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The Ability to Take Control of Squadmates in ME3?


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#51
Skilled Seeker

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Ecael wrote...

It may be the result of being used to this feature from a pure BioWare RPG like Dragon Age, but it would be nice if we could actually play as our squadmates while AI takes over for Shepard. As much as Squad AI has improved ever so slightly, sometimes direct intervention is necessary. By assuming direct control over our squadmates, we can better position them so they don't run blindly into enemy fire. Less durable squadmates (like Tali and Jack especially) charge right in and do not realize that your form is fragile when you have no health bonuses.

To help balance the ability to transition from Shepard to squadmate, there could be a cooldown on switching (while having the AI preserve Shepard's body, if possible). It could also be an option for when Shepard dies - you can simply move onto commanding another squadmate as this death means nothing. After all, I'm sure there are people who would love to play as Garrus or Tali or Thane or Legion, even momentarily before releasing control. Perhaps if we can start a petition, then I will direct this personally and hope that they take notice.

I know you feel this, BioWare. As inventory and abilities have been simplified and streamlined (and we've been able to play as Joker in ME2), I don't see how this hurts you to include this feature in Mass Effect 3.


You are Harbringer aren't you? Posted Image Harbringer wants to control our squadmates in ME3!

Modifié par Skilled Seeker, 20 février 2010 - 04:40 .


#52
CrazyShuba

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So basically, you want it to be like KotOR?

Take control of squadmates and everything?



I don't think the team would do this, mainly because you're not supposed to be playing as anyone else.

You're playing as Shepard, and that's it.

It's not a "Play as whoever you want, just because you want to." game.

#53
Guest_justinnstuff_*

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Ecael wrote...

It may be the result of being used to this feature from a pure BioWare RPG like Dragon Age, but it would be nice if we could actually play as our squadmates while AI takes over for Shepard. As much as Squad AI has improved ever so slightly, sometimes direct intervention is necessary. By assuming direct control over our squadmates, we can better position them so they don't run blindly into enemy fire. Less durable squadmates (like Tali and Jack especially) charge right in and do not realize that your form is fragile when you have no health bonuses.

To help balance the ability to transition from Shepard to squadmate, there could be a cooldown on switching (while having the AI preserve Shepard's body, if possible). It could also be an option for when Shepard dies - you can simply move onto commanding another squadmate as this death means nothing. After all, I'm sure there are people who would love to play as Garrus or Tali or Thane or Legion, even momentarily before releasing control. Perhaps if we can start a petition, then I will direct this personally and hope that they take notice.

I know you feel this, BioWare. As inventory and abilities have been simplified and streamlined (and we've been able to play as Joker in ME2), I don't see how this hurts you to include this feature in Mass Effect 3.


Awesome. 10/10.

#54
Ecael

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Skilled Seeker wrote...

Ecael wrote...

It may be the result of being used to this feature from a pure BioWare RPG like Dragon Age, but it would be nice if we could actually play as our squadmates while AI takes over for Shepard. As much as Squad AI has improved ever so slightly, sometimes direct intervention is necessary. By assuming direct control over our squadmates, we can better position them so they don't run blindly into enemy fire. Less durable squadmates (like Tali and Jack especially) charge right in and do not realize that your form is fragile when you have no health bonuses.

To help balance the ability to transition from Shepard to squadmate, there could be a cooldown on switching (while having the AI preserve Shepard's body, if possible). It could also be an option for when Shepard dies - you can simply move onto commanding another squadmate as this death means nothing. After all, I'm sure there are people who would love to play as Garrus or Tali or Thane or Legion, even momentarily before releasing control. Perhaps if we can start a petition, then I will direct this personally and hope that they take notice.

I know you feel this, BioWare. As inventory and abilities have been simplified and streamlined (and we've been able to play as Joker in ME2), I don't see how this hurts you to include this feature in Mass Effect 3.


You are Harbringer aren't you? Posted Image Harbringer wants to control our squadmates in ME3!

Missed six of them in this one. It's like a Highlights magazine!

#55
Guest_justinnstuff_*

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Ecael wrote...

Skilled Seeker wrote...

Ecael wrote...

It may be the result of being used to this feature from a pure BioWare RPG like Dragon Age, but it would be nice if we could actually play as our squadmates while AI takes over for Shepard. As much as Squad AI has improved ever so slightly, sometimes direct intervention is necessary. By assuming direct control over our squadmates, we can better position them so they don't run blindly into enemy fire. Less durable squadmates (like Tali and Jack especially) charge right in and do not realize that your form is fragile when you have no health bonuses.

To help balance the ability to transition from Shepard to squadmate, there could be a cooldown on switching (while having the AI preserve Shepard's body, if possible). It could also be an option for when Shepard dies - you can simply move onto commanding another squadmate as this death means nothing. After all, I'm sure there are people who would love to play as Garrus or Tali or Thane or Legion, even momentarily before releasing control. Perhaps if we can start a petition, then I will direct this personally and hope that they take notice.

I know you feel this, BioWare. As inventory and abilities have been simplified and streamlined (and we've been able to play as Joker in ME2), I don't see how this hurts you to include this feature in Mass Effect 3.


You are Harbringer aren't you? Posted Image Harbringer wants to control our squadmates in ME3!

Missed six of them in this one. It's like a Highlights magazine!


Wow, Highlights magazine's. That takes me so far back. Those things were the **** when I was a kid.

I found 5 more. Where is the last one?

Modifié par justinnstuff, 20 février 2010 - 04:42 .


#56
Skilled Seeker

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I know I missed some but you get the point :P Nice pun btw :)

I editted it to include 3 more now. Let me know if there are others.

Modifié par Skilled Seeker, 20 février 2010 - 04:41 .


#57
anmiro

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I think this would work great and is simpler than trying to improve on the A.I. that never seems to cut it.

#58
R34P3RR3D33M3R

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I'd actually prefer it if it stayed as it is, playing only as Shep and sending Squadmates around. Sure, they could improve their responsiveness to orders, but controlling them directly would be weird.

#59
Biotic_Warlock

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That is the cleverest thing i've heard so far - by Ecael.

Epic win!

thought he was harmess did you?

#60
keginkc

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No thanks. As much as I love isometric RPGs, and I do love isometric RPGs, I don't want the final game in the Mass Effect trilogy to be turned into something completely different from the first two.

#61
TOBY FLENDERSON

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Only on special non-combat oriented missions where their the only controlable character like the Estivarigo mission in ME2. Like controlling Legion as he infiltrates a geth world, Tali on the flotilla, Grunt in a Krogan fighting club (money making opportunity), or Mordin infiltrating an STG facility to steal data necessary to beating the reapers.

#62
Marcin K

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TOBY FLENDERSON wrote...

Only on special non-combat oriented missions where their the only controlable character like the Estivarigo mission in ME2. Like controlling Legion as he infiltrates a geth world, Tali on the flotilla, Grunt in a Krogan fighting club (money making opportunity), or Mordin infiltrating an STG facility to steal data necessary to beating the reapers.

but don't you see? Bioware made it "I am Shepard allmighty with my crew and only I can be in main focus" so i think it will stay this way....douuno if for good or worse..

#63
Pannamaslo

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The Angry One wrote...

ASSUMING DIRECT CONTROL


Olny if it's done like that. LOL

#64
sickblaze

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Technology already exists that lets a commander on the battlefield see what his soldiers are seeing. I see no reason why Shepard can't have this technology 200 years into the future. This technology could even exist in the form of contacts or implants, so we wouldn't even need a visual cue on any of the character models, to show that they were using it.

And no one can tell me that using a combat HUD (as Shepard), to gather visual data from your squad mates, and issue commands based on that data, somehow detracts from Shepards story.

Speaking of Shepard's story, can anyone tell me what Shepard was doing when Collectors boarded the Normandy and I was limping around the ship as Joker?

Modifié par sickblaze, 20 février 2010 - 06:43 .


#65
Ecael

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sickblaze wrote...
Speaking of Shepard's story, can anyone tell me what Shepard was doing when Collectors boarded the Normandy and I was limping around the ship as Joker?

He was off 'doing a mission' (even if you have no side/loyalty missions remaining) and decided to bring all 11 squadmates with him.

#66
Volourn

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I bet we'll be able to play other characetyrs in the first ME ganme after ME3 when Sheaprd's story is preusmably done.



Probably have a squadron of various races. You'll probably even be able to make a characetr of the different races, too. <>

#67
sickblaze

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Ecael wrote...

sickblaze wrote...
Speaking of Shepard's story, can anyone tell me what Shepard was doing when Collectors boarded the Normandy and I was limping around the ship as Joker?

He was off 'doing a mission' (even if you have no side/loyalty missions remaining) and decided to bring all 11 squadmates with him.


To elaborate: that question was mostly to point out that we do actually play other characters than Shepard - to those who are saying, "there's NO WAY we'll get control of other characters in ME3; it's Shepard's story!"

Well we already do get control of Joker to do the EDI loyalty mission (that's what I like to call it). And we already have partial control of our squad mates. But - for tactical reasons - some of us would perfer to have direct control.
;)

Modifié par sickblaze, 20 février 2010 - 06:42 .


#68
Lucazius

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I'd love this, but only for few missions or a single one, specially designed to control the squadmates...



It also would be nice if during this special mission you had to take some decisions with this particular squadmate that would have some impact in the game, and the options for this decision would depend on the squadmate loyalty (or his likeness/friendship) with Shepard instead of Shepard's paragon/renegade status.

#69
Spectre_Shepard

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i would like this, but it wont happen.



the point is you ARE shepard. its not like DA where you control this nameless grey warden. shepard is a much more defined character, and we wont get to "switch" off of him.

#70
Spectre_Shepard

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although another joker-esque mission would be AWESOME

#71
Ecael

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justinnstuff wrote...
Wow, Highlights magazine's. That takes me so far back. Those things were the **** when I was a kid.

I found 5 more. Where is the last one?

The one you missed is probably one of the most obvious ones:P

#72
Ecael

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Keltoris wrote...

Landline wrote...

Or, what about a system like in Republic Commando where the game wasn't over until your whole team is dead?

Just this please. Seriously, why is Shepard the only one who knows how to appy Medi-gel?

Perhaps Mordin has a mental block against using Medi-gel?

"Medi-gel unsanitary. Too gooey. Must research less disgusting method of squad revival. Find new tech."

#73
Torhagen

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I would like to "assuming direct control" :)

#74
Lord Atlia

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On my infiltrator insanity play through I was more then once amazed at the AI. The scene in particular with husks and a scion on the bubble part of suicide mission in particular, legion and grunt took down the husks while I focused on the scion. There were a couple of instances when characters glitched out and broke cover for no reason and died. One thing I learned is to not give them orders. Ordering them to a place will make them go to ground there and they will not move even if an enemy pins them down and another flanks.



As for controlling other characters at key moments in the game, why not, as long as you don't cycle through the squad. I like ME2 because it requires more skill on harder difficulties similar to Demon's Souls than it does strategy like say DA:O on harder difficulties.

#75
Ecael

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Lord Atlia wrote...

On my infiltrator insanity play through I was more then once amazed at the AI. The scene in particular with husks and a scion on the bubble part of suicide mission in particular, legion and grunt took down the husks while I focused on the scion.

Legion and Grunt are by far my favorite squadmates. Both have extremely high survivability and their AI usually tells them to hang back a bit (since they have Assault or Sniper Rifles). The AI for characters using SMGs, shotguns and pistols is terrible as they often charge straight in to get optimal firing distance. At that point, you're forced to move them into cover yourself or they'll spend the entire battle dead.