Is there a way to find evidence that Elnora is the murderer before speaking to her?
#1
Posté 20 février 2010 - 07:35
#2
Posté 20 février 2010 - 07:36
#3
Posté 20 février 2010 - 07:36
"good thing i killed her"
or
"goddammit i got played"
moments
#4
Posté 20 février 2010 - 07:40
#5
Posté 20 février 2010 - 07:44
#6
Posté 20 février 2010 - 07:46
#7
Posté 20 février 2010 - 07:48
Or just let her go, that seems to be the rage these days.
#8
Posté 20 février 2010 - 07:50
#9
Posté 20 février 2010 - 07:51
if you pass her to listen to the message, when you go back she isnt thereYR_Lim wrote...
I mean you get to hear the message that she recorded, could you listen to the message first before confronting her?
#10
Posté 20 février 2010 - 07:51
#11
Posté 20 février 2010 - 07:56
#12
Posté 20 février 2010 - 07:57
Bummer, but it makes sense. You can hear her in there, just praying that you pass her by. She would make a break for it if you didn't go in there. I personally played it Paragon the first time, and I still do on my subsequent playthroughs only because that's what I would do if I didn't have metagaming information.Locke72 wrote...
I actually tried that on my second playthrough. Unfortunately, if you ignore her room and go back after hearing the message, she is nowhere to be found. So its either gun her down renegade-style cause she's a lying-b**ch, or take the paragon route and be fooled into letting her go.
#13
Posté 20 février 2010 - 07:59
#14
Posté 20 février 2010 - 08:00
YR_Lim wrote...
I find it hard to shoot someone without evidence. But is there proof that they need to kill before getting initiated?
Most info you get on this before going in is Pitne For telling you that they have to murder someone to get their uniform. It's up to you to take his word or not.
#15
Posté 20 février 2010 - 08:04
Modifié par SarEnyaDor, 20 février 2010 - 08:07 .
#16
Posté 20 février 2010 - 08:10
#17
Posté 20 février 2010 - 08:12
Bummer, but it makes sense. You can hear her in there, just praying that you pass her by. She would make a break for it if you didn't go in there. I personally played it Paragon the first time, and I still do on my subsequent playthroughs only because that's what I would do if I didn't have metagaming information.
Nothing metagaming about it. She tries to pull her gun on you. You shoot her. Thats just smart.
#18
Posté 20 février 2010 - 08:13
#19
Posté 20 février 2010 - 08:16
Kahlmulandr wrote...
YR_Lim wrote...
I find it hard to shoot someone without evidence. But is there proof that they need to kill before getting initiated?
Most info you get on this before going in is Pitne For telling you that they have to murder someone to get their uniform. It's up to you to take his word or not.
He is a criminal himself, but I don't see any logical reason on why he would lie to you about something like that. His life isn't any more in danger because he revealed Eclipse recruting requirements. He's already being targeted for selling them toxic substances.
#20
Posté 20 février 2010 - 08:20
This is why I keep killing her.Draconis6666 wrote...
You have evidence, its stated that all eclipse sisters have to commit a murder to get their uniform, she has a uniform. You dont have evidence that she is THE murderer but you hae evidence that she is A murderer which is enough to kill her imo
#21
Posté 20 février 2010 - 08:20
having the conversation as if nothing happened. Still, there's nothing
'paragon' about not shooting someone who tries pulling
a gun on you, knowing that their only intent is to shoot you.
Interrupt should've been to disarm and question her using Shep's monster reflexes, or to let her take a shot (as is the case already with the interrupt) and then have your team gun her down.
Modifié par yummysoap, 20 février 2010 - 08:23 .
#22
Posté 20 février 2010 - 08:28
There is also the fact she pulls a gun on you....
#23
Posté 20 février 2010 - 08:40
All told, Elnora is an interesting character, for all that she appears briefly. When you first encounter her, she's talking to herself... clearly realizing she's in way over her head and 'humanizing' someone who would otherwise be disposable mook #1547. But at the same time, it doesn't make her sympathetic. Yeah, she's scared, yeah she doesn't want to die and yeah she knows she's in over her head. But she killed to get into Eclipse, that recording later makes it clear she feels no guilt whatsoever about the murder she committed, and she's fully prepared to try to shoot you given a chance. So in the end, if she gets shot... well, it's her own choices that put her there. If you let her go? Who knows? She doesn't come off as particularly deep and seems likely to shrug off Shepard's mercy as stupidity. Or she could turn herself around a la Helena Blake, realizing that life and death isn't fun and games when it's YOUR life and death involved. It would be interesting to see this revisited in ME3.
#24
Posté 20 février 2010 - 08:48
Modifié par SarEnyaDor, 20 février 2010 - 08:48 .
#25
Posté 20 février 2010 - 09:05
Also, in the Mass Effect universe, pulling a gun is not an immediate lethal threat, since most characters are protected by shields, so one shot wouldn't do much. If you remember, Lizbeth actually fired at Shepard on Feros in ME1. So, shooting someone who pulls a gun on you is not supposed to be a knee-jerk reaction in the future, unlike today.





Retour en haut






