Aller au contenu

Photo

New Werewolf?


  • Veuillez vous connecter pour répondre
48 réponses à ce sujet

#1
Zevais

Zevais
  • Members
  • 571 messages
I am a huge fan of werewolves. I killed the elves and sided with the werewolves. I brutalized the Archdemon with Golems and Werewolves in my unholy rage. I may be biased, and I might just have wishful thinking.

When I browsed the new pages reguard Awakening on the website, I saw a head with images of a skull faced werewolf that appeared tainted in the way Blight Wolves appeared.

If this creature is a playable ally, I might actually actually be more excited than I thought I could be for these sort of games.

I think we should have a REALLY evil character that we can coerce to be a companion. This would be a great option-with unique traits like Dog and Shale.

Does anyone know more of this new werewolf? You can crush my hopes if you want to if the truth doesn't favor me. I would just really like to know one way or another.

#2
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
I seem to remember them mentioning Blight-Werewolves, but not as a companion. Never know though, we still got a couple of companions to go through!

#3
Wishpig

Wishpig
  • Members
  • 2 173 messages
Attack of the evil Furry.

#4
Caozen

Caozen
  • Members
  • 570 messages
Uhh... Maybe?



Call me skeptical, but having something as drastic as a werewolf for a companion would sort of be front-page material, no? Bioware could very well be saving such a thing for last, but in truth, how many curses pertain to such a thing anyway? In my understanding the way those people were transformed was exceptionally complex in comparison to something like demon possession. I doubt there are more werewolves than what was seen in the Brecillian Forest.



I'd take a guess that we'd have more of a chance at having some possessed corpse like Sophia Dryden as an ally before we get anything like a werewolf. Both equally intriguing, and highly unlikely.

#5
Wishpig

Wishpig
  • Members
  • 2 173 messages
Bioware tends to have that one wild over the top companion that visually and/or conceptually stand out from the rest.

Kotor- Assassin robot, good ole' HK
Jade Empire- Giant Demon
NwN- Dekin (or however you spell it)
ME2- Geth
Dragon Age- Shale

So I'm thinkin we'll see one companion that isn't a dwarf/elf/human.

Modifié par Wishpig, 20 février 2010 - 05:07 .


#6
Dick Delaware

Dick Delaware
  • Members
  • 794 messages
A werewolf companion would be AWESOME. Loved the wolves in Origins. I was sad when I found out that they would get killed off in the epilogue - I really thought that they could begin to find their own place in the world.



The potential for a compelling werewolf companion is huge. I wonder how they control their darker nature - does the Lady of the Forest teach them yoga or something?

#7
Zevais

Zevais
  • Members
  • 571 messages
doesn't even have to be Witherfang's gang... there are appearantly naturally occuring werewolves as well according to the dialogue

#8
Daerog

Daerog
  • Members
  • 4 857 messages
Woohoo! More werewolves that need to be purged from Thedas, get me my mabari warhounds and set off on another great hunt!

#9
Jackimole

Jackimole
  • Members
  • 71 messages
That would be... awesome...

#10
Guest_Thund4H0rs3_*

Guest_Thund4H0rs3_*
  • Guests

Wishpig wrote...

Bioware tends to have that one wild over the top companion that visually and/or conceptually stand out from the rest.

Kotor- Assassin robot, good ole' HK
Jade Empire- Giant Demon
NwN- Dekin (or however you spell it)
ME2- Geth
Dragon Age- Shale

So I'm thinkin we'll see one companion that isn't a dwarf/elf/human.



NWN2 had the Construct also and its Expansion had the giant ass awesome looking Bear. (I realize that game is made by Obsidian but, correct me if I am wrong, I believe Bioware did oversee the project and its story line.)

To the OP: A Werewolf companion would be great IMO but I don't think it is happening. First off they would need to make armor models for the game that would fit the werewolf models which is probably a lot of work even for the staggeringly slim amount of models we have in the game. Second off it would probably not go over well in the story situation, the Religious nuts would probably have a fit, and the Dalish would also probably not appreciate it, and unless he / she is able to control his form (Being able to shape shift from his original human / elf / dwarf form to to Werewolf like you can in D&D) it would probably lead to a lot of problems.

#11
flixerflax

flixerflax
  • Members
  • 113 messages
Of course, a werewolf doesn't have to be a Dalish-killing Witherfang spawn. The lore allows for other types of weres. Frankly I would rather see an upgrade to the shapeshifting tree that allows a mage to become a werewolf.

#12
Ilk kin

Ilk kin
  • Members
  • 5 messages
none of my codes worked and I even paid to get the wardens keep but, after returning I could not enter ant of the door.I'm a bit irratated about all of this

#13
Wishpig

Wishpig
  • Members
  • 2 173 messages

Ilk kin wrote...

none of my codes worked and I even paid to get the wardens keep but, after returning I could not enter ant of the door.I'm a bit irratated about all of this


Forums are wierd tonight

#14
X1xxSnowxx1X

X1xxSnowxx1X
  • Members
  • 56 messages
Why the **** did u post this topic u kno im trying to get help on my topic ! so u decide to make ur own and **** snow he doesnt need help??

#15
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

X1xxSnowxx1X wrote...

Why the **** did u post this topic u kno im trying to get help on my topic ! so u decide to make ur own and **** snow he doesnt need help??


Can anybody translate this? I don't speak gibberish.

#16
Angel of Nessus

Angel of Nessus
  • Members
  • 393 messages

Dave of Canada wrote...

X1xxSnowxx1X wrote...

Why the **** did u post this topic u kno im trying to get help on my topic ! so u decide to make ur own and **** snow he doesnt need help??


Can anybody translate this? I don't speak gibberish.

I'm pretty sure its a confession of pathetic failure.  I'm not fluent though, so I can't be sure.  Sorry.:(

#17
Caozen

Caozen
  • Members
  • 570 messages
If weres are possible outside the Brecillian episode, I'm all for them. Having something like that in your group would really stir some heads. The reactions towards having a golem tag along with you in Origins weren't exactly what I expected. Hell, people had more of a negative reactions towards the warden being an elf than the PC having a giant talking boulder as a friend.

#18
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Caozen wrote...

If weres are possible outside the Brecillian episode, I'm all for them. Having something like that in your group would really stir some heads. The reactions towards having a golem tag along with you in Origins weren't exactly what I expected. Hell, people had more of a negative reactions towards the warden being an elf than the PC having a giant talking boulder as a friend.


Well, they couldn't have made Shale too interactive with the game as a whole for people who didn't happen to get her.

We also know that pointy ears represent hate and evil... things.

#19
Clumber

Clumber
  • Members
  • 53 messages

Wishpig wrote...

Bioware tends to have that one wild over the top companion that visually and/or conceptually stand out from the rest.

ME2- Geth



Wow, thanks for that man, now I don't have to go through the trouble of finishing the game to see that one for myself.

#20
MJSunday

MJSunday
  • Members
  • 24 messages

Zevais wrote...

When I browsed the new pages reguard Awakening on the website, I saw a head with images of a skull faced werewolf that appeared tainted in the way Blight Wolves appeared.

If this creature is a playable ally, I might actually actually be more excited than I thought I could be for these sort of games.


I also would like to know more about these new werewolfs. I also think it would be great to have a werewolf party member in awakening or future DA games, DLC, or Expansions. I wonder if there are any DA Vampire roaming the world? Posted Image

#21
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
The new werewolves are very cool and different from what you'd expect after the first game. If you're a werewolf fan, you'll like them.

#22
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages

Maria Caliban wrote...

The new werewolves are very cool and different from what you'd expect after the first game. If you're a werewolf fan, you'll like them.


Different how?

#23
MJSunday

MJSunday
  • Members
  • 24 messages

Thund4H0rs3 wrote...

To the OP: A Werewolf companion would be great IMO but I don't think it is happening. First off they would need to make armor models for the game that would fit the werewolf models which is probably a lot of work even for the staggeringly slim amount of models we have in the game. Second off it would probably not go over well in the story situation, the Religious nuts would probably have a fit, and the Dalish would also probably not appreciate it, and unless he / she is able to control his form (Being able to shape shift from his original human / elf / dwarf form to to Werewolf like you can in D&D) it would probably lead to a lot of problems.


I am sure that they could have a werewolf that doesn't need armor. They could use paint like dog or have traits that that scale with his level. They didn't need armor in DAO. Why would the need it as a companion character?

#24
MJSunday

MJSunday
  • Members
  • 24 messages
Double post.Posted Image

Modifié par MJSunday, 21 février 2010 - 11:18 .


#25
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

Herr Uhl wrote...

Maria Caliban wrote...

The new werewolves are very cool and different from what you'd expect after the first game. If you're a werewolf fan, you'll like them.


Different how?


Their niche in the spiritual ecological system of Thedas is not the same as their southern neighbors.

Posted Image