Being constantly broke in ME2 is ridiculous
#26
Posté 19 février 2010 - 07:53
The entire economic game mechanic in both ME1 and ME2 make zero sense from an immersion standpoint, and credits aren't so scarce that one is required to make considered thoughts about what upgrades to buy.
Hell, my current playthough (Adept, Insanity .. yeah, I'm THAT hardcore) I'm just ignoring all the Assault Rifle, Sniper Rifle and Shotgun damage upgrades, 'cos my regular group is Miranda and Mordin, and we're all just using Pistol/SMG.
#27
Posté 19 février 2010 - 07:58
SL22 wrote...
I bought everything and had 100,000 credits left, I've never bet on the varren pit.
Well not sure how I missed the extra money then. I did every mission and assignment in the game.
#28
Posté 19 février 2010 - 08:01
The one I use can be downloaded at
http://mod.gib.me/ma...eedit_rev25.zip
Modifié par GenericPlayer2, 19 février 2010 - 08:03 .
#29
Posté 19 février 2010 - 08:04
Valmy wrote...
SL22 wrote...
I bought everything and had 100,000 credits left, I've never bet on the varren pit.
Well not sure how I missed the extra money then. I did every mission and assignment in the game.
Did you spank every Hack/Bypass before the time ran out and clock ticked down, complete ME2 already, import a save from ME1 and hit up every merchant for discounts before you stripped their kiosks? .. oh, and Death Mask for 10% negotiation bonus? .. not entirely sure that works for vendor purchase (not tried it) but might be worth a go.
#30
Posté 19 février 2010 - 08:11
#31
Posté 19 février 2010 - 08:21
I did, as far as I know, and I was 150K or more short. I suppose it's possible that I wasted it on ships, rats, probes and fuel.. or even missed a few money hacking spots. But I don't think it's that much.Talogrungi wrote...
Valmy wrote...
SL22 wrote...
I bought everything and had 100,000 credits left, I've never bet on the varren pit.
Well not sure how I missed the extra money then. I did every mission and assignment in the game.
Did you spank every Hack/Bypass before the time ran out and clock ticked down, complete ME2 already, import a save from ME1 and hit up every merchant for discounts before you stripped their kiosks? .. oh, and Death Mask for 10% negotiation bonus? .. not entirely sure that works for vendor purchase (not tried it) but might be worth a go.
And... someone talked about not getting two upgrades, but being sure he could find them in game. That's not possible. There are findable upgrades and purchasable upgrades. You need them all for fully upgraded weapons.
#32
Posté 19 février 2010 - 08:26
GenericPlayer2 wrote...
If the lack of creds bothers you, just use a save game editor to add all the money you want. I already use it to add minerals so I don't need to spend 3 hours scanning for all the minerals I need.
The one I use can be downloaded at
http://mod.gib.me/ma...eedit_rev25.zip
not everyone plays PC.
#33
Posté 19 février 2010 - 08:28
SandTrout wrote...
Meh, you don't NEED all the upgrades to win the game,
I knew this would come up sooner or later. Obviously we don't NEED all upgrades. Just like we don't NEED to do all missions. Just like we don't NEED to have all the party members. We don't even NEED to play the game. But if people not do or experience the content, why bother paying for the roleplaying game? People play to enjoy the roleplaying experience. If you get to the end of the game and it turns out that there are not enough missions for those who want to EARN the credits for the upgrades, then the problem is one of design flaw, not of needs.
#34
Guest_justinnstuff_*
Posté 19 février 2010 - 08:30
Guest_justinnstuff_*
#35
Posté 19 février 2010 - 08:31
sleepy__head wrote...
SandTrout wrote...
Meh, you don't NEED all the upgrades to win the game,
I knew this would come up sooner or later. Obviously we don't NEED all upgrades. Just like we don't NEED to do all missions. Just like we don't NEED to have all the party members. We don't even NEED to play the game. But if people not do or experience the content, why bother paying for the roleplaying game? People play to enjoy the roleplaying experience. If you get to the end of the game and it turns out that there are not enough missions for those who want to EARN the credits for the upgrades, then the problem is one of design flaw, not of needs.
Some say that making choices and dealing with the consequences are part of role playing. Having money as a limited resource is not a design flaw it was a design choice. Just like in DAO you cannot buy everything in the game.
justinnstuff wrote...
It seems like in every game I play, you're either overly rich or always broke. There aren't much games with a good balance.
True and that is a really hard balance to strike.
Modifié par addiction21, 19 février 2010 - 08:35 .
#36
Posté 19 février 2010 - 08:31
I recruited EVERY members. I did EVERY side mission. I opened EVERY containers. I also imported a level 60 character and started with a bonus 150k credit. I NEVER used medigel and only used Heavy Weapons on two occasions, so even all those containers got turned into pitiful 100 credit bunches.
AGAIN I ask, if Cerberus had spent billions and want you to succeed at all cost, why don't they provide a few hundred k's to allow Shepard to finish upgrading all his weapons and armors? Or better yet, why don't the devs put in enough missions so players can have a full set of upgrades before mission ends?
#37
Posté 19 février 2010 - 08:32
This is the first game I've played where the universe simply ran out of money and it wasn't enough.
#38
Posté 19 février 2010 - 08:33
Because we can do that on the Xbox 360 version right?GenericPlayer2 wrote...
If the lack of creds bothers you, just use a save game editor to add all the money you want.
#39
Posté 19 février 2010 - 08:33
#40
Posté 19 février 2010 - 08:34
addiction21 wrote...
Having money as a limited resource is not a design flaw it was a design choice.
I have already covered that strawman arguement of the naysayers. NO WHERE did I advocate unlimited funds. I want enough missions so the players who want to take the trouble to fully upgrade, can. No more, no less. And if you want to talk design flaw, I ask the Cerberus question again, which none of the naysayers dared to answer.
#41
Posté 19 février 2010 - 08:37
Jeremy Winston wrote...
This is the first game I've played where the universe simply ran out of money and it wasn't enough.
THIS!!!
That statement perfectly sums up how ridiculous the situation is. You are nickled and dimed for fuel and probes. You have tons of spare ores in your cargo hold that you can't do anything about. You kill legions of bad guys but after they are dead you can't pick up their guns and even sell that for scraps. But oh wait, your sponsar is a gazillionaire who wants you to succeed at all cost...unless you are talking about a lousy 150-250k creds.
#42
Posté 19 février 2010 - 08:39
sleepy__head wrote...
addiction21 wrote...
Having money as a limited resource is not a design flaw it was a design choice.
I have already covered that strawman arguement of the naysayers. NO WHERE did I advocate unlimited funds. I want enough missions so the players who want to take the trouble to fully upgrade, can. No more, no less. And if you want to talk design flaw, I ask the Cerberus question again, which none of the naysayers dared to answer.
Don't just buy every crap as soon as you see it in the shops. You can find a lot of upgrades on missions, and can research them on the Normandy, spending resources, not credits. That way, you can easily get every upgrade in the game, without even finishing all sidequests.
#43
Posté 19 février 2010 - 08:40
Reload if he loses and keep going. There. You have the (slow) road to infinite credits.
Now, as for your Cerberus question... they -are- funding you. After almost every mission. You wouldn't have gotten many of those upgrades in the first place without it. So they already have given you 150-250k credits. And more, actually.
Is that the answer you wanted? No, probably not. But it is true. Cerberus does continue to fund you after almost every mission. Just not as much as you'd like.
#44
Posté 19 février 2010 - 08:41
#45
Posté 19 février 2010 - 08:42
No. You can't. To fully upgrade a weapon, you need to find/research AND purchase all available upgrades.R34P3RR3D33M3R wrote...
sleepy__head wrote...
addiction21 wrote...
Having money as a limited resource is not a design flaw it was a design choice.
I have already covered that strawman arguement of the naysayers. NO WHERE did I advocate unlimited funds. I want enough missions so the players who want to take the trouble to fully upgrade, can. No more, no less. And if you want to talk design flaw, I ask the Cerberus question again, which none of the naysayers dared to answer.
Don't just buy every crap as soon as you see it in the shops. You can find a lot of upgrades on missions, and can research them on the Normandy, spending resources, not credits. That way, you can easily get every upgrade in the game, without even finishing all sidequests.
The only exception is the extra upgrade you get Zaeed's mission if you take the renegade path.
#46
Posté 19 février 2010 - 08:45
Ah... roleplaying at it's finest.Nialos wrote...
Alright. You want an infinite source of money? Head to Tuchanka, save, bet on Urz, save after he wins, repeat.
Reload if he loses and keep going. There. You have the (slow) road to infinite credits.
#47
Posté 19 février 2010 - 08:46
Me? I never bought any of the models, fish, etc. I always got the discounts first. I focused more on weapon and ability upgrades. Never 'depleted' a planet of it's resources, only scanned rich and good planets until they hit moderate. All in all? I'm sitting here, at the end, with 90k with everything bought and upgraded.
#48
Posté 19 février 2010 - 08:47
Jeremy Winston wrote...
Ah... roleplaying at it's finest.Nialos wrote...
Alright. You want an infinite source of money? Head to Tuchanka, save, bet on Urz, save after he wins, repeat.
Reload if he loses and keep going. There. You have the (slow) road to infinite credits.
Never said it was the 'best' solution. I haven't actually used that trick myself. But, it seems to work for fellow 360 players who want an 'out' to their credit problem.
#49
Posté 19 février 2010 - 08:48
Haven't ran out yet in my second one.
I actually want to know how you managed to blow all your money so fast.
#50
Posté 19 février 2010 - 08:48
Nialos wrote...
Me? I never bought any of the models, fish, etc. I always got the discounts first. I focused more on weapon and ability upgrades. Never 'depleted' a planet of it's resources, only scanned rich and good planets until they hit moderate. All in all? I'm sitting here, at the end, with 90k with everything bought and upgraded.
This. But I even bought all the models and fish. I got every upgrade, apart from Legion's Widow, because I got too lazy to collect the resources for that one.





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