Dragon Age: Awakening (Mac)?
#1
Posté 20 février 2010 - 08:33
#2
Posté 20 février 2010 - 09:29
#3
Posté 21 février 2010 - 03:02
Guess I'm saying that there is a larger percentage of Mac gamers than PC gamers... per the OS size and ration.
#4
Posté 21 février 2010 - 11:13
Cyberpawz wrote...
As I said, it took nearly a year later for the Mac Version to come out,
This is not true, the Mac version came out about a month later and since DA:O only came out in November this is impossible too.
Cyberpawz wrote...
Guess I'm saying that there is a larger percentage of Mac gamers than PC gamers... per the OS size and ration.
As a Mac user, I still have no idea what you are saying here. There are Mac users that play games, but the really great games (like DA:O) tend to not make it to Mac until later (or at all).
Regardless, I would like to know if Awakening (or RtO) are coming out for Mac. It seems like Bioware actually checks this forum while no one replies in the Mac Technical Support forum. Although the second poster is correct in that there was very little notice when DA:O came out for Mac (like a week or two) so maybe we'll just have to wait and see.
*sigh*
#5
Posté 22 février 2010 - 12:07
Cyberpawz wrote...
As I said, it took nearly a year later for the Mac Version to come out, I'd like to think that the Mac is still an important OS, especially since it has been gaining ground for the past two years. Not to mention that most of the Mac owners buy games due to the fact of not being as many out there as the PC variant.
Guess I'm saying that there is a larger percentage of Mac gamers than PC gamers... per the OS size and ration.
Lmao
Sales wise
360>PS3>PC>Mac
#6
Posté 22 février 2010 - 04:16
lisakover wrote...
Cyberpawz wrote...
As I said, it took nearly a year later for the Mac Version to come out, I'd like to think that the Mac is still an important OS, especially since it has been gaining ground for the past two years. Not to mention that most of the Mac owners buy games due to the fact of not being as many out there as the PC variant.
Guess I'm saying that there is a larger percentage of Mac gamers than PC gamers... per the OS size and ration.
Lmao
Sales wise
360>PS3>PC>Mac
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
The fact is that PC users own 80% of the market, yet 3% may purchase this game. The same percentage will be for the 360 and the PS3... you may see 15% but the fact is that you'll never have a saturation of market as you would if you produced games for Macs.
You are going to say that 60% of the Mac people don't equal 3% of the entire PC market, that may be true but there is no historical data that this game will ever make the top 20 games of the US never mind the world. It is a good game yes, but this game will be lucky to see 1% of the market share of PC or PS3 systems in the US alone. If it was true then we would see a significantly larger number of registered people here on the forum, and not the small amount we have seen so far.
As for my proof of my statements:
http://www.theesa.co.../gameplayer.asp
Modifié par Cyberpawz, 22 février 2010 - 04:17 .
#7
Posté 01 mars 2010 - 09:49
Modifié par Iftekhar25, 01 mars 2010 - 09:50 .
#8
Posté 01 mars 2010 - 09:58
#9
Posté 01 mars 2010 - 11:55
That might very well be, but how does that matter if those 60% add up to ~2-5% of the PC sales which, in turn, might perhaps make up ~25% of the total sales (at best) ?Cyberpawz wrote...
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
...*snip*...
Anyhow I still think Awakening will come to the Mac eventually.
#10
Posté 01 mars 2010 - 12:16
GreenSoda wrote...
That might very well be, but how does that matter if those 60% add up to ~2-5% of the PC sales which, in turn, might perhaps make up ~25% of the total sales (at best) ?Cyberpawz wrote...
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
...*snip*...
Anyhow I still think Awakening will come to the Mac eventually.
Flooding a operating system with a game, and being able to take credit for it, is a good thing in the gaming world. Especially in a rapidly growing portion of the market. Macs have been outselling PCs for nearly 5 years now... I'd want a game on an up and coming market, wouldn't you?
#11
Posté 01 mars 2010 - 12:23
Cyberpawz wrote...
GreenSoda wrote...
That might very well be, but how does that matter if those 60% add up to ~2-5% of the PC sales which, in turn, might perhaps make up ~25% of the total sales (at best) ?Cyberpawz wrote...
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
...*snip*...
Anyhow I still think Awakening will come to the Mac eventually.
Flooding a operating system with a game, and being able to take credit for it, is a good thing in the gaming world. Especially in a rapidly growing portion of the market. Macs have been outselling PCs for nearly 5 years now... I'd want a game on an up and coming market, wouldn't you?
Question is has OSX been outselling Windows? They always forget about us system builders when they count PC sales.
#12
Posté 01 mars 2010 - 12:46
Modifié par Elanthanis, 01 mars 2010 - 12:47 .
#13
Posté 01 mars 2010 - 01:49
For two main reason: #1, I've tended to find Mac ports, esp. the un-previously-announced ones, of some PC games, a bit dodgy, and the patch releases are more glacial. #2, most of the mod tools and stuff run on Windows, as does the Toolset. (Not that I've used it for much other than looking at things, oh and testing out hacking a savefile.)
And the main reason I'm pointing this out is, unfortunately, it's due to people like me that your figures might be artificially lower.
Trust me, I prefer running games in the Mac OS, I hate having to reboot, but BTW gaming generally doesn't work ideally when you use Parallels or Crossover. The games run at full speed under Bootcamp.
Unfortunately, it is pretty rare when the support for the Mac OS version is at the same level as for the Windows one ... it's precisely because Blizzard is pretty good about that that I'm quite happy to run the Mac client for WoW.
#14
Posté 13 mars 2010 - 08:17
#15
Posté 13 mars 2010 - 10:32
#16
Posté 13 mars 2010 - 10:35
Killery96 wrote...
Well, I just hope it comes out. I personally figure that since it probably takes little effort to wrap the game in the mac coder, it shouldn't be too hard. And with all these forum posts and what not screaming like baby eagles for Awakening on OSX, I bet Bioware will have the wisdom to pay attention to its mac audience. Dragon Age Awakening for mac would also improve chances of people buying Dragon Age Origins for mac, even if that is only a slight chance. Well fellows, we can only hope :-/
I'm hoping we hear something soon about a Mac version. I want to read the reviews of Awakening gameplay next week to see if it's even worth caring about. If there is no continuation of my HNF's storyline in it, I won't bother buying anyway.
#17
Posté 15 mars 2010 - 09:50
Dichotomize wrote...
Two words: Boot Camp.
Which'll work fine for the people who bought the PC version of DA:O to run in Boot Camp.
(Meanwhile, those of us who got the Mac version..... /shrug. What happens, happens.)
------
Personally, I'd bet that there's more Mac users running the PC version under Boot Camp/Parallels/etc than there are running the Mac version. If only because the PC version was out for awhile already, combined with the surprise release of the Mac port.
#18
Posté 18 mars 2010 - 08:38
Dichotomize wrote...
Two words: Boot Camp.
Boot camp requires that the Mac user purchase a copy of a PC system, which may allow them to run a multitude of PC games on the system, however that slows down the mac, and clogs up the memory. It's like taking a popsicle, and an ice cream bar. Melt the popsicle over the ice cream bar and you got a pretty ****ty ice cream bar. You may have an ice cream bar that tastes a little like a popsicle, but the ice cream bar really ain't too good anymore!
#19
Posté 18 mars 2010 - 08:44
This made me laugh.Cyberpawz wrote...
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
The fact is that PC users own 80% of the market, yet 3% may purchase this game. The same percentage will be for the 360 and the PS3... you may see 15% but the fact is that you'll never have a saturation of market as you would if you produced games for Macs.
You are going to say that 60% of the Mac people don't equal 3% of the entire PC market, that may be true but there is no historical data that this game will ever make the top 20 games of the US never mind the world. It is a good game yes, but this game will be lucky to see 1% of the market share of PC or PS3 systems in the US alone. If it was true then we would see a significantly larger number of registered people here on the forum, and not the small amount we have seen so far.
As for my proof of my statements:
http://www.theesa.co.../gameplayer.asp
No way in the Nine Circles of Hell will Dragon Age be bought by 60% of Mac users. Those who wish to own a Mac and play games will, by now, have found a compromise - Whether it's boot camp, a console or a seperate PC.
#20
Posté 18 mars 2010 - 09:36
#21
Posté 18 mars 2010 - 09:42
#22
Posté 18 mars 2010 - 10:02
You don't seem to understand how Boot Camp works. Yes, it will use some additional hard drive space. However, it won't affect the performance of the Mac OS at all - nothing PC-releated is loaded unless you reboot the machine into that OS. And nothing Mac-releated is loaded while you're in Windows.Killery96 wrote...
Boot camp requires that the Mac user purchase a copy of a PC system, which may allow them to run a multitude of PC games on the system, however that slows down the mac, and clogs up the memory.
#23
Posté 19 mars 2010 - 02:06
OnlyShallow89 wrote...
How many iMacs do you think are out there? Maybe... What, 3 million sound reasonable? So you're telling me Dragon Age will sell over 2 million copies on the Mac?
Well if you only count 2009, then yes... but don't forget Apple has sold over 10 million iMacs since they went to Intel... so I don't know... 4 million copies sold to people who use Macs... that's a good chunk of change...
You'd be lucky to see 2 million sold to the PC.
#24
Posté 19 mars 2010 - 03:17
Cyberpawz wrote...
OnlyShallow89 wrote...
How many iMacs do you think are out there? Maybe... What, 3 million sound reasonable? So you're telling me Dragon Age will sell over 2 million copies on the Mac?
Well if you only count 2009, then yes... but don't forget Apple has sold over 10 million iMacs since they went to Intel... so I don't know... 4 million copies sold to people who use Macs... that's a good chunk of change...
You'd be lucky to see 2 million sold to the PC.
As of Feburary 2010, 3.2m copies of Dragon Age sold across all three platforms (or maybe 4 if the Mac version was out then). There is absolutely no way in the Nine Circles of the Underworld that 4m copies, as you claim, will sell on the Mac platform.
So I'm going to call rubbish on your claims.
Modifié par OnlyShallow89, 19 mars 2010 - 03:18 .
#25
Posté 19 mars 2010 - 04:45





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