It's all rather silly. Bioware, for all the innovating things they are doing here seem to be operating with a traditional mindset developing the games as typical "sequels" like say Gears of War or Uncharted 2 or any game sequel in particular: it's a new cast, new story, new villains, etc. The stories do not have to cohere in any real sense - it's just another adventure with the main character. This is what ME2 generally feels like and this feeling will only be worsened when you come to ME3 only to have to start over again.
Modifié par tertium organum, 20 février 2010 - 06:45 .





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