hi,
I want a NPC with ghost effect in cutscene, so I have create a new creature and I have set the "TRAIT_GHOST" talent, in the area in game the NPC appear like a ghost, but when the cutscene start the NCP lost the talent ghost and appear like all the other creature. I have search in the object attribut in the cutscene, but I saw nothing to set this.
I also look in the single player campain under the sacred urn cutscene when the guardian talk to us, but in the toolset when I play the cutscene the guardian appear with no ghost effect, but in game it appear like a ghost... so I don't understand where the change is made...
I look for a cutscene script, but I don't think there is one so can someone tell me how to make my NPC appear like a ghost in my cutscene?
ghost npc in cutscene
Débuté par
slaaleth
, févr. 20 2010 01:46
#1
Posté 20 février 2010 - 01:46
#2
Posté 20 février 2010 - 09:23
In your cutscene right click in the window and 'insert'...'vfx'
The vfx you want I think is called fxc_fade_ghost_c
Once you have placed the fx, look at it's properties and under 'actor' associate it with your actor.
The vfx you want I think is called fxc_fade_ghost_c
Once you have placed the fx, look at it's properties and under 'actor' associate it with your actor.
#3
Posté 20 février 2010 - 10:27
yeah great!! it work perfectly thank's a lot





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