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RE: Awakenings lack of romance/DLC


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#26
Dick Delaware

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Rome was AWESOME. Shame it got cancelled - it was pure brilliance. "I'm too busy for ******, need to lead Grey Wardens!!" is definitely a lame excuse. There is nobody who is too busy to f*ck. If there's absolutely one thing that human beings will make time for, it's that.

I wouldn't be surprised if you could have sex with the odd NPC here or there. Morrigan's gone and I'm single now - time to live it up.

Modifié par Dick Delaware, 20 février 2010 - 05:51 .


#27
KnightofPhoenix

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Maria Caliban wrote...

KnightofPhoenix wrote...

It's being a Grey Warden commander, with the big responsability of rebuilding the Wardens in Ferelden. So does that kind of character really have time to flirt with useless peasants?


This reminds me of a scene in HBO's Rome where Mark Antony is being escorted to Rome for important political business. The scene has the entire train of servants and body guards stopped on the road, as Antony, in full military regalia, drills an irate looking shepardess against a tree.

Yes, of course powerful and important people flirt with and sleep with peasants. Do you remember a certain president and an intern? A certain golf pro and with his several affairs?


Well drilling is one thing. Flirting and building up romance and then drilling is another business. Takes more time.

And people in real life have the luxury of having 24 hours a day. They can afford the time. Our poor warden on the otherhand has to save the world in a game that will last 25 hours tops. In addition to having to rebuild an order and rule over Amaranthine in that short amount of time. 

What I meant to say is that in origins, we didn't have the same kind of responsabilities as what we have in awakening. There is less time (both in game and the game itself) to develop romances that would look decent compared to the ones in origins. 
 That could have been remedied if the prievous romances were present. And their absence is, I guess mostly technical.

Modifié par KnightofPhoenix, 20 février 2010 - 05:51 .


#28
Dick Delaware

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slydfoxxy wrote...

completely off topic but hehe I watched this 2 days ago.

But then again Marc Antony is an ass, trying to picture Alistair drilling an irate shepardess against a tree makes me lol.


He'll only do that if he's hardened.

#29
Dick Delaware

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All jokes aside, I think it's a good thing there aren't romances in the exp. It seems like a darker story and the focus here is mostly on the story, where in Origins slaying the Archdemon and stopping the Blight served more as a backdrop to trying to get each individual faction on your side.

#30
PickledGear

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In the end even a little paragraph for the warden's relationships and why they aren't with you (Excluding Morrigan) would suffice so you know their safe or living their own life while you command the wardens.



Such as Leliana- example- "As your warden travels, a messenger comes to bring you the news that King Alistair wishes to appoint you commander of the grey Leliana still with you( married, pregnant (ya kept some of Andraste's ashes ;D), wanting to settle down) decides to continue the best interest of what the 2 of you wanted or returns to the chantry....etc

#31
sylvanaerie

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SPARTAN 089-Gary wrote...

In the end even a little paragraph for the warden's relationships and why they aren't with you (Excluding Morrigan) would suffice so you know their safe or living their own life while you command the wardens.

Such as Leliana- example- "As your warden travels, a messenger comes to bring you the news that King Alistair wishes to appoint you commander of the grey Leliana still with you( married, pregnant (ya kept some of Andraste's ashes ;D), wanting to settle down) decides to continue the best interest of what the 2 of you wanted or returns to the chantry....etc


Exactly, something along those lines.  And I don't mean full blown romances between NPCs and the Warden.  I just mean little moments of time.  (Like in Origins say for instance Bella's kiss or that flirtation with Teagan)  That doesn't take months or even hours.  Just a few minutes.  Little humorous moments like that.  and a lot of the PCs WILL be single considering they romanced Morrigan who is not in the picture at the moment.

Perhaps the origins romance can be addressed down the line and I KNOW the PC is busy doing Warden stuff but he can still TALK to people.  Maybe even collect a kiss or two from those self same peasant lasses. 

And for the guy suggesting Al drilling an irate shepardess...LULZ!!!

#32
redbaron76

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Since they are working on dragon age 2. a expansion pack that clears out area of grey wardens base without romance is quite understandable. Hope that at least in dragon age 2 they will keep the romances intact.

#33
WilliamShatner

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Every time you talk to Oghren your character will say "I just want to ... talk for a bit."

#34
bluewolv1970

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Has bioware made a good let alone great expansion that has not had romance (which by extension means well developed characters)? I sou sucked and ti did not have romance (or memorable characters at all), storm of zehir for neverwinter nights 2 sucked at it did not have romance (or memeorable characters) - if someone could point me to a bioware expansion that did NOT include romance and was generally accepted as good/great please let me know

#35
TheMadCat

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Storms of Zehir was Obsidian. Romances have little actual impact on the end deal for Bioware games, they do it to add a little bit of flavor but it never amounts to much more then that in the grand scale. These aren't love stories, they're epic tales. Sometimes there's a girl to fall into the heroes arms, sometimes there isn't. Not including romances won't automatically make the game bad.

#36
bluewolv1970

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TheMadCat wrote...

Storms of Zehir was Obsidian. Romances have little actual impact on the end deal for Bioware games, they do it to add a little bit of flavor but it never amounts to much more then that in the grand scale. These aren't love stories, they're epic tales. Sometimes there's a girl to fall into the heroes arms, sometimes there isn't. Not including romances won't automatically make the game bad.


but nonetheless shadows of undrentide was a disaster compared to hordes of the underdark and the original campaign.  I am not saying that it is the romance itself but rather the fact the romance corollates to the amount of time dedicated to character relationships as a whole.  Again I pose this simple question. Has Boware made any expansion that did not include romance (and by extension complex character relationships) that was any good?  If they have please let me know.

Modifié par bluewolv1970, 20 février 2010 - 05:28 .


#37
TheMadCat

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Bioware doesn't exactly have a whole slew of expansion packs under their name so you're trying to draw a conclusion based on a microscopic sample size. To answer your general question though, not as far as I'm aware.

#38
Satirewire

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My female human noble is married to Alastair, and I am expecting the game to remember that I am not just a grey warden, but also the queen consort. I don't expect the king to come along on the adventure of course, but I do expect him to treat my character like we are married during the moments when he is present in the story. To not have those few moments of simple dialog during the beginning of Awakening to remind us of our choices during the original game would cheapen this expansion pack for me. I think the romances during the original game are too much a part of the story (especially if you landed yourself on the throne). I honestly can't see BioWare not explaining or including some explanation of what happens to your lover. I would be happy with a simple explanation as to why your lover is not actively present in the party, perhaps because the mission is too dangerous or they have something important to do and can't leave with you (like ruling the country).

#39
Ceridraen

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sylvanaerie wrote...

Caraine wrote...

DA:Origins is the first game I've played that allowed decent affectable character interaction. It *made* the game for me. I loved the fact that this was more than 'find that artifact', 'kill that monster'. It wasn't just the romantic aspect, it was the interpersonal aspect. I'd like to see it expanded actually as I found some of the dialogue choices / responses too confining. *raise hand if you'd have liked to be able to choose 'smack chosen companion upside da head for being an idiot' *


Or a /punt Isolde off the cliff option when shes whining TEEEAGAN at the windmill.



I cannot express how much it pleases me to know others were scheming a diabolical end to Isolde for her TEEEEAGAN. I wondered if they'd gotten the actress from Werewolf, as handed to us by MST3k.  I wanted her dead so very, very much. Not as a noble sacrifice, but good old 'head on a pike' dead. I was also sorely disappointed to find out she wasn't behind her old husband's poisoning, in cahoots with the darkspawn, or just pure evil herself.

#40
cmessaz

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I think that there is too much emotional investment in the original game to not have any of it carry forward to Awakening. I would be ok with the lack of romances in the awakening (although slightly dissapointed) as long as they give you something on the one you created in the original game. The romance is too much part of the original game to just ignore. Especially if it was with Alistair. You've spent many hours on this character, and the character depth is an important part of this game for me. Without it I don't think I will get as much enjoyment out of Awakening as I did the original game. I sure hope I'm wrong, but from what I've read I am not as optimistic about this as I was before. And don't even get me started on bringing Oghren back. Had me all excited about the returning character, too. I liked him, but as a comedian only, not a valuable member of my party.

Modifié par cmessaz, 20 février 2010 - 07:29 .


#41
Daneres

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TheMadCat wrote...

Storms of Zehir was Obsidian. Romances have little actual impact on the end deal for Bioware games, they do it to add a little bit of flavor but it never amounts to much more then that in the grand scale. These aren't love stories, they're epic tales. Sometimes there's a girl to fall into the heroes arms, sometimes there isn't. Not including romances won't automatically make the game bad.


Still, though, at the centre of a lot of epic tales, there is a love story.

#42
javierdmr1982

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Well.... the only thing that make the Bioware´s games differents to the games of other companies is to have a possible romance choice. The storielines of the games are stupids: DAO storieline-> Kill the final dragon END; DAOA storieline -> kill the architect END; storieline of a RPG ->kill the bad guy END.

The storieline is make for a baby but not for an addult people. It´s always the same the games are for childrens.

#43
Efesell

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javierdmr1982 wrote...

Well.... the only thing that make the Bioware´s games differents to the games of other companies is to have a possible romance choice.


That's absurd.

#44
Bathead

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I can see where some might like to have romance available, but I don't get how it will necessarily ruin the game if it's not there. It's not a big deal, to me anyway. I did the romance thing once in Origins, I don't have to repeat it. I.E., been there, done that.

#45
Bratt1204

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sylvanaerie wrote...

I guess I am fine with not having the DLC.  And even the lack of romantic partners in the game as long as they address the romance and don't just sweep it under a rug and pretend its non existant.  People don't always stay together even if they ARE still in a relationship.  (Just ask any trucker's wife like me or military spouse).  There is just too much to do still in Thedas to fix whats wrong.

What would be fun is can you still flirt with NPCs? ya you are supposed to be in a committed relationship but some of the silly little flirtations in DA:O really added a lot for me.  And while I am married and would NEVER cheat on my hubby, I am by nature a very flirty person.  (just an ole southern belle here, its second nature for me).

I would hate to think from start to finish this was just another stock "beat em up and go home after" kind of story, removing a LOT of the emotional investment for me.


Me. 

#46
Bratt1204

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KnightofPhoenix wrote...

While flirting was fun, we have to remember our role in Awakening. It's being a Grey Warden commander, with the big responsability of rebuilding the Wardens in Ferelden. So does that kind of character really have time to flirt with useless peasants?
But I digress. Hopefully Bio could add a little bit of flirting in the dialogue. But it doesn't have to go overboard.


Of course.

#47
bluewolv1970

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Bratt1204 wrote...

KnightofPhoenix wrote...

While flirting was fun, we have to remember our role in Awakening. It's being a Grey Warden commander, with the big responsability of rebuilding the Wardens in Ferelden. So does that kind of character really have time to flirt with useless peasants?
But I digress. Hopefully Bio could add a little bit of flirting in the dialogue. But it doesn't have to go overboard.


Of course.


I mean event he knight  captain had time for a quickie before defending crossroads keep - and shepard has time  to do product endorsments while trying to stop the collectors

#48
Dethanos

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javierdmr1982 wrote...

Well.... the only thing that make the Bioware´s games differents to the games of other companies is to have a possible romance choice. The storielines of the games are stupids: DAO storieline-> Kill the final dragon END; DAOA storieline -> kill the architect END; storieline of a RPG ->kill the bad guy END.
The storieline is make for a baby but not for an addult people. It´s always the same the games are for childrens.


Oh, really?

You think a storyline involving rape, cannibalism, murder for hire, a brothel, etc. is for children? Are you serious?

Most fantasy stories involve killing the "Big Bad", regardless of format. That does not make the stories "stupid". If it did, I sincerely doubt that adding some half-assed, squee-filled romance would change anything.

If you want to get bent outta shape over this romance crap, knock yourself out. However, there's no reason to ****** on the other aspects of the game and insult the people who enjoy them.

#49
Bratt1204

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KnightofPhoenix wrote...

 
As for Alistiar. Well anyone expecting him to do a decent job is out of his mind. But his romance with the Warden was before he was king and not after. Which is why in Awakening, Alistair is not going to have time to fool around with your warden.


Oh, I highly disagree. I believe Alistair will make an outstanding King (if hardened), much more so then Anora being Queen; IMO, of course. And as far as your mention of the Warden's romance with Alistair, you are not entirely correct. If your HNF choose to rule alongside him as Queen, the relationship should most definitely continue in Awakening because it is directly plot relevant to my PC. I would not expect the entire game to revolve around a romance if you are married, however you should absolutely still have some kiss/love (affectionate) options available when interacting with NPC Alistair. If those options were not available, it would be too unrealistic and absurd. Just because your interactions may be in the context of 'business' does not mean you should be indifferent to each other when together. When my husband and I are in a 'business' environment, discussing business related matters, I always sneak a kiss, as long as it is appropriate. 

Modifié par Bratt1204, 21 février 2010 - 05:55 .


#50
SamboScoots

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javierdmr1982 wrote...

Well.... the only thing that make the Bioware´s games differents to the games of other companies is to have a possible romance choice. The storielines of the games are stupids: DAO storieline-> Kill the final dragon END; DAOA storieline -> kill the architect END; storieline of a RPG ->kill the bad guy END.
The storieline is make for a baby but not for an addult people. It´s always the same the games are for childrens.


What!?