Abriael_CG wrote...
While it's true that people don't play Bioware games only for romance, I will venture as far as saying that romance is, in a crowded market as the current gaming one, one of the few strongly distinguishing factors between Bioware games and other western games. The western gaming Industry has neglected the romantic aspect of storytelling for far too long, and games that have a deep romantic plot are a breath of fresh air.
It's not random that this forum, just as much as the Bioware fanbase, has a very strong female presence. What exactly do you think it's for?
Personally, I feel that Bioware, by excluding romances, are alienating, or at least scorning, a quite sizeable part of their fanbase. For me romances are ONE of the characteristics that make Bioware games unique (probably the biggest one), and my excitement level for awakening went down by a good 50% since when i heard that there are no romances. I'd dare say that the general reaction to that announcement has been generally and overwhelmingly very negative, and while no one expect it to change for awakenings, maybe you guys should learn from this experience for the future.
One of the most important concepts of marketing is providing something that the competition doesn't provide. Romance is one of those "somethings" for Bioware. It's really that simple.
Well stated. As a female gamer, I do enjoy the emotional depth of Bioware games, and the romance aspect adds flavor to the game. My boyfriend and I had a good laugh at my expense, when I found myself teary eyed at the end of DAO.....My funeral was so sad! I have never been so emotionally involved in a video game.....so Congrats Bioware! Job well done. The character development was profound, and tugged at my emotions. A unique experience in my long gaming history.
As for Awakings, with or without the romance options I am hoping for that same feeling of emotional investment and attachment to the characters. It's a nice break from the main story, or sometimes the 'grinds' that I find in a lot of games. It submersed me into the story and into the lives of my companions. More importantly, it was fun, entertaining and made the game shine above other Rpg's.
After I had read that you could import your previous character into Awakings, my first thought was....Me too? Afterall, My gal sacrificed herself.....so I started toying with different scenerios...
Perhaps I could be brought back with the use of Blood magic, or some miracle bestowed by the Maker?

Then I read a little more and discovered, that if I were to import my pc, there would be no explanation as to how she was "reincarnated". Awwww, that's like reading a chose your own adventure book with missing pages.
I have a plathora of dungeon crawlers, hack n slashers and first person shooters to play, but I want more games with "personality". Bioware has the talent and ability to provide that element, and I hope they continue to implement and improve upon that concept.