In my opinion romance was an essential and important part of Bioware games since BG2. Now I learned that the Awakening will go without it. Obviosly, the company can have a lot of reasons to do it that way, but I think that it will do no harm to tell us - is it permanent descison about all future Bioware games or just one-time decision about this speific expansion? I'm asking because for me the greate thing about Bioware's game is ... how to put it... very personal storytelling, and without romanct this games will be a little bit... hollow
No romance - is it new policy or one-game decision?
Débuté par
agasferus
, févr. 19 2010 06:44
#1
Posté 19 février 2010 - 06:44
#2
Posté 20 février 2010 - 07:08
Umm... not to be too blunt, but I think you're wildly overstating it. It's clear that the people who do enjoy the romances enjoy it a LOT and are very passionate about it -- enough to create mods galore -- but if you're going to interpret that as saying most people play Bioware games for romances period that's too far. I think most people enjoy them, and while I would have liked the chance to include romance in Awakening I have to admit I'm a little relieved not to have to shoehorn a new romance in or try to extend an already-existing romance into a series of long talks about how much you love one another, etc. etc.Walina wrote...
People have to stop lying because we all know that most of us out there play Bioware games for the romance system since none have done that before in US and EU! Unless you know japanese, you're stuck with Bioware games allowing to romance npc in their games. And for some, it's just to have some sex scene allowed in a video game.
It might have been interesting to try, but there are other types of interaction other than romance. Just because you aren't having romances doesn't equate to "OMG IT'S ALL HACK AND SLASH AND NO DIALOGUE! HOW BORING!" I mean... come on.
In the end, if it's that important to you then you can make your own decisions about whether the game is worth it. But as much as I enjoy writing romance plots I will never subscribe to the belief that it's the most important thing about a Bioware game.
Ever.
Probably some people will take that as "OMG HE HATES ROMANCE! WE WILL NEVER FIND LOVE AGAIN!" and I'm sorry if that's the case. But I am impressed by how some people get very committed over the idea. If anything, I'd say that proves it's worthwhile doing again in the future... in a game with the budget to support doing it, and doing it in the manner that such plots deserve.
Modifié par David Gaider, 20 février 2010 - 07:23 .





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