Alright, I've just started playing ME2 and have to say that I'm surprised and saddened that - as far as I can tell - there are no longer any key-bindings (or even the option to assign key-bindings) to either the Level Up screen or to auto-select weapon types.
As I play a Soldier class my character rarely uses abilities, and the few times he does I'm happy to hold down shift and select it from the menu. Weapons, on the other hand, need to be changed constantly depending on the situation and in combat I would regularly hit keys F1 to F4 to switch between weapon types.
Considering ME2 is even more focused on combat than the original, I see no good reason for these key-bindings to have been removed. While the X key allows me to quickly switch between my last two weapons, if I'll only be concentrating on two weapons I might as well restart this game as a different class.
Surely other PC players have experienced this? Having to pause the game constantly to switch weapons ruins the pace, and if key-bindings can be assigned to abilities there seems no logical reason why they can't also be applied to weapon types.
Soldier class Problem: Key-Binding Weapons (like F-keys in ME1)
Débuté par
dangrosvenor
, févr. 19 2010 07:11
#1
Posté 19 février 2010 - 07:11
#2
Posté 19 février 2010 - 07:15
If I recall correctly, you are able to cycle weapons on PC with either the mousewheel or by dragging a weapon to the quick cast bar at the top of the screen and then using the associated shortcut for each button. Either of those options should allow you to switch weapons as needed.




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