How do you change your race temporarily for testing/debugging purposes in game?
I need to change my race and have the companions know that i'm a different race.
It would be nice if it also changed my appearance as well to the proper race.
How do you change your race temporarily for testing/debugging purposes in game?
Débuté par
JackFuzz
, févr. 19 2010 09:11
#1
Posté 19 février 2010 - 09:11
#2
Posté 19 février 2010 - 09:13
i think that there's a script for it with the command console. I believe it's runscript zz_dlc_debug
+ there is a list of these command console scripts somewhere on the boards. if not you should be able to find some over at gamefaqs.com you could also try the dawiki
+ there is a list of these command console scripts somewhere on the boards. if not you should be able to find some over at gamefaqs.com you could also try the dawiki
Modifié par NytFantom, 19 février 2010 - 09:14 .
#3
Posté 19 février 2010 - 10:25
NytFantom wrote...
i think that there's a script for it with the command console. I believe it's runscript zz_dlc_debug
+ there is a list of these command console scripts somewhere on the boards. if not you should be able to find some over at gamefaqs.com you could also try the dawiki
That script works but it doesn't give you the option to change your race.
I tried changing my appearance via runscript but the npc companions still view you as the race you were before.
There has to be a way to do this. I need to beta test the elf & dwarf for a mod.
#6
Posté 20 février 2010 - 08:05
http://www.damods.co...php?topic=404.0
http://www.dragonage.../file.php?id=13
2 different mods that should do this.
http://www.dragonage.../file.php?id=13
2 different mods that should do this.
#7
Posté 21 février 2010 - 06:23
Very strange - it always works for me. Are you sure this isn't being caused by some other mod that you have installed?JackFuzz wrote...
Proleric1 wrote...
Try the second example on the wiki.
Anytime I try to use the chargen in anyway I get very weird results. The bodies are all warped, the vertex are all off, the skin weights get messed up as well. The head is never on correctly.
Or perhaps you're trying to use the chargen functions after the Module Start event? I'm not sure that would work.





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