JojiGirl wrote...
Shazzie wrote...
I think the 'walk' issue has to do with a simple fact- men and women have a different skeletal structure in real life, and this, in real life, makes our walking animations different. Sadly, most of the time, a game has at its base one skeletal rig wired for animations- and uses that for as many characters as it can, male or female. And since the majority of NPCs within a game are male, this skeletal animation rig is set to be male.
Many female-playing-females in many games feel their character 'walks wrong' as a result of this. I know I'd rather my character walks like a female should walk, due to our musculoskeletal build. That's a 'feminine walk', not any 'flouncy prancy blah blah' whatever else that might come to mind with regards to 'walking like a woman'.
THANK YOU!!!! Males and females are built differently, which is why females don't walk like guys. It amazes me how many people think the words, " FemShep should walk like a female" means, " hey, I want FemShep to have hips that sway so hard they touch someone from ten feet away."
I can't help it I'm used to that attitude. Its very previlant on the interwebs. <_< Even more so on gaming boards.





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