David Gaider wrote...
a) I do not set the budget. Nor do I influence it.
As I said already, I'm talking to you as a Bioware representative not as a private person.
I think that when it gets to a sore spot it's easier for you to take the position of a bystander by saying you have no influence (it's not you, it's "them") instead of someone which is representing Bioware on the forums - the people who set the budgets - which apparent to the company logo, you really are. If you want to post your opinion as just another poster then make a normal account like mine and talk about Bioware as a seperate body as you see fit.
Yes, I am aware that you do not work at the finance department yourself, my guess is that you are in public relations. I'm talking to you as someone who was probably appointed to represent Bioware on their public forums, and as such I'm directing my budget queries to you, and not mailing them directly to the number crunching people.
No disrespect Intended here, I hope you don't ban people who politly speak their minds on public channals you created for your customers. Peace and eternal love <3.
David Gaider wrote...
The budget is not based on the price tag the game is sold at.
That's my point exactly, I think it should be. If you gave it a budget proportional to the price tag, we the customers would get playing value proportional to our money.
David Gaider wrote...
it is an expansion, and therefore will only sell a fraction of whatever sales the original game made. Smaller possible sales means smaller team and shorter development time-- the last because the only thing that really does seem to impact expansion sales is how quickly it comes out.
Call me crazy, but I think an expantion main selling point is the success of the original game.
If the original was disapointing, no one will bother with an expantion. If it was a big hit, everyone will get the expenstion. Judging by the reviews you got, I think you won't sell less copies even if you delayed the release for two more months.
David Gaider wrote...
but the scope of an expansion is not going to change just because of the price it's set at on store shelves. Just as the original game's price was not based on its length or scope but rather for the going rate of stand-alone game, so is the price of expansions or other additional content not based on any comparison to the original game's length or scope but on the going rate for expansions and additional content.
Yeah, again, this was my point exactly. We don't pay for how long, deep and rich the expantion is, we just pay a price that's 80% of the original game price for something that doesn't have half the content and great features the original had. Hence my calim about unfair pricing or price not proportional to content and value. I think this expantion should be sold for 25$, just my 10 cents, or should I say, just my 40$.

What do I want to see for 40$?
1. Romance.
2. DLC carried over (why is that so unimaginably hard? must we find ourselves naked?)
3. Previous love intrest incorporated into the storyline.
4. Atleast 70% playtime as the original had.
5. Atleast compaions carried over.
6. The dog carried over (Why wouldn't he come with me?)
7. choices I made reflecting on the storyline.
But I guess I'll have to settle for what you're offering, seeing that I already preordered falsely assuming that all of the above are obviously granted.
Modifié par balvan64, 20 février 2010 - 11:33 .