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Awakening Q&A: February 19, 2010


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#301
worksa8

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Hey cmessaz, your signature there...

Is there really much of a difference between them anyways? xD

#302
Guest_KproTM_*

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Victor Wachter wrote...

What happened to my dog? Is he dead?
No, your dog isn’t dead. Your faithful hound is still out there. He’s just not on this adventure. We wanted to introduce new characters in Awakening and although Dog doesn’t speak – the loveable mutt still needs a lot of cinematic attention to bring to life. So we spent our time on new characters that are more tightly integrated into the story.


He's not a mutt!

#303
cmessaz

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No. But I used him more than Oghren. I think my point is that I'n disapointed with who the returning character turned out to be.

#304
Spawny

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worksa8 wrote...

Hey cmessaz, your signature there...
Is there really much of a difference between them anyways? xD


hehe yep, they both fart and drool and I'm guessing hump legs but Oghren dosen't have big puppy eyes :)

cmessaz did you get your rogue fixed after that mod?

#305
cmessaz

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No I didn't. I haven't started a new one yet either cuz I can't decide what I want to do.

#306
Wowlock

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It think Oghren is more deep then that. Sure he is a drunk pervert at times ( most of time ) but if you learn about his past, he was a bright and great warrior, respected among others. After 2 bad years because of Branka changed him badly and made him who he is right now. There is a chance to see an improved Oghren after the epilogue. Sure he can still be a funny character but he is very deep too and he is a honorable warrior. His speech before the last battle show this. It will be good to see Oghren returning his old Warrior Caste self with his funny attitude still stands.




#307
Jeffonl1

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I think it would not have been too difficult to more tightly couple the expansion to the DAO... the designer can always take some liberties, For example a dead warden can be revealed as only in a stupor - Morrigans ritual occurred, irregardless of the wardens wishes, stealing the essence of the archdemon away.

I think the DA owes its popularity due its being story driven game - and a some extra effort in ensuring smoother plot transitions can only enhance the franchise. Cameos are one tool in this effort; but cinema is not always necessary to create the illusion of plot continuity.

If DLC items are a technical challenge I am sure this will be fixed

#308
cmessaz

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Jeffonl1 wrote...

I think it would not have been too difficult to more tightly couple the expansion to the DAO... the designer can always take some liberties, For example a dead warden can be revealed as only in a stupor - Morrigans ritual occurred, irregardless of the wardens wishes, stealing the essence of the archdemon away.
I think the DA owes its popularity due its being story driven game - and a some extra effort in ensuring smoother plot transitions can only enhance the franchise. Cameos are one tool in this effort; but cinema is not always necessary to create the illusion of plot continuity.
If DLC items are a technical challenge I am sure this will be fixed


I couldn't agree more. However, the problem with the dead warden is that from what I read, they have no intention of explaining what happened. They basically said that if you don't have a problem with waving off the story and importing a dead warden, neither do they. This has the capacity to still be a good expansion, but these cameos better be good. Otherwise you took a ton from the original game. How the heck did my character become queen (princess consort, or whatever) and then suddenly the warden commander. Waiving off the storyline is not going to work for me. And I have no doubt that either an end user or bioware themselves will come up with a way to import the weapons. End users have done some amazing mods for this game already.

Modifié par cmessaz, 21 février 2010 - 11:25 .


#309
Curlain

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Jeffonl1 wrote...

I think it would not have been too difficult to more tightly couple the expansion to the DAO... the designer can always take some liberties, For example a dead warden can be revealed as only in a stupor - Morrigans ritual occurred, irregardless of the wardens wishes, stealing the essence of the archdemon away.


Clearly reports of the US Warden's Death have been greatly exaggerated, and it was all just a flesh wound (now where's my Black Knight armour?) 

#310
Blue_dodo

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DSerpa wrote...

Do we get a third specialization point?


I doubt it you get to respec your charecter this include specializations talent skills and attributes,which is very nice.

I will be happy to get read of one or two skills that are rather useless to my build

#311
Foreman20

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The way Bethesda handled the main character in Fallout/3 into Broken Steel was handled well. BioWare should take notes IMO.

#312
Dorje Sylas

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I'm going to be honest, even with the explaination of techincal issues regrading lack of DLC, it makes me even more reluctant to buy any BioWare DLC or Exansions. In would have thought forward compatabiltiy would have been assured from the outset with the DLC.



This spills over into a new distrust for any future buyable DLC for Mass Effect 2. How can I trust that "techincal" problems won't arrise in that game as well. It makes me very glad I did not buy (or have) any of the DLC besides that which came with the initial 1st run copy.

#313
kaweeks

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To me this isn't an expansion it’s a whole new game. An expansion would have been the ability to go back and fourth like the DLC’s. When you expand your house you don’t tear it down then build a new one on top of it and say I expanded it. With this “expansion” I’m going to have 2 characters with the same name but will be totally different I’ll never be able to go back and fourth between the 2 games. I mean there are some people who are working on modules that are expansions and add to the existing game and if I go to awakening I couldn’t use that character to continue on to these modules I would need to play with my original character. I hear people say why would you want to bring the same equipment over, its simple because I earned it. It wasn’t given to me or bought it in a store and if I am going to get better stuff in Awakening because the monsters are bigger that must mean that they have to jack up the levels of the players to meet that demand even if they didn’t complete Origins. If you are bringing dead people back to life after their sacrifice this isn’t an expansion and lets not call it an expansion because its not. As for the dog thing goes I have to agree that if you are a human noble it isn’t a dog it’s your companion. Its like a cowboys horse he wouldn’t go anywhere with out it.

#314
bluewolv1970

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at the end of the day it really just sounds like the game is designed for a new character and they are completely half assing the carry over decisions, items, romances etc....I would have no problem if this expansion where a new game with a new lead character in a new setting with no realtion at all to the first game - but what they are essentially doing is destroying the foundation that our characetrs were built upon (which is everything from our dog, to our romance, to who we put on the throne, the ENDING we chose, the items we relate our character to, and all the other characters we helped or hurt along the way) - bioware is making a mockery of these decisions and by extension our characters with the explanations that were given (particulary but not exclusively the one for dog)

#315
shedevil3001

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its only supposed to be in awakening they havent removed them altogether we will have to wait and see in future releases how things pan out if were still not happy then we dont have to buy the games but i'm willing to see what awakening is like first before i say anything more about what i'm not thrilled about it

#316
Wowlock

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I wonder if Awakening will be the only ''Other Campaing'' before Dragon Age 2 or something. Because I think origins will go on for sometime.

#317
shedevil3001

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from the sound of what i've read i have a feeling where going from 1 place to another all round thedas once weve visited all places i think maybe something big is coming and all of thedas may have to unite to fight it a big finale or something i could be wrong though

#318
Wowlock

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Well I would like to see Orlais.



If it is as good as they mention it in game I would like to see there.

#319
shedevil3001

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chances are we will in future releases orlais and many other places which should be intersting

#320
cmessaz

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lovin your signature shedevil

#321
shedevil3001

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lol yer my poor mutt needs walking but i cant find him apparently hes not following anymore it must be my deodarant lol thanx bioware you made us anti dog repellant

#322
cmessaz

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And they give us Oghren. Take away dog, Alistair, Leliana, and Zevren. Sad times. Why can't I at least take my darn dog??? Will maybe miss Wynne a little. Good ridance to Morrigan and Sten. Oh and don't forget Shale!Image IPB

Modifié par cmessaz, 22 février 2010 - 01:01 .


#323
cmessaz

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kaweeks wrote...

To me this isn't an expansion it’s a whole new game. An expansion would have been the ability to go back and fourth like the DLC’s. When you expand your house you don’t tear it down then build a new one on top of it and say I expanded it. With this “expansion” I’m going to have 2 characters with the same name but will be totally different I’ll never be able to go back and fourth between the 2 games. I mean there are some people who are working on modules that are expansions and add to the existing game and if I go to awakening I couldn’t use that character to continue on to these modules I would need to play with my original character. I hear people say why would you want to bring the same equipment over, its simple because I earned it. It wasn’t given to me or bought it in a store and if I am going to get better stuff in Awakening because the monsters are bigger that must mean that they have to jack up the levels of the players to meet that demand even if they didn’t complete Origins. If you are bringing dead people back to life after their sacrifice this isn’t an expansion and lets not call it an expansion because its not. As for the dog thing goes I have to agree that if you are a human noble it isn’t a dog it’s your companion. Its like a cowboys horse he wouldn’t go anywhere with out it.


Super post. A whole new game to me. Could have slapped on a new name and charged 60 buck instead of 40, sounds like to me. Shivering Isles was completely seperate from Oblivion, but you could still go back and forth.

#324
cmessaz

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Not sure how that happened lol

Modifié par cmessaz, 22 février 2010 - 01:06 .


#325
Feraele

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Dragon Age1103 wrote...

cmessaz wrote...

You know, we are talking about Bioware and EA here. They should have no problem spending a little coin to please their fans. Dog can't cost a lot of money compared to creating all new characters! I think my problem here is that they are totally cutting us off from the decisions we make in Origins. We get to know all of our companions and then they are just gone? Some new characters are ok but I am disappointed that only 1 of our original is returning, and Oghren of all people. We forge friendships and romances in DAO, and now they have taken the fun out of that. Why bother playing the original at all at this point. Again I will say it just sounds like an all new game to me. Not an expansion of the game I love.


  This is an expansion designed to expand on the story of origins adding more plot & new experiences, why don't you just keep playing origins if you don't want anything to change? I know ppl don't like change but if we keep the same armor, companions, weapons, game options, then you're paying for nothing. We already know all there is to about our companions & we've seen all we can in origins. This is supposed to be a new experience offering new content not selling us a $40 expansion with 80% of the content recycled.


Actually..I think this expansion is to "tie up loose ends" basically..thats why missing dlc, missing "romance" and other things.   One of the Devs did say something about Origins being done..and moving forwards ..not his exact words..but something to that effect.

Still...you can't fault people for stating they are going to miss their characters, they were well written, well-done.