Im just wondering since the toolkit is not updated with the game patches, does the haste bug still exist?
I stumbled upon the code for haste and swift salve which actually decreases the aim speed, ie makes it slower.
Perhaps this has already been fixed?
// spell_constants_h const float HASTE_AIM_SPEED_MODIFIER = 0.8f; // spell_modal eEffects[3] = EffectModifyProperty(PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED, HASTE_AIM_SPEED_MODIFIER, PROPERTY_ATTRIBUTE_ATTACK, -5.0f); // the above code should be, and I think the attack duration should be synced with the aim loop to get the best result eEffects[3] = EffectModifyProperty(PROPERTY_ATTRIBUTE_RANGED_AIM_SPEED, -HASTE_AIM_SPEED_MODIFIER, PROPERTY_ATTRIBUTE_ATTACK, -5.0f);
Also still need help with if you can set abilities attack duration.
/illion





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