Awakening Q&A: February 19, 2010
#476
Posté 24 février 2010 - 01:15
#477
Posté 24 février 2010 - 03:21
#478
Posté 24 février 2010 - 04:17
Some guy at Bioware decided to make Awakening only available as DLC in Pal areas, despite the fact that 85% of us in Australia who play games have crappy or no internet connections. I might have to import, which is annoying.
Modifié par thedrakeslayer, 24 février 2010 - 04:19 .
#479
Posté 24 février 2010 - 04:21
#480
Posté 24 février 2010 - 08:41
#481
Posté 24 février 2010 - 11:07
#482
Posté 24 février 2010 - 12:04
In the past , other games have given us new expansions for 40 bucks and we get maybe 20 hours at best
#483
Posté 24 février 2010 - 12:08
#484
Posté 24 février 2010 - 12:23
shedevil3001 wrote...
its supposedly about 15hrs but it is just an expansion not an actual base game so its quite big for an expansion
In what universe is 15 hours a big expansion?
#485
Posté 24 février 2010 - 12:25
#486
Posté 24 février 2010 - 02:03
#487
Posté 24 février 2010 - 02:18
#488
Posté 24 février 2010 - 05:05
Why are there no romances in Awakening?
The story is primarily about the threats to Amaranthine, which if left unchecked could threaten Ferelden and more. The new companions were designed to be tightly integrated into that story. To make them romanceable characters we’d have designed them quite differently and would’ve changed several of the plots. We didn’t want to just tack on romance options. Short version – not all stories need to have a love interest.
Weak justification, in my opinion, especially looking at some other Bioware games. I just finished another playthrough of Mass Effect 2, which probably had the most tense, frantic action in any RPG I've played in recent times (pretty much throughout the game but especially towards the end), and yet, they were able to include some really well-done romance options in the game - the mere existence of "threats" does not preclude the viability of romance.
And, let's face it - the story of Dragon Age: Origins wasn't exactly stellar - it was pretty generic fantasy fare for the most part with no real twists or surprises. However, what made the game truly special (and one of my personal all-time favourites) was the depth of the character interactions. Taking away romance options makes it a wee bit shallow and unless Awakening has a mind-blowingly awesome story to compensate (which I doubt, but I hope I'm pleasantly surprised), the series will be worse off for it.
Also, I lay stress on the term 'romance option' - I think it should be up to the player to decide whether or not to pursue romance in a game. If you think the plot doesn't call for romance, then so be it. But having someone else make that decision for you doesn't quite feel right.
/my $0.02
#489
Posté 24 février 2010 - 05:08
#490
Posté 24 février 2010 - 05:14
Modifié par cmessaz, 24 février 2010 - 05:16 .
#491
Posté 24 février 2010 - 05:19
Booglarize wrote...
And, let's face it - the story of Dragon Age: Origins wasn't exactly stellar - it was pretty generic fantasy fare for the most part with no real twists or surprises. However, what made the game truly special (and one of my personal all-time favourites) was the depth of the character interactions. Taking away romance options makes it a wee bit shallow and unless Awakening has a mind-blowingly awesome story to compensate (which I doubt, but I hope I'm pleasantly surprised), the series will be worse off for it.
Also, I lay stress on the term 'romance option' - I think it should be up to the player to decide whether or not to pursue romance in a game. If you think the plot doesn't call for romance, then so be it. But having someone else make that decision for you doesn't quite feel right.
/my $0.02
Thats merely your opinion. Many liked Dragon Age's story more. I liked ME2's story slightly better, but I can certainly see why someone would prefer Dragon Age's.
And don't worry, we may not be getting romances, but the devs specifically stated there will be much more companion interaction, especially amongst themselves.
#492
Posté 24 février 2010 - 05:25
#493
Posté 24 février 2010 - 05:27
Shut up you fat nerdcmessaz wrote...
Anders's voice sounds awfull familiar......
C'mon, I HAD to after that last post!
Modifié par Wishpig, 24 février 2010 - 05:28 .
#494
Posté 24 février 2010 - 05:28
I liked DA story. And what do you mean "companion interaction"? They had time to do that, but not add romance options? lol Stil, I'm starting to get excited, despite what I've heard. We shall see.Wishpig wrote...
Thats merely your opinion. Many liked Dragon Age's story more. I liked ME2's story slightly better, but I can certainly see why someone would prefer Dragon Age's.
And don't worry, we may not be getting romances, but the devs specifically stated there will be much more companion interaction, especially amongst themselves.
#495
Posté 24 février 2010 - 05:28
Hey!! Yeah I wouldn't have been able to resist either.....Wishpig wrote...
Shut up you fat nerdcmessaz wrote...
Anders's voice sounds awfull familiar......
C'mon, I HAD to after that last post!
Modifié par cmessaz, 24 février 2010 - 05:29 .
#496
Posté 24 février 2010 - 05:31
Thats merely your opinion. Many liked Dragon Age's story more. I liked ME2's story slightly better, but I can certainly see why someone would prefer Dragon Age's.
And don't worry, we may not be getting romances, but the devs specifically stated there will be much more companion interaction, especially amongst themselves.
Just to be clear, I wasn't comparing Dragon Age's story specifically to that of ME2. The comparisons I had in mind were more along the lines of games which I thought were great because of their stories - games like Planescape: Torment, Fallout and Knights of the Old Republic come to mind.
Also, I'm not sure whether I'd necessarily take the devs at their word regarding the quality of the game - I started out with high expectations, but each new announcement seems to bring new disappointments. Of course, I'll still wait to play the actual product before rendering judgment, of course but my excitement has been sufficiently deflated that I probably won't get it straight away.
Just out of curiosity though - what did you like about Dragon Age's story?
#497
Posté 24 février 2010 - 05:31
cmessaz wrote...
I liked DA story. And what do you mean "companion interaction"? They had time to do that, but not add romance options? lol Stil, I'm starting to get excited, despite what I've heard. We shall see.Wishpig wrote...
Thats merely your opinion. Many liked Dragon Age's story more. I liked ME2's story slightly better, but I can certainly see why someone would prefer Dragon Age's.
And don't worry, we may not be getting romances, but the devs specifically stated there will be much more companion interaction, especially amongst themselves.
The dev's said people really really loved how companions interacted with each other, so they have allot more of it in awakening. At least thats what they said in an IGN interview. They said there would be more companion interaction (obviously not romances though.)
Honestly I enjoyed how companions talked amongst themselves more then the romances. It's not really a fair trade off, I'll agree, but at least companions will be deeper and more interactive in some form.
Booglarize wrote...
Thats merely your opinion. Many liked
Dragon Age's story more. I liked ME2's story slightly better, but I can
certainly see why someone would prefer Dragon Age's.
And don't
worry, we may not be getting romances, but the devs specifically stated
there will be much more companion interaction, especially amongst
themselves.
Just to be clear, I wasn't comparing
Dragon Age's story specifically to that of ME2. The comparisons I had
in mind were more along the lines of games which I thought were great
because of their stories - games like Planescape: Torment, Fallout and
Knights of the Old Republic come to mind.
Also, I'm not sure
whether I'd necessarily take the devs at their word regarding the
quality of the game - I started out with high expectations, but each
new announcement seems to bring new disappointments. Of course, I'll
still wait to play the actual product before rendering judgment, of
course but my excitement has been sufficiently deflated that I probably
won't get it straight away.
Just out of curiosity though - what did you like about Dragon Age's story?
Thats fair enough, I agree, I thought DA:O's story was good but compared to the titles you listed, ya, I can see how it would seem cliche and a little too strait foward. Let me add The Witcher to your little list. Dwarves and Elves, but it still had a unique and surprising story (Witcher I mean).
What did I like about DA:O's story. Well, I don't know where to start. First and formost is the companions. In no other companion based RPG have i so uniformly loved all the companions. Kotor, BG2, ME... I thought they all had some stinker companions admist the classics like Minsc, Wrex, and HK-47. But every damn DA:O character I loved and cared about from Alistair to Wynee.
Although the darkspawn felt pretty damn cliche' in many reguards, a few aspects of them, like the Broodmother, creeped me the hell out. Don't remeber being that disturbed or creeped in any other fantasy RPG, not even close.
And despite the whole blight being the cliche' good vs evil, I thought the Loghain aspects of the story took on a more realistic, deeper, and enthralling storyline.
And while human and elves were very typicall, DA's dwarf's had a very diffrent a unique socierty then the cliche' dwarf.
I'm in a rush so those are just a few that came to mind.
Modifié par Wishpig, 24 février 2010 - 05:40 .
#498
Posté 24 février 2010 - 05:35
As far as the story goes, I'm new to RPGs so maybe I don't have something better to compare it to, but I got really immersed in DA's story line. I like the dark medieval thing, I'm not into futuristic type games. I prefer chopping off heads to shooting full of holes.
Modifié par cmessaz, 24 février 2010 - 05:38 .
#499
Posté 24 février 2010 - 05:40
Wishpig wrote...
Honestly I enjoyed how companions talked amongst themselves more then the romances. It's not really a fair trade off, I'll agree, but at least companions will be deeper and more interactive in some form.
That's true. The back-and-fourth between Alistair and Morrigan was one of the highlights of the game for me.
One of my favourite bits was Alistair expressing his disapproval for my character's relationship with her (paraphrased, since I can't seem to locate the actual quote):
Alistair: You're just going to suck his blood, aren't you?
Morrigan: I assure you, if I was to suck anything of the Warden's, you'd be the first to know.
Alistair: That's... so not what I meant.
#500
Posté 24 février 2010 - 05:55





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