[quote]Chashan wrote...
[quote]It seems to take one to figure out control rods, and if you're going to
have golems, you damn well want to be able to hack them in an emergency.
Not to mention that if the control rod is that complicated, there's no
reason the Anvil can't be. I'm not saying it takes a master smith to use
at all. Figuring out the Anvil with a teacher is probably advanced but
not difficult enough to require a once-in-a-generation skill. Figuring
out the Anvil without a teacher? If it was that easy, Orzammar would
have figured it out themselves. (There were at least rumors going around
about what Caridin had to do.) And she's not going to teach this to
anybody who isn't loyal to her instead of the monarchy.[/quote]
Point still is: location and even continued existence of the Anvil was in question prior to Wardens getting there. With its location known and ressources being allocated to keeping a hold on it, it is accessible again.[/quote]
Yeah, having access to the Anvil helps, but how many false starts would it take to create a useful golem without a teacher? Without even the research notes that Caridin almost certainly tossed into the lava to sublimate? How much would you learn
per false start? Caridin cites examples of ways it can go wrong, presumably from experience. So even he probably didn't get it right the first time. That Branka can eventually get it right is almost certainly a testament to her genius, even despite having the Anvil right in front of her. And if she doesn't find an apprentice she trusts, that's all gone and there's not much more to show for it.
[quote]
While I do realize that loyalty to the woman may entail subscribing to a certain grade of mad as well, that need not necessarily be the case. [/quote]
Another complication is what she might perceive as loyalty to her. We don't know. She might decide one day that she wants Lawful-Neutral drones, and then the next decide to kick them all out or order them all killed (I believe she's within her rights as a Paragon there) out of sheer paranoia. More likely, she'd just have a new, Lawful Neutral House Branka comprised of unquestioning loyalty to her insanity, and then god knows who takes that over when her body gives out. Probably Branka v2.0. And that's assuming she doesn't have herself turned when she's sure she's got apprentices good enough, and trusts them not to build a rod for her.
[quote]
The whole thing does come down to how the subject of golems are going to be touched upon again in the future, if at all, and how Branka influences that. So, wait and see it is.
[/quote]
Works for me. I really am curious what they do with this.
[quote]
[quote]
Change is not a bad thing. Especially with regards to Orzammar. The
devs went out of their way to make it dystopian. I might have to rethink
my judgement after Inquisition comes out, but even after seeing what he
did to House Harrowmont, I think in balance reshaping Orzammar is a
good thing. What he did to his rival's family was meant to be his Moral
Event Horizon, I'm sure, and really it kind of was. (I say this is the
Event Horizon because at least what he did to his own family had a end
that one can argue justifies the means.) But the caste restrictions
being loosened as opposed to tightened, more soldiers on the frontlines,
and more economic activity as opposed to less? Not to mention that
Bhelen actually uses the surface soldiers boon. So far, I think the good outweighs the bad.
As
for changes during the Blight, they don't seem to have had much impact.
The dwarven armies don't seem any different under either king, for
better or worse. It's right down to the same three men discussing House
Klaret's missing men, I believe.[/quote]
Dystopian? I would not exactly call it that. Rigid adherence to delineating social classes and determining an individual's specific role within society, more like - which does make a certain bit of sense for a people that have, and wish to make do with limited space. [/quote]
The caste system is bad enough. Or, it would be bad enough if everyone had a caste; my main problem with Orzammar is that that's not true. But the cherry on top is the bickering assembly and the questionable "honor" of the upper classes. Why can Bhelen screw the DN in the assembly? Because enough of the assembly is okay with it. Why did Paragon Aeducan become a Paragon? Because he was smart enough not to wait for them to stop bickering and give him his orders, and saved Orzammar despite them. So, I think "dystopian" works.
[quote]
A "wrong" system if we apply our run-of-the-mill modern values of individual freedom of choice to it? Possibly, although I think that is very much a faulty approach; Thedas is by and large a world with different moral and societal rules than our own. Heck, even in our own I would argue that those are not the end-all-be-all standard for everyone going into the future. [/quote]
That's not even the problem. I accept, since we're playing a game based on medieval society, that there are lords and peasants and everything in between. I accept that barring exceptional circumstances, they and theirs will probably keep that position for the forseeable future. In fact, I don't believe I recall ever saying that the caste system should completely disappear. The castes provide some idea who does what, so hey, why not?
But the nobles have obligations as a result of this. Dust Town just isn't cool. I don't believe for a second that Bhelen is a perfect king, and I strongly doubt that the reforms he makes are even mostly for moral reasons. But they line up with what I see as necessary morally, and this is without the fact that they mean more soldiers for the frontlines.
[quote]
[quote]Could you clarify a little? I don't see how strife is a good thing in and of itself.
As
for the dictatorship, if it helps, try picturing it as a choice between
a dictatorship and an oligarchy. Because while I would like to see a
true democracy or benevolent monarchy in Orzammar, from what I've seen
you really are picking between one ends-justifies-the-means tyrant and a
small horde of mini-Bhelens.[/quote]
What I mean to say is that stopping the Blight is the Wardens' primary concern - not leave romantic social revolutions in their wake. [/quote]
To speak of one is to speak of the other, in this case at least. Bhelen's "social revolutions" include the right to volunteer for the front lines.
[quote]These types of uprising can take unpredictable turns and very well blow up in the system's face right away.
I'll admit that I have not played a dwarf Warden yet, so I do not rule out that I lack "inside" context to that. [/quote]
Noted, but that doesn't seem to have happened, according to the epilogue. Edit: Or, okay, it did to some extent, but the situation was handled. Bhelen eventually gets Orzammar under control, despite a quite predictable backlash from the higher castes.
[quote]
As for "desire" of how the dwarven people are supposed to be governed...that is for "them" (meaning the writers behind DA, really) to decide, according to their rules, laws and conduct. Supplanting that with something else takes away from their unique identity. [/quote]
All I'm saying is what I'd be inclined to pick given the options. Which is absolutely relevant, given that, through the protagonist-centered morality common in RPGs, you end up picking. There's an option to refuse to get involved, but the plot stays where it is until you change your mind and pick a future for Orzammar.
As to unique identity, this unique identity is screwing them over. I'm not saying it should be removed entirely, just that it shouldn't come at the expense of reason.
[quote]
Last thing I would want is for a sort of "dwarven" Cailan to take on the reins. Then again, fool that man was, I would not wish the like of that in charge of any nation in Thedas. [/quote]
Harrowmont goes into his reign trusting the assembly to act responsibly, and letting them do most of the work. One could argue he qualifies.
[quote]
And one advantage an oligarchy has over a dictatorship is peer-control. One thing I hope BW to do in Bhel's case is that they make it somewhat more clear that, ultimately, he creates his own hierarchy after "purging" the old, centered around his own person. Very typical
modus operandi for such a type of ruler. [/quote]
If I remember correctly, Frandlin Ivo (the guy whose testimony screws you in the Origin) is a member of a minor house who got a massive prestige boost through his association with Bhelen. I read enough fanfic that I don't really remember whether that's canon or not, but I think I recall something to that effect if you chat with Wojech Ivo (he's a Proving opponent in the game proper) as a DN.
So, if that is canon, stop waiting. What you seek has happened.
[quote]
[quote]Harrowmont is ruthless. Just not
towards his equals or superiors. Bhelen stomps the carta flat, and then
uses its remnants to his own ends. Harrowmont stomps the carta flat.
Twice.[/quote]
And trying to stomp out a mafia-equivalent is bad...how?
I pointed this out earlier that something is indeed quite wrong with that particular corner of Orzammar before, so I appreciate that you seem to acknowledge that a "crack-down" is indeed in order there...

[/quote]
Stomping the carta out isn't what I object to. Frankly, it's necessary. But the only way for the carta to stay stomped is to either rinse and repeat periodically (Harrowmont's epilogue mentions one mop-up, that wouldn't be enough,) or come up with an alternative that people in good enough shape to join said mob can say with a straight face is better. (Or, hell, even just as good. Being a dwarven knight is arguably no better than dealing with Beraht, and you certainly fight more darkspawn as the former. But at least the law isn't on you, too.)
Modifié par Riverdaleswhiteflash, 24 janvier 2013 - 03:00 .