Dragon Age: Awakening (Mac)?
#26
Posté 19 mars 2010 - 08:15
#27
Posté 21 mars 2010 - 11:50
I really hope Awakening - and even Return to Ostagar - are coming soon for my Mac. If i could, i'd buy them right away…
#28
Posté 22 mars 2010 - 04:07
"I would like to inform you that Dragon age Awakenings of pc version will not install and run on Mac version.Apart from this,I would like to inform you that "Dragon Age: Origins Awakening" is not available for Mac version.Since currently we got information from the developers that there is little delay in the releasing of the DLC "Dragon Age: Origins Awakening" for Mac.So Please wait we will appreciate your passion.
You may want to keep an eye on official forums/ web sites for future updated information in regard to this."
#29
Posté 22 mars 2010 - 11:02
It honestly can't be that hard to port it to the MAC.
It's not like it's a new executable, it's simply a giant add on.
Mac users got stone prisoner with their purchase without fuss, the same thing would be applied to the expansion, Honestly, it can't be that hard.
I'm playing on Mac, but I purchased a Windows copy and play with bootcamp just because I didn't want to wait for when it came out.
#30
Posté 23 mars 2010 - 01:27
#31
Posté 02 avril 2010 - 06:40
#32
Posté 04 avril 2010 - 01:47
#33
Posté 04 avril 2010 - 03:04
While I know Macs can run PC stuff these days. All I know is several years ago when shopping for my first computer I mainly based it on Software variety. PC had shelves and shelves of goodies to choose from. Mac software was hidden away in a corner on a single shelf collecting dust.
#34
Posté 06 avril 2010 - 06:18
#35
Posté 17 avril 2010 - 03:12
foxtcg wrote...
Man, I got all excited when I saw the apple logo on the Awakenings page! got to say, this is the first game ever that I have finished playing and immediately started to play it again. Hope they finish the mac expansion soon....
Yeah man, me too. I saw the apple and immediately went back to Gametree, and then I was sad.
#36
Posté 17 avril 2010 - 04:27
When a PC user will be able to understand such behavior he could start coming lost time debate about Mac with Mac users, before that, it's pointless and time lost.
#37
Posté 17 avril 2010 - 11:57
Cyberpawz wrote...
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
Wait, what? Are you trying to claim that 1) Apple computers have more memory than non-Apple computers, and 2) that Apple is moving to a system-on-a-chip solution? That's absurd. If anything, the hardward in Apple comptuer is inferior to what's available to the rest of us.
The DA:O port was just a crappy Cider port anyway. I wouldn't expect much from DA:OA.
Modifié par Seifz, 17 avril 2010 - 11:58 .
#38
Posté 18 avril 2010 - 12:05
Seifz wrote...
Cyberpawz wrote...
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
Wait, what? Are you trying to claim that 1) Apple computers have more memory than non-Apple computers, and 2) that Apple is moving to a system-on-a-chip solution? That's absurd. If anything, the hardward in Apple comptuer is inferior to what's available to the rest of us.
The DA:O port was just a crappy Cider port anyway. I wouldn't expect much from DA:OA.
No, what I am saying is that Apple has computer systems that can handle any PC game out there... native or not.
#39
Posté 18 avril 2010 - 12:10
Cyberpawz wrote...
Seifz wrote...
Cyberpawz wrote...
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
Wait, what? Are you trying to claim that 1) Apple computers have more memory than non-Apple computers, and 2) that Apple is moving to a system-on-a-chip solution? That's absurd. If anything, the hardward in Apple comptuer is inferior to what's available to the rest of us.
The DA:O port was just a crappy Cider port anyway. I wouldn't expect much from DA:OA.
No, what I am saying is that Apple has computer systems that can handle any PC game out there... native or not.
Well, fair enough. The newest iMacs can handle any game out there right now. Good luck upgrading them for next year's games, though.
Modifié par Seifz, 18 avril 2010 - 12:10 .
#40
Posté 18 avril 2010 - 01:36
Seifz wrote...
Cyberpawz wrote...
Seifz wrote...
Cyberpawz wrote...
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
Wait, what? Are you trying to claim that 1) Apple computers have more memory than non-Apple computers, and 2) that Apple is moving to a system-on-a-chip solution? That's absurd. If anything, the hardward in Apple comptuer is inferior to what's available to the rest of us.
The DA:O port was just a crappy Cider port anyway. I wouldn't expect much from DA:OA.
No, what I am saying is that Apple has computer systems that can handle any PC game out there... native or not.
Well, fair enough. The newest iMacs can handle any game out there right now. Good luck upgrading them for next year's games, though.
Normally I'd agree, but the newest iMacs are pretty good in general, but if I wanted to get a gaming machine I'd still get a MacPro Tower, yes it is expensive, but with how it is looking everything except the motherboard is exchangable... either way for now it is symantics.
As for computer games in general, I've never really had issues for the Mac when it has come to gaming. I use to play Unreal Tournament 2003 on a Mac that suposidly couldn't handle it, did so without any problems. again a moot point, but I don't think we are going to have an issue with the games for a while on the iMacs that are out there now.
#41
Posté 18 avril 2010 - 03:59
http://social.biowar...7/index/2274831
When they released DA:O for Mac, you had to purchase the DLC with it, or never have it at all because they don't offer separate downloads. The version of DAO for mac released is 1.0 also and they haven't released the patches for Mac. I'm sure they don't want to release Awakening for Mac as/is because it's crap and they won't release patches for Mac just like the first one. However... it is possible to manually install the PC patches and the DLC content on the Mac, even "Return to Ostagar" I was able to purchase and download on my PC and transfer it to my Mac and manually install it. But who knows.. It is pretty frustrating. I need my Mac for videos/pictures/music/programming & media, etc... But I also wish I had something for gaming. Costs too much money to upgrade two machines so unfortunately, I have to make due with manual installations and flakey customer service. Ohwell
#42
Posté 18 avril 2010 - 10:14
Seifz wrote...
Well, fair enough. The newest iMacs can
handle any game out there right now. Good luck upgrading them for next
year's games, though.
Upgrading a PC for power never been a good solution because when
you upgrade one element other not upgraded destroy its possibilities. People upgrading a PC for
newest games, I'd like see that, the truth is people buy a new PC, at
least 99% of gamers do that. There's only one possible exception is the
video card if you buy initially a crap but if your system is too old it won't be enough anyway.
Modifié par Dlokir, 18 avril 2010 - 10:24 .
#43
Posté 18 avril 2010 - 12:17
I got tired of it. That's why I'll only support companies that don't treat Mac gamers as second-class citizens, and Blizzard happens to be one. Simultaneous release of everything. I don't like all their games, but I like this practice.
Bioware is not one -- but I love their games enough, so I end up playing them under Bootcamp. (shrug).
#44
Posté 20 avril 2010 - 02:12
#45
Posté 20 avril 2010 - 02:15
CybAnt1 wrote...
It has always been thus for Mac gaming. Games come later, expansions come later (or never at all; there were several cases expansions were simply never ported), sequels come later or not at all, patches & updates are more glacial, in almost every case any side tools for game level construction are never included, access to player-made content is often not there, and ports are often half-*ssed introducing new issues that didn't even exist in the original.
I got tired of it. That's why I'll only support companies that don't treat Mac gamers as second-class citizens, and Blizzard happens to be one. Simultaneous release of everything. I don't like all their games, but I like this practice.
Bioware is not one -- but I love their games enough, so I end up playing them under Bootcamp. (shrug).
Please educate yourself on what Boot Camp is. Your Mac can be a PC.
#46
Posté 20 avril 2010 - 02:20
Please educate yourself on what Boot Camp is. Your Mac can be a PC.
I'm well educated on it; I'm using it.
I just like people like Blizzard that don't make me reboot my computer to run their games, especially since now BTW with things like Cider porting is easier than ever. (And Parallels etc. blow for gaming.)
BTW, on one linguistic point that kind of annoys me; a Mac is a personal computer (PC). Therefore, Macs are PCs.
#47
Posté 20 avril 2010 - 02:24
CybAnt1 wrote...
Please educate yourself on what Boot Camp is. Your Mac can be a PC.
I'm well educated on it; I'm using it.I do real work on my Mac, I reboot into Windows to play games (because I would never try to do real work under Windows).
I just like people like Blizzard that don't make me reboot my computer to run their games, especially since now BTW with things like Cider porting is easier than ever. (And Parallels etc. blow for gaming.)
BTW, on one linguistic point that kind of annoys me; a Mac is a personal computer (PC). Therefore, Macs are PCs.
Mac and PC development are two totally different things. Just be lucky you can use Boot Camp to play it.
#48
Posté 20 avril 2010 - 02:31
OnlyShallow89 wrote...
This made me laugh.Cyberpawz wrote...
You missed the point, which doesn't amaze me, but I'll attempt to explain a little more clearly. (no I'm not calling you stupid or ignorant)
60% + of Mac people will buy this game, you'll lucky if you see the same percentage of any other platform. This is due to the fact that the Mac community was largely ignored for a good portion of the history of the OS as a gaming system. That means people who own a Mac are hungry for computer games, especially those who are of my age and caliber. (35 yrs old, which has been playing games longer than most people on this forum have been alive)
With the latest system upgrades (larger memory capacity), and video cards, as well as Apple purchasing chip production companies that have the processor, memory and video card into an individual processor, Apple is no longer going to be a small fish in a big pond.
The fact is that PC users own 80% of the market, yet 3% may purchase this game. The same percentage will be for the 360 and the PS3... you may see 15% but the fact is that you'll never have a saturation of market as you would if you produced games for Macs.
You are going to say that 60% of the Mac people don't equal 3% of the entire PC market, that may be true but there is no historical data that this game will ever make the top 20 games of the US never mind the world. It is a good game yes, but this game will be lucky to see 1% of the market share of PC or PS3 systems in the US alone. If it was true then we would see a significantly larger number of registered people here on the forum, and not the small amount we have seen so far.
As for my proof of my statements:
http://www.theesa.co.../gameplayer.asp
No way in the Nine Circles of Hell will Dragon Age be bought by 60% of Mac users. Those who wish to own a Mac and play games will, by now, have found a compromise - Whether it's boot camp, a console or a seperate PC.
agree.
i don't see a "mac" kind of a person fiddling around with trying games to run on the mac. better to buy a separate gaming rig (pc, console, or what have you).
#49
Posté 20 avril 2010 - 02:32
Mac and PC development are two totally different things.
Actually, they were two different things. Back in the 90s-early 00s, Macs used PowerPC chips and Windows PCs used Intel processors. This made porting a very difficult and laborious task.
Now Macs use the same processors. It makes porting easier - especially if you use technologies like Cider. Unless, of course, you just don't care about porting.
Just be lucky you can use Boot Camp to play it.
I don't consider myself lucky: I do it because I have to. I can play the Mac native version, but unfortunately, miss out on most of the stuff people are complaining about.
There are still people who believe in releasing everything for both platforms & on the same day, and I praise them for doing so. Blizzard is the main company that does. Obviously it's doable, if you give a sh*t about doing it.
Ironically, as I said, the one good fact about Awakening being delayed for the Mac is when it does finally come out it will probably include patches for it -- assuming they ever do release any.
#50
Posté 20 avril 2010 - 02:34
Burglekut wrote...
CybAnt1 wrote...
Please educate yourself on what Boot Camp is. Your Mac can be a PC.
I'm well educated on it; I'm using it.I do real work on my Mac, I reboot into Windows to play games (because I would never try to do real work under Windows).
I just like people like Blizzard that don't make me reboot my computer to run their games, especially since now BTW with things like Cider porting is easier than ever. (And Parallels etc. blow for gaming.)
BTW, on one linguistic point that kind of annoys me; a Mac is a personal computer (PC). Therefore, Macs are PCs.
Mac and PC development are two totally different things. Just be lucky you can use Boot Camp to play it.
semantics... aside from the hobby kits the first "PC" was a Mac.
i would have taken to the mac if boot camp was available from the get go.... but no... "you had to buy your software and hardware from a single company" model is a wee bit too greedy for me.





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