Schneidend wrote...
Oh noes you have to choose what to buy like a real consumer instead of just grabbing everything as though it were free! For once, Bioware actually manages a pretty realistic, engaging economy in one of their games, and it's somehow a bad thing? One of the few problems with Baldur's Gate, KotOR, and worst of all Mass Effect 1 was that money quickly became no object. In the former two franchises you could buy anything in any store you wanted, and in the latter you had nothing useful to buy once you had your favorite armor (which you most likely acquired randomly from some locker somewhere) and the Spectre weapons.
Yes, realism is a good thing. A "real consumer" w/Shepard's level of access to resources should be able to purchase everything that she/he wants, if she/he makes doing so a priority. Also, a "real consumer" with a ship full of valuable resources would be able to make some trades to obtain funds, while we're talking realism. In fact, given Shepard's connections and the value of his celebrity, he should have no trouble leveraging his assets to obtain whatever he wants. That would be a more "realistic, engaging economy" than what the game offers now.
But no matter, for the sake of engaging game play, I have no problem with having to work for it. I just want it to be possible. It appears some others have found ways to make it so. I'm trying to find out what they're doing.
Modifié par sedrikhcain, 27 février 2010 - 06:28 .