - 04:02
#50
Posté 20 février 2010 - 04:02





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