Aller au contenu

Photo

Being constantly broke in ME2 is ridiculous


  • Veuillez vous connecter pour répondre
231 réponses à ce sujet

#1
sleepy__head

sleepy__head
  • Members
  • 173 messages
Its absurd that Cerberus spent 4 billion on just resurrecting Shepard, not to mention how many gazillion to rebuild the Normandy, but we end up running around constantly broke.

This is my 2nd playthrough.  I did EVERY main mission and EVERY side mission up to and including the IFF.  I carefully monitored fuel and probe usage to minimize that money sink, and I even imported a lvl 60 character from ME1 so I started with 150,000 credits and extra resource.  Now I'm level 28, have done EVERYTHING except the Legion loyalty quest and the final encounter, and I still have 2 things I cannot afford because I'm short 150k credits.

Just how dumb is this?  TIM spent billions on bringing you back and many more billions rebuilding the ship, but doesn't bother to give you enough money to fully upgrade your armor and weapon before you head for the suicide mission.

But fine, I don't want hand outs.  I WANT A WAY TO EARN THEM.  Devs, how about giving us the ability to earn enough cash to fully upgrade our stuff before the game actually ends?  In ME1 if you are willing to work for it, you can find enough money to afford all those spectre gear and cool armor.  WHY NOT IN ME2?  How does this make sense that Cerberus spends billions or trillions on you, but refuses to supply you with 500k so you can have the best armor and weapon before the end?  So you spend money on fuel and probe to go to a side mission, kill 50 things and you only get 7500 credits for the whole thing?  Devs, CUT THIS STINGY BS.  In fact, cut out the stupid fuel and probe costs and allow those of us who want to work for it enough missions to upgrade everything before we reach the end of the game.

#2
cronshaw8

cronshaw8
  • Members
  • 631 messages
having to find money to buy stuff is a game mechanic.

Deal with it

#3
Count Viceroy

Count Viceroy
  • Members
  • 4 095 messages
Yes because having 99999999999 credits in Me one and nothing to spend it on was so much better.

#4
Valmy

Valmy
  • Members
  • 3 735 messages
Big guns ain't cheap man.



But seriously without getting lucky in the Krogan Varren ring you are not going to be able to buy everything.

#5
R34P3RR3D33M3R

R34P3RR3D33M3R
  • Members
  • 1 389 messages
So many people complain, "X is not realistic." Well, being broke IS realistic, so there!

#6
Tisiphne

Tisiphne
  • Members
  • 186 messages
I did not have this problem... I'm truly not certain how you managed it.

I got enough credits from importing a character and hacking wallsafes to have plenty of money left over.

Modifié par Tisiphne, 19 février 2010 - 07:05 .


#7
CajunRexShepard

CajunRexShepard
  • Members
  • 192 messages
I'd agree with this, at least in principle... it was EASY to make and secure millions of credits in ME1, but in ME2 you seem like a beggar in contrast, even with a rich imported character. Add to that the lack of a standard inventory to sell off and very limited interaction with shopkeepers and you basically have to choose which things to buy and which to leave on the shelves. Now, it is possible to buy them all, sure, but then you're left with very little money for the endgame, and I believe that will affect your import in the finale, when you'll likely NEED the money because I chose to tell Martin Sheen to shove off. :P

#8
Juztinb42

Juztinb42
  • Members
  • 249 messages

Count Viceroy wrote...

Yes because having 99999999999 credits in Me one and nothing to spend it on was so much better.

So you'd rather be broke than rich?  Ok.

#9
Jeremy Winston

Jeremy Winston
  • Members
  • 647 messages
I don't mind, so much, that you don't have enough money.. that the galaxy essentially goes broke.



I mean... do I really need to upgrade the hand cannon? Do I really need all the med-gel upgrades?



However, I would have deeply appreciated knowing that I'd have to make strategic choices with limited income before I got to the end of the game and discovered that I should have saved my money for more useful upgrades.

#10
Ecael

Ecael
  • Members
  • 5 634 messages
I imported a Level 60 character with the Long Service bonus and had the same problem.

If you only buy the equipment you need (and not buy any of the pets/model ships), you can just barely afford all the upgrades in the game.

#11
Count Viceroy

Count Viceroy
  • Members
  • 4 095 messages

Juztinb42 wrote...

Count Viceroy wrote...

Yes because having 99999999999 credits in Me one and nothing to spend it on was so much better.

So you'd rather be broke than rich?  Ok.


Totally.

What I'm saying is that it's not fun on the other end either. Having to spend selectivly on the upgrades you want most, is making choices. Choices are good.

#12
Jeremy Winston

Jeremy Winston
  • Members
  • 647 messages

Count Viceroy wrote...

Juztinb42 wrote...

Count Viceroy wrote...

Yes because having 99999999999 credits in Me one and nothing to spend it on was so much better.

So you'd rather be broke than rich?  Ok.


Totally.

What I'm saying is that it's not fun on the other end either. Having to spend selectivly on the upgrades you want most, is making choices. Choices are good.

Yes.  They're good.  But, only if you know that you need to make a choice.

#13
Johnters

Johnters
  • Members
  • 37 messages
Stop using your medi-gel and heavy weapons. Each crate is 100 creds a go. And work some of those dialogue options for the discounts. Got to haggle the cost to be the boss.

#14
tmp7704

tmp7704
  • Members
  • 11 156 messages

CajunRexShepard wrote...

Add to that the lack of a standard inventory to sell off and very limited interaction with shopkeepers and you basically have to choose which things to buy and which to leave on the shelves.

Which could very well be the reason for money shortage in the first place.

"Choices? In my rpg?" Image IPB

#15
Ecael

Ecael
  • Members
  • 5 634 messages

Johnters wrote...

Stop using your medi-gel and heavy weapons. Each crate is 100 creds a go. And work some of those dialogue options for the discounts. Got to haggle the cost to be the boss.

This too. I stopped using medi-gel and heavy weapons - yes, even on Insanity - to get the extra credits to afford all the upgrades (ironically, I bought the medi-gel and heavy weapons upgrades too).

#16
SL22

SL22
  • Members
  • 382 messages

Valmy wrote...

Big guns ain't cheap man.

But seriously without getting lucky in the Krogan Varren ring you are not going to be able to buy everything.

I bought everything and had 100,000 credits left, I've never bet on the varren pit.

#17
Johnters

Johnters
  • Members
  • 37 messages

Ecael wrote...

Johnters wrote...

Stop using your medi-gel and heavy weapons. Each crate is 100 creds a go. And work some of those dialogue options for the discounts. Got to haggle the cost to be the boss.

This too. I stopped using medi-gel and heavy weapons - yes, even on Insanity - to get the extra credits to afford all the upgrades (ironically, I bought the medi-gel and heavy weapons upgrades too).


The Heavy Weapon upgrades were worth it just to be able to ruin that Thresher Maw with one shot from Cain B)
It's pretty easy to lay off using Medi-Gel on the whole (and even on Insanity).  The only series trouble I had with that was fighting the Geth Armature.  Even had to let Kal'Reegar lend a hand.

Modifié par Johnters, 19 février 2010 - 07:19 .


#18
sleepy__head

sleepy__head
  • Members
  • 173 messages

cronshaw8 wrote...

having to find money to buy stuff is a game mechanic.
Deal with it


How are you suppose dto "find money" when THERE ARE NO MORE MISSIONS?  I clearly stated that I have done everything except the end.  Next time kid, try reading people's entire post before you troll.

#19
Michoss

Michoss
  • Members
  • 145 messages
I have tons of platinum on my ship. Why the hell i cannot sell them? There are no jewelery in the future? Becouse platinum is normally pretty expensive...

#20
SurfaceBeneath

SurfaceBeneath
  • Members
  • 1 434 messages
Money should be a limited commodity or why have it at all? Maybe you need to be a little more discriminating in the things you purchase so you get the upgrades that are most useful for you?



Besides, at least you don't have to buy your own weapons like you did in the first game.



I half thought that making Shepard a specter was a racket the Council was running to get you to spend absurd amounts on "officially licensed limited edition Specter gear".

#21
Habelo

Habelo
  • Members
  • 459 messages
just use a trainer and cheat?



however i would not be against some kind of trade mechanic that gives you money and recourses (instead of that mother ****ing surveilence ****).

#22
sleepy__head

sleepy__head
  • Members
  • 173 messages

R34P3RR3D33M3R wrote...

So many people complain, "X is not realistic." Well, being broke IS realistic, so there!


What an absolutely asinine response.  Do people spend $60 on a roleplaying game to experience being broke, waiting in long lines, starving, getting sun burnt?  Its realistic for a CS Custom area to make Shepard wait an hour in long lines too, why not have the players sit there for an hour doing nothing?  Its realistic to have traffic jams too whenever the players take cabs, why not have the screen go blank so they can experience that realism?

If you want to talk realism, try to explain how Cerberus spent billions on you wanting to do everything possible to make you succeed, but somehow you can't get that last 150k-250k to finish upgrading your weapon and armor.

I thought so.

#23
sleepy__head

sleepy__head
  • Members
  • 173 messages

SurfaceBeneath wrote...

Money should be a limited commodity or why have it at all?.


Nowhere did I say money should be unlimited.  But there should be a way, for the players who are willing to work for it, to EARN it so they can fully upgrade their gears before the end of the game.  I believe I have already said this in my original post.

#24
SandTrout

SandTrout
  • Members
  • 4 171 messages
Meh, you don't NEED all the upgrades to win the game, it just makes it a tad easier, and not that much easier at that. I will admit that I was surprised by the contrast between ME1 and ME2 with regards to availability of money, but I realized relatively early on that I couldn't sell the loot off my opponents bodies. Once I realized that I might not be able to afford anything and everything, The buying aspect got a lot more interesting because I had to pick and choose based on my play-style and how I used my henchmen.



Still, even if you want it all, the impact on how the game plays in minimal(excepting Normandy upgrades, that is). It's not that big of a deal.

#25
ATKT

ATKT
  • Members
  • 156 messages
I ended the game missing just 3 upgrades--one SMG damage upgrade, one shotgun damage upgrade, and one heavy pistol upgrade I think--and only about 30k. Each cost either 75k or 50k.



However, I am pretty sure I could have found all of these upgrades on missions. Thane's loyalty mission had a heavy pistol upgrade that I didn't find until my 3rd playthrough. The SMG and shotgun damage upgrade could've probably been found elsewhere as well.



I also have an insane amount of excess resources, accounting for about 3 or 4 hours of my total playtime on that character :( .



But you don't need all of the upgrades to pwn even on insanity.