Is Infiltrator with Anti-Material Widow strongly over-powered?
#1
Posté 21 février 2010 - 12:45
#2
Posté 21 février 2010 - 01:01
Modifié par Sabresandiego, 21 février 2010 - 01:01 .
#3
Posté 21 février 2010 - 01:05
I absolutely LOVE Sniper Rifle with Adrenaline.
Wish it was more powerful though because it does take two head shots sometimes...
I Heart You!
#4
Posté 21 février 2010 - 01:09
#5
Posté 21 février 2010 - 01:09
#6
Posté 21 février 2010 - 01:10
But I have a question, did anyone actually find the Revenant any good? I mean sure it would be good a close range but the spread is horrible even when you burst fire and quite frankly even if I had access to the Revenant I would still use my Vindicator.
#7
Posté 21 février 2010 - 01:55
I hope they don't nerf it, though!
#8
Posté 21 février 2010 - 01:56
Sabresandiego wrote...
All classes are easy when you keep the enemy at medium to long range.
Vanguard?
As for the revenant/widow discussion, I took widow with my soldier also. The revenant is highly powerful, as are all the special weapons from the Collector ship, but I find it much safer to snipe than to be in the thick of things.
Modifié par RighteousRage, 21 février 2010 - 01:57 .
#9
Posté 21 février 2010 - 02:03
The widow is practically a heavy weapon with the +50% ap upgrade.
#10
Posté 21 février 2010 - 02:05
The widow, when fully upgraded and with heavy warp ammo, seems to do about as much damage as 225-250 particle beam ammo.
Modifié par RighteousRage, 21 février 2010 - 02:05 .
#11
Posté 21 février 2010 - 02:57
#12
Guest_JohnnyDollar_*
Posté 21 février 2010 - 04:40
Guest_JohnnyDollar_*
It's a heavy machine gun that is only good in close quarters. The extra weapon achievement is earned at the collector ship. Only a soldier can pick the Revenanat.TheLostGenius wrote...
Whats the Revenant and how do you get it?
#13
Posté 21 février 2010 - 04:54
#14
Posté 21 février 2010 - 05:02
_-Greywolf-_ wrote...
The Widow is a beast, with my soldier I would choose it over the Revenant any day.
But I have a question, did anyone actually find the Revenant any good? I mean sure it would be good a close range but the spread is horrible even when you burst fire and quite frankly even if I had access to the Revenant I would still use my Vindicator.
It has its uses taking on large numbers of
#15
Posté 21 février 2010 - 05:09
TheLostGenius wrote...
Ah ok. Never played as a soldier. Seemed like a lame class to play as. The only thing they have is access to all the weapons...
Well, they also have concussive shot and one of the most ass-kicking active abilities in the entire game, which allows them to basically headshot everything in the room at the same time
#16
Posté 21 février 2010 - 05:24
Modifié par apk117, 21 février 2010 - 05:25 .
#17
Posté 21 février 2010 - 05:39
#18
Posté 21 février 2010 - 05:44
#19
Posté 21 février 2010 - 06:32
#20
Posté 21 février 2010 - 06:51
#21
Posté 21 février 2010 - 06:57
_-Greywolf-_ wrote...
The Widow is a beast, with my soldier I would choose it over the Revenant any day.
But I have a question, did anyone actually find the Revenant any good? I mean sure it would be good a close range but the spread is horrible even when you burst fire and quite frankly even if I had access to the Revenant I would still use my Vindicator.
The Revenant is much better overall for a Soldier. You can still use the Viper and get off 3-4 head shots depending on how well you are with compensating for the recoil and their head flying back. You also don't have to just hold down the fire button with the Revenant and can make it perform similarly to a Vindicator but with a much higher ammo count. Then of course when you're up close to something you can just spray them down.
Widow is much more powerful than the viper. And yes the starter sniper
rifle is better than the second one. The one hit power is so much more
gratifying. And what is Adrenaline exactly!?
For an Infiltrator I completely agree with Widow > Mantis > Viper, but not for a Soldier. Adrenaline Rush gives you a 50% time dilation, and you take less damage. It also has a damage boost, but the dilation slows down your rate of fire too, so that's a wash and it's mostly to soak damage and prevent headshot misses. You probably could do almost as much damage through Adrenaline Rush and a Widow as a cloaked Infiltrator, but the trade isn't really worth it.
The only thing they have is access to all the weapons...
I thought the same thing until after my third playthrough realizing that the game is not much more than a shooter with a few neat additions here and there to make you think it's more than what it really is. Having access to all of the weapons at the start makes a Soldier much more versatile than what a lot of people would seem to think. You have so many options available to you on how you want to play the class as well...it's not just sit behind cover firing your rifle or sniper.
Modifié par Graunt, 21 février 2010 - 07:08 .
#22
Posté 21 février 2010 - 07:44
#23
Posté 21 février 2010 - 08:50
Either way, a Soldier hits for more damage than an assassination cloaked Infiltrator. The Viper is ALOT better for a Soldier because of the way Adrenaline Rush works. You choose when to go into it and it remains active for 5 seconds whereas Tactical Cloak ends shortly after you fire the first shot.
An Infiltrator nearly always does less damage but I would contend has superior battlefield mobility. You can cloak and walk past enemies to setup shop at locations where a Soldier might not want to risk it.
Infiltrator gets auto time dilation every time you scope which seems like a bad thing at first as you don't get any damage bonus other than from Tactical Cloak (75%). However you will pretty much never miss and it just means you have to aim a little differently. i.e. you do rough aiming without being scoped (whilst reloading or hiding behind cover or whatever). Then you scope, shoot, unscope really quickly. It minimizes mouse movement when scoped, minimizes the time you are in slow motion and minimizes the amount of time you are out from behind cover so its also safer too.
Soldiers on the other than (even Widow ones) are a different breed of sniper. Greater storm speed + controlled time dilation + more health + damage reduction (i.e. Hardened AR) make it easier to walk around scope killing (hence why the Viper works really well). You can be out from cover for fairly long periods.
I used to think Soldiers were better snipers but honestly it depends on how you like to play. Both are pretty good but both are also quite different.
Modifié par Besetment, 21 février 2010 - 08:52 .
#24
Posté 21 février 2010 - 09:10
and as someone stated before, it's dumb to complain about OPness in an entirely single-player game.
if anything the Soldier is likely the most powerful class, since it thrives in nearly every situation and is probably as flexible as the Sentinel but with a far greater damage output. I suspected, but did not know for sure, that Adrenaline Rush boosted damage, so taking that into consideration the Soldier is a truly potent class.
Modifié par Ascendantios, 21 février 2010 - 09:12 .
#25
Posté 21 février 2010 - 09:18
Coughee Brotha wrote...
I may be mistaken but I read somewhere that adrenaline rush gives a 100% damage bonus because of slower fire rate. wouldn't that make the soldier more efficient with a sniper rifle if true. I think I read it on the mass effect wiki
There isn't an easy explanation for why the Viper > Widow for a Soldier whereas the Widow > Viper for an Infiltrator. A lot of factors come into play.
A Soldier has to wait 3 seconds inbetween each dilation. The dilation itself lasts 5 seconds, and reloading is slow so they can only get 1 Widow off per round of dilation. You're basically waiting 8 seconds if you want gauranteed headshots with a Widow. The Viper gets more shots off during the dilation, and much of the bonus damage from an AR is overkill for a Widow.
Everytime an Infiltrator scopes, they gain the dilation effect, and time returns to normal as soon as they stop aiming. The advantage of this isn't solely to make it easier to make head shots, its mainly so you can go on longer without needing to regenerate your shields/health. That meshes well with Tactical Cloak, as cloaking will stop and reset your regeneration. The Viper requires you to stay up and out of cover longer if you want to match the Widow. The longer you can go on without needing to regenerate, the more oppurtunities you'll have to deal damage.
Basically, an Infiltrator will play more like an actual sniper, whereas the Soldier plays more like someone with a hunting rifle.
Modifié par rumination888, 21 février 2010 - 09:24 .




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