No happiness, no hugs, no roses, a dark ending for ME3?
#26
Posté 20 février 2010 - 05:47
Perfect setup for an MMO too.
#27
Posté 20 février 2010 - 05:48
#28
Posté 20 février 2010 - 05:49
I fully expect Shepard to die. He will either sacrifice himself or his reborn body will have a timer or self destruct that will kill him anyways... The Illusive Man is no idiot...there is a kill switch.
#29
Posté 20 février 2010 - 05:49
I fully expect Shepard to die. He will either sacrifice himself or his reborn body will have a timer or self destruct that will kill him anyways... The Illusive Man is no idiot...there is a kill switch.
#30
Posté 20 février 2010 - 05:51
#31
Guest_Lunarionsilver_*
Posté 20 février 2010 - 05:53
Guest_Lunarionsilver_*
My answer?
Why should this cycle be any different? How do we know that another species did not already try what we are? I sort of like the concept that in the end, it was all futile. A hopeless struggle to begin with. There was never a chance of victory. Though Shepard tried, it mattered not. We are given this sense of greatness and hope; it was a lie.
That said, I don't want that to be the only ending. It should be an ending, however. It would feel like an emotional punch to the face.
#32
Posté 20 février 2010 - 05:54
Modifié par Lmaoboat, 20 février 2010 - 05:57 .
#33
Posté 20 février 2010 - 05:55
Modifié par Lmaoboat, 20 février 2010 - 05:55 .
#34
Posté 20 février 2010 - 05:57
Lunarionsilver wrote...
I don't know. Having a possible ending where the Reapers simply win is attractive. People argue then, "Well what's the point of the other games?"
My answer?
Why should this cycle be any different? How do we know that another species did not already try what we are? I sort of like the concept that in the end, it was all futile. A hopeless struggle to begin with. There was never a chance of victory. Though Shepard tried, it mattered not. We are given this sense of greatness and hope; it was a lie.
That said, I don't want that to be the only ending. It should be an ending, however. It would feel like an emotional punch to the face.
That would be the most pointless story ever... Stories without dynamics where everything remains static aren't stories, they're descriptive essays lol.
#35
Posté 20 février 2010 - 06:14
DuffyMJ wrote...
The problem with this idea is that you have this expectation for stories to be naturalistic like real life, but they're not. It is very hard to make a story where the bad guys win because that usually implies that nothing has happened, and the only dynamic in the story was the plot. Emo kids in creative writing classes think it's chic to write stories where the main character dies, because "death" is the only "edge-y" character dynamic that they can think of when in fact it's a boring and overused shtick.
Something has to happen in a good story. One of the greatest stories of the 20th Century where there isn't a "happy ending", in my view, is the play All My Sons. Long story short we find that dad basically killed his own son because he knowingly profited off of faulty war materials he was producing (with the excuse that he was doing it for the financial good of his family). As you can see, though, this is not a clear "evil" wins. It's a negative outcome, but dynamic and tragic, and if you read the play you'll see how the characters are dynamic and shaken to their core by the end of the play (and the audience is as well). If the Reapers, in their current form, "win", it would do absolutely nothing for me and I'm pretty sure only a nihilist or some kind of self-hating extremist like that albino dude in the DaVinci code would get any kind of edification from such a story.
I forgot about that albino dude...
#36
Posté 20 février 2010 - 06:18
there's a reason you dont see too many endings like that; because they suck. besides, ME3 is supposed to be shaped by the player, multiple endings and what not. i certainly dont mind having brutal defeat being ONE of the endings, just not the only one, that would be horrible.
#37
Posté 20 février 2010 - 06:30
Modifié par keginkc, 20 février 2010 - 06:31 .
#38
Posté 20 février 2010 - 06:32
No
#39
Posté 20 février 2010 - 06:35
#40
Posté 20 février 2010 - 06:37
#41
Posté 20 février 2010 - 06:45
#42
Posté 20 février 2010 - 07:00
Jesus, some people......
#43
Posté 20 février 2010 - 07:13
#44
Posté 20 février 2010 - 07:25
SandTrout wrote...
IMO, ME3 will involve Shepherd fighting a rear-guard mission to slow the inexorable push of the Reapers, though even he cannot stop it entirely. The net ending will be the Reapers and the galaxy in a stale-mate al-la the status quo in Terminator Salvation. The 'good guys' haven't scored a definitive win against the Reapers yet, but neither have they completely capitulated like the protheans did, and continue to fight for survival.
Perfect setup for an MMO too.
I was thinking something like this, except for the MMO never played one never will. Shepard would make a great Leonidas figure.
#45
Posté 20 février 2010 - 07:28
GodWood Posted: Wednesday, 13 January 2010 05:56PM
ME3 will more then likely have multiple endings.
And this is how I'd love the trilogy to end for my main Shepard...
My Shepard, standing with his LI, holding her hand, we see them look up into a blood red sky, there are multiple explosions off in the distance, like there is atomic bombs being dropped, then overhead a legion of Reapers darken the sky, leading an all out assault on all life throughout the galaxy, Shepard falls to his knees and his LI simply rests her hand on his shoulder, the screen then fades to black.
Eventually the screen fades in and we see a new alien species looking at some kind of holigram, the hologram speaks of a species of sentient machines that is coming to destroy all organic life in the galaxy, the hologram is then revealed and we see that it is Shepard...
*cue M4 PTII*
#46
Posté 20 février 2010 - 07:29
#47
Guest_SU37_*
Posté 20 février 2010 - 07:36
Guest_SU37_*
#48
Posté 20 février 2010 - 07:41
Griping aside, Id rather not have a...dark ending in ME3. If it was a choice, a completely avoidable choice then those who get fulfillment out of killing off their characters can go and have a field day.
Everyone seems to believe that these dark endings are the non-cliche route, but they seem just as cliche as the hero saving the day in my opinion. There have been handfuls of books and movies ending in either scenario.
#49
Posté 20 février 2010 - 07:45
Why are you looking at me like that? I was kidding...
Honest.
Anyway, yeah, if they made the 'worst' ending one where the Reapers get what they want, that would be interesting to see. In my opinion, there should be one added specifically designed for players who tried to rush through the game to get the basic gist of the story and say that they've beaten it:
At the end, Shepard has to deliver a crucial countermeasure against the Reapers that can not fail. Of course, Shepard fails, and the entire galaxy - Reapers included - facepalm with enough force that there won't even be another extinction cycle.
The end.
#50
Posté 20 février 2010 - 07:49
ME2, Shepard dies. ME2, player rushes to the end, Shepard dies again. ME3, Shepard saves all, dies again.
Gimme the sweet stuff





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