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"The Collectors are coming after Earth!"


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#76
GreyWolf83

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adam_grif wrote...

Right, a cruiser and a complement of drones on their home turf gets wasted by a single factory spec'd frigate and your conclusion is that a fleet of collector ships would be a huge problem?

The idea is that they would need to assault Earth to finish the reaper. The Heretical geth are being battered by the Alliance already and reduced to a very small number. The only way they would be a threat was if you didn't do Legion's loyalty mission and the "true geth" joined them because of it.

So we have:

- No reapers
- Collector ships
- Small number of geth ships

vs

- Systems Alliance military
- Turian military
- Asari military
- Salarian military

If it would be so trivial for the collectors to build a fleet of ships, then why didn't they attack with Sovereign at the Citadel? Wouldn't a fleet of superships be useful? Remember, the only objective was to re-open the Citadel, everything else was secondary.

Either the Collectors aren't very formidable militarily, or the Reapers are stupid.


What if the Legion loyalty mission hadn't been completed, or our new geth friend was either pawned off to Cerberus or was left inactive in the A.I. Core? If it hadn't been completed, the heretics would have used the virus to re-program the 'true geth' and would indeed become a threat. Not to mention that you (Sheppard) would have a very intelligent and very dangerous re-programed Legion doing some very nasty things to your ship before you finally put him down. Of course, you wouldn't have to worry about that if you never activated him. But there's still who knows how many synthetics out there, ready to cause all kinds of hell. 

What about the scene showing that huge fleet of reaper ships (looks like you're estimate of 'no reapers' i...somewhat inaccurate, by the way) that were seen apparently orbiting Earth (or at least a planet that looked somewhat like our own floating blue-green ball) at the end of the game?  Where was the Alliance, the Turians, the Asari, or the Salarians in that end sequence? 

Those Reaper ships look like they may be hovering just a bit too close to dear old Terra Firma for there to have been any kind of warning sent to the Alliance Navy or other Council Military fleets. Either that or they just fell behind on the way there, probably busy fighting off all those pesky geth and Collector ships or something.    

Look, I'm no Einstein. I don't claim to know more than you or anyone else here. All I know is what I've seen, heard, and experience first-hand while playing ME1 & 2. Does that make me right or wrong? No more and no less than it makes anyone else.

This is all just guess-work and speculation based on our own perceptions. We can debate all we want about what should/could happen...or which side is smarter, has better defenses, or whatever else...but the fact is that none of us will know for certain one way or the other about how things will actually turn out in the next game until we actually have a chance to play the next game.

#77
The_mango55

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adam_grif wrote...

Right, a cruiser and a complement of drones on their home turf gets wasted by a single factory spec'd frigate and your conclusion is that a fleet of collector ships would be a huge problem?


Even unupgraded the SR2 is hardly just a baseline frigate.

The Collector ship did take out several Turian warships easily enough.

#78
GreyWolf83

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The Angry One wrote...

GreyWolf83 wrote...

Raygereio wrote...

Note; I haven't yet seen how the unupgraded Normady fights the Collector vessel in the endgame, so I have no comment on that.


{Warning: Massive spoiler detected] This is what happens.

If that's what happens to an un-upgraded Normandy after an attack by a single Collector ship and a few laserbeam-weilding drones, I can only imagine what devistation an entire fleet of those things, along with a combined assault of heretical Geth (if you didn't tell Legion to use the virus to re-write their programing) and Reaper ships, might cause if/when it comes down to a full-scale invasion and/or all-out war.


Um.. even the unupgraded Normandy smashed the Collector cruiser so I don't really see your point there. :wizard:

Also how appropriate for Sheploo to be overseeing that run of pure fail... yes I do kick people when they're down. *kick, kick*


Check out the Youtube vid I posted.
Approx 3:47-Drive core blows during drone attack and Tali turns to dust.
Approx 5:30-Thane eats it when the Collector ship fires its weapon at the Normandy.
Approx 5:47-EDI announces "Generators offline. All hands prepare for impact."
Approx 5:52-Normandy gets hit and is down for the count.

Even if the Collector ship did get blown up, they were lucky to have survived (well, those who did survive). And Joker was lucky enough to be able to find a way to land the Normandy safely, relatively speaking. The SR-2 is a much-improved version of the original, which was considered at the time to be "the most advanced ship in the Alliance Fleet". It's got "the best damn pilot" at the helm. It's got EDI. It's probably got a hell of a lot more than I can think of off the top of my head. And they still got blown out of the sky. Aaand from what I could see in the vid, they probably won't be getting airborne anytime soon.

Other ships...Well, in similar circumstanses, they might not have been quite so lucky.

#79
The Angry One

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I have never said that victory would be easy, but a victory over the Collectors it would be.

And keep in mind the Normandy, advanced or no is just a frigate. Cruisers, Dreadnoughts and Carriers have more firepower.

#80
trigger2kill1

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The Angry One wrote...

trigger2kill1 wrote...

Ya and they have a time machine too and they land on 12/21/12.

OP if you believe that they have just one collection ship then well I guess you don't have to much faith in bioware.


Okay let's say they have 100 Collector cruisers.
So what? 1 cruiser can be schooled by a minor colony defense setup. 1 cruiser can be trashed by a single frigate.
They're not doing anything vs. a Council fleet, or even a lone Alliance fleet.


Not to sure about that.  Besides we did have experimental weaponry on the SR-2. I am sure they aren't selling the Thanix in gumball machines yet are they?? Hmmmmm just food for thought.

#81
Azazelbishop

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ok for one at both times you see the collector ship getting beat on EDI was near by and as she says she is made for hacking enemy ships and LOWERING there shield and even turning off there engins so even on Horzion she was interfaced with the canons and probly hacked the ship to drop the shields and for those that will say how can she do that to reaper tech (they gave the collectors there tech) she tells you she is made from reaper tech so she can combat them.

((EDI (pronounced 'Eee-Dee'), which stands for Enhanced Defense Intelligence, is the AI of the Normandy SR-2 and is represented by a holographic floating blue sphere at various terminals throughout the ship where she can provide basic information about the Normandy and Cerberus. EDI functions as the electronic warfare defense for the Normandy and because of the potential danger of a rogue AI, she has been given behavioral blocks
and can't interface with the ship's systems.

The Illusive Man restricted Shepard's access to some of EDI's
files and capabilities for unknown reasons, although EDI surmises that it's probably because he doesn't want Shepard to know everything about Cerberus just yet. It is only later in the game that Joker unrestricts
EDI's access to the ship's full array of systems when the ship is boarded by Collectors and the entire crew is abducted. EDI reveals the Normandy SR-2 was built using technical diagrams of the SSV Normandy
SR-1, which was built by the Alliance upon the encouragement of Cerberus. The SR-2 was assembled using parts bought from various vendors, and built by Cerberus in a remote area of the Voyager Cluster.
EDI also gains access to "Anti-Reaper Algorithms," later in the game. When pressed on this subject by Shepard as to how she could hope to combat beings millions of years more advanced, she reveals that she
was in part designed by technology gained from Sovereign's remains and thus, at least partially, based on Reaper technology herself.))

now for the non upgraded ship even the weapons of that are state of the art

((Javelin Disruptor Torpedoes
Initially, the Normandy is armed with two Javelin disruptor torpedo launchers. The Javelin is an experimental close-assault weapon. It consists of a "rack" of two disposable disruptor torpedo tubes bolted
or magnetically "slung" onto the ship's exterior armored hull. The torpedoes are fired on converging trajectories, and detonate in a precisely timed sequence that allows the dark energy emitted by their
warheads to resonate. This magnifies the resulting space-time warp effects.)) 

so it has more firepower then a normal ship, i think with out EDI the Collectors would of wiped the floor with earths fleats and yes they have 8 dreadnoughs but once in close combat they are useless (they can't use there main cannon) but this is just how i see it .

Modifié par Azazelbishop, 21 février 2010 - 04:14 .


#82
InvaderErl

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The Angry One wrote...

I have never said that victory would be easy, but a victory over the Collectors it would be.
And keep in mind the Normandy, advanced or no is just a frigate. Cruisers, Dreadnoughts and Carriers have more firepower.


Definitely. I don't think the game ever presents the Collectors as a military threat. They are quite clearly operating in a manner so as to avoid Alliance/Citadel entanglements. They repeatedly attack only enemies incapable of fighting back.

#83
adam_grif

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The_mango55 wrote...

adam_grif wrote...

Right, a cruiser and a complement of drones on their home turf gets wasted by a single factory spec'd frigate and your conclusion is that a fleet of collector ships would be a huge problem?


Even unupgraded the SR2 is hardly just a baseline frigate.

The Collector ship did take out several Turian warships easily enough.


There was no Turian patrol. The intel was leaked by the Collectors as a trap.

As far as the Colletor ship itself, it was enormously larger than even an Alliance cruiser (which has more firepower than the Normandy).

Posted Image

You can't get exact measurements from that, but you can see that the cruisers near the Normandy are not significantly larger. They're within spitting distance. The SR2 was twice the size of the original, putting it at least on par with and probably considerably exceeding the size of an average alliance cruiser.

The collector ship dwarfs the Normandy SR2. This is undrestandible, given the number of people it has to support in big stasis pods, This puts it, in size terms, on par with or larger than Alliance dreadnoughts in size. I'm going to say "considerably larger" given the enormous size of the interior of the ship. So unless there's some TARDIS mojo going on, the thing is gargantuan.

But despite this enormous size, it manages to get its ass kicked by something with sub-cruiser level firepower.. Despite being cruiser sized, the SR2 only has piddly little "wing" (not really wings but you know) mounted guns, and a Cruiser is basically a huge gun with engines strapped to it (look back at the picture for refernce).

I'm almost disgusted that the standard guns apparently rip straight through the kinetic barriers and blow it up. It is mind boggling. Now back on Horizon we see the collector ship eat firepower from multiple turrets for breakfast. The sustained barrage does nothing to it. The rounds aren't even penetrating. Did the barriers on it drop? I have no clue. It certianly doesn't look like they did.

(Horizon video)

From all this, what can we conclude? That there is zero consistency in this damn game. Sometimes a field full of defense guns won't scratch it, then other times a couple of shots from a frigate completely punch through shields, armor and totally destroy the thing.

ok for one at both times you see the collector ship getting beat on EDI
was near by and as she says she is made for hacking enemy ships and
LOWERING there shield and even turning off there engins so even on
Horzion she was interfaced with the canons and probly hacked the ship
to drop the shields and for those that will say how can she do that to
reaper tech (they gave the collectors there tech) she tells you she is
made from reaper tech so she can combat them.


If EDI was capable of and was in a position to just lower the collector ship's shields at will, don't you  think she'd mention that? Like how every other time she's going to do something, she runs it by Shepard to make sure he knows what's going on?

Don't you think "Shepard, I am lowering their shields" would be prudent information for Shepard to operate with during an attack on them? We get nothing. EDI always lets you know relevant information, but she stays silent on that issue. Which is bizzare because she's telling you obvious things like "we're going down". She tells you that but not extremely important tactical information?

now for the non upgraded ship even the weapons of that are state of the arts


All well and good, but that's not what was fired at the ship. They fired their normal mass accelerator guns, which don't even run the length of the ship. The exact same weapons they fire at those drone things.

What if the Legion loyalty mission hadn't been completed, or our new
geth friend was either pawned off to Cerberus or was left inactive in
the A.I. Core? If it hadn't been completed, the heretics would have
used the virus to re-program the 'true geth' and would indeed become a
threat. Not to mention that you (Sheppard) would have a very
intelligent and very dangerous re-programed Legion doing some very
nasty things to your ship before you finally put him down. Of course,
you wouldn't have to worry about that if you never activated him. But there's still who knows how many synthetics out there, ready to cause all kinds of hell. 


What if it rains on wednesday? What has any of this got to do with the Collectors being militarily impotent. You summoned the idea that tehy will have Geth allies and Reapers but the only possible allies they'd have are Geth. In nearly every possible scenario the Geth Heretics nolonger exist.

Even with the rewritten normal geth, they wouldn't be able to take the Citadel fleets.

What about the scene showing that huge fleet of reaper ships (looks
like you're estimate of 'no reapers' i...somewhat inaccurate, by the
way) that were seen apparently orbiting Earth (or at least a planet
that looked somewhat like our own floating blue-green ball) at the end
of the game?  Where was the Alliance, the Turians, the Asari, or the
Salarians in that end sequence? 


Now you're just deliberately being moronic here. There are zero active Reapers in the Milky Way. That big fleet? It's in dark space. Oh yeah it'll be here by ME3, but they are doing nothing when the collectors were active, which is what we're talking about. The Collectors have nothing on the Alliance. You can't make ludicrous arguments like "well, there sure is a swarm of reapers somewhere, therefore the collectors are a threat." Because that's not the collectors, that's the Reapers. The collectors have no way to get the Reapers to help them until they arrive, and when they do, they're doing all the heavy lifting anyway. The collectors are a joke militarily.

#84
Urazz

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Dinkamus_Littlelog wrote...

...... "Its about recruiting a suicide squad!"

OP, I agree. Played the collector ship today. Heard it. Thought it sucked. Just another area where I found ME2s plot to be lacklustre. And to think they bigged the collectors up as the "greatest threat ever faced". Total bollocks. They are just simple reaper slaves.

Everyone was assuming that they had more than 1 ship.  Hell, the Ilusive Man thought they had a homeworld if I recall and not space station.  They turned out to not be as big of a threat as originally thought but still it did show that the reapers were up to something.

#85
The Angry One

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On the Horizon thing, it seems to me that there's a visible barrier here, after the guns start firing, before you kill the Praetorian.

Posted Image

I little hard to see in a still but the explosions cause a red ripple on top of the hull, then in the cutscene after you kill the Praetorian you see explosions with no ripples directly on the hull:

Posted Image

#86
The_mango55

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adam_grif wrote...

The_mango55 wrote...

adam_grif wrote...

Right, a cruiser and a complement of drones on their home turf gets wasted by a single factory spec'd frigate and your conclusion is that a fleet of collector ships would be a huge problem?


Even unupgraded the SR2 is hardly just a baseline frigate.

The Collector ship did take out several Turian warships easily enough.


There was no Turian patrol. The intel was leaked by the Collectors as a trap.

As far as the Colletor ship itself, it was enormously larger than even an Alliance cruiser (which has more firepower than the Normandy).

You can't get exact measurements from that, but you can see that the cruisers near the Normandy are not significantly larger. They're within spitting distance. The SR2 was twice the size of the original, putting it at least on par with and probably considerably exceeding the size of an average alliance cruiser.

The collector ship dwarfs the Normandy SR2. This is undrestandible, given the number of people it has to support in big stasis pods, This puts it, in size terms, on par with or larger than Alliance dreadnoughts in size. I'm going to say "considerably larger" given the enormous size of the interior of the ship. So unless there's some TARDIS mojo going on, the thing is gargantuan.

But despite this enormous size, it manages to get its ass kicked by something with sub-cruiser level firepower.. Despite being cruiser sized, the SR2 only has piddly little "wing" (not really wings but you know) mounted guns, and a Cruiser is basically a huge gun with engines strapped to it (look back at the picture for refernce).

I'm almost disgusted that the standard guns apparently rip straight through the kinetic barriers and blow it up. It is mind boggling. Now back on Horizon we see the collector ship eat firepower from multiple turrets for breakfast. The sustained barrage does nothing to it. The rounds aren't even penetrating. Did the barriers on it drop? I have no clue. It certianly doesn't look like they did.

...

All well and good, but that's not what was fired at the ship. They fired their normal mass accelerator guns, which don't even run the length of the ship. The exact same weapons they fire at those drone things.

...

Even with the rewritten normal geth, they wouldn't be able to take the Citadel fleets.


Adam Grif, these parts of your post are completely wrong.

1) There was a turian patrol, but they didn't send out the message. http://www.youtube.c...XHqJRLmNo#t=30s to the right.

2) The Normandy is in the foreground there, it's nowhere near half the size of a cruiser. Cruisers have a crew of 300, the SR2 has a crew of under 40.

3) The weapons mounted on the wings, the ones used on the collector ship, are likely disruptor missiles, not mass accelerator rounds. That explains 1) how they did so much damage for such "small" weapons, 2) Why Joker got so close to fire them, 3) why they were not affected by the shields.

4) The Geth Heretics only represent a small part of the full Geth (probably between 5 and 15 percent), and we saw what they did to the citadel defense fleet. Also, why would they have to take on the entire citadel fleet if they attack Earth?

Modifié par The_mango55, 21 février 2010 - 05:49 .


#87
Willowhugger

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Uh guys,



Wouldn't the Collectors just have to show up on Earth with 11-14 billion Collector Wasps, paralyze everyone, and then pretty much isn't Earth totally screwed at that point? The fleet is a problem but the entire planet would be paralyzed. Admittedly, I like to think the Collectors can clone themselves too.

#88
The Angry One

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Willowhugger wrote...

Uh guys,

Wouldn't the Collectors just have to show up on Earth with 11-14 billion Collector Wasps, paralyze everyone, and then pretty much isn't Earth totally screwed at that point? The fleet is a problem but the entire planet would be paralyzed. Admittedly, I like to think the Collectors can clone themselves too.


Defense installations are automated. They could paralyse anyone they want, they're not getting anyone off the planet. :wizard:

#89
OptimusAlex

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Ulicus wrote...

Dinkamus_Littlelog wrote...

And to think they bigged the collectors up as the "greatest threat ever faced".

Not really.

TIM: Humanity is facing the greatest threat of our brief existence.
Shepard: The Reapers.






glad to see your memory's still intact

#90
GreyWolf83

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adam_grif wrote...

Now you're just deliberately being moronic here. There are zero active Reapers in the Milky Way. That big fleet? It's in dark space. Oh yeah it'll be here by ME3, but they are doing nothing when the collectors were active, which is what we're talking about. The Collectors have nothing on the Alliance. You can't make ludicrous arguments like "well, there sure is a swarm of reapers somewhere, therefore the collectors are a threat." Because that's not the collectors, that's the Reapers. The collectors have no way to get the Reapers to help them until they arrive, and when they do, they're doing all the heavy lifting anyway. The collectors are a joke militarily.


*Shrug*

Eh, so what do I know?

I do know that I "deliberately" said that I don't claim to know everything. I've given my views based on my own perceptions. I also know that I can make whatever "arguements" I want, so long as I keep it civil and on-topic.

Is it  illogical to assume that the collectors are a potential threat? Maybe not as great a threat as they might have been if Sheppard and his team hadn't been their to save the day, but cosidering what they are capable of achieving and what they have achieved up to that point, It is my belief that the potential threat of the Collectors (however great or small) may still exist.     

 

#91
The Angry One

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Well the Collector's threat is to the outlying human colonies and through their manipulations, other population centers (it's implied that the virus on Omega was meant to spread through the entire station, killing all species except humans who the Collectors would take in the confusion).
Plus the ultimate goal of all that: Making a new Reaper. That's their threat, just because they're not a military threat doesn't mean they aren't a threat at all.

Modifié par The Angry One, 21 février 2010 - 06:12 .


#92
The Capital Gaultier

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GreyWolf83 wrote...

adam_grif wrote...

Now you're just deliberately being moronic here. There are zero active Reapers in the Milky Way. That big fleet? It's in dark space. Oh yeah it'll be here by ME3, but they are doing nothing when the collectors were active, which is what we're talking about. The Collectors have nothing on the Alliance. You can't make ludicrous arguments like "well, there sure is a swarm of reapers somewhere, therefore the collectors are a threat." Because that's not the collectors, that's the Reapers. The collectors have no way to get the Reapers to help them until they arrive, and when they do, they're doing all the heavy lifting anyway. The collectors are a joke militarily.


*Shrug*

Eh, so what do I know?

I do know that I "deliberately" said that I don't claim to know everything. I've given my views based on my own perceptions. I also know that I can make whatever "arguements" I want, so long as I keep it civil and on-topic.

Is it  illogical to assume that the collectors are a potential threat? Maybe not as great a threat as they might have been if Sheppard and his team hadn't been their to save the day, but cosidering what they are capable of achieving and what they have achieved up to that point, It is my belief that the potential threat of the Collectors (however great or small) may still exist.

Yeah, I tend to think that the Reapers aren't just empty vessels.  Each one carrying its own indoctrinated population of Collectors and who knows what else would really mess up the galaxy's day.

#93
GreyWolf83

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Agreed. The derelict Reaper where the IFF was found certainly showed that it had the capacity to contain more than its fair share of husks and geth. And there were a LOT of Reaper ships in that cut scene. Who knows what they got stored inside, just waiting to give the galaxy a rather nasty surprise?

#94
keginkc

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There's a lot of assumption going on.  We see one ship, but how do we know it's the only one they have?  Although, on the other hand, the reality of that one ship is that every time we see it prior to the mission through the Relay it's obliterating the Normandy with its main gun.  At no point prior to that does the Normandy even attempt to fight it.  They run.  And you can see why.   They can't stand up to that fire.  Which, if I can make an assumption of my own, may be why we only see one ship: it looks to be on the level of Sovereign, at least as far as the power of its attack goes .  Maybe there's only one because they believe they only need one; is it another example of the arrogance (or is it confidence?) of the Reapers, and Harbinger?  Maybe they're only using that one vessel because for some reason they don't want to reveal themselves to be threat behind the attacks, since, as the game makes pretty clear, prior to Freedom's progress, there's no evidence of who's purpetrating the attacks.   Maybe there are/were dozens of those ships contained within the massive Collector base structure at the Galactic Core but they only sent the one ship out to face the Normandy during the surprise attack because every previous encounter told them that was all they needed.  Maybe the Normandy only destroyed it because it was a surprise attack, the one time they finally fire back, contrary to their actions in every previous encounter, and they got a couple of lucky shots in.  Who knows.  I certainly don't, because the game leaves it open to interpretation. 

#95
Canned Bullets

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Mooner911 wrote...

Did anyone notice the armada of Reapers surfing towards The Milky Way in the final scenes of ME2?
Or have I missed the point of this thread completely?


Not the only one, I didn't know those were reapers, just saw a fleet in space. But yeah, ME3 is going to be interesting.

#96
adam_grif

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1) There was a turian patrol, but they didn't send out the message. http://www.youtube.c...XHqJRLmNo#t=30s to the right.




Oh, right you are. I spot 1 destroyed hull on the right, looks like a cruiser, and one thing that looks smaller on the left (hard to see unless you blow it up to the 720p version).



2) The Normandy is in the foreground there, it's nowhere near half the size of a cruiser. Cruisers have a crew of 300, the SR2 has a crew of under 40.




Where is your source for the 300 crewmembers? I can't find that in the codex anywhere. Do you have the specs for the Normandy or the Cruisers for a direct comparison? Look at the shot. I understand how things in the foreground appear larger than things in the background, I'm not a fool. But there's no way that the Cruiser is more than twice the Length of the Normandy SR-1 in that shot.



I just took some shots from the cutscene for perspective:



Posted Image



Also, the smaller the Normandy SR2 is compared to cruisers, the worse it becomes in terms of being able to destroy the collector ship.



3) The weapons mounted on the wings, the ones used on the collector ship, are likely disruptor missiles, not mass accelerator rounds. That explains 1) how they did so much damage for such "small" weapons, 2) Why Joker got so close to fire them, 3) why they were not affected by the shields.




http://www.youtube.c...s&v=gtBbwtY6ROo



The disruptor torps are what the Normandy uses to hull Sovereign in the clip. It looks nothing like the weapons fired in the suicide mission. They have the characteristic blue glow of the mass effect weapons seen in the first game and look exactly like a kinetic impactor.



http://www.youtube.c...o&v=uJuG--z6YOA



They use the same weapon on the fast moving drone targets.



4) The Geth Heretics only represent a small part of the full Geth (probably between 5 and 15 percent), and we saw what they did to the citadel defense fleet. Also, why would they have to take on the entire citadel fleet if they attack Earth?




The Citadel defense fleet was a small portion of the Citadel races fleets. I'll admit that the geth armada could take Earth in a combined assault, but it's not just Earth sitting there isolated. It's behind several mass relays with Human Alliance fleets stationed nearby. First fleet is dedicated solely to the defense of Earth, and they can't just appear there with no warning. Hypothetically speaking, if they took Earth, the rest of the alliance military would light a fire and move in to Retake Earth.



They would no doubt get assistance from the Citadel fleets if the Geth, who they previously thought destroyed, suddenly had a huge fleet and was attacking homeworlds.



Relating back to the prior points, this isn't "the collectors attacking Earth", because the Collector contribution to the fight is minimal at best. Just like his other examples previously, the Geth being a potential threat if reprogrammed is a hollow argument, since it's not an example of the collectors doing anything. It was the reapers who gave them the virus, and they both work for the Reapers. The Collectors themselves are pretty worthless in a stand-up fight.

#97
majormarks

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You guys saying that the collectors would get wiped out by the human fleet nee to recall that:



-Most of the human fleet was destroyed by Sovreign, and, while they have had 2 years to rebuild, they still won't be back up to full strength.



-The Thanix Cannons that you get from Garrus were reverse engineered from Sovereign's wreckage, making them a miniturized reaper gun.



-The Thanix Cannons were still in development, and thus not fitted very many turian ships (the turians being the guys who developed them), let alone avalible to human ships.

#98
Collider

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Uh, the collectors don't only have one ship. Plus having a human reaper is kind of, you know. Powerful.

#99
stillnotking

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The whole Collector plot makes no sense. I think anyone with any intellectual honesty has acknowledged that.

Fortunately, it has very little to do with ME2, which has as its real narrative a series of cool unrelated adventures with interesting characters.

#100
CmdrFenix83

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Dinkamus_Littlelog wrote...

...... "Its about recruiting a suicide squad!"

OP, I agree. Played the collector ship today. Heard it. Thought it sucked. Just another area where I found ME2s plot to be lacklustre. And to think they bigged the collectors up as the "greatest threat ever faced". Total bollocks. They are just simple reaper slaves.


TIM:  "Humanity is up against what may be the biggest threat of our brief existence."
Shepard:  "The Reapers..."
TIM:  "Glad to see your memory's intact."

The Collectors were't the threat TIM was talking about.  The whole thing was how they were agents of the Reapers.