Devs....can FemShep please, please, PLEASE get more attention for ME3?
#26
Posté 20 février 2010 - 12:08
#27
Posté 20 février 2010 - 12:09
Lightice_av wrote...
Nope. So how exactly do you think she should act feminine in the same case? She's acting like a soldier. Not necessarily feminine or masculine.
Exactly what I was saying. Weren't you just saying that FShep should have acted differently in that mission?
For the whole: F!Shep should be more feminine (in general) in that regard. I find it to be ridculous but that's the argument no? F!Shep is fine. She doesn't need to act like a typical woman because she's NOT. This whole: She should have a womanly walk and animations and a more typical womanly body irks the hell out of me.
Also: Lazarus project They left Shep exactly the way he/she was because they didn't want to screw with anything so I doubt they made her/him 10X stronger in any case.
Modifié par Ryzaki, 20 février 2010 - 12:12 .
#28
Posté 20 février 2010 - 12:09
#29
Posté 20 février 2010 - 12:12
For the whole: F!Shep should be more feminine (in general) in that regard. I find it to be ridculous but that's the argument no? F!Shep is fine. She doesn't need to act like a typical woman because she's NOT.
I'm getting confused again. It's like you switch opinion every other sentence. Would you mind summarizing what FShep should exactly be like?
#30
Posté 20 février 2010 - 12:12
#31
Posté 20 février 2010 - 12:14
FemShep is a waste of development resources when they just put a female voice/body in a male role.
It's a gender-neutral role. Seriously, some people...
#32
Posté 20 février 2010 - 12:15
Lightice_av wrote...
For the whole: F!Shep should be more feminine (in general) in that regard. I find it to be ridculous but that's the argument no? F!Shep is fine. She doesn't need to act like a typical woman because she's NOT.
I'm getting confused again. It's like you switch opinion every other sentence. Would you mind summarizing what FShep should exactly be like?
The way she is now silly!
I'm getting sick of the whole F!Shep isn't feminine enough and decided that everytime someone brings that up I'm going to constantly remind them of how sterotypical females are known to be weaker than their male counterparts. (And honestly they are trying to turn her into a sterotype why should she have a "womanly walk?" I don't find M!Shep to have a typical male stride (or at least not one that I've seen). Though DA was cringe worthy it wasn't so much the normal animations than the hulking over on both male and female. Lulzy as heck on mages:lol: "I am the hulk ARGH!!!!"
She has boobs. That's enough female for me thanks.
Modifié par Ryzaki, 20 février 2010 - 12:18 .
#33
Posté 20 février 2010 - 12:19
Ryzaki wrote...
How exactly do you want her to be feminine then?
Why that's simple!! lol
Make her feel like a lady who can kick some a** instead of making her feel like a guy. Like the way she sits in ME2 looked bad, I have yet to see a female Marine sit and slouch like a guy. Also, more dialogue from a woman's perspective. Jennifer has the emotions there, she did amazing. The only thing missing were the motions, and different dialogue. I know a lot of the dialogue had to be the same, but a lot of it could be different as well. Also, a sexier walk. Yes, a sexier walk. Due to the simple fact the she's a female is enough for that. Even the females who try to walk like guys, and act like guys....still have a slight hip switch when walking. No female is going to walk like a guy unless they're trying to, and even then it won't be exactly the same. FemShep isn't a female trying to be a guy, she's a space marine who's a female, and have feelings like a female ( hear the things she says to Thane and especially Jacob? ).
#34
Posté 20 février 2010 - 12:22
JojiGirl wrote...
Ryzaki wrote...
How exactly do you want her to be feminine then?
Why that's simple!! lol
Make her feel like a lady who can kick some a** instead of making her feel like a guy. Like the way she sits in ME2 looked bad, I have yet to see a female Marine sit and slouch like a guy. Also, more dialogue from a woman's perspective. Jennifer has the emotions there, she did amazing. The only thing missing were the motions, and different dialogue. I know a lot of the dialogue had to be the same, but a lot of it could be different as well. Also, a sexier walk. Yes, a sexier walk. Due to the simple fact the she's a female is enough for that. Even the females who try to walk like guys, and act like guys....still have a slight hip switch when walking. No female is going to walk like a guy unless they're trying to, and even then it won't be exactly the same. FemShep isn't a female trying to be a guy, she's a space marine who's a female, and have feelings like a female ( hear the things she says to Thane and especially Jacob? ).
...So according to you I'm not a female.
Nice to know.
#35
Posté 20 février 2010 - 12:22
I work with one that does exactly that. All the time. Just saying.JojiGirl wrote...
I have yet to see a female Marine sit and slouch like a guy
#36
Posté 20 février 2010 - 12:24
Jennifer kicks butt as femshep and I feel that femshep in general has been let down in ME2. A vast fan base plays as female and I do feel she has been given the short straw by far!
#37
Posté 20 février 2010 - 12:26
the_one_54321 wrote...
I work with one that does exactly that. All the time. Just saying.JojiGirl wrote...
I have yet to see a female Marine sit and slouch like a guy
I do that ALL the time. Its gotten to the fact where my mom just sighs.
Oh noes! I don't fit gender sterotypes!
NO!!!!
I also know females with a very male attitude in regards to sex and the like. Wonder if they're not female either. Hmm.
Modifié par Ryzaki, 20 février 2010 - 12:29 .
#38
Posté 20 février 2010 - 12:29
The way she is now silly!
OK, we're mostly in agreement there. However...
Weird walk and all.
I do think that the female model should have its own animations, like in ME1. Not because FShep needs to move or act more "feminine", but because the balance of female body is different from male, and in certain situations the movements translate stiffly between models. I don't say that the female animations need to be made sexy or cute, or anything like that, however - just given more attention, instead of being animations designed for a differently shaped body just slapped there.
She has boobs. That's enough female for me thanks.
Man with boobs is hardly the pinnacle of feminism, either. That being said, I don't find the current FShep unfeminine, but professional. The gender-neutral writing works surprisingly well in most situations. The character is written as a human being first, and man or woman only next, which I think is a good way to write female characters in general.
#39
Posté 20 février 2010 - 12:30
the_one_54321 wrote...
I work with one that does exactly that. All the time. Just saying.JojiGirl wrote...
I have yet to see a female Marine sit and slouch like a guy
How many female Marines have you seen? I've seen HUNDREDS!! even at bootcamp none of the females were like that. Sure they slouched a bit, and weren't always lady-like, but NEVER like guys. I'm not talking about the females going around trying to act like guys, that would be pointless for this post, because FemShep isn't trying to act or be like a guy. Even the way she flirts, and make passes at the romance characters, she does it in a very feminine and sexy way. So if she can talk different than maleShep, what's wrong with saying she should move different. afterall, she did in ME1 why change it in ME2?? huh?
#40
Posté 20 février 2010 - 12:32
Captain Crash wrote...
I am about to start my third play through. All three will have been femshep and I doubt I will play male for at least one more.
Jennifer kicks butt as femshep and I feel that femshep in general has been let down in ME2. A vast fan base plays as female and I do feel she has been given the short straw by far!
Thank you!! Finally!! Someone who can actually see what I'm talking about.
#41
Posté 20 février 2010 - 12:33
Lightice_av wrote...
I do think that the female model should have its own animations, like in ME1. Not because FShep needs to move or act more "feminine", but because the balance of female body is different from male, and in certain situations the movements translate stiffly between models. I don't say that the female animations need to be made sexy or cute, or anything like that, however - just given more attention, instead of being animations designed for a differently shaped body just slapped there.
Truth it is kind of funny with the mages in DA. They should have had their own animations too. XD Just I don't want to see ridculous swaying hips (the female in KOTOR annoyed the HELL out of me) probably because my hips don't sway that much while walking.
Man with boobs is hardly the pinnacle of feminism, either. That being said, I don't find the current FShep unfeminine, but professional. The gender-neutral writing works surprisingly well in most situations. The character is written as a human being first, and man or woman only next, which I think is a good way to write female characters in general.
Weird. I guess its because I have such a masculine outlook most of the time that to me a female is simply a person not a set of ideals, beliefs, or mannerisms. I feel like that in general so unless something starts going onto a sterotype I don't usually care. I just don't want her to start acting completely different from M!Shep or vice versa. I'll start getting annoyed in that case. Granted I just don't think the character of Shep is feminine or masculine. Very gender neutral as you said and professional.
Modifié par Ryzaki, 20 février 2010 - 12:34 .
#42
Posté 20 février 2010 - 12:34
#43
Posté 20 février 2010 - 12:35
Ryzaki wrote...
the_one_54321 wrote...
I work with one that does exactly that. All the time. Just saying.JojiGirl wrote...
I have yet to see a female Marine sit and slouch like a guy
I do that ALL the time. Its gotten to the fact where my mom just sighs.I also "walk" very non-femininely according to her quite NATURALLY.
Oh noes! I don't fit gender sterotypes!
NO!!!!
I also know females with a very male attitude in regards to sex and the like. Wonder if they're not female either. Hmm.
Exactly, you said non-feminine, that by NO means says, "like a guy" I know for a fact you don't walk like a guy unless you're trying to. Just because you don't have a feminine walk, doesn't mean you walk like a guy. Second, FemShep DID have a feminine walk in ME1, that the whole point of my post. They made her movements more like MaleShep in ME2.
#44
Posté 20 février 2010 - 12:38
Many female-playing-females in many games feel their character 'walks wrong' as a result of this. I know I'd rather my character walks like a female should walk, due to our musculoskeletal build. That's a 'feminine walk', not any 'flouncy prancy blah blah' whatever else that might come to mind with regards to 'walking like a woman'.
#45
Posté 20 février 2010 - 12:39
#46
Posté 20 février 2010 - 12:42
Just I don't want to see ridculous swaying hips (the female in KOTOR annoyed the HELL out of me) probably because my hips don't sway that much while walking.
I never played a woman in KOTOR, so I have no idea about it, but I found the female animations in ME1 to be perfectly functional - no oversexualized hip-swaying or anything like that. Just smooth, natural movement that seems somewhat lacking from her model in ME2.
I just don't want her to start acting completely different from M!Shep or vice versa.
Oh, I definately agree here. No reason why she should. Both male and female Shepard are equally badass and just as capable. Behaviourwise they both work just as well.
#47
Posté 20 février 2010 - 12:43
Ryzaki wrote...
Truth it is kind of funny with the mages in DA. They should have had their own animations too. XD Just I don't want to see ridculous swaying hips (the female in KOTOR annoyed the HELL out of me) probably because my hips don't sway that much while walking.
Wait!! You said your hips don't sway "that" much?? Which means they do sway enough to tell you're a female, right? I'm not saying FemShep should have hips that sway like a see-saw, I wouldn't want to see that either. The way it was in ME1 was just right. It wasn't so much that she looked like the cliched female, but it wasn't so bad that she looked just like a man walking. I don't know where you're getting this girly Shep thing from, but that's not what I'm saying. And I'm sure that sn't what anyone else is saying either.
#48
Posté 20 février 2010 - 12:46
JojiGirl wrote...
Ryzaki wrote...
Truth it is kind of funny with the mages in DA. They should have had their own animations too. XD Just I don't want to see ridculous swaying hips (the female in KOTOR annoyed the HELL out of me) probably because my hips don't sway that much while walking.
Wait!! You said your hips don't sway "that" much?? Which means they do sway enough to tell you're a female, right? I'm not saying FemShep should have hips that sway like a see-saw, I wouldn't want to see that either. The way it was in ME1 was just right. It wasn't so much that she looked like the cliched female, but it wasn't so bad that she looked just like a man walking. I don't know where you're getting this girly Shep thing from, but that's not what I'm saying. And I'm sure that sn't what anyone else is saying either.
My hips don't sway enough for me to be seen as male or female. Believe me I've been confused by enough people to know that.
*shrugs* as long as I'm not treated to F!shep's hips swaying like a seesaw I don't care.
Modifié par Ryzaki, 20 février 2010 - 12:48 .
#49
Posté 20 février 2010 - 12:47
#50
Posté 20 février 2010 - 12:47
Shazzie wrote...
I think the 'walk' issue has to do with a simple fact- men and women have a different skeletal structure in real life, and this, in real life, makes our walking animations different. Sadly, most of the time, a game has at its base one skeletal rig wired for animations- and uses that for as many characters as it can, male or female. And since the majority of NPCs within a game are male, this skeletal animation rig is set to be male.
Many female-playing-females in many games feel their character 'walks wrong' as a result of this. I know I'd rather my character walks like a female should walk, due to our musculoskeletal build. That's a 'feminine walk', not any 'flouncy prancy blah blah' whatever else that might come to mind with regards to 'walking like a woman'.
THANK YOU!!!! Males and females are built differently, which is why females don't walk like guys. It amazes me how many people think the words, " FemShep should walk like a female" means, " hey, I want FemShep to have hips that sway so hard they touch someone from ten feet away."





Retour en haut






