Aller au contenu

Keep it Secret! Keep it Safe! (Andraste's Ashes)


  • Veuillez vous connecter pour répondre
35 réponses à ce sujet

#1
Guest_bythebarricades_*

Guest_bythebarricades_*
  • Guests
(Don't mind the plethora of topics, I played a lot today and thought a lot).

So, Brother Genitivi. He represents what's wrong with academic explorers. A feeble old men willing to rush into danger and get struck down so easily. Once I returned to him with the pouch of Ashes, he decided that he was going to share MY discovery with the world. Well, old man Genitivi was out of line.

Andraste's Ashes are a powerful relic, this is true. They have the power to heal. But does this mean we should have people heading over to Haven because Grandman has got the gout? Should her Ashes be exploited by the public? Should we let them waste away to nothing because Brother Genitivi is made at the Chantry for accusing him of heresy?

I think not.

That's why, if you go to Haven and climb that mountain you'll find a door. And when you open that door there will be a man, face down in the snow. In the back of his head will be a dagger, buried to the hilt. Wynne and Alistair can click their tongues at me all they like when I tell that story.

But, Brother Genitivi got what he deserved.

#2
Gold Dragon

Gold Dragon
  • Members
  • 2 399 messages
Meh. Easy way out is simply to tell Genitivi to go home, and insist that he do so. He will.



Then leave the Dragon alone (Zevran is all for this one). Maybe optional.



Don't return to Genitivi's house in Denirim.



The Ashes disappear. The Chantry says that if they ever were there, they aren't there anymore.



The Ashes are kept secret. The Ashes are kept safe.

#3
Reaverwind

Reaverwind
  • Members
  • 1 724 messages
Bah.I'm more than happy as a Chantry-hater to allow a free-for-all for the Ashes. Besides, they've still got to get past the gauntlet and its guardian, a little detail I somehow forget to mention.

Modifié par Reaverwind, 20 février 2010 - 02:59 .


#4
Gold Dragon

Gold Dragon
  • Members
  • 2 399 messages
They do, if you kill the Dragon.

#5
Guest_bythebarricades_*

Guest_bythebarricades_*
  • Guests
Not a terribly big Chantry fan myself (I always find myself threatening the Mothers at the Chantries) but well, seeing those ghosts and such, it really made me believe that the Maker was real and Andraste was a prophet as they say.

#6
Leonia

Leonia
  • Members
  • 9 496 messages
Oh Andraste was real alright, not so sure about the Maker though. As for the ashes, I just tell Brother Genitivi that if anything bad happens to people that make the journey to the temple that it will be his fault. And conveniently don't mention the dragon.

Besides, I kinda liked that dragon, and seeing how rare they are now in Thedas, well, I'm just being a bit of a conservationalist and helping their species out. If a few over-zealous religious folks get eaten 'cause of it, ah well, the world will move on without them.

Modifié par leonia42, 20 février 2010 - 03:09 .


#7
Guest_bythebarricades_*

Guest_bythebarricades_*
  • Guests
I am leaning towards the Maker being real now. Everytime I do the Gauntlet, it's just like "Then how is this here if he isn't!?"

#8
mousestalker

mousestalker
  • Members
  • 16 945 messages
Take Oghren with you and listen to his comments as you go through it.

#9
EnchantedEyes1

EnchantedEyes1
  • Members
  • 542 messages
I ended up doing away with the Brother in one of my playthroughs when he wouldn't listen to me about keeping the Ashes to himself. Now, I make him go home and don't visit him in Denerim.

I don't usually agree with Morrigan's assesment of situations but in this case I do.

#10
Monica21

Monica21
  • Members
  • 5 603 messages

bythebarricades wrote...

Not a terribly big Chantry fan myself (I always find myself threatening the Mothers at the Chantries) but well, seeing those ghosts and such, it really made me believe that the Maker was real and Andraste was a prophet as they say.

Well, that's the difference between faith and religion, isn't it? It's likely that Andraste's teachings have been corrupted or twisted over the centuries. I don't doubt the Maker's existence, but I do doubt the Chantry and what they've done with her. The temple, the Guardian, and the Ashes are the purest of Andraste and the Chantry isn't worthy of them.

As for Genitivi, I don't have the heart to kill him yet. I understand scholarly fascination and the desire to spread a new discovery, so after I saw the results of telling him in my first playthrough, I've just played chicken since and don't tell him and leave the dragon alone.

#11
Reaverwind

Reaverwind
  • Members
  • 1 724 messages

mousestalker wrote...

Take Oghren with you and listen to his comments as you go through it.


Sten's comment toward the end is pure gold. Posted Image

#12
mousestalker

mousestalker
  • Members
  • 16 945 messages
I really don't see the problem with spreading the word and neither do any of my characters. If some enterprising types want to set up shop and sell Gauntlet cheat sheets, replica urns and Andraste bobble-head dolls, then they should. It might actually broaden the horizons of the seven or eight surviving Haven villagers. If grandma cures her hangover with lyrium soaked dust, then at least she won't yell at the neighbour kids to get off her lawn and stop making such a racket.

#13
errant_knight

errant_knight
  • Members
  • 8 256 messages
I suggest that it's not a good idea--Alistair has a pretty funny response to that, but I'm not going to kill a nice old man just for being a typical scholar and being a little naive. I don't kill the dragon, either. If the chantry behaves with a lack of good sense and starts bringing tours through, it's not my fault.

#14
Thor Rand Al

Thor Rand Al
  • Members
  • 2 459 messages

A Golden Dragon wrote...

Meh. Easy way out is simply to tell Genitivi to go home, and insist that he do so. He will.

Then leave the Dragon alone (Zevran is all for this one). Maybe optional.

Don't return to Genitivi's house in Denirim.

The Ashes disappear. The Chantry says that if they ever were there, they aren't there anymore.

The Ashes are kept secret. The Ashes are kept safe.




I did this (highlighted parts) except I killed the Dragon, I wanted the Armour lol.  N I still had the same outcome.  The ashes disappear which I feel better about anyways. 



Monica21 wrote...
Well, that's the difference between faith and religion, isn't it? It's likely that Andraste's teachings have been corrupted or twisted over the centuries. I don't doubt the Maker's existence, but I do doubt the Chantry and what they've done with her. The temple, the Guardian, and the Ashes are the purest of Andraste and the Chantry isn't worthy of them.



Exactly the way I felt n the reason I never went back to Genitivi. If their that sacred then why have everybody n their dog know about them, defacing which is suppose to be holy n sacred.  Maybe the Guardian took them some place else for safe keeping until their desperately needed again.  I just know I feel better about the decision I made because they are so sacred n pure.

#15
KnightofPhoenix

KnightofPhoenix
  • Members
  • 21 527 messages
I saw this as an opportunity for Ferelden to boost its religious influence, thus political power. Orlais' hold over the chantry will be challenged by the revelation of the Ashes. Ferelden will become a place of pilgrimage (instant money and trade benefits). Too perfect an opportunity to pass by.

Modifié par KnightofPhoenix, 20 février 2010 - 04:53 .


#16
RBCharger

RBCharger
  • Members
  • 179 messages
On my last playthrough, Morrigan, Zevron, Alistair and myself were all in agreement that it would be a bad thing to let the world overrun the place and destroy the ashes. I was surprised at the brutality of the knife buried in the back of Genativi's skull but it was a new experience so I had to do it. Then Alistair started whining and losing approval (-7) so I reloaded and told Genativi that it is on him if bad things happened.

#17
sylvanaerie

sylvanaerie
  • Members
  • 9 436 messages
Yea the ONLY one who seems to say 'yea its a great thing' when we go through is Leliana. Even Alistair says "oooh I hope those ashes are self replicating" The last playthrough I had I actually saw the option to tell the old bugger to go home and took it. He annoyed me.

#18
errant_knight

errant_knight
  • Members
  • 8 256 messages

RBCharger wrote...

On my last playthrough, Morrigan, Zevron, Alistair and myself were all in agreement that it would be a bad thing to let the world overrun the place and destroy the ashes. I was surprised at the brutality of the knife buried in the back of Genativi's skull but it was a new experience so I had to do it. Then Alistair started whining and losing approval (-7) so I reloaded and told Genativi that it is on him if bad things happened.


The nerve of him, whining murdering an old archeologist....

#19
metatheurgist

metatheurgist
  • Members
  • 2 429 messages
Shouldn't the Test stop all and sundry from walking up to Ashes unimpeded. Since you passed the test it doesn't make you run through them again (not to mention it'd be irritating game design), but there is no reason to assume that it doesn't kick in for newcomers.



And just to be snarky for a moment, given how many players couldn't find an answer to the Gauntlet with internet access and instructional videos - I'd say the ashes are quite safe from being depleted any time soon.

#20
Leonia

Leonia
  • Members
  • 9 496 messages

metatheurgist wrote...

Shouldn't the Test stop all and sundry from walking up to Ashes unimpeded. Since you passed the test it doesn't make you run through them again (not to mention it'd be irritating game design), but there is no reason to assume that it doesn't kick in for newcomers.

And just to be snarky for a moment, given how many players couldn't find an answer to the Gauntlet with internet access and instructional videos - I'd say the ashes are quite safe from being depleted any time soon.


Yeah and what's to prevent that lucky pilgrimn who figures out the puzzle from writing down the combination for other pilgrims to get through in the future?

#21
Daerog

Daerog
  • Members
  • 4 857 messages
Eh, I tend to open up the place for the public. It's a nice place to go on a pilgrimage to. Really, would it be better if no one ever heard of the place again and the ashes/urn is never seen, heard of, or thought of ever again? It's just ashes (with healing power), but at least there is a tomb for a people's savior for people to visit, even if the ashes get used up (although, it would be best if the ashes just get guarded and not used except in dire circumstances).

#22
ReubenLiew

ReubenLiew
  • Members
  • 2 674 messages
It is simply one of the most important archeological finds in the history of Thedas. Even if the Ashes do run out one day the most important part is that there is factual, written accounts of it's discovery and therefore superceeds the need to protect it, in which case quite frankly should be up to the Chantry to protect it anyway.

Are you telling me if you found some historical evidence that perhaps Hercules/Heracles was an actual figure with real god-like powers you're going to smash up that evidence so nobody can profit from it? Really?

#23
CalJones

CalJones
  • Members
  • 3 205 messages
This was a dilemma for me too, but I couldn't bring myself to kill Genitivi.

KnightofPhoenix has an interesting way at looking at it, though. Getting one up on those pesky Orlesians is a good thing.

#24
metatheurgist

metatheurgist
  • Members
  • 2 429 messages

leonia42 wrote...

metatheurgist wrote...

Shouldn't the Test stop all and sundry from walking up to Ashes unimpeded. Since you passed the test it doesn't make you run through them again (not to mention it'd be irritating game design), but there is no reason to assume that it doesn't kick in for newcomers.

And just to be snarky for a moment, given how many players couldn't find an answer to the Gauntlet with internet access and instructional videos - I'd say the ashes are quite safe from being depleted any time soon.


Yeah and what's to prevent that lucky pilgrimn who figures out the puzzle from writing down the combination for other pilgrims to get through in the future?


The same thing that stopped players from solving the puzzle even when they have internet access and you tube. </more snark> Posted Image

#25
e-ver

e-ver
  • Members
  • 228 messages
My first character let Genitivi live and return home, but warned him about the consequences. A warning that didn't seem to impress him in the slightest, because in my epilogue I read all about the Chantry's exploitation of the discovery and my (unhardened) Leliana was leading an expedition there.

That means from now on, Genitivi gets a knife in his head (and I'm a bit ashamed to admit it, but this cutscene always makes me laugh, perhaps there is something wrong with me) and Leliana undergoes her hardening (she's better of investigating the Darkspawn I think).

I can understand where Genitivi is coming from, the lure of scientific discoveries can be overpowering, but not everything that has been lost is meant to be found.

I always have to think about the book "Die Physiker" (in English "The Physicists") by Friedrich Dürrenmatt when playing this part of the game. It's about scientific advancement, the ecthical responsibility that comes with it and mankind's ability (or inability as the case may be) to handle its intellectual responsibilities.


DaerogTheDhampir wrote...

*snip*
(although, it would be best if the ashes just get guarded and not used except in dire circumstances).


Yes, but who decides what qualifies as "dire circumstances"? The severity of the illness that needs to be cured? Or the status of the person who needs to be cured?

Modifié par Allerleihrau, 20 février 2010 - 09:03 .